Commit Graph

756 Commits

Author SHA1 Message Date
psychedelicious
ba4d27860f tidy(ui): remove extraneous condition in socketInvocationError 2024-05-24 20:02:24 +10:00
psychedelicious
aa329ea811 feat(ui): handle enriched events 2024-05-24 20:02:24 +10:00
psychedelicious
f1bb7e86c0 feat(ui): invalidate cache for queue item on status change
This query is only subscribed-to in the `QueueItemDetail` component - when is rendered only when the user clicks on a queue item in the queue. Invalidating this tag instead of optimistically updating it won't cause any meaningful change to network traffic.
2024-05-24 08:59:49 +10:00
Mary Hipp
106674175c add logo and change text for non-local; 2024-05-23 06:51:13 +10:00
Mary Hipp
dd1d5bdb25 use support URL for non-local 2024-05-23 06:51:13 +10:00
psychedelicious
abc133e936 feat(ui): revised invocation error toast handling
Only display the session if local. Otherwise, just display the error message.
2024-05-22 09:40:46 +10:00
psychedelicious
4a394c60cf feat(ui): add isLocal flag to config 2024-05-22 09:40:46 +10:00
psychedelicious
624d28a93d feat(ui): invocation error toasts do not autoclose 2024-05-22 09:40:46 +10:00
psychedelicious
3b381b5a8c tidy(ui): remove the ToastID enum
With the model install logic cleaned up the enum is less useful
2024-05-22 09:40:46 +10:00
psychedelicious
a66b3497e0 feat(ui): port all toasts to use new util 2024-05-22 09:40:46 +10:00
psychedelicious
38320a5100 feat(ui): reset missing images, boards and models when loading workflows
These fields are reset back to `undefined` if not accessible. A warning toast is showing, and in the JS console, the full warning message is logged.
2024-05-21 05:17:10 -07:00
psychedelicious
c94742bde6 feat(ui): add canvas objects to metadata when saving canvas to gallery 2024-05-20 10:32:59 +10:00
psychedelicious
ba8bed6870 fix(ui): edge case resulting in no node templates when loading workflow, causing failure
Depending on the user behaviour and network conditions, it's possible that we could try to load a workflow before the invocation templates are available.

Fix is simple:
- Use the RTKQ query hook for openAPI schema in App.tsx
- Disable the load workflow buttons until w have templates parsed
2024-05-19 07:34:00 -07:00
psychedelicious
ca186bca61 fix(ui): missed node execution state for progress images 2024-05-19 20:14:01 +10:00
psychedelicious
9a8e0842bb feat(ui): remove nodeReplaced action 2024-05-19 20:14:01 +10:00
psychedelicious
af3fd26d4e fix(ui): bug when clearing processor
When clearing the processor config, we shouldn't re-process the image. This logic wasn't handled correctly, but coincidentally the bug didn't cause a user-facing issue.

Without a config, we had a runtime error when trying to build the node for the processor graph and the listener failed.

So while we didn't re-process the image, it was because there was an error, not because the logic was correct.

Fix this by bailing if there is no image or config.
2024-05-19 07:25:48 +10:00
psychedelicious
5127fd6320 fix(ui): control adapter autoprocess jank
If you change the control model and the new model has the same default processor, we would still re-process the image, even if there was no need to do so.

With this change, if the image and processor config are unchanged, we bail out.
2024-05-19 07:25:48 +10:00
psychedelicious
922716d2ab feat(ui): store graph in image metadata
The previous super-minimal implementation had a major issue - the saved workflow didn't take into account batched field values. When generating with multiple iterations or dynamic prompts, the same workflow with the first prompt, seed, etc was stored in each image.

As a result, when the batch results in multiple queue items, only one of the images has the correct workflow - the others are mismatched.

To work around this, we can store the _graph_ in the image metadata (alongside the workflow, if generated via workflow editor). When loading a workflow from an image, we can choose to load the workflow or the graph, preferring the workflow.

Internally, we need to update images router image-saving services. The changes are minimal.

To avoid pydantic errors deserializing the graph, when we extract it from the image, we will leave it as stringified JSON and let the frontend's more sophisticated and flexible parsing handle it. The worklow is also changed to just return stringified JSON, so the API is consistent.
2024-05-18 09:04:37 +10:00
psychedelicious
66fc110b64 Revert "feat(ui): store workflow in generation tab images"
This reverts commit c9c4190fb45696088207b0ac3c69c2795d7f9694.
2024-05-18 09:04:37 +10:00
psychedelicious
822f1e1f06 feat(ui): store workflow in generation tab images 2024-05-18 09:04:37 +10:00
psychedelicious
ad8778df6c feat(ui): extract node execution state from nodesSlice
This state is ephemeral and not undoable.
2024-05-17 13:24:23 +10:00
psychedelicious
1d884fb794 feat(ui): move invocation templates out of redux
Templates are stored in nanostores. All hooks, selectors, etc are reworked to reference the nanostore.
2024-05-17 13:24:23 +10:00
psychedelicious
f6a44681a8 feat(ui): move invocation templates out of redux (wip) 2024-05-17 13:24:23 +10:00
psychedelicious
9c0d44b412 feat(ui): split workflow editor settings to separate slice
We need the undoable slice to be only undoable state - settings are not undoable.
2024-05-17 13:24:23 +10:00
psychedelicious
27826369f0 feat(ui): make nodesSlice undoable 2024-05-17 13:24:23 +10:00
psychedelicious
cadea55521 tidy(ui): organise graph builder files 2024-05-15 14:09:44 +10:00
psychedelicious
4897ce2a13 tidy(ui): remove unused files 2024-05-15 14:09:44 +10:00
psychedelicious
5425526d50 feat(ui): use graph builder for generation tab sdxl 2024-05-15 14:09:44 +10:00
psychedelicious
76e181fd44 build(ui): add eslint no-console rule 2024-05-15 14:09:44 +10:00
psychedelicious
f8042ffb41 WIP, sd1.5 works 2024-05-15 14:09:44 +10:00
psychedelicious
eb166baafe fix(ui): invoke button shows loading while queueing
Make the Invoke button show a loading spinner while queueing.

