Commit Graph

413 Commits

Author SHA1 Message Date
psychedelicious
0f7fdabe9b feat(ui): rename tab identifiers
- "txt2img" -> "generation"
- "unifiedCanvas" -> "canvas"
- "modelManager" -> "models"
- "nodes" -> "workflows"
- Add UI slice migration setting the active tab to "generation"
2024-05-02 23:09:26 -04:00
psychedelicious
a6ac184211 tidy(ui): excise img2img tab 2024-05-02 23:09:26 -04:00
psychedelicious
1d213067e8 feat(ui): add initial image layer to CL 2024-05-02 23:09:26 -04:00
psychedelicious
905baf2787 refactor(ui): continue wiring up CA logic across (wip)
It works!
2024-05-01 21:48:47 -04:00
psychedelicious
0e55488ff6 refactor(ui): wire up CA logic across (wip) 2024-05-01 21:48:47 -04:00
psychedelicious
d74cd12aa6 feat(ui): collapsible layers 2024-04-30 08:10:59 -04:00
psychedelicious
3441187c23 tidy(ui): "regional prompts" -> "control layers" 2024-04-30 08:10:59 -04:00
psychedelicious
8de56fd77c tidy(ui): move regionalPrompts files to controlLayers 2024-04-30 08:10:59 -04:00
psychedelicious
aa2ca03056 fix(ui): filter layers based on tab when disabling invoke button 2024-04-30 08:10:59 -04:00
psychedelicious
6f5f3381f9 feat(ui): revise internal state for RCC 2024-04-30 08:10:59 -04:00
psychedelicious
1cf1e53a6c refactor(ui): move positive and negative prompt to regional 2024-04-30 08:10:59 -04:00
psychedelicious
6dcaf75b5f feat(ui): regional prompts spray n pray
Trying a lot of different things as I iterated, so this is smooshed into one big commit... too hard to split it now.

- Iterated on IP adapter handling and UI. Unfortunately there is an bug related to undo/redo. The IP adapter state is split across the `controlAdapters` slice and the `regionalPrompts` slice, but only the `regionalPrompts` slice supports undo/redo. If you delete the IP adapter and then undo/redo to a history state where it existed, you'll get an error. The fix is likely to merge the slices... Maybe there's a workaround.
- Iterated on UI. I think the layers are OK now.
- Removed ability to disable RP globally for now. It's enabled if you have enabled RP layers.
- Many minor tweaks and fixes.
2024-04-22 23:09:39 +10:00
psychedelicious
58d3a9e7d4 refactor(ui): revise regional prompts state to support prompt-less mask layers
This structure is more adaptable to future features like IP-Adapter-only regions, controlnet layers, image masks, etc.
2024-04-20 11:32:08 -04:00
psychedelicious
c1aae0815d feat(ui): regional prompting layout, styling 2024-04-19 09:32:56 -04:00
psychedelicious
822dfa77fc feat(ui): wip regional prompting UI
- Arrange layers
- Layer visibility
- Layered brush preview
- Cleanup
2024-04-19 09:32:56 -04:00
psychedelicious
83d359b681 feat(ui): wip regional prompting UI 2024-04-19 09:32:56 -04:00
blessedcoolant
a35386f24c fix: IP Adapter Method having incorrect informational popover 2024-04-18 13:37:55 -04:00
psychedelicious
a24c9d0f7a perf(ui): optimize useFeatureStatus 2024-04-15 22:50:54 +10:00
Lars Kappert
c2b79ce14c Replace @knipignore with paths config 2024-04-15 09:14:49 +10:00
psychedelicious
69ec14c7bb perf(ui): use rfdc for deep copying of objects
- Add and use more performant `deepClone` method for deep copying throughout the UI.

Benchmarks indicate the Really Fast Deep Clone library (`rfdc`) is the best all-around way to deep-clone large objects.

This is particularly relevant in canvas. When drawing or otherwise manipulating canvas objects, we need to do a lot of deep cloning of the canvas layer state objects.

Previously, we were using lodash's `cloneDeep`.

