11f1cb5391
fix(ui): fix canvas bbox style when cursor leaves canvas
2024-01-02 07:28:53 -05:00
1e2e26cfc2
feat(ui): add open queue to queue action menu
2024-01-02 07:28:53 -05:00
e9bce6e1c3
fix(ui): fix cut off badge on queue actions menu
2024-01-02 07:28:53 -05:00
799ef0e7c1
fix(ui): control adapter models select disable if incompatible
2024-01-02 07:28:53 -05:00
61c10a7ca8
fix(ui): fix canvas bbox interactions
2024-01-02 07:28:53 -05:00
93880223e6
feat(ui): move strength up one
2024-01-02 07:28:53 -05:00
271456b745
fix(ui): fix badges for image settings canvas
2024-01-02 07:28:53 -05:00
cecee33bc0
feat(ui): support grid size of 8 on canvas
...
- Support grid size of 8 on canvas
- Internal canvas math works on 8
- Update gridlines rendering to show 64 spaced lines and 32/16/8 when zoomed in
- Bbox manipulation defaults to grid of 64 - hold shift to get grid of 8
Besides being something we support internally, supporting 8 on canvas avoids a lot of hacky logic needed to work well with aspect ratios.
2024-01-02 07:28:53 -05:00
4f43eda09b
feat(ui): modularize imagesize components
...
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
2024-01-02 07:28:53 -05:00
011757c497
fix(ui): add numberinput to control adapter weight
...
Required some rejiggering of the InvControl and InvSlider styles.
2024-01-02 07:28:53 -05:00
48f5e4f313
fix(ui): missing denoise strength
...
accidentally hid it from everywhere
2024-01-02 07:28:53 -05:00
28b74523d0
fix(ui): fix dynamic prompts with single prompt
...
Closes #5292
The special handling for single prompt is totally extraneous and caused a bug.
2024-01-01 08:13:23 -05:00
9359c03c3c
feat(ui): use zod-less workflow builder when appropriate
2024-01-01 08:13:23 -05:00
34e7b5a7fb
chore(ui): lint
2024-01-01 08:13:23 -05:00
5c3dd62ae0
feat(ui): update useGlobalModifiers to store each key independently
...
This reduces rerenders when the user presses a modifier key.
2024-01-01 08:13:23 -05:00
7e2eeec1f3
feat(ui): optimized workflow building
...
- Store workflow in nanostore as singleton instead of building for each consumer
- Debounce the build (already was indirectly debounced)
- When the workflow is needed, imperatively grab it from the nanostores, instead of letting react handle it via reactivity
2024-01-01 08:13:23 -05:00
7eb79266c4
feat(ui): split dnd overlay to separate component
...
This reduces top-level rerenders when zooming in and out on workflow editor
2024-01-01 08:13:23 -05:00
5d4610d981
feat(ui): store node templates in separate slice
...
Flattens the `nodes` slice. May offer minor perf improvements in addition to just being cleaner.
2024-01-01 08:13:23 -05:00
7c548c5bf3
feat(ui): move canvas interaction state to nanostores
...
This drastically reduces the computation needed when moving the cursor. It also correctly separates ephemeral interaction state from redux, where it is not needed.
Also removed some unused canvas state.
2024-01-01 08:13:23 -05:00
2a38606342
fix(ui): show denoising strength on canvas
2024-01-01 08:13:23 -05:00
793cf39964
feat(ui): bump react-resizable-panels & improve usePanel hook
2024-01-01 08:13:23 -05:00
ab3e689ee0
fix(ui): fix workflow library new workflow/settings closing
...
Need to make the menu not lazy. A better solution is to refactor how the settings works, rendering it in a different part of the component tree
2024-01-01 08:13:23 -05:00
20f497054f
feat(ui): optimized useMouseOverNode
...
Manually hook into pubsub to eliminate extraneous rerenders on hook change
2024-01-01 08:13:23 -05:00
6209fef63d
fix(ui): focus add node popover on open
...
Need an extra ref to pass to the InvSelect component.
2024-01-01 08:13:23 -05:00
5168415999
feat(ui): use nanostores for useMouseOverNode
...
This greatly reduces the weight of the event handlers.
2024-01-01 08:13:23 -05:00
6f354f16ba
feat(ui): canvas perf improvements
2024-01-01 08:13:23 -05:00
e108a2302e
fix(ui): fix uninteractable canvas bbox
2024-01-01 08:13:23 -05:00
2ffecef792
feat(ui): bump react-resizable-panels, improve panel resize logic
2024-01-01 08:13:23 -05:00
2663a07e94
feat(ui): misc canvas perf improvements
...
- disable listening when not needed
- use useMemo for gridlines
2024-01-01 08:13:23 -05:00
8d2ef5afc3
feat(ui): disable onlyRenderVisibleElements
on Flow
...
This can cause stuttering when nodes are being moved in and out of the viewport. I think it's better to improve rendering/perf in other ways.
2024-01-01 08:13:23 -05:00
539887b215
feat(ui): misc perf/rerender improvements
...
More efficient selectors, memoized/stable references to objects, lazy popover/menu rendering.
2024-01-01 08:13:23 -05:00
2ba505cce9
feat(ui): use pubsub to for globalcontextmenuclose
...
Far more efficient than the crude redux incrementor thing.
2024-01-01 08:13:23 -05:00
bd92a31d15
feat(ui): add createLruSelector
...
This uses the previous implementation of the memoization function in reselect. It's possible for the new weakmap-based memoization to cause memory leaks in certain scenarios, so we will avoid it for now.
2024-01-01 08:13:23 -05:00
ee2529f3fd
lru
2024-01-01 08:13:23 -05:00
89b7082bc0
fix(ui): remove debug stmts
2024-01-01 08:13:23 -05:00
55dfabb892
feat(ui): use make label widths grow
...
Fixes issue where translations overflowed due to hardcoded widths.
2024-01-01 08:13:23 -05:00
2a41fd0b29
fix(ui): fix field title styling
2024-01-01 08:13:23 -05:00
52f9749bf5
feat(ui): partial rebuild of model manager internal logic
2023-12-29 08:26:14 -05:00
2d96c62fdb
feat(ui): more memoization
2023-12-29 08:26:14 -05:00
3e6173ee8c
feat(ui): only show refiner models on refiner model select
2023-12-29 08:26:14 -05:00
4e9841c924
feat(ui): add refiner cfg scale & steps defaults & marks
2023-12-29 08:26:14 -05:00
4134f18319
fix(ui): InvEditable, linear field view styling
2023-12-29 08:26:14 -05:00
3ce8f3d6fe
feat(ui): more memoization
2023-12-29 08:26:14 -05:00
10fd4f6a61
feat(ui): update panel lib, move gallery to percentages
2023-12-29 08:26:14 -05:00
300805a25a
fix(ui): fix typing issues
2023-12-29 08:26:14 -05:00
56527da73e
feat(ui): memoize all components
2023-12-29 08:26:14 -05:00
ca4b8e65c1
feat(ui): use stable objects for animation/native element styles
2023-12-29 08:26:14 -05:00
f5194f9e2d
feat(ui): generation accordion badges
2023-12-29 08:26:14 -05:00
ccbbb417f9
feat(ui): fix control adapters styling
2023-12-29 08:26:14 -05:00
37786a26a5
feat(ui): move scaling up to image settings -> advanced
2023-12-29 08:26:14 -05:00