The queue mutations need to be awaited else the `isLoading` state doesn't work as expected. I feel like I should understand why, but I don't...
2024-05-13 11:53:29 +10:00
psychedelicious
2656f13a4a fix(ui): CA processor cancellation
When a control adapter processor config is changed, if we were already processing an image, that batch is immediately canceled. This prevents the processed image from getting stuck in a weird state if you change or reset the processor at the right (err, wrong?) moment.

- Update internal state for control adapters to track processor batches, instead of just having a flag indicating if the image is processing. Add a slice migration to not break the user's existing app state.
- Update preprocessor listener with more sophisticated logic to handle canceling the batch and resetting the processed image when the config changes or is reset.
- Fixed error handling that erroneously showed "failed to queue graph" errors when an active listener instance is canceled, need to check the abort signal.
2024-05-13 08:23:02 +10:00
psychedelicious
adebe639e3 tidy(ui): remove errant console.logs 2024-05-09 07:52:52 -04:00
psychedelicious
d20695260d feat(ui): open viewer on enqueue from generation tab 2024-05-08 08:39:18 -04:00
psychedelicious
e8e764be20 feat(ui): revise image viewer
- Viewer only exists on Generation tab
- Viewer defaults to open
- When clicking the Control Layers tab on the left panel, close the viewer (i.e. open the CL editor)
- Do not switch to editor when adding layers (this is handled by clicking the Control Layers tab)
- Do not open viewer when single-clicking images in gallery
- _Do_ open viewer when _double_-clicking images in gallery
- Do not change viewer state when switching between app tabs (this no longer makes sense; the viewer only exists on generation tab)
- Change the button to a drop down menu that states what you are currently doing, e.g. Viewing vs Editing
2024-05-08 08:39:18 -04:00
psychedelicious
e9d2ffe3d7 fix(ui): process control image on recall if no processed image 2024-05-08 08:39:18 -04:00
psychedelicious
a7aa529b99 tidy(ui): "imageName" -> "name" 2024-05-08 08:39:18 -04:00
psychedelicious
72ce239592 revert(ui): remove floating viewer
There are unresolved platform-specific issues with this component, and its utility is debatable.

Should be easy to just revert this commit to add it back in the future if desired.
2024-05-06 19:00:07 -04:00
psychedelicious
67d6cf19c6 fix(ui): switch to viewer if auto-switch is enabled 2024-05-06 19:00:07 -04:00
psychedelicious
cce3144c74 feat(ui): add floating image viewer 2024-05-06 08:55:32 -04:00
psychedelicious
5cb1ff8679 fix(ui): open viewer on image click, not select 2024-05-04 12:03:28 -04:00
psychedelicious
85dd78b8df fix(ui): handle deleting images in use in generation tab 2024-05-02 23:09:26 -04:00
psychedelicious
4c7be03702 tidy(ui): rename generation tab graph builders 2024-05-02 23:09:26 -04:00
psychedelicious
0f7fdabe9b feat(ui): rename tab identifiers
- "txt2img" -> "generation"
- "unifiedCanvas" -> "canvas"
- "modelManager" -> "models"
- "nodes" -> "workflows"
- Add UI slice migration setting the active tab to "generation"
2024-05-02 23:09:26 -04:00
psychedelicious
a6ac184211 tidy(ui): excise img2img tab 2024-05-02 23:09:26 -04:00
psychedelicious
1d213067e8 feat(ui): add initial image layer to CL 2024-05-02 23:09:26 -04:00
psychedelicious
474eab6f8a fix(ui): clamp incoming w/h to ensure always a multiple of 8
When recalling metadata and/or using control image dimensions, it was possible to set a width or height that was not a multiple of 8, resulting in generation failures.