I did some fairly realistic benchmarks with a handful of deep-cloning algorithms/libraries (including the native `structuredClone`). I used a snapshot of the canvas state as the data to be copied:

On Chromium, `rfdc` is by far the fastest, over an order of magnitude faster than `cloneDeep`.

On FF, `fastest-json-copy` and `recursiveDeepCopy` are even faster, but are rather limited in data types. `rfdc`, while only half as fast as the former 2, is still nearly an order of magnitude faster than `cloneDeep`.

On Safari, `structuredClone` is the fastest, about 2x as fast as `cloneDeep`. `rfdc` is only 30% faster than `cloneDeep`.

`rfdc`'s peak memory usage is about 10% more than `cloneDeep` on Chrome. I couldn't get memory measurements from FF and Safari, but let's just assume the memory usage is similar relative to the other algos.

Overall, `rfdc` is the best choice for a single algo for all browsers. It's definitely the best for Chromium, by far the most popular desktop browser and thus our primary target.

A future enhancement might be to detect the browser and use that to determine which algorithm to use.
2024-04-02 08:48:18 -04:00
psychedelicious
c113a822d0 chore(ui): knip 2024-03-28 12:24:32 +11:00
psychedelicious
6e5b4b595a tidy(ui): remove unused files, exports 2024-03-28 12:24:32 +11:00
blessedcoolant
4687739319 ui: Update rgbaToHex to optionally return alpha value or not 2024-03-22 06:23:51 +05:30
blessedcoolant
07fe0e8dc8 chore: Move color transformers to new file 2024-03-22 06:23:51 +05:30
psychedelicious
19d66d5ec7 feat(ui): single getModelConfigs query
Single query, with simple wrapper hooks (type-safe). Updated everywhere in frontend.
2024-03-14 23:37:40 +11:00
psychedelicious
133c90e116 fix(ui): update all components and logic to use enriched ModelIdentifierField 2024-03-10 11:03:38 +11:00
Mary Hipp
b9a9507422 update padding in color picker 2024-03-06 15:06:27 -05:00
psychedelicious
c074beff7c fix(ui): typo in feature tooltips 2024-03-01 10:42:33 +11:00
psychedelicious
b661d93bd8 tidy(ui): clean up unused code 4
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
80065858ed chore(ui): lint 2024-03-01 10:42:33 +11:00
psychedelicious
8f93ae8d7c tidy(ui): clean up unused code 1
- Only export when necessary
- Remove totally usused functions, variables, state, etc
- Remove unused packages
2024-03-01 10:42:33 +11:00
blessedcoolant
afa7043dcd ui: split the canvas mask blur and edge size setting 2024-03-01 10:42:33 +11:00
psychedelicious
71ceab9094 feat(ui): migrate all metadata recall logic to new system 2024-03-01 10:42:33 +11:00
psychedelicious
d1f4cde8c7 feat(ui): refactor metadata handling (again)
Add concepts for metadata handlers. Handlers include parsers, recallers and validators for different metadata types:
- Parsers parse a raw metadata object of any shape to a structured object.
- Recallers load the parsed metadata into state. Recallers are optional, as some metadata types don't need to be loaded into state.
- Validators provide an additional layer of validation before recalling the metadata. This is needed because a metadata object may be valid, but not able to be recalled due to some other requirement, like base model compatibility. Validators are optional.

Sometimes metadata is not a single object but a list of items - like LoRAs. Metadata handlers may implement an optional set of "item" handlers which operate on individual items in the list.

Parsers and validators are async to allow fetching additional data, like a model config. Recallers are synchronous.

