Commit Graph

14 Commits

Author SHA1 Message Date
psychedelicious
a1773197e9 feat(nodes): remove image_origin from most places
- remove `image_origin` from most places where we interact with images
- consolidate image file storage into a single `images/` dir

Images have an `image_origin` attribute but it is not actually used when retrieving images, nor will it ever be. It is still used when creating images and helps to differentiate between internally generated images and uploads.

It was included in eg API routes and image service methods as a holdover from the previous app implementation where images were not managed in a database. Now that we have images in a db, we can do away with this and simplify basically everything that touches images.

The one potentially controversial change is to no longer separate internal and external images on disk. If we retain this separation, we have to keep `image_origin` around in a number of spots and it getting image paths on disk painful.

So, I am have gotten rid of this organisation. Images are now all stored in `images`, regardless of their origin. As we improve the image management features, this change will hopefully become transparent.
2023-06-14 23:08:27 +10:00
Gregg Helt
c647056287
Feat/easy param (#3504)
* Testing change to LatentsToText to allow setting different cfg_scale values per diffusion step.

* Adding first attempt at float param easing node, using Penner easing functions.

* Core implementation of ControlNet and MultiControlNet.

* Added support for ControlNet and MultiControlNet to legacy non-nodal Txt2Img in backend/generator. Although backend/generator will likely disappear by v3.x, right now they are very useful for testing core ControlNet and MultiControlNet functionality while node codebase is rapidly evolving.

* Added example of using ControlNet with legacy Txt2Img generator

* Resolving rebase conflict

* Added first controlnet preprocessor node for canny edge detection.

* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node

* Switching to ControlField for output from controlnet nodes.

* Resolving conflicts in rebase to origin/main

* Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke())

* changes to base class for controlnet nodes

* Added HED, LineArt, and OpenPose ControlNet nodes

* Added an additional "raw_processed_image" output port to controlnets, mainly so could route ImageField to a ShowImage node

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* More rebase repair.

* Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port  ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this...

* Fixed use of ControlNet control_weight parameter

* Fixed lint-ish formatting error

* Core implementation of ControlNet and MultiControlNet.

* Added first controlnet preprocessor node for canny edge detection.

* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node

* Switching to ControlField for output from controlnet nodes.

* Refactored controlnet node to output ControlField that bundles control info.

* changes to base class for controlnet nodes

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* Cleaning up TextToLatent arg testing

* Cleaning up mistakes after rebase.

* Removed last bits of dtype and and device hardwiring from controlnet section

* Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled.

* Added support for specifying which step iteration to start using
each ControlNet, and which step to end using each controlnet (specified as fraction of total steps)

* Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input.

* Added dependency on controlnet-aux v0.0.3

* Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it.

* Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names.

* Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle.

* Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier.

* Cleaning up after ControlNet refactor in TextToLatentsInvocation

* Extended node-based ControlNet support to LatentsToLatentsInvocation.

* chore(ui): regen api client

* fix(ui): add value to conditioning field

* fix(ui): add control field type

* fix(ui): fix node ui type hints

* fix(nodes): controlnet input accepts list or single controlnet

* Moved to controlnet_aux v0.0.4, reinstated Zoe controlnet preprocessor. Also in pyproject.toml  had to specify downgrade of timm to 0.6.13 _after_ controlnet-aux installs timm >= 0.9.2, because timm >0.6.13 breaks Zoe preprocessor.

* Core implementation of ControlNet and MultiControlNet.

* Added first controlnet preprocessor node for canny edge detection.

* Switching to ControlField for output from controlnet nodes.

* Resolving conflicts in rebase to origin/main

* Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke())

* changes to base class for controlnet nodes

* Added HED, LineArt, and OpenPose ControlNet nodes

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port  ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this...

* Fixed use of ControlNet control_weight parameter

* Core implementation of ControlNet and MultiControlNet.

* Added first controlnet preprocessor node for canny edge detection.

* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node

* Switching to ControlField for output from controlnet nodes.

* Refactored controlnet node to output ControlField that bundles control info.

* changes to base class for controlnet nodes

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* Cleaning up TextToLatent arg testing

* Cleaning up mistakes after rebase.

* Removed last bits of dtype and and device hardwiring from controlnet section

* Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled.

* Added support for specifying which step iteration to start using
each ControlNet, and which step to end using each controlnet (specified as fraction of total steps)

* Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input.

* Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it.

* Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names.

* Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle.

* Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier.

