Commit Graph

299 Commits

Author SHA1 Message Date
psychedelicious
59437a02c3 feat(ui): restore resizable prompt boxes
The autosize proved to be unpopular. Changed back to resizable.
2024-01-12 09:31:07 +11:00
psychedelicious
98a44d7fa1 feat(ui): update assets
- Add various brand images, organise images
- Create favicon for docs pages (light blue version of key logo)
- Rename app title to `Invoke - Community Edition`
2024-01-12 08:02:59 +11:00
psychedelicious
7d93329401 feat(ui): de-jank context menu
There was a lot of convoluted, janky logic related to trying to not mount the context menu's portal until its needed. This was in the library where the component was originally copied from.

I've removed that and resolved the jank, at the cost of there being an extra portal for each instance of the context menu. Don't think this is going to be an issue. If it is, the whole context menu could be refactored to be a singleton.
2024-01-10 08:22:46 -05:00
psychedelicious
ebd68b7a6c feat(ui): support reset canvas view when no image on canvas 2024-01-10 00:11:05 -05:00
psychedelicious
0fc08bb384
ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
Josh Corbett
5779542084
Updated icons + Minor UI Tweaks (#5427)
* feat: 💄 updated icons + minor ui tweaks

* revert: 💄 removes ui tweaks

* revert: 💄 removed more ui tweaks

removed more ui tweaks and a commented-out icon import

* style: 🚨 satisfy the linter

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-07 14:14:44 +11:00
psