Commit Graph

177 Commits

Author SHA1 Message Date
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
psychedelicious
42c440c73f
Merge branch 'main' into feat/ui/upscale 2023-07-18 22:08:02 +10:00
psychedelicious
1c1a72f4c4 feat(ui): hide sdxl from linear UI 2023-07-18 21:44:24 +10:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
Lincoln Stein
ccbfa5d862 resolve conflicts 2023-07-15 19:47:50 -04:00
blessedcoolant
ff74de7a60 fix: Minor UI tweak to Control Net enable button 2023-07-16 00:27:52 +12:00
psychedelicious
7daafc03d3 fix(ui): fix invoke button styles when processing 2023-07-15 20:04:33 +10:00
psychedelicious
13d182ead2 feat(ui): move cnet add button to top of list 2023-07-15 19:56:45 +10:00
psychedelicious
19e076cd15 fix(ui): fix no controlnet model selected by default 2023-07-15 19:56:45 +10:00
psychedelicious
8f66d826a5 feat(ui): refactor controlnet UI components to use local memoized selectors
makes them more portable and easier to reason about
2023-07-15 19:56:44 +10:00
psychedelicious
0d41346417 feat(ui): fix controlNet models
- update controlnet state to use object format for model
- update model-parsing helper functions to log errors
- update nodes components, types and state
- remove controlnets from state when models are loaded and the controlnet's model is not available
2023-07-15 19:56:44 +10:00
psychedelicious
79d65125c2 feat(ui): extract mantine component styles to hook, add less opinionated mantine components
IAIMantineSelect and IAIMantineMultiSelect have a bit of extra logic that prevents simple select functionality from working as expected.

- extract the styles into hooks
- rename those two components to IAIMantineSearchableSelect and IAIMantineSearchableMultiSelect
- Create IAIMantineSelect (which is just a dropdown) and use it in model manager and a few other places

When we only have a few options to present and searching is not efficient, we should use this instead.
2023-07-14 23:00:38 +10:00
psychedelicious
a071873327 feat(ui): fix a lot of model-related crashes/bugs
We were storing all types of models by their model ID, which is a format like `sd-1/main/deliberate`.

This meant we had to do a lot of extra parsing, because nodes actually wants something like `{base_model: 'sd-1', model_name: 'deliberate'}`.

Some of this parsing was done with zod's error-throwing `parse()` method, and in other places it was done with brittle string parsing.

This commit refactors the state to use the object form of models.

There is still a bit of string parsing done in the to construct the ID from the object form, but it's far less complicated.

Also, the zod parsing is now done using `safeParse()`, which does not throw. This requires a few more conditional checks, but should prevent further crashes.
2023-07-14 16:07:22 +10:00
psychedelicious
536a397b12
ui: gallery enhancements (#3752)
* feat(ui): salvaged gallery UI enhancements

* restore boardimage functionality, load boardimages and remove some cachine optimizations in the name of data integrity