The these handlers are composed into a public API, exported as a `handlers` object. Besides the handlers functions, a metadata handler set includes:
- A function to get the label of the metadata type.
- An optional function to render the value of the metadata type.
- An optional function to render the _item_ value of the metadata type.
2024-03-01 10:42:33 +11:00
Mary Hipp
630d3615ca fix base model grouping in combobox 2024-03-01 10:42:33 +11:00
blessedcoolant
8f6c2a8b92 wip(ui): Replace 2 Layer Coherence pass with Gradient Mask 2024-03-01 10:42:33 +11:00
psychedelicious
0d9fbe5e04 feat(ui): replace type-fest with utility-types
- The new package has more useful types
- Only used `JsonObject` from `type-fest`; added an implementation of that type
2024-03-01 10:42:33 +11:00
psychedelicious
e7e3045a8a fix(ui): get vae model select working 2024-03-01 10:42:33 +11:00
psychedelicious
a793103d7a fix(ui): get lora select working 2024-03-01 10:42:33 +11:00
psychedelicious
f1597bd6da chore(ui): lint 2024-03-01 10:42:33 +11:00
psychedelicious
e50b76571a feat(ui): fix main model & control adapter model selects 2024-03-01 10:42:33 +11:00
psychedelicious
dab939f7d1 feat(ui): update model identifier to be key (wip)
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
2024-03-01 10:42:33 +11:00
psychedelicious
f8525837b2 feat(ui): workflow schema v3 (WIP)
The changes aim to deduplicate data between workflows and node templates, decoupling workflows from internal implementation details. A good amount of data that was needlessly duplicated from the node template to the workflow is removed.

These changes substantially reduce the file size of workflows (and therefore the images with embedded workflows):

- Default T2I SD1.5 workflow JSON is reduced from 23.7kb (798 lines) to 10.9kb (407 lines).
- Default tiled upscale workflow JSON is reduced from 102.7kb (3341 lines) to 51.9kb (1774 lines).

The trade-off is that we need to reference node templates to get things like the field type and other things. In practice, this is a non-issue, because we need a node template to do anything with a node anyways.

- Field types are not included in the workflow. They are always pulled from the node templates.

The field type is now properly an internal implementation detail and we can change it as needed. Previously this would require a migration for the workflow itself. With the v3 schema, the structure of a field type is an internal implementation detail that we are free to change as we see fit.

- Workflow nodes no long have an `outputs` property and there is no longer such a thing as a `FieldOutputInstance`. These are only on the templates.

These were never referenced at a time when we didn't also have the templates available, and there'd be no reason to do so.

- Node width and height are no longer stored in the node.

These weren't used. Also, per https://reactflow.dev/api-reference/types/node, we shouldn't be programmatically changing these properties. A future enhancement can properly add node resizing.

- `nodeTemplates` slice is merged back into `nodesSlice` as `nodes.templates`. Turns out it's just a hassle having these separate in separate slices.

- Workflow migration logic updated to support the new schema. V1 workflows migrate all the way to v3 now.

- Changes throughout the nodes code to accommodate the above changes.
2024-03-01 10:42:33 +11:00
Jennifer Player
f0d4c71960 updated tooltip popovers 2024-02-19 12:50:11 -05:00
Mary Hipp Rogers
34cc26a4ed
revert to using fetch, add token if needed (#5720)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-02-14 10:04:12 -05:00
Mary Hipp Rogers
800c481515
add actions for workflow library (#5669)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-02-07 14:14:54 +00:00
psychedelicious
e675983e20
fix(ui): download image opens in new tab (#5625)
* fix(ui): download image opens in new tab

In some environments, a simple `a` element cannot trigger a download of an image. Fetching the image directly can get around this and provide more reliable download functionality.

