Commit Graph

1529 Commits

Author SHA1 Message Date
psychedelicious
01738deb23 feat(ui): add eslint rules
- `curly` requires conditionals to use curly braces
- `react/jsx-curly-brace-presence` requires string props to *not* have curly braces
2023-08-21 19:17:36 +10:00
psychedelicious
fbff22c94b feat(ui): memoize all components 2023-08-21 19:17:36 +10:00
psychedelicious
5c305b1eeb feat(ui): add app error boundary
Should catch all app crashes
2023-08-21 19:17:36 +10:00
psychedelicious
990b6b5f6a feat(ui): useful tooltips on invoke button 2023-08-21 19:17:36 +10:00
psychedelicious
2dfcba8654 fix(ui): fix graphs using old field names 2023-08-21 19:17:36 +10:00
psychedelicious
6d111aac90 fix(ui): fix node opacity slider hitbox 2023-08-21 19:17:36 +10:00
psychedelicious
f9fc89b3c5 feat(ui): nodes scheduler type default value -> "euler" 2023-08-21 19:17:36 +10:00
psychedelicious
ab76d54c10 feat(ui): update node schema parsing
simplified logic thanks to backend changes
2023-08-21 19:17:36 +10:00
psychedelicious
56245a7406 chore(ui): regen types 2023-08-21 19:17:36 +10:00
psychedelicious
4ac41bc4b1 feat(ui): adding node selects new node exclusively 2023-08-21 19:17:36 +10:00
psychedelicious
4be4fc6731 feat(ui): rework add node select
- `space` and `/` open floating add node select
- improved filter logic (partial word matches)
2023-08-21 19:17:36 +10:00
psychedelicious
a9fdc77edd feat(ui): rename node editor to workflow editor 2023-08-21 19:17:36 +10:00
psychedelicious
385765faec fix(ui): fix missing tags on template parse 2023-08-21 19:17:36 +10:00
psychedelicious
adb05cde5b feat(ui): simple partial search for nodes 2023-08-21 19:17:36 +10:00
psychedelicious
211e8203f8 feat(ui): organise nodes files
- also remove old `.gitignore` of `inputs/` which wasn't used and was ignoring a frontend folder
2023-08-21 19:17:36 +10:00
psychedelicious
165c57c001 feat(ui): add select all to workflow editor 2023-08-21 19:17:36 +10:00
psychedelicious
2514af79a0 feat(ui): crude node outputs display
Resets on invoke. Nothing fancy for the UI yet, just simple text (for numbers and strings) or image. For other output types, the output in JSON.
2023-08-21 19:17:36 +10:00
psychedelicious
f952f8f685 feat(ui): add typegen customisation for invocation outputs
The `type` property is required on all of them, but because this is defined in pydantic as a Literal, it is not required in the OpenAPI schema. Easier to fix this by changing the generated types than fiddling around with pydantic.
2023-08-21 19:17:36 +10:00
psychedelicious
519bcb38c1 feat(ui): node delete, copy, paste 2023-08-21 19:17:36 +10:00
psychedelicious
567d46b646 feat(ui): delete key works on workflow editor 2023-08-21 19:17:36 +10:00
psychedelicious
030802295b feat(ui): reset only specific nodes/cnet that use images
Previously if an image was used in nodes and you deleted it, it would reset all of node editor. Same for controlnet.

Now it only resets the specific nodes or controlnets that used that image.
2023-08-21 19:17:36 +10:00
psychedelicious
a495c8c156 feat(ui): misc cleanups 2023-08-21 19:17:36 +10:00
psychedelicious
ae6db67068 feat(ui): add width to mantine selects 2023-08-21 19:17:36 +10:00
psychedelicious
98431b3de4 feat: add Scheduler as field type
- update node schemas
- add `UIType.Scheduler`
- add field type to schema parser, input components
2023-08-21 19:17:36 +10:00
psychedelicious
210a3f9aa7 feat(ui): make mantine single selects *exactly* the same size as chakra ones 2023-08-21 19:17:36 +10:00
psychedelicious
9332ce639c fix(ui): fix node mouse interactions
Add "nodrag", "nowheel" and "nopan" class names in interactable elements, as neeeded. This fixes the mouse interactions and also makes the node draggable from anywhere without needing shift.

