Commit Graph

367 Commits

Author SHA1 Message Date
psychedelicious
d43f9732ab feat(ui): rp ui styling 2024-04-19 09:32:56 -04:00
psychedelicious
c613839740 feat(ui): use translations for rp features 2024-04-19 09:32:56 -04:00
psychedelicious
c195094e91 fix(ui): do not open panels when collapsed and window resize 2024-04-19 09:32:56 -04:00
psychedelicious
05deeb68fa feat(ui): draft of graph helper for regional prompts 2024-04-19 09:32:56 -04:00
Jennifer Player
fec989f015 navigate to workflow tab when clicking load workflow 2024-04-05 14:16:33 +11:00
psychedelicious
d99bec8b1a tidy(ui): clean up unused code 5
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
b661d93bd8 tidy(ui): clean up unused code 4
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
b5ce28e60b fix(ui): misc MM cleanup 2024-03-01 10:42:33 +11:00
Mary Hipp
c46eb72d45 single model view 2024-03-01 10:42:33 +11:00
Mary Hipp
c7d462b222 model list, filtering, searching 2024-03-01 10:42:33 +11:00
Mary Hipp
9068400433 workspace for mary and jenn 2024-03-01 10:42:33 +11:00
psychedelicious
dab939f7d1 feat(ui): update model identifier to be key (wip)
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
2024-03-01 10:42:33 +11:00
Mary Hipp Rogers
9d6e4ff1fb
workflow tab (#5680)
* new workflow tab UI - still using shared state with workflow editor tab

* polish workflow details

* remove workflow tab, add edit/view mode to workflow slice and get that working to switch between within editor tab

* UI updates for view/edit mode

* cleanup

* add warning to view mode

* lint

* start with isTouched false

* working on styling mode toggle

* more UX iteration

* lint

* cleanup

* save original field values to state, add indicator if they have been changed and give user choice to reset

* lint

* fix import and commit translation

* dont switch to view mode when loading a workflow

* warns before clearing editor

* use folder icon

* fix(ui): track do not erase value when resetting field value

- When adding an exposed field, we need to add it to originalExposedFieldValues
- When removing an exposed field, we need to remove it from originalExposedFieldValues
- add `useFieldValue` and `useOriginalFieldValue` hooks to encapsulate related logic

* feat(ui): use IconButton for workflow view/edit button

* feat(ui): change icon for new workflow

It was the same as the workflow tab icon, confusing bc you think it's going to somehow take you to the tab.

* feat(ui): use render props for NewWorkflowConfirmationAlertDialog

There was a lot of potentially sensitive logic shared between the new workflow button and menu items. Also, two instances of ConfirmationAlertDialog.

Using a render prop deduplicates the logic & components

* fix(ui): do not mark workflow touched when loading workflow

This was occurring because the `nodesChanged` action is called by reactflow when loading a workflow. Specifically, it calculates and sets the node dimensions as it loads.

The existing logic set `isTouched` whenever this action was called.

The changes reactflow emits have types, and we can use the change types and data to determine if a change should result in the workflow being marked as touched.

* chore(ui): lint

* chore(ui): lint

* delete empty file

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-02-14 09:02:07 -05:00
psychedelicious
d713620d9e refactor(ui): refactor reducer list
Instead of manually naming reducers, use each slice's `name` property. Makes typos impossible.
2024-02-03 07:39:19 -05:00
psychedelicious
c1300fa8b1 refactor(ui): refactor persist config
Add more structure around persist configs to avoid bugs from typos and misplaced persist denylists.
2024-02-03 07:39:19 -05:00
Thomas Mello
d7f16b7c87 fix(ui): the bottom button on floating side panel clears all queue items 2024-01-31 01:04:24 +11:00
psychedelicious
189c430e46 chore(ui): format
Lots of changed bc the line length is now 120. May as well do it now.
2024-01-28 19:57:53 +11:00
Mary Hipp
d0391cb430 chore(ui): bump @invoke-ai/ui-library, add @invoke-ai/eslint-config-react & @invoke-ai/prettier-config-react 2024-01-28 19:57:53 +11:00
psychedelicious
52b24e01e2 feat(ui): remove chakra as direct dependency
Moved a number of things to `@invoke-ai/ui` to support this.

Unfortunately, the bundle size has increased a bit. I will work on that later.
2024-01-23 14:13:18 -06:00
psychedelicious
b74e0de74a tidy(ui): remove unused state from uiSlice 2024-01-23 14:13:18 -06:00
psychedelicious
e7e7793896 feat(ui): remember open/closed state of accordions/expanders 2024-01-23 14:13:18 -06:00
psychedelicious
504bdac14a tidy(ui): remove unused state from uiSlice 2024-01-23 14:13:18 -06:00
psychedelicious
d121eefa12 tidy(ui): organise accordions files 2024-01-22 09:37:26 +11:00
psychedelicious
5d068c1da1 feat(ui): migrate to @invoke-ai/ui 2024-01-22 09:37:26 +11:00
psychedelicious
426a7b900f feat(ui): resize options/gallery panels to min on window resize
Per user feedback, this is preferrable to letting them expand when the window grows.