* use hook for imageUrlToBlob so token gets sent if needed

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-02-01 20:25:01 +00:00
psychedelicious
189c430e46 chore(ui): format
Lots of changed bc the line length is now 120. May as well do it now.
2024-01-28 19:57:53 +11:00
psychedelicious
138caa34de chore(ui): lint 2024-01-28 19:57:53 +11:00
Mary Hipp
d0391cb430 chore(ui): bump @invoke-ai/ui-library, add @invoke-ai/eslint-config-react & @invoke-ai/prettier-config-react 2024-01-28 19:57:53 +11:00
psychedelicious
71f9ac9985 feat(ui): scollable areas support x-axis scrolling
Closes #5490
2024-01-23 14:13:18 -06:00
Rohinish
de0b43c81d more strings and translations added 2024-01-22 21:06:40 +11:00
Rohinish
ea1d2d6a4c added translation where needed 2024-01-22 21:06:40 +11:00
psychedelicious
e96ad41729 feat(ui): use @invoke-ai/ui hooks for modifiers, global menu state 2024-01-22 09:37:26 +11:00
psychedelicious
be72765d02 fix(ui): bump @invoke-ai/ui, fix TS issues 2024-01-22 09:37:26 +11:00
psychedelicious
580d29257c feat(ui): add missing translations 2024-01-22 09:37:26 +11:00
psychedelicious
5d068c1da1 feat(ui): migrate to @invoke-ai/ui 2024-01-22 09:37:26 +11:00
psychedelicious
b917ffecbe chore(ui): format 2024-01-19 14:42:31 +11:00
Josh Corbett
2967a78c5a feat: 💄 update lots of icons 2024-01-19 14:42:31 +11:00
Mary Hipp
c9ddbb4241 lint 2024-01-18 23:29:47 +11:00
Mary Hipp
84a4836ab7 change actions to be for any InvExpander or InvSingleAccordion that has id passed in 2024-01-18 23:29:47 +11:00
Mary Hipp
4f95c077d4 lint fix 2024-01-18 23:29:47 +11:00
Mary Hipp
9722135cda add various actions for commercial purposes 2024-01-18 23:29:47 +11:00
psychedelicious
ad7139829c fix(ui): fix canvas space hotkey
Need to do some checks to ensure we aren't taking over input elements, and are focused on the canvas.

Closes #5478
2024-01-12 09:31:07 +11:00
psychedelicious
59437a02c3 feat(ui): restore resizable prompt boxes
The autosize proved to be unpopular. Changed back to resizable.
2024-01-12 09:31:07 +11:00
psychedelicious
98a44d7fa1 feat(ui): update assets
- Add various brand images, organise images
- Create favicon for docs pages (light blue version of key logo)
- Rename app title to `Invoke - Community Edition`
2024-01-12 08:02:59 +11:00
psychedelicious
7d93329401 feat(ui): de-jank context menu
There was a lot of convoluted, janky logic related to trying to not mount the context menu's portal until its needed. This was in the library where the component was originally copied from.

I've removed that and resolved the jank, at the cost of there being an extra portal for each instance of the context menu. Don't think this is going to be an issue. If it is, the whole context menu could be refactored to be a singleton.
2024-01-10 08:22:46 -05:00
psychedelicious
ebd68b7a6c feat(ui): support reset canvas view when no image on canvas 2024-01-10 00:11:05 -05:00
psychedelicious
0fc08bb384
ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
Josh Corbett
5779542084
Updated icons + Minor UI Tweaks (#5427)
* feat: 💄 updated icons + minor ui tweaks

* revert: 💄 removes ui tweaks

* revert: 💄 removed more ui tweaks

removed more ui tweaks and a commented-out icon import

* style: 🚨 satisfy the linter

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-07 14:14:44 +11:00
psychedelicious
f51e8eeae1 fix(ui): better node footer spacing 2024-01-06 09:09:38 +11:00
psychedelicious
cb7e56a9a3 chore(ui): lint 2024-01-05 08:34:46 -05:00
psychedelicious
1a710a4c12 fix(ui): restore prev colors for workflow editor
Brand colors are now prefixed with "invoke".
2024-01-05 08:34:46 -05:00
psychedelicious
3c4150d153 fix(ui): update most other selectors
Just a few stragglers left. Good enough for now.
2024-01-06 00:03:07 +11:00
psychedelicious
367de44a8b fix(ui): tidy remaining selectors
These were just using overly verbose syntax - like explicitly typing `state: RootState`, which is unnecessary.
2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
0b7dc721cf chore(ui): lint 2024-01-04 09:36:59 -05:00
psychedelicious
bbca053b48 feat(ui): style settings modal 2024-01-04 09:36:59 -05:00
psychedelicious
fcf2006502 feat(ui): increase brightnesst of accordion title 2024-01-04 09:36:59 -05:00
psychedelicious
ac0d0019bd chore(ui): lint 2024-01-04 09:36:59 -05:00
psychedelicious
8db14911d7 feat(ui): give tooltips padding from screen edge
We can pass a popperjs modifier to the tooltip to give it this padding.
2024-01-04 09:36:59 -05:00
psychedelicious
7a57bc99cf feat(ui): statusindicator changes
We are now using the lefthand vertical strip for the settings menu button. This is a good place for the status indicator.