* fix assets, fix load more params

* jk NOW fix assets, fix load more params

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: Mary Hipp Rogers <maryhipp@gmail.com>
2023-07-13 20:31:10 +00:00
psychedelicious
978016ea51 feat(ui): use query to populate infill methods dropdown
- available infill methods is server state - remove it from client state, use the query to populate the dropdown
- add listener to ensure the selected infill method is an available one
2023-07-13 23:26:52 +10:00
Mary Hipp
d6c914eedc detect if user has patchmatch enabled 2023-07-13 23:26:52 +10:00
blessedcoolant
bc7c0f75a0 fix: Rename toggleBoundingBoxDimension to flipBoundingBoxAxes 2023-07-13 13:53:15 +12:00
blessedcoolant
b7a4f3c2cb
Merge branch 'main' into bbox-ar 2023-07-13 13:45:08 +12:00
Mary Hipp Rogers
4a8172bcd0
disable features that are not supported yet or no longer supported (#3739)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-12 13:03:39 -04:00
blessedcoolant
7ce43692c2 feat: Add multi param query support to getMainModels 2023-07-11 14:50:56 +12:00
Mary Hipp
48efcb0ba9 always enable these things on txt2img tab 2023-07-10 20:19:03 -04:00
blessedcoolant
0bfa5ffd8e feat: Make BBox Handles adapt to Aspect Ratio lock 2023-07-10 20:37:00 +12:00
blessedcoolant
15175bb998 feat: Add Aspect Ratio To Canvas Bounding Box 2023-07-10 20:04:32 +12:00
blessedcoolant
964c71dcb0 feat: Add Swap Sizes 2023-07-10 18:10:57 +12:00
blessedcoolant
3476c58702 Merge branch 'main' into aspect-ratio 2023-07-10 17:13:27 +12:00
psychedelicious
1c45d18e6d fix(ui): correctly set disabled on invoke button during generation
It wasn't disabled when it should have been, looked clickable during generation.
2023-07-10 11:23:13 +10:00
psychedelicious
0e178c3bb7 feat(ui): aspect ratio styling 2023-07-09 22:13:38 +10:00
psychedelicious
50218f1595 fix(ui): fix number input on aspect ratio 2023-07-09 22:13:26 +10:00
blessedcoolant
cafd97e5bc fix: Reset handler not adjusting correctly 2023-07-09 23:24:15 +12:00
blessedcoolant
d01d5b6fa9 feat: Add Aspect Ratio 2023-07-09 23:18:06 +12:00
blessedcoolant
5fb24197cd fix: Rearrange Model Select to take full width 2023-07-09 07:23:31 +12:00
blessedcoolant
e715aa075d
Merge branch 'main' into fix/ui/fix-inputs-readonly 2023-07-08 20:23:33 +12:00
psychedelicious
e7370e5ef3 fix(ui): fix readonly inputs
There was a props on IAISlider to make the input component readonly - I didn't know this existed and at some point used a component with that prop as a template for other sliders, copying the flag over.

It's not actually used anywhere, so I removed the prop entirely, enabling the number inputs everywhere.
2023-07-08 17:16:34 +10:00
psychedelicious
0138f52220 feat(ui): add ui for cpu noise
not hooked up to graphs
2023-07-08 14:15:13 +10:00
Mary Hipp
294336b046 switch wording to embeddings 2023-07-07 13:58:07 -04:00
Mary Hipp
01b27a03a8 Merge branch 'maryhipp/hide-some-things' of https://github.com/invoke-ai/InvokeAI into maryhipp/hide-some-things 2023-07-07 11:45:05 -04:00
Mary Hipp
d9acb0eea6 fix bug 2023-07-07 11:44:58 -04:00
Mary Hipp Rogers
1ed72cdbed
Merge branch 'main' into maryhipp/hide-some-things 2023-07-07 11:34:32 -04:00
Mary Hipp
2933d81118 cleanup 2023-07-07 11:16:23 -04:00
Mary Hipp
888c47d37b add ability to disable lora, ti, dynamic prompts, vae selection 2023-07-07 11:13:42 -04:00
psychedelicious
78bcaec4da feat(ui): improve embed button styles 2023-07-07 23:14:31 +10:00
psychedelicious
2cbe98b1b1 fix(ui): resolve merge conflicts 2023-07-07 22:50:22 +10:00
psychedelicious
a8fc75b6d0 feat(ui): make clipSkip activeLabel "Clip Skip"
we know its active if it displays
2023-07-07 21:42:16 +10:00
blessedcoolant
53cb200f85 fix: Clamp clipskip value when model changes 2023-07-07 19:29:11 +12:00
blessedcoolant
a4dec53b4d fix: Adjust clip skip layer count based on model 2023-07-07 19:05:10 +12:00
blessedcoolant
1ac787f3c1 feat: Change Clip Skip to Slider & Add Collapse Active Text 2023-07-07 06:37:07 +12:00
blessedcoolant
ce7803231b feat: Add Clip Skip To Linear UI 2023-07-07 05:57:39 +12:00
psychedelicious
fbd6b25b4d feat(ui): improve ux on TI autcomplete
- cursor reinserts at the end of the trigger
- `enter` closes the select
- popover styling
2023-07-06 14:56:37 +10:00
psychedelicious
2415dc1235 feat(ui): refactor embedding ui; now is autocomplete 2023-07-06 13:40:13 +10:00
blessedcoolant
e4d92da3a9 fix: Make space for icons in prompt box 2023-07-06 01:48:50 +12:00