Also fixes ctrl/cmd multi-select to support deselecting.
2023-08-21 19:17:36 +10:00
psychedelicious
84cf8bdc08 feat(ui): field context menu, add/remove from linear ui 2023-08-21 19:17:36 +10:00
psychedelicious
64a6aa0293 fix(ui): move BoardContextMenu to use IAIContextMenu 2023-08-21 19:17:36 +10:00
psychedelicious
5ae14bffba fix(ui): clear exposedFields when resetting graph 2023-08-21 19:17:36 +10:00
psychedelicious
f6db9da06c chore(ui): rename file to not cause madge to fail 2023-08-18 13:20:29 +10:00
psychedelicious
a17dbd7df6 feat(ui): improve error toast messages 2023-08-18 13:20:29 +10:00
blessedcoolant
8923201fdf
Merge branch 'main' into seam-painting 2023-08-17 21:21:44 +12:00
mickr777
226409107b Fix for Image Deletion issue 2023-08-17 17:18:11 +10:00
blessedcoolant
975586bb40 Merge branch 'main' into seam-painting 2023-08-17 01:05:42 +12:00
psychedelicious
a7ba142ad9 feat(ui): set min zoom on nodes to 0.1 2023-08-16 23:04:36 +10:00
psychedelicious
0d36bab6cc fix(ui): do not rerender top panel buttons 2023-08-16 23:04:36 +10:00
psychedelicious
c2e7f62701 fix(ui): do not rerender edges 2023-08-16 23:04:36 +10:00
psychedelicious
1f194e3688 chore(ui): lint 2023-08-16 23:04:36 +10:00
psychedelicious
f9b8b5cff2 fix(ui): improve node rendering performance
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.

Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.

Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').

The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00
psychedelicious
f7c92e1eff fix(ui): disable awkward resize animation for <Flow /> 2023-08-16 23:04:36 +10:00
psychedelicious
70b8c3dfea fix(ui): fix context menu on workflow editor
There is a tricky mouse event interaction between chakra's `useOutsideClick()` hook (used by chakra `<Menu />`) and reactflow. The hook doesn't work when you click the main reactflow area.

To get around this, I've used a dirty hack, copy-pasting the simple context menu component we use, and extending it slightly to respond to a global `contextMenusClosed` redux action.
2023-08-16 23:04:36 +10:00
psychedelicious
43b30355e4 feat: make primitive node titles consistent 2023-08-16 23:04:36 +10:00
blessedcoolant
9cbaefaa81 feat: Add Seam Painting to SDXL 2023-08-16 19:46:48 +12:00
blessedcoolant
cc7c6e5d41 feat: Add Seam Painting with Scale Before 2023-08-16 19:35:03 +12:00
blessedcoolant
f2ee8a3da8 wip: Basic Seam Painting (only normal models) (no scale) 2023-08-16 17:26:23 +12:00
blessedcoolant
e98d7a52d4 feat: Add Seam Painting Options 2023-08-16 17:25:55 +12:00
psychedelicious
611e241ca7 chore(ui): regen types 2023-08-16 12:07:34 +10:00
psychedelicious
6df4af2c79 chore: lint 2023-08-16 12:07:34 +10:00
psychedelicious
0f8606914e feat(ui): remove shouldShowDeleteButton
- remove this state entirely
- use `state.hotkeys.shift` directly to hide and show the icon on gallery
- also formatting
2023-08-16 12:07:34 +10:00
psychedelicious
5b1099193d fix(ui): restore reset button in node image component 2023-08-16 12:07:34 +10:00