Really, we only need to display something *if there is a problem*. If the app is processing, the progress bar indicates that.

For the case where the panels are collapsed, I'll add the floating buttons back in some form, and we'll indicate via those if the app is processing something.
2024-01-04 09:36:59 -05:00
psychedelicious
d3b6d86e74 feat(ui): tweak badge styles 2024-01-04 09:36:59 -05:00
psychedelicious
7ad74e680d feat(ui): make invexpander button styles less complex
just make it like a normal button - normal and hover state, no difference when its expanded. the icon clearly indicates this, and you see the extra components
2024-01-04 09:36:59 -05:00
psychedelicious
c56a6a4ddd feat(ui): make expander divider button, add hover, remove color
On one hand I like the color but on the other it makes this divider a focus point, which doesn't really makes sense to me. I tried several shades but think it adds a bit too much distraction for your eyes.
2024-01-04 09:36:59 -05:00
psychedelicious
afad764a00 feat(ui): make badges a bit paler
too stabby in the eye region
2024-01-04 09:36:59 -05:00
psychedelicious
8cf14287b6 feat(ui): simplify App.tsx layout
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.

Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
2024-01-04 09:36:59 -05:00
blessedcoolant
0db47dd5e7 ui: Bolden text & add activation color for expanded state 2024-01-04 09:36:59 -05:00
blessedcoolant
535639cb95 feat: Update status and progress colors to match new theme 2024-01-04 09:36:59 -05:00
psychedelicious
8e709fe05a fix(ui): remove shift+enter to cancel
Whoops!
2024-01-04 13:59:25 +11:00
psychedelicious
6bfe994622 feat(ui): bump fontSize in fallback compoennt 2024-01-03 09:09:50 -05:00
psychedelicious
f92a5cbabc fix(ui): fix up hotkeys
- Add Shift+X back (this has been missing for a long time)
- Add secondary toggle options hotkey
2024-01-03 13:18:50 +11:00
psychedelicious
46d830b9fa feat(ui): new logo! 2024-01-03 13:18:50 +11:00
psychedelicious
db17ec7a4b feat(ui): use dropzone noKeyboard opt instead of manual listener to disable on spacebar 2024-01-03 13:18:50 +11:00
psychedelicious
37c8b9d06a fix(ui): fix sdxl style prompts
- Do not _merge_ prompt and style prompt when concat is enabled - either use the prompt as style, or use the style directly.
- Set style prompt metadata correctly.
- Add metadata recall for style prompt.
2024-01-03 13:18:50 +11:00
psychedelicious
8aeeee4752 fix(ui): fix erroneous vae model display
`react-select` has some weird behaviour where if the value is `undefined`, it shows the last-selected value instead of nothing. Must fall back to `null`
2024-01-03 13:18:50 +11:00
psychedelicious
930de51910 feat(ui): add badges for advanced settings 2024-01-03 13:18:50 +11:00
psychedelicious
b1b5c0d3b2 fix(ui): fix workflow editor model selector, excise ONNX
Ensure workflow editor model selector component gets a value

This introduced some funky type issues related to ONNX models. ONNX doesn't work anyways (unmaintained). Instead of fixing the types to work with a non-working feature, ONNX is now removed entirely from the UI.

- Remove all refs to ONNX (and Olives)
- Fix some type issues
- Add ONNX nodes to the nodes denylist (so they are not visible in UI)
- Update VAE graph helper, which still had some ONNX logic. It's a very simple change and doesn't change any logic. Just removes some conditions that were for ONNX. I tested it and nothing broke.
- Regenerate types
- Fix prettier and eslint ignores for generated types
- Lint
2024-01-03 13:18:50 +11:00
psychedelicious
06245bc761 feat(ui): add support for default values for sliders 2024-01-03 13:18:50 +11:00
psychedelicious
0cefacb3a2 feat(ui): add support for default values for numberinputs 2024-01-03 13:18:50 +11:00