Added a `clamp` option to the w/h actions to fix this. The option is used for all untrusted sources - everything except for the w/h number inputs, which clamp the values themselves.
2024-05-02 23:09:26 -04:00
psychedelicious
f9555f03f5 tidy(ui): "CONTROLNET_PROCESSORS" -> "CA_PROCESSOR_DATA" 2024-05-02 23:09:26 -04:00
psychedelicious
b1d8f3a3f9 tidy(ui): revert changes to old CA implementation
These changes were left over from the previous attempt to handle control adapters in control layers with the same logic. Control Layers are now handled totally separately, so these changes may be reverted.
2024-05-02 23:09:26 -04:00
psychedelicious
6effa19626 fix(ui): edge cases in auto-process 2024-05-01 21:48:47 -04:00
psychedelicious
ca1c3c0873 fix(ui): do not re-process if processor config hasn't changed 2024-05-01 21:48:47 -04:00
psychedelicious
c96b98fc9e feat(ui): auto-process for control layer CAs 2024-05-01 21:48:47 -04:00
psychedelicious
905baf2787 refactor(ui): continue wiring up CA logic across (wip)
It works!
2024-05-01 21:48:47 -04:00
psychedelicious
0e55488ff6 refactor(ui): wire up CA logic across (wip) 2024-05-01 21:48:47 -04:00
psychedelicious
121918352a refactor(ui): add control layers separate control adapter implementation (wip)
- Revise control adapter config types
- Recreate all control adapter mutations in control layers slice
- Bit of renaming along the way - typing 'RegionalGuidanceLayer' over and over again was getting tedious
2024-05-01 21:48:47 -04:00
psychedelicious
ba6db33b39 tidy(ui): more renaming of components 2024-04-30 08:10:59 -04:00
psychedelicious
b3dbfdaa02 tidy(ui): more renaming of components 2024-04-30 08:10:59 -04:00
psychedelicious
3441187c23 tidy(ui): "regional prompts" -> "control layers" 2024-04-30 08:10:59 -04:00
psychedelicious
8de56fd77c tidy(ui): move regionalPrompts files to controlLayers 2024-04-30 08:10:59 -04:00
psychedelicious
c1666a8b5a fix(ui): select default control/ip adapter models in control layers 2024-04-30 08:10:59 -04:00
psychedelicious
5bf4d37949 perf(ui): reduce control image processing to when it is needed
Only should reprocess if the processor settings or the image has changed.
2024-04-30 08:10:59 -04:00
psychedelicious
387ab9cee7 feat(ui): reset controlnet model to null instead of disabling when base model changes 2024-04-30 08:10:59 -04:00
psychedelicious
ded8267505 WIP control adapters in regional 2024-04-30 08:10:59 -04:00
psychedelicious
6f5f3381f9 feat(ui): revise internal state for RCC 2024-04-30 08:10:59 -04:00
psychedelicious
cc4bef4859 refactor(ui): move size state to regional 2024-04-30 08:10:59 -04:00
psychedelicious
1cf1e53a6c refactor(ui): move positive and negative prompt to regional 2024-04-30 08:10:59 -04:00
psychedelicious
0d8edd67ab fix(ui): group lines together in undo history 2024-04-19 09:32:56 -04:00
psychedelicious
d9dd00ea20 feat(ui): undo/redo in regional prompts
using the `redux-undo` library
2024-04-19 09:32:56 -04:00
psychedelicious
85f4a066fb feat(ui): use logger for stage renderer 2024-04-19 09:32:56 -04:00
psychedelicious
1d1e4d02dc feat(ui): rough out regional prompts store 2024-04-19 09:32:56 -04:00
Daniel Abrao
14e41a1fd9 Remove unnecessary whitespace 2024-04-15 07:54:36 +10:00
Daniel Abrao
fc55522003 Import hook in the main App script 2024-04-15 07:54:36 +10:00
Daniel Abrao
cd6d8ae9cc Add a hook as a singleton to update favicon and title upon queueSize change 2024-04-15 07:54:36 +10:00
Daniel Abrao
2933eb594d Remove unnecessary code 2024-04-15 07:54:36 +10:00
Daniel Abrao
8bca7e2aa2 Apply eslint/prettier fixes 2024-04-15 07:54:36 +10:00
Daniel Abrao
3706cf0ad4 Add JSDoc strings 2024-04-15 07:54:36 +10:00
Daniel Abrao
a459361376 Modify the processing to consider the active queue length instead of in_progress only 2024-04-15 07:54:36 +10:00
Daniel Abrao
102cb62960 Apply eslint/prettier fixes 2024-04-15 07:54:36 +10:00
Daniel Abrao
8eeab22ecd Replace let with const 2024-04-15 07:54:36 +10:00
Daniel Abrao
4343852b83 Update HTML page title and favicon upon queue item event 2024-04-15 07:54:36 +10:00
Daniel Abrao
0a9bf25bff Implement updatePageTitle and updatePageFavicon methods 2024-04-15 07:54:36 +10:00
psychedelicious
7e2ade50e1 fix(ui): canvas staging area & batch handling fixes
Handful of intertwined fixes.

- Create and use helper function to reset staging area.
- Clear staging area when queue items are canceled, failed, cleared, etc. Fixes a bug where the bbox ends up offset and images are put into the wrong spot.
- Fix a number of similar bugs where canvas would "forget" it had pending generations, but they continued to generate. Canvas needs to track batches that should be displayed in it using `state.canvas.batchIds`, and this was getting cleared without actually canceling those batches.
- Disable the `discard current image` button on canvas if there is only one image. Prevents accidentally canceling all canvas batches if you spam the button.
2024-04-10 21:48:34 +10:00
psychedelicious
c0d54d5414 Revert "always enqueue with fresh bounding box"
This reverts commit fae51da278b39c61cbbea5de88661b4bc546f1ce.
2024-04-10 21:48:34 +10:00
Mary Hipp
98bfbb73ac always enqueue with fresh bounding box 2024-04-10 21:48:34 +10:00
psychedelicious
63c60e6d63 feat(ui): refresh model scan results on completed model install 2024-04-04 07:58:11 +11:00
psychedelicious
69ec14c7bb perf(ui): use rfdc for deep copying of objects
- Add and use more performant `deepClone` method for deep copying throughout the UI.

Benchmarks indicate the Really Fast Deep Clone library (`rfdc`) is the best all-around way to deep-clone large objects.

This is particularly relevant in canvas. When drawing or otherwise manipulating canvas objects, we need to do a lot of deep cloning of the canvas layer state objects.