Also bumps `react-resizable-panels` now that one of my PRs is merged to fix an issue.
2024-01-14 11:33:44 +11:00
psychedelicious
dfe0b73890 fix(ui): fix usages of panel helpers
Upstream breaking change.
2024-01-12 09:31:07 +11:00
psychedelicious
ad7139829c fix(ui): fix canvas space hotkey
Need to do some checks to ensure we aren't taking over input elements, and are focused on the canvas.

Closes #5478
2024-01-12 09:31:07 +11:00
psychedelicious
0fc08bb384
ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
Josh Corbett
5779542084
Updated icons + Minor UI Tweaks (#5427)
* feat: 💄 updated icons + minor ui tweaks

* revert: 💄 removes ui tweaks

* revert: 💄 removed more ui tweaks

removed more ui tweaks and a commented-out icon import

* style: 🚨 satisfy the linter

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-07 14:14:44 +11:00
psychedelicious
73481d4aec feat(ui): clean up canvas selectors
Do not memoize unless absolutely necessary. Minor perf improvement
2024-01-06 00:03:07 +11:00
psychedelicious
367de44a8b fix(ui): tidy remaining selectors
These were just using overly verbose syntax - like explicitly typing `state: RootState`, which is unnecessary.
2024-01-06 00:03:07 +11:00
psychedelicious
823edbfdef fix(ui): fix more state => state selectors 2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
blessedcoolant
83fbd4bdf2 ui: slightly reposition floating bars. 2024-01-05 23:59:08 +11:00
psychedelicious
e16b55816f fix(ui): clarify comparison in usePanel 2024-01-05 07:09:37 +11:00
psychedelicious
895cb8637e fix(ui): fix panel resize bug
A bug that caused panels to be collapsed on a fresh indexedDb in was fixed in dd32c632cd, but this re-introduced a different bug that caused the panels to expand on window resize, if they were already collapsed.

Revert the previous change and instead add one imperative resize outside the observer, so that on startup, we set both panels to their minimum sizes.
2024-01-05 07:09:37 +11:00
Mary Hipp
f27bb402fb render one or the other 2024-01-04 11:11:10 -05:00
Mary Hipp Rogers
dd32c632cd
fix default panel width (#5403)
* fix default panel width

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-04 11:04:21 -05:00
Mary Hipp Rogers
9e2e740033
custom components for nav, gallery header, and app info (#5400)
* replace custom header with custom nav component to go below settings

* add option for custom gallery header

* add option for custom app info text on logo hover

* add data-testid for tabs

* remove descriptions

* lint

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-04 15:30:27 +00:00
psychedelicious
d6362ce0bd fix(ui): fix invalid nesting of button in button 2024-01-04 09:36:59 -05:00
psychedelicious
2347a00a70 fix(ui): do not show loading state on floating invoke button if disabled 2024-01-04 09:36:59 -05:00
psychedelicious
2d922a0a65 feat(ui): restore floating options and gallery buttons 2024-01-04 09:36:59 -05:00
psychedelicious
01bab58b20 fix(ui): do not resize panel when window resizes if panel is collapsed 2024-01-04 09:36:59 -05:00
psychedelicious
7a57bc99cf feat(ui): statusindicator changes
We are now using the lefthand vertical strip for the settings menu button. This is a good place for the status indicator.

Really, we only need to display something *if there is a problem*. If the app is processing, the progress bar indicates that.

For the case where the panels are collapsed, I'll add the floating buttons back in some form, and we'll indicate via those if the app is processing something.
2024-01-04 09:36:59 -05:00
psychedelicious
8cf14287b6 feat(ui): simplify App.tsx layout
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.

Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
2024-01-04 09:36:59 -05:00
blessedcoolant
0cc0d794d1 fix: Minor alignment issues with the queue badge 2024-01-04 09:36:59 -05:00
blessedcoolant
2250bca8d9 feat: Remove Header
Remove header and incorporate everything else into the side bar and other areas
2024-01-04 09:36:59 -05:00
psychedelicious
4fdc4c15f9 feat(ui): add optimal size handling 2024-01-03 09:09:50 -05:00
psychedelicious
8a6f03cd46 feat(ui): improved panel interactions 2024-01-03 09:09:50 -05:00
psychedelicious
f92a5cbabc fix(ui): fix up hotkeys
- Add Shift+X back (this has been missing for a long time)
- Add secondary toggle options hotkey
2024-01-03 13:18:50 +11:00