* Cleaning up after ControlNet refactor in TextToLatentsInvocation

* Extended node-based ControlNet support to LatentsToLatentsInvocation.

* chore(ui): regen api client

* fix(ui): fix node ui type hints

* fix(nodes): controlnet input accepts list or single controlnet

* Added Mediapipe image processor for use as ControlNet preprocessor.
Also hacked in ability to specify HF subfolder when loading ControlNet models from string.

* Fixed bug where MediapipFaceProcessorInvocation was ignoring max_faces and min_confidence params.

* Added nodes for float params: ParamFloatInvocation and FloatCollectionOutput. Also added FloatOutput.

* Added mediapipe install requirement. Should be able to remove once controlnet_aux package adds mediapipe to its requirements.

* Added float to FIELD_TYPE_MAP ins constants.ts

* Progress toward improvement in fieldTemplateBuilder.ts  getFieldType()

* Fixed controlnet preprocessors and controlnet handling in TextToLatents to work with revised Image services.

* Cleaning up from merge, re-adding cfg_scale to FIELD_TYPE_MAP

* Making sure cfg_scale of type list[float] can be used in image metadata, to support param easing for cfg_scale

* Fixed math for per-step param easing.

* Added option to show plot of param value at each step

* Just cleaning up after adding param easing plot option, removing vestigial code.

* Modified control_weight ControlNet param to be polistmorphic --
can now be either a single float weight applied for all steps, or a list of floats of size total_steps, that specifies weight for each step.

* Added more informative error message when _validat_edge() throws an error.

* Just improving parm easing bar chart title to include easing type.

* Added requirement for easing-functions package

* Taking out some diagnostic prints.

* Added option to use both easing function and mirror of easing function together.

* Fixed recently introduced problem (when pulled in main), triggered by num_steps in StepParamEasingInvocation not having a default value -- just added default.

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-06-11 16:27:44 +10:00
psychedelicious
160267c71a feat(nodes): refactor image types
- Remove `ImageType` entirely, it is confusing
- Create `ResourceOrigin`, may be `internal` or `external`
- Revamp `ImageCategory`, may be `general`, `mask`, `control`, `user`, `other`. Expect to add more as time goes on
- Update images `list` route to accept `include_categories` OR `exclude_categories` query parameters to afford finer-grained querying. All services are updated to accomodate this change.

The new setup should account for our types of images, including the combinations we couldn't really handle until now:
- Canvas init and masks
- Canvas when saved-to-gallery or merged
2023-05-28 20:19:56 -04:00
psychedelicious
d2c8a53c55 feat(nodes): change intermediates handling
- `ImageType` is now restricted to `results` and `uploads`.
- Add a reserved `meta` field to nodes to hold the `is_intermediate` boolean. We can extend it in the future to support other node `meta`.
- Add a `is_intermediate` column to the `images` table to hold this. (When `latents`, `conditioning` etc are added to the DB, they will also have this column.)
- All nodes default to `*not* intermediate`. Nodes must explicitly be marked `intermediate` for their outputs to be `intermediate`.
- When building a graph, you can set `node.meta.is_intermediate=True` and it will be handled as an intermediate.
- Add a new `update()` method to the `ImageService`, and a route to call it. Updates have a strict model, currently only `session_id` and `image_category` may be updated.
- Add a new `update()` method to the `ImageRecordStorageService` to update the image record using the model.
2023-05-25 22:17:14 -04:00
psychedelicious
66ad04fcfc feat(nodes): add mask image category 2023-05-24 11:30:47 -04:00
psychedelicious
035425ef24 feat(nodes): address feedback
- Address database feedback:
  - Remove all the extraneous tables. Only an `images` table now:
  - `image_type` and `image_category` are unrestricted strings. When creating images, the provided values are checked to ensure they are a valid type and category.
  - Add `updated_at` and `deleted_at` columns. `deleted_at` is currently unused.
  - Use SQLite's built-in timestamp features to populate these. Add a trigger to update `updated_at` when the row is updated. Currently no way to update a row.
  - Rename the `id` column in `images` to `image_name`
- Rename `ImageCategory.IMAGE` to `ImageCategory.GENERAL`
- Move all exceptions outside their base classes to make them more portable.
- Add `width` and `height` columns to the database. These store the actual dimensions of the image file, whereas the metadata's `width` and `height` refer to the respective generation parameters and are nullable.
- Make `deserialize_image_record` take a `dict` instead of `sqlite3.Row`
- Improve comments throughout
- Tidy up unused code/files and some minor organisation
2023-05-24 11:30:47 -04:00
psychedelicious
5de3c41d19 feat(nodes): add metadata handling 2023-05-24 11:30:47 -04:00
psychedelicious
5bf9891553 feat(nodes): it works 2023-05-24 11:30:47 -04:00
psychedelicious
9c89d3452c feat(nodes): add high-level images service
feat(nodes): add ResultsServiceABC & SqliteResultsService