Previously, we were using lodash's `cloneDeep`.

I did some fairly realistic benchmarks with a handful of deep-cloning algorithms/libraries (including the native `structuredClone`). I used a snapshot of the canvas state as the data to be copied:

On Chromium, `rfdc` is by far the fastest, over an order of magnitude faster than `cloneDeep`.

On FF, `fastest-json-copy` and `recursiveDeepCopy` are even faster, but are rather limited in data types. `rfdc`, while only half as fast as the former 2, is still nearly an order of magnitude faster than `cloneDeep`.

On Safari, `structuredClone` is the fastest, about 2x as fast as `cloneDeep`. `rfdc` is only 30% faster than `cloneDeep`.

`rfdc`'s peak memory usage is about 10% more than `cloneDeep` on Chrome. I couldn't get memory measurements from FF and Safari, but let's just assume the memory usage is similar relative to the other algos.

Overall, `rfdc` is the best choice for a single algo for all browsers. It's definitely the best for Chromium, by far the most popular desktop browser and thus our primary target.

A future enhancement might be to detect the browser and use that to determine which algorithm to use.
2024-04-02 08:48:18 -04:00
psychedelicious
3655a47200 feat(ui): remove references to HF token handling 2024-03-27 18:59:55 +05:30
psychedelicious
30283a4767 fix(ui): set aspect ratio to free when using default model settings
We need to use the `widthRecalled` and `heightRecalled` actions, which handle the aspect ratio.

Closes  #5974
2024-03-21 16:30:52 +11:00
psychedelicious
c356cabe97 chore(ui): lint 2024-03-20 15:05:25 +11:00
psychedelicious
bdb52cfcf7 feat(ui): set HF token in MM tab
- Display a toast on UI launch if the HF token is invalid
- Show form in MM if token is invalid or unable to be verified, let user set the token via this form
2024-03-20 15:05:25 +11:00
psychedelicious
0e51495071 chore(ui): lint 2024-03-20 15:05:25 +11:00
psychedelicious
484488dee4 feat(ui): add useStarterModelsToast
This displays a toast linking to the MM tab when there are no main models installed. It is a no-op when the `starterModels` feature is disabled.
2024-03-20 15:05:25 +11:00
psychedelicious
e40b715f39 feat(ui): add starterModels feature
This can be disabled to prevent a toast from appearing, linking users to the model manager tab.
2024-03-20 15:05:25 +11:00
psychedelicious
3f61c51c3a fix(ui): model list refreshes after changes
When consolidating all the model queries I messed up the query tags. Fixed now, so that when a model is installed, removed, or changed, the list refreshes.
2024-03-20 06:25:57 +11:00
Mary Hipp
8c04eec210 fix initial main model logic 2024-03-15 10:22:16 -04:00
psychedelicious
328dc99f3a fix(ui): log model load events
- Fix types
- Fix logging in listener
2024-03-14 18:29:55 +05:30
psychedelicious
19d66d5ec7 feat(ui): single getModelConfigs query
Single query, with simple wrapper hooks (type-safe). Updated everywhere in frontend.
2024-03-14 23:37:40 +11:00
psychedelicious
2584a950aa feat(ui): add w/h to default model settings 2024-03-14 16:03:37 +11:00
psychedelicious
4bb5aba70e feat(ui): only fetch TIs on first load, add comment 2024-03-14 07:38:09 +11:00
Mary Hipp
cd55c23713 initiate TI model query when socket connects so user doesnt have to wait when opening prompt trigger phrases 2024-03-14 07:38:09 +11:00
Jennifer Player
2a648da557 updated model manager to display when import item is cancelled 2024-03-13 09:18:05 +11:00
psychedelicious
fd457955bc feat(ui): update default settings for control adapters
- Split out main model defaults
- Add controlnet/t2i defaults (which includes only the preprocessor)
2024-03-08 12:44:58 -05:00
psychedelicious
c57f6ee885 fix(ui): fix metadata for graphs to use new enriched format 2024-03-07 10:56:59 +11:00
Mary Hipp
b857692073 update uploads from canvas to controlnet to be intermediates so they do not appear in gallery 2024-03-06 15:06:27 -05:00
Mary Hipp Rogers
e30cb4b52f
updates for defaultModel (#5866)
* move defaultModel logic to modelsLoaded and update to work for key instead of name/base/type string

* lint fix

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-03-05 09:55:22 -05:00
psychedelicious
b0275700b3 refactor(ui): compute prompt trigger options in the component
We can derive the valid trigger options in the component without needing to lift the options list into global state.
2024-03-05 23:50:19 +11:00
Mary Hipp
7515d73628 make trigger phrases a list of options and add lora name as description to appear in dropdown 2024-03-05 23:50:19 +11:00
Mary Hipp
2cca6e4c76 check if lora is enabled before adding trigger phrases 2024-03-05 23:50:19 +11:00
Mary Hipp
ef171e890a use a listener to recalculate trigger phrases when model or lora list changes 2024-03-05 23:50:19 +11:00
psychedelicious
99407c899f feat(ui): update UI to use new model config backend
- Update all queries
- Remove Advanced Add
- Removed un-editable, internal-only model attributes from model edit UI (e.g. format, repo variant, model type)
- Update model tags so the list refreshes when a model installs
- Rename some queries, components, variables, types to match backend
- Fix divide-by-zero in install queue
2024-03-05 23:50:19 +11:00
Mary Hipp Rogers
8b34f5298c
Default model settings (#5850)
* UI in MM to create trigger phrases

