Commit Graph

1536 Commits

Author SHA1 Message Date
psychedelicious
11f1cb5391 fix(ui): fix canvas bbox style when cursor leaves canvas 2024-01-02 07:28:53 -05:00
psychedelicious
1e2e26cfc2 feat(ui): add open queue to queue action menu 2024-01-02 07:28:53 -05:00
psychedelicious
e9bce6e1c3 fix(ui): fix cut off badge on queue actions menu 2024-01-02 07:28:53 -05:00
psychedelicious
799ef0e7c1 fix(ui): control adapter models select disable if incompatible 2024-01-02 07:28:53 -05:00
psychedelicious
61c10a7ca8 fix(ui): fix canvas bbox interactions 2024-01-02 07:28:53 -05:00
psychedelicious
93880223e6 feat(ui): move strength up one 2024-01-02 07:28:53 -05:00
psychedelicious
271456b745 fix(ui): fix badges for image settings canvas 2024-01-02 07:28:53 -05:00
psychedelicious
cecee33bc0 feat(ui): support grid size of 8 on canvas
- Support grid size of 8 on canvas
- Internal canvas math works on 8
- Update gridlines rendering to show 64 spaced lines and 32/16/8 when zoomed in
- Bbox manipulation defaults to grid of 64 - hold shift to get grid of 8

Besides being something we support internally, supporting 8 on canvas avoids a lot of hacky logic needed to work well with aspect ratios.
2024-01-02 07:28:53 -05:00
psychedelicious
4f43eda09b feat(ui): modularize imagesize components
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
2024-01-02 07:28:53 -05:00
psychedelicious
011757c497 fix(ui): add numberinput to control adapter weight
Required some rejiggering of the InvControl and InvSlider styles.
2024-01-02 07:28:53 -05:00
psychedelicious
48f5e4f313 fix(ui): missing denoise strength
accidentally hid it from everywhere
2024-01-02 07:28:53 -05:00
psychedelicious
28b74523d0 fix(ui): fix dynamic prompts with single prompt
Closes #5292

The special handling for single prompt is totally extraneous and caused a bug.
2024-01-01 08:13:23 -05:00
psychedelicious
9359c03c3c feat(ui): use zod-less workflow builder when appropriate 2024-01-01 08:13:23 -05:00
psychedelicious
34e7b5a7fb chore(ui): lint 2024-01-01 08:13:23 -05:00
psychedelicious
5c3dd62ae0 feat(ui): update useGlobalModifiers to store each key independently
This reduces rerenders when the user presses a modifier key.
2024-01-01 08:13:23 -05:00
psychedelicious
7e2eeec1f3 feat(ui): optimized workflow building
- Store workflow in nanostore as singleton instead of building for each consumer
- Debounce the build (already was indirectly debounced)
- When the workflow is needed, imperatively grab it from the nanostores, instead of letting react handle it via reactivity
2024-01-01 08:13:23 -05:00
psychedelicious
7eb79266c4 feat(ui): split dnd overlay to separate component
This reduces top-level rerenders when zooming in and out on workflow editor
2024-01-01 08:13:23 -05:00
psychedelicious
5d4610d981 feat(ui): store node templates in separate slice
Flattens the `nodes` slice. May offer minor perf improvements in addition to just being cleaner.
2024-01-01 08:13:23 -05:00
psychedelicious
7c548c5bf3 feat(ui): move canvas interaction state to nanostores
This drastically reduces the computation needed when moving the cursor. It also correctly separates ephemeral interaction state from redux, where it is not needed.