**Doesn't actually work bc of circular imports. Can't even test it.**

- add a base class for ResultsService and SQLite implementation
- use `graph_execution_manager` `on_changed` callback to keep `results` table in sync

fix(nodes): fix results service bugs

chore(ui): regen api

fix(ui): fix type guards

feat(nodes): add `result_type` to results table, fix types

fix(nodes): do not shadow `list` builtin

feat(nodes): add results router

It doesn't work due to circular imports still

fix(nodes): Result class should use outputs classes, not fields

feat(ui): crude results router

fix(ui): send to canvas in currentimagebuttons not working

feat(nodes): add core metadata builder

feat(nodes): add design doc

feat(nodes): wip latents db stuff

feat(nodes): images_db_service and resources router

feat(nodes): wip images db & router

feat(nodes): update image related names

feat(nodes): update urlservice

feat(nodes): add high-level images service
2023-05-24 11:30:47 -04:00
psychedelicious
da4eacdffe feat(nodes): add InfillInvocation 2023-05-11 11:55:51 +10:00
psychedelicious
206e6b1730 feat(nodes): wip inpaint node 2023-05-11 11:55:51 +10:00
psychedelicious
5f498e10bd
Partial migration of UI to nodes API (#3195)
* feat(ui): add axios client generator and simple example

* fix(ui): update client & nodes test code w/ new Edge type

* chore(ui): organize generated files

* chore(ui): update .eslintignore, .prettierignore

* chore(ui): update openapi.json

* feat(backend): fixes for nodes/generator

* feat(ui): generate object args for api client

* feat(ui): more nodes api prototyping

* feat(ui): nodes cancel

* chore(ui): regenerate api client

* fix(ui): disable OG web server socket connection

* fix(ui): fix scrollbar styles typing and prop

just noticed the typo, and made the types stronger.

* feat(ui): add socketio types

* feat(ui): wip nodes

- extract api client method arg types instead of manually declaring them
- update example to display images
- general tidy up

* start building out node translations from frontend state and add notes about missing features

* use reference to sampler_name

* use reference to sampler_name

* add optional apiUrl prop

* feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation

* feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node

* feat(ui): img2img implementation

* feat(ui): get intermediate images working but types are stubbed out

* chore(ui): add support for package mode

* feat(ui): add nodes mode script

* feat(ui): handle random seeds

* fix(ui): fix middleware types

* feat(ui): add rtk action type guard

* feat(ui): disable NodeAPITest

This was polluting the network/socket logs.

* feat(ui): fix parameters panel border color

This commit should be elsewhere but I don't want to break my flow

* feat(ui): make thunk types more consistent

* feat(ui): add type guards for outputs

* feat(ui): load images on socket connect

Rudimentary

* chore(ui): bump redux-toolkit

* docs(ui): update readme

* chore(ui): regenerate api client

* chore(ui): add typescript as dev dependency

I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue.

* feat(ui): begin migrating gallery to nodes

Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way.

* feat(ui): clean up & comment results slice

* fix(ui): separate thunk for initial gallery load so it properly gets index 0

* feat(ui): POST upload working

* fix(ui): restore removed type

* feat(ui): patch api generation for headers access

* chore(ui): regenerate api

* feat(ui): wip gallery migration

* feat(ui): wip gallery migration

* chore(ui): regenerate api

* feat(ui): wip refactor socket events

* feat(ui): disable panels based on app props

* feat(ui): invert logic to be disabled

* disable panels when app mounts

* feat(ui): add support to disableTabs

* docs(ui): organise and update docs

* lang(ui): add toast strings

* feat(ui): wip events, comments, and general refactoring

* feat(ui): add optional token for auth

* feat(ui): export StatusIndicator and ModelSelect for header use

* feat(ui) working on making socket URL dynamic

* feat(ui): dynamic middleware loading

* feat(ui): prep for socket jwt

* feat(ui): migrate cancelation

also updated action names to be event-like instead of declaration-like

sorry, i was scattered and this commit has a lot of unrelated stuff in it.

* fix(ui): fix img2img type

* chore(ui): regenerate api client

* feat(ui): improve InvocationCompleteEvent types

* feat(ui): increase StatusIndicator font size

* fix(ui): fix middleware order for multi-node graphs

* feat(ui): add exampleGraphs object w/ iterations example

* feat(ui): generate iterations graph

* feat(ui): update ModelSelect for nodes API

* feat(ui): add hi-res functionality for txt2img generations

* feat(ui): "subscribe" to particular nodes

feels like a dirty hack but oh well it works

* feat(ui): first steps to node editor ui

* fix(ui): disable event subscription

it is not fully baked just yet

* feat(ui): wip node editor

* feat(ui): remove extraneous field types

* feat(ui): nodes before deleting stuff

* feat(ui): cleanup nodes ui stuff

* feat(ui): hook up nodes to redux

* fix(ui): fix handle

* fix(ui): add basic node edges & connection validation

* feat(ui): add connection validation styling

* feat(ui): increase edge width

* feat(ui): it blends

* feat(ui): wip model handling and graph topology validation

* feat(ui): validation connections w/ graphlib

* docs(ui): update nodes doc

* feat(ui): wip node editor

* chore(ui): rebuild api, update types

* add redux-dynamic-middlewares as a dependency

* feat(ui): add url host transformation

* feat(ui): handle already-connected fields

* feat(ui): rewrite SqliteItemStore in sqlalchemy

* fix(ui): fix sqlalchemy dynamic model instantiation

* feat(ui, nodes): metadata wip

* feat(ui, nodes): models

* feat(ui, nodes): more metadata wip

* feat(ui): wip range/iterate

* fix(nodes): fix sqlite typing

* feat(ui): export new type for invoke component

* tests(nodes): fix test instantiation of ImageField

* feat(nodes): fix LoadImageInvocation

* feat(nodes): add `title` ui hint

* feat(nodes): make ImageField attrs optional

* feat(ui): wip nodes etc

* feat(nodes): roll back sqlalchemy

* fix(nodes): partially address feedback

* fix(backend): roll back changes to pngwriter

* feat(nodes): wip address metadata feedback

* feat(nodes): add seeded rng to RandomRange

* feat(nodes): address feedback

* feat(nodes): move GET images error handling to DiskImageStorage

* feat(nodes): move GET images error handling to DiskImageStorage

* fix(nodes): fix image output schema customization

* feat(ui): img2img/txt2img -> linear

- remove txt2img and img2img tabs
- add linear tab
- add initial image selection to linear parameters accordion

* feat(ui): tidy graph builders

* feat(ui): tidy misc

* feat(ui): improve invocation union types

* feat(ui): wip metadata viewer recall

* feat(ui): move fonts to normal deps

* feat(nodes): fix broken upload

* feat(nodes): add metadata module + tests, thumbnails

- `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service`
- Handles loading/parsing/building metadata, and creating png info objects
- added tests for MetadataModule
- Lifted thumbnail stuff to util

* fix(nodes): revert change to RandomRangeInvocation

* feat(nodes): address feedback

- make metadata a service
- rip out pydantic validation, implement metadata parsing as simple functions
- update tests
- address other minor feedback items

* fix(nodes): fix other tests

* fix(nodes): add metadata service to cli

* fix(nodes): fix latents/image field parsing

* feat(nodes): customise LatentsField schema

* feat(nodes): move metadata parsing to frontend

* fix(nodes): fix metadata test

---------

Co-authored-by: maryhipp <maryhipp@gmail.com>
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-04-22 13:10:20 +10:00
psychedelicious
5bd0bb637f fix(nodes): add missing type to ImageField 2023-04-10 19:33:15 +10:00
psychedelicious
34402cc46a feat(nodes): add list_images endpoint
- add `list_images` endpoint at `GET api/v1/images`
- extend `ImageStorageBase` with `list()` method, implemented it for `DiskImageStorage`
- add `ImageReponse` class to for image responses, which includes urls, metadata
- add `ImageMetadata` class (basically a stub at the moment)
- uploaded images now named `"{uuid}_{timestamp}.png"`
- add `models` modules. besides separating concerns more clearly, this helps to mitigate circular dependencies
- improve thumbnail handling
2023-04-09 13:48:44 +10:00