* add scheduler and vaePrecision to config

* UI for configuring default settings for models'

* hook MM default model settings up to API

* add button to set default settings in parameters

* pull out trigger phrases

* back-end for default settings

* lint

* remove log;
gi

* ruff

* ruff format

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-03-04 09:39:03 -05:00
psychedelicious
f6c068afdd tidy(ui): fix circular dependencies in listeners 2024-03-01 10:42:33 +11:00
psychedelicious
d99bec8b1a tidy(ui): clean up unused code 5
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
b661d93bd8 tidy(ui): clean up unused code 4
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
b218282149 fix(ui): model install progress sets total bytes correctly 2024-03-01 10:42:33 +11:00
psychedelicious
8f93ae8d7c tidy(ui): clean up unused code 1
- Only export when necessary
- Remove totally usused functions, variables, state, etc
- Remove unused packages
2024-03-01 10:42:33 +11:00
psychedelicious
e6de915c34 fix(ui): fix type issues related to change in LoRA type 2024-03-01 10:42:33 +11:00
psychedelicious
d1f4cde8c7 feat(ui): refactor metadata handling (again)
Add concepts for metadata handlers. Handlers include parsers, recallers and validators for different metadata types:
- Parsers parse a raw metadata object of any shape to a structured object.
- Recallers load the parsed metadata into state. Recallers are optional, as some metadata types don't need to be loaded into state.
- Validators provide an additional layer of validation before recalling the metadata. This is needed because a metadata object may be valid, but not able to be recalled due to some other requirement, like base model compatibility. Validators are optional.

Sometimes metadata is not a single object but a list of items - like LoRAs. Metadata handlers may implement an optional set of "item" handlers which operate on individual items in the list.

Parsers and validators are async to allow fetching additional data, like a model config. Recallers are synchronous.

The these handlers are composed into a public API, exported as a `handlers` object. Besides the handlers functions, a metadata handler set includes:
- A function to get the label of the metadata type.
- An optional function to render the value of the metadata type.
- An optional function to render the _item_ value of the metadata type.
2024-03-01 10:42:33 +11:00
psychedelicious
fbd9ffdc5a feat(ui): bulk download click to download 2024-03-01 10:42:33 +11:00
blessedcoolant
8f6c2a8b92 wip(ui): Replace 2 Layer Coherence pass with Gradient Mask 2024-03-01 10:42:33 +11:00
Mary Hipp
740dbc0c32 lint fix 2024-03-01 10:42:33 +11:00
Mary Hipp
baf1194cae clean up old model manager components and endpoints 2024-03-01 10:42:33 +11:00
Mary Hipp
c3f4e87a6e fix logic to see if scanned models are already installed, style tweaks 2024-03-01 10:42:33 +11:00
Mary Hipp
625c86ba9a add error_reason to UI if import fails 2024-03-01 10:42:33 +11:00
psychedelicious
62c67d7c4b fix(ui): simplify model install event listeners 2024-03-01 10:42:33 +11:00
Jennifer Player
ea364bdf82 delete model imports and prune all finished, update state with socket messages 2024-03-01 10:42:33 +11:00
Jennifer Player
20576deae8 added socket listeners, added more info to ui 2024-03-01 10:42:33 +11:00
Mary Hipp
c7d462b222 model list, filtering, searching 2024-03-01 10:42:33 +11:00
psychedelicious
3ed2963f43 feat(ui): refactor metadata handling
Refactor of metadata recall handling. This is in preparation for a backwards compatibility layer for models.

- Create helpers to fetch a model outside react (e.g. not in a hook)
- Created helpers to parse model metadata
- Renamed a lot of types that were confusing and/or had naming collisions
2024-03-01 10:42:33 +11:00
psychedelicious
0d9fbe5e04 feat(ui): replace type-fest with utility-types
- The new package has more useful types
- Only used `JsonObject` from `type-fest`; added an implementation of that type
2024-03-01 10:42:33 +11:00
psychedelicious
571a86a965 chore(ui): bump deps
Notable updates:
- Minor version of RTK includes customizable selectors for RTK Query, so we can remove the patch that was added to ensure only the LRU memoize function was used for perf reasons. Updated to use the LRU memoize function.
- Major version of react-resizable-panels. No breaking changes, works great, and you can now resize all panels when dragging at the intersection point of panels. Cool!
- Minor (?) version of nanostores. `action` API is removed, we were using it in one spot. Fixed.
- @invoke-ai/eslint-config-react has all deps bumped and now has its dependent plugins/configs listed as normal dependencies (as opposed to peer deps). This means we can remove those packages from explicit dev deps.
2024-03-01 10:42:33 +11:00
psychedelicious
c0f0f2f39e feat(ui): revise bulk download listeners
- Use a single listener for all of the to keep them in one spot
- Use the bulk download item name as a toast id so we can update the existing toasts
- Update handling to work with other environments
- Move all bulk download handling from components to listener
2024-03-01 10:42:33 +11:00
Stefan Tobler
9e296f6916 implementing download for bulk_download events 2024-03-01 10:42:33 +11:00
Stefan Tobler
ab94484c6c setting up event listeners for bulk download socket 2024-03-01 10:42:33 +11:00
psychedelicious
ca7e928710 fix(ui): fix low-hanging fruit types 2024-03-01 10:42:33 +11:00
psychedelicious
dab939f7d1 feat(ui): update model identifier to be key (wip)
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
2024-03-01 10:42:33 +11:00
psychedelicious
f8525837b2 feat(ui): workflow schema v3 (WIP)
The changes aim to deduplicate data between workflows and node templates, decoupling workflows from internal implementation details. A good amount of data that was needlessly duplicated from the node template to the workflow is removed.

These changes substantially reduce the file size of workflows (and therefore the images with embedded workflows):

- Default T2I SD1.5 workflow JSON is reduced from 23.7kb (798 lines) to 10.9kb (407 lines).
- Default tiled upscale workflow JSON is reduced from 102.7kb (3341 lines) to 51.9kb (1774 lines).

The trade-off is that we need to reference node templates to get things like the field type and other things. In practice, this is a non-issue, because we need a node template to do anything with a node anyways.

- Field types are not included in the workflow. They are always pulled from the node templates.

The field type is now properly an internal implementation detail and we can change it as needed. Previously this would require a migration for the workflow itself. With the v3 schema, the structure of a field type is an internal implementation detail that we are free to change as we see fit.

- Workflow nodes no long have an `outputs` property and there is no longer such a thing as a `FieldOutputInstance`. These are only on the templates.

These were never referenced at a time when we didn't also have the templates available, and there'd be no reason to do so.

- Node width and height are no longer stored in the node.

These weren't used. Also, per https://reactflow.dev/api-reference/types/node, we shouldn't be programmatically changing these properties. A future enhancement can properly add node resizing.

- `nodeTemplates` slice is merged back into `nodesSlice` as `nodes.templates`. Turns out it's just a hassle having these separate in separate slices.

- Workflow migration logic updated to support the new schema. V1 workflows migrate all the way to v3 now.

- Changes throughout the nodes code to accommodate the above changes.
2024-03-01 10:42:33 +11:00
psychedelicious
70034d26e2 feat(ui): revise graphs to not use LinearUIOutputInvocation
See this comment for context: https://github.com/invoke-ai/InvokeAI/pull/5491#discussion_r1480760629

- Remove this now-unnecessary node from all graphs
- Update graphs' terminal image-outputting nodes' `is_intermediate` and `board` fields appropriately
- Add util function to prepare the `board` field, tidy the utils
- Update `socketInvocationComplete` listener to work correctly with this change

I've manually tested all graph permutations that were changed (I think this is all...) to ensure images go to the gallery as expected:
- ad-hoc upscaling
- t2i w/ sd1.5
- t2i w/ sd1.5 & hrf
- t2i w/ sdxl
- t2i w/ sdxl + refiner
- i2i w/ sd1.5
- i2i w/ sdxl
- i2i w/ sdxl + refiner
- canvas t2i w/ sd1.5
- canvas t2i w/ sdxl
- canvas t2i w/ sdxl + refiner
- canvas i2i w/ sd1.5
- canvas i2i w/ sdxl
- canvas i2i w/ sdxl + refiner
- canvas inpaint w/ sd1.5
- canvas inpaint w/ sdxl
- canvas inpaint w/ sdxl + refiner
- canvas outpaint w/ sd1.5
- canvas outpaint w/ sdxl
- canvas outpaint w/ sdxl + refiner
2024-03-01 10:42:33 +11:00
Mary Hipp Rogers
9d6e4ff1fb
workflow tab (#5680)
* new workflow tab UI - still using shared state with workflow editor tab

* polish workflow details

* remove workflow tab, add edit/view mode to workflow slice and get that working to switch between within editor tab

* UI updates for view/edit mode

* cleanup

* add warning to view mode

* lint

* start with isTouched false

* working on styling mode toggle

* more UX iteration

* lint

* cleanup

* save original field values to state, add indicator if they have been changed and give user choice to reset

* lint

* fix import and commit translation

* dont switch to view mode when loading a workflow

* warns before clearing editor

* use folder icon

* fix(ui): track do not erase value when resetting field value

- When adding an exposed field, we need to add it to originalExposedFieldValues
- When removing an exposed field, we need to remove it from originalExposedFieldValues
- add `useFieldValue` and `useOriginalFieldValue` hooks to encapsulate related logic

* feat(ui): use IconButton for workflow view/edit button

* feat(ui): change icon for new workflow

It was the same as the workflow tab icon, confusing bc you think it's going to somehow take you to the tab.

* feat(ui): use render props for NewWorkflowConfirmationAlertDialog

There was a lot of potentially sensitive logic shared between the new workflow button and menu items. Also, two instances of ConfirmationAlertDialog.

Using a render prop deduplicates the logic & components

* fix(ui): do not mark workflow touched when loading workflow

This was occurring because the `nodesChanged` action is called by reactflow when loading a workflow. Specifically, it calculates and sets the node dimensions as it loads.

The existing logic set `isTouched` whenever this action was called.

The changes reactflow emits have types, and we can use the change types and data to determine if a change should result in the workflow being marked as touched.

* chore(ui): lint

* chore(ui): lint

* delete empty file

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-02-14 09:02:07 -05:00
Mary Hipp Rogers
25ce505628
exposed field loading state (#5704)
* remove thunk for receivedOpenApiSchema and use RTK query instead. add loading state for exposed fields

* clean up

* ignore any

* fix(ui): do not log on canceled openapi.json queries

- Rely on RTK Query for the `loadSchema` query by providing a custom `jsonReplacer` in our `dynamicBaseQuery`, so we don't need to manage error state.
- Detect when the query was canceled and do not log the error message in those situations.

