blessedcoolant
58d5c61c79
fix: SDXL Inpaint & Outpaint using regular Img2Img strength
2023-08-14 12:55:18 +12:00
Sergey Borisov
3d8da67be3
Remove callback-generator wrapper
2023-08-14 03:35:15 +03:00
blessedcoolant
957ee6d370
fix: SDXL Canvas Inpaint & Outpaint not respecting SDXL Refiner start value
2023-08-14 12:13:29 +12:00
blessedcoolant
fecad2c014
fix: SDXL Denoising Strength not plugged in correctly
2023-08-14 11:59:11 +12:00
blessedcoolant
550e6ef27a
re: Set the image denoise str back to 0
...
Bug has been fixed. No longer needed.
2023-08-14 10:27:07 +12:00
blessedcoolant
75fb3f429f
re: Readd Refiner Step Math but cap max steps to 1000
2023-08-14 09:26:01 +12:00
Sergey Borisov
d63bb39475
Make dpmpp_sde(_k) use not random seed
2023-08-14 00:24:38 +03:00
Sergey Borisov
096333ba3f
Fix error on zero timesteps
2023-08-14 00:20:01 +03:00
Sergey Borisov
7a8f14d595
Clean-up code a bit
2023-08-13 19:50:48 +03:00
Sergey Borisov
59ba9fc0f6
Flip bits in seed for sde/ancestral schedulers to have different noise from initial
2023-08-13 19:50:16 +03:00
Sergey Borisov
6e0beb1ed4
Fixes for second order scheduler timesteps
2023-08-13 19:31:47 +03:00
Sergey Borisov
94636ddb03
Fix empty prompt handling
2023-08-13 19:31:14 +03:00
blessedcoolant
746e099f0d
fix: Do not do step math for refinerSteps
...
This is probably better done on the backend or in a different way. This can cause steps to go above 1000 which is more than the set number for the model.
2023-08-14 04:04:15 +12:00
blessedcoolant
499e89d6f6
feat: Add SDXL Negative Aesthetic Score
2023-08-14 04:02:36 +12:00
blessedcoolant
90fa3eebb3
feat: Make SDXL Style Prompt not take spaces
2023-08-14 02:25:39 +12:00
blessedcoolant
561951ad98
chore: Black linting
2023-08-13 21:28:39 +12:00
blessedcoolant
3ff9961bda
fix: Circular dependency in Mask Blur Method
2023-08-13 21:26:20 +12:00
blessedcoolant
33779b6339
chore: Remove shouldFitToWidthHeight from Inpaint Graphs
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Was never used for inpainting but was fed to the node anyway.
2023-08-13 21:16:37 +12:00
blessedcoolant
b35cdc05a5
feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL
2023-08-13 20:17:23 +12:00
blessedcoolant
c8864e475b
fix: SDXL Lora's not working on Canvas Image To Image
2023-08-13 04:34:15 +12:00
blessedcoolant
fcf7f4ac77
feat: Add SDXL ControlNet To Linear UI
2023-08-13 04:27:38 +12:00
blessedcoolant
29f1c6dc82
fix: Image To Image FP32 Fix for Canvas SDXL
2023-08-13 04:23:52 +12:00
blessedcoolant
28208e6f49
fix: Fix VAE Precision not working for SDXL Canvas Modes
2023-08-13 04:09:51 +12:00
blessedcoolant
c33acf951e
feat: Make Refiner work with Canvas
2023-08-13 03:53:40 +12:00
blessedcoolant
500cd552bc
feat: Make SDXL work across the board + Custom VAE Support
...
Also a major cleanup pass to the SDXL graphs to ensure there's no ID overlap
2023-08-13 01:45:03 +12:00
blessedcoolant
55d27f71a3
feat: Give each graph its own unique id
2023-08-13 00:51:10 +12:00
blessedcoolant
746c7c59ff
fix: remove extra node for canvas output catch
2023-08-12 22:39:30 +12:00
blessedcoolant
ad96c41156
feat: Add Canvas Output node to all Canvas Graphs
2023-08-12 22:04:43 +12:00
blessedcoolant
27bd127fb0
fix: Do not add anything but final output to staging area
2023-08-12 21:10:30 +12:00
blessedcoolant
f296e5c41e
wip: Remove MaskBlur / Adjust color correction
2023-08-12 20:54:30 +12:00
blessedcoolant
9f6221fe8c
Merge branch 'main' into feat/refactor_generation_backend
2023-08-12 18:37:47 +12:00
blessedcoolant
7587b54787
chore: Cleanup, comment and organize Node Graphs
...
Before it gets too chaotic
2023-08-12 17:17:46 +12:00
blessedcoolant
7254ffc3e7
chore: Split Inpaint and Outpaint Graphs
2023-08-12 16:30:20 +12:00
blessedcoolant
6034fa12de
feat: Add Mask Blur node
2023-08-12 16:20:58 +12:00
Sergey Borisov
ce3675fc14
Apply denoising_start/end according on timestep value
2023-08-12 03:19:49 +03:00
blessedcoolant
8acd7eeca5
feat: Disable clip skip for SDXL Canvas
2023-08-12 08:18:30 +12:00
blessedcoolant
7293a6036a
feat(wip): Add SDXL To Canvas
2023-08-12 08:16:05 +12:00
Lincoln Stein
0b11f309ca
instead of crashing when a corrupted model is detected, warn and move on
2023-08-11 15:05:14 -04:00
Ryan Dick
6a8eb392b2
Add support for loading SDXL LoRA weights in diffusers format.
2023-08-11 14:40:22 -04:00
blessedcoolant
f343ab0302
wip: Port Outpainting to new backend
2023-08-12 06:15:59 +12:00
blessedcoolant
d7d6298ec0
feat: Add Infill Method support
2023-08-12 05:32:11 +12:00
blessedcoolant
58a48bf197
fix: LoRA list name sorting
2023-08-12 04:47:15 +12:00
blessedcoolant
5629d8fa37
fix; Key issue in Lora List
2023-08-12 04:43:40 +12:00
blessedcoolant
1affb7f647
feat: Add Paste / Mask Blur / Color Correction to Inpainting
...
Seam options are now removed. They are replaced by two options --Mask Blur and Mask Blur Method .. which control the softness of the mask that is being painted.
2023-08-12 03:28:19 +12:00
blessedcoolant
69a9dc7b36
wip: Add initial Inpaint Graph
2023-08-12 02:42:13 +12:00
Sergey Borisov
f3ae52ff97
Fix error at high denoising_start, fix unipc(cpu_only)
2023-08-11 15:46:16 +03:00
blessedcoolant
7479f9cc02
feat: Update LinearUI to use new backend (except Inpaint)
2023-08-11 22:22:01 +12:00
blessedcoolant
87ce4ab27c
fix: Update default_graph to use new DenoiseLatents
2023-08-11 22:21:13 +12:00
blessedcoolant
7c0023ad9e
feat: Remove TextToLatents / Rename Latents To Latents -> DenoiseLatents
2023-08-11 22:20:37 +12:00
blessedcoolant
231e665675
Merge branch 'main' into feat/refactor_generation_backend
2023-08-11 20:53:38 +12:00