Also removed some unused canvas state.
2024-01-01 08:13:23 -05:00
psychedelicious
2a38606342 fix(ui): show denoising strength on canvas 2024-01-01 08:13:23 -05:00
psychedelicious
793cf39964 feat(ui): bump react-resizable-panels & improve usePanel hook 2024-01-01 08:13:23 -05:00
psychedelicious
ab3e689ee0 fix(ui): fix workflow library new workflow/settings closing
Need to make the menu not lazy. A better solution is to refactor how the settings works, rendering it in a different part of the component tree
2024-01-01 08:13:23 -05:00
psychedelicious
20f497054f feat(ui): optimized useMouseOverNode
Manually hook into pubsub to eliminate extraneous rerenders on hook change
2024-01-01 08:13:23 -05:00
psychedelicious
6209fef63d fix(ui): focus add node popover on open
Need an extra ref to pass to the InvSelect component.
2024-01-01 08:13:23 -05:00
psychedelicious
5168415999 feat(ui): use nanostores for useMouseOverNode
This greatly reduces the weight of the event handlers.
2024-01-01 08:13:23 -05:00
psychedelicious
6f354f16ba feat(ui): canvas perf improvements 2024-01-01 08:13:23 -05:00
psychedelicious
e108a2302e fix(ui): fix uninteractable canvas bbox 2024-01-01 08:13:23 -05:00
psychedelicious
2ffecef792 feat(ui): bump react-resizable-panels, improve panel resize logic 2024-01-01 08:13:23 -05:00
psychedelicious
2663a07e94 feat(ui): misc canvas perf improvements
- disable listening when not needed
- use useMemo for gridlines
2024-01-01 08:13:23 -05:00
psychedelicious
8d2ef5afc3 feat(ui): disable onlyRenderVisibleElements on Flow
This can cause stuttering when nodes are being moved in and out of the viewport. I think it's better to improve rendering/perf in other ways.
2024-01-01 08:13:23 -05:00
psychedelicious
539887b215 feat(ui): misc perf/rerender improvements
More efficient selectors, memoized/stable references to objects, lazy popover/menu rendering.
2024-01-01 08:13:23 -05:00
psychedelicious
2ba505cce9 feat(ui): use pubsub to for globalcontextmenuclose
Far more efficient than the crude redux incrementor thing.
2024-01-01 08:13:23 -05:00
psychedelicious
bd92a31d15 feat(ui): add createLruSelector
This uses the previous implementation of the memoization function in reselect. It's possible for the new weakmap-based memoization to cause memory leaks in certain scenarios, so we will avoid it for now.
2024-01-01 08:13:23 -05:00
psychedelicious
ee2529f3fd lru 2024-01-01 08:13:23 -05:00
psychedelicious
89b7082bc0 fix(ui): remove debug stmts 2024-01-01 08:13:23 -05:00
psychedelicious
55dfabb892 feat(ui): use make label widths grow
Fixes issue where translations overflowed due to hardcoded widths.
2024-01-01 08:13:23 -05:00
psychedelicious
2a41fd0b29 fix(ui): fix field title styling 2024-01-01 08:13:23 -05:00
psychedelicious
52f9749bf5 feat(ui): partial rebuild of model manager internal logic 2023-12-29 08:26:14 -05:00
psychedelicious
2d96c62fdb feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
3e6173ee8c feat(ui): only show refiner models on refiner model select 2023-12-29 08:26:14 -05:00
psychedelicious
4e9841c924 feat(ui): add refiner cfg scale & steps defaults & marks 2023-12-29 08:26:14 -05:00
psychedelicious
4134f18319 fix(ui): InvEditable, linear field view styling 2023-12-29 08:26:14 -05:00
psychedelicious
3ce8f3d6fe feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
10fd4f6a61 feat(ui): update panel lib, move gallery to percentages 2023-12-29 08:26:14 -05:00
psychedelicious
300805a25a fix(ui): fix typing issues 2023-12-29 08:26:14 -05:00
psychedelicious
56527da73e feat(ui): memoize all components 2023-12-29 08:26:14 -05:00
psychedelicious
ca4b8e65c1 feat(ui): use stable objects for animation/native element styles 2023-12-29 08:26:14 -05:00
psychedelicious
f5194f9e2d feat(ui): generation accordion badges 2023-12-29 08:26:14 -05:00
psychedelicious
ccbbb417f9 feat(ui): fix control adapters styling 2023-12-29 08:26:14 -05:00
psychedelicious
37786a26a5 feat(ui): move scaling up to image settings -> advanced 2023-12-29 08:26:14 -05:00