* feat(ui): `utilitiesApi.endpoints.loadSchema` -> `appInfoApi.endpoints.getOpenAPISchema`

- Utilities is for server actions, move this to `appInfo` bc it fits better there.
- Rename to match convention for HTTP GET queries.
- Fix inverted logic in the `matchRejected` listener (typo'd this)

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-02-12 18:48:32 -05:00
psychedelicious
3205371654 feat(ui): better error handling for persist serialize function 2024-02-03 07:39:19 -05:00
psychedelicious
d713620d9e refactor(ui): refactor reducer list
Instead of manually naming reducers, use each slice's `name` property. Makes typos impossible.
2024-02-03 07:39:19 -05:00
psychedelicious
c1300fa8b1 refactor(ui): refactor persist config
Add more structure around persist configs to avoid bugs from typos and misplaced persist denylists.
2024-02-03 07:39:19 -05:00
Mary Hipp
25291a2e01 select first image if no selectedImageName 2024-01-31 11:52:47 -05:00
Mary Hipp Rogers
f68f8898c0
Workflow navigation & save-as (#5607)
* redo top panel of workflow editor

* add checkbox option to save to project, integrate save-as flow into first time saving workflow

* remove log

* remove workflowLibrary as a feature that can be disabled

* lint

* feat(ui): make SaveWorkflowAsDialog a singleton

Fixes an issue where the workflow name would erroneously be an empty string (which it should show the current workflow name).

Also makes it easier to interact with this component.

- Extract the dialog state to a hook
- Render the dialog once in `<NodeEditor />`
- Use the hook in the various buttons that should open the dialog
- Fix a few wonkily named components (pre-existing issue)

* fix(ui): when saving a never-before-saved workflow, do not append " (copy)" to the name

* fix(ui): do not obscure workflow library button with add node popover

This component is kinda janky :/ the popover content somehow renders invisibly over the button. I think it's related to the `<PopoverAnchor />.

Need to redo this in the future, but for now, making the popover render lazily fixes this.

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-31 13:32:31 +00:00
psychedelicious
d048eb5b20 docs(ui): add STATE_MGMT.md
Supersedes the mini nanostores doc.
2024-01-29 07:28:20 +11:00
psychedelicious
189c430e46 chore(ui): format
Lots of changed bc the line length is now 120. May as well do it now.
2024-01-28 19:57:53 +11:00
psychedelicious
138caa34de chore(ui): lint 2024-01-28 19:57:53 +11:00
Mary Hipp
d0391cb430 chore(ui): bump @invoke-ai/ui-library, add @invoke-ai/eslint-config-react & @invoke-ai/prettier-config-react 2024-01-28 19:57:53 +11:00
Mary Hipp
b28fcc6be5 lint 2024-01-27 21:36:42 +11:00
Mary Hipp
418cdbabb7 add option for workflowCategories 2024-01-27 21:36:42 +11:00
Mary Hipp
de20711637 add nanostore for open API schema 2024-01-27 12:43:47 +11:00
Mary Hipp
55e91b97be dep 2024-01-27 12:43:47 +11:00
Mary Hipp
f79bbd2d6e account for baseUrl 2024-01-27 12:43:47 +11:00
psychedelicious
fc448d5b6d feat(ui): handle proxy configs rewriting paths
We can't assume that the base URL is `host:port/` - it could be `host:port/some/path/`. Make the path handling dynamic to account for this.
2024-01-25 13:29:56 +11:00
psychedelicious
a0e68705dd feat(ui): improved dynamic prompts behaviour
- Bump `@invoke-ai/ui` for updated styles
- Update regex to parse prompts with newlines
- Update styling of overlay button when prompt has an error
- Fix bug where loading and error state sometimes weren't cleared
2024-01-23 15:26:12 -06:00
psychedelicious
653b820da1 tidy(ui): clearer variable names in modelSelected listener 2024-01-23 14:13:18 -06:00
psychedelicious
e96ad41729 feat(ui): use @invoke-ai/ui hooks for modifiers, global menu state 2024-01-22 09:37:26 +11:00
psychedelicious
5d068c1da1 feat(ui): migrate to @invoke-ai/ui 2024-01-22 09:37:26 +11:00
psychedelicious
b917ffecbe chore(ui): format 2024-01-19 14:42:31 +11:00
Josh Corbett
2967a78c5a feat: 💄 update lots of icons 2024-01-19 14:42:31 +11:00
Mary Hipp
dbd6c9c6ed remove actions we can get from mutation data 2024-01-18 23:29:47 +11:00
Mary Hipp
4f95c077d4 lint fix 2024-01-18 23:29:47 +11:00
Mary Hipp
d45b76fab4 undo 2024-01-18 23:29:47 +11:00
Mary Hipp
9722135cda add various actions for commercial purposes 2024-01-18 23:29:47 +11:00
psychedelicious
db57d426d9 fix(ui): force dark mode 2024-01-17 06:48:04 +11:00
psychedelicious
07416753be feat(ui): more context in storage errors 2024-01-12 07:54:18 +11:00
psychedelicious
ff09fd30dc feat(ui): if in dev mode, reset API on reconnect
This retains the current good developer experience when working on the server - the UI should fully reset when you restart the server.
2024-01-11 12:51:15 +11:00
psychedelicious
9fcc30c3d6 feat(ui): optimize reconnect queries
Add `FetchOnReconnect` tag, tagging relevant queries with it. This tag is invalidated in the socketConnected listener, when it is determined that the queue changed.
2024-01-11 12:51:15 +11:00
psychedelicious
b29a6522ef feat(ui): always check for change to queue status when reconnecting 2024-01-11 12:51:15 +11:00
psychedelicious
936d19cd60 feat(ui): improve comments on socketConnected listener 2024-01-11 12:51:15 +11:00
psychedelicious
f25b6ee5d1 chore(ui): lint 2024-01-11 12:51:15 +11:00
psychedelicious
7dea079220 fix(ui): reduce reconnect requests
- Add checks to the "recovery" logic for socket connect events to reduce the number of network requests.
- Remove the `isInitialized` state from `systemSlice` and make it a nanostore local to the socketConnected listener. It didn't need to be global state. It's also now more clearly named `isFirstConnection`.
- Export the queue status selector (minor improvement, memoizes it correctly).
2024-01-11 12:51:15 +11:00
psychedelicious
23c8a893e1 fix(ui): fix gallery display bug, major lag
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.

Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.

The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.

The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.

The result is that gallery images no long need to do heavy re-renders on any selection change.

Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.

This payload is now just the board id (the only piece of information we need for this particular DND event).

- I also removed some unused DND types while making this change.
2024-01-10 08:22:46 -05:00
psychedelicious
68a231afea feat(ui): move canvas stage and base layer to nanostores 2024-01-10 00:11:05 -05:00
psychedelicious
4082f25062 feat(ui): do not optimize size when changing between models with same base model
There's a challenge to accomplish this due to our slice structure - the model is stored in `generationSlice`, but `canvasSlice` also needs to have awareness of it. For example, when the model changes, the canvas slice doesn't know what the previous model was, so it doesn't know whether or not to optimize the size.

This means we need to lift the "should we optimize size" information up. To do this, the `modelChanged` action creator accepts the previous model as an optional second arg.

Now the canvas has access to both the previous model and new model selection, and can decide whether or not it should optimize its size setting in the same way that the generation slice does.

Closes  #5452
2024-01-10 00:11:05 -05:00
psychedelicious
63d74b4ba6 feat(ui): remove unnecessary tabChanged listener
This was needed when we didn't support SDXL on canvas.
2024-01-10 00:11:05 -05:00
psychedelicious
0809e832d4 fix(ui): use less brutally strict workflow validation
Workflow building would fail when a current image node was in the workflow due to the strict validation.

So we need to use the other workflow builder util first, which strips out extraneous data.

This bug was introduced during an attempt to optimize the workflow building logic, which was causing slowdowns on the workflow editor.
2024-01-10 14:31:14 +11:00
psychedelicious
0fc08bb384
ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
psychedelicious
3428ea1b3c feat(ui): use config for all numerical params
Centralize the initial/min/max/etc values for all numerical params. We used this for some but at some point stopped updating it.

All numerical params now use their respective configs. Far fewer hardcoded values throughout the app now.

Also updated the config types a bit to better accommodate slider vs number input constraints.
2024-01-07 13:49:29 +11:00
psychedelicious
2c049a3b94 feat(ui): clean up a few selectors that do not need to be memoized 2024-01-06 00:03:07 +11:00
psychedelicious
367de44a8b fix(ui): tidy remaining selectors
These were just using overly verbose syntax - like explicitly typing `state: RootState`, which is unnecessary.
2024-01-06 00:03:07 +11:00
psychedelicious
f5f378d04b fix(ui): revert back to lrumemoize 2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
ce64dbefce chore(ui): lint 2024-01-06 00:03:07 +11:00
psychedelicious
6924b04d7c feat(ui): use lruMemoize for all entity adapter selectors 2024-01-06 00:03:07 +11:00
Mary Hipp
5d475a40f5 lint 2024-01-04 12:51:36 -05:00
Mary Hipp
bca7ea1674 option to override logo component 2024-01-04 12:51:36 -05:00
Mary Hipp Rogers
9e2e740033
custom components for nav, gallery header, and app info (#5400)
* replace custom header with custom nav component to go below settings

* add option for custom gallery header

* add option for custom app info text on logo hover

* add data-testid for tabs

* remove descriptions

* lint

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-04 15:30:27 +00:00
psychedelicious
8cf14287b6 feat(ui): simplify App.tsx layout
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.

Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
2024-01-04 09:36:59 -05:00
blessedcoolant
2250bca8d9 feat: Remove Header
Remove header and incorporate everything else into the side bar and other areas
2024-01-04 09:36:59 -05:00
psychedelicious
644e9287f0 chore(ui): control adapter docstrings 2024-01-04 13:59:25 +11:00
psychedelicious
77c5b051f0 fix(ui): clean up actionsDenylist 2024-01-03 09:09:50 -05:00
psychedelicious
4fdc4c15f9 feat(ui): add optimal size handling 2024-01-03 09:09:50 -05:00
psychedelicious
46d830b9fa feat(ui): new logo! 2024-01-03 13:18:50 +11:00
psychedelicious
ebe717099e feat(ui): add $store to window in dev mode
Helpful for troubleshooting.
2024-01-03 13:18:50 +11:00
psychedelicious
4a43e1c1b8 fix(ui): restore global hotkeys 2024-01-03 13:18:50 +11:00
Mary Hipp
a408f562d6 option to use new brand for loader 2024-01-02 10:02:33 -05:00
psychedelicious
870cc5b733 feat(ui): dynamic prompts loading ux
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
2024-01-02 07:28:53 -05:00
psychedelicious
e9bce6e1c3 fix(ui): fix cut off badge on queue actions menu 2024-01-02 07:28:53 -05:00