Inputs with explicit values are validated by pydantic even if they also
have a connection (which is the actual value that is used).
Fix this by omitting explicit values for inputs that have a connection.
This may cause minor gallery jumpiness at the very end of processing, but is necessary to prevent the progress image from sticking around if the last node in a session did not have an image output.
Some socket events should not be handled by the slice reducers. For example generation progress should not be handled for a canceled session.
Added another layer of socket actions.
Example:
- `socketGeneratorProgress` is dispatched when the actual socket event is received
- Listener middleware exclusively handles this event and determines if the application should also handle it
- If so, it dispatches `appSocketGeneratorProgress`, which the slices can handle
Needed to fix issues related to canceling invocations.
Now that images are in a database and we can make filtered queries, we can do away with the cumbersome `resultsSlice` and `uploadsSlice`.
- Remove `resultsSlice` and `uploadsSlice` entirely
- Add `imagesSlice` fills the same role
- Convert the application to use `imagesSlice`, reducing a lot of messy logic where we had to check which category was selected
- Add a simple filter popover to the gallery, which lets you select any number of image categories
- Update all thunks & network related things
- Update gallery
What I have not done yet is rename the gallery tabs and the relevant slices, but I believe the functionality is all there.
Also I fixed several bugs along the way but couldn't really commit them separately bc I was refactoring. Can't remember what they were, but related to the gallery image switching.
- Update the canvas graph generation to flag its uploaded init and mask images as `intermediate`.
- During canvas setup, hit the update route to associate the uploaded images with the session id.
- Organize the socketio and RTK listener middlware better. Needed to facilitate the updated canvas logic.
- Add a new action `sessionReadyToInvoke`. The `sessionInvoked` action is *only* ever run in response to this event. This lets us do whatever complicated setup (eg canvas) and explicitly invoking. Previously, invoking was tied to the socket subscribe events.
- Some minor tidying.
feat(nodes): add ResultsServiceABC & SqliteResultsService
**Doesn't actually work bc of circular imports. Can't even test it.**
- add a base class for ResultsService and SQLite implementation
- use `graph_execution_manager` `on_changed` callback to keep `results` table in sync
fix(nodes): fix results service bugs
chore(ui): regen api
fix(ui): fix type guards
feat(nodes): add `result_type` to results table, fix types
fix(nodes): do not shadow `list` builtin
feat(nodes): add results router
It doesn't work due to circular imports still
fix(nodes): Result class should use outputs classes, not fields
feat(ui): crude results router
fix(ui): send to canvas in currentimagebuttons not working
feat(nodes): add core metadata builder
feat(nodes): add design doc
feat(nodes): wip latents db stuff
feat(nodes): images_db_service and resources router
feat(nodes): wip images db & router
feat(nodes): update image related names
feat(nodes): update urlservice
feat(nodes): add high-level images service
* added optional middleware prop and new actions needed
* accidental import
* make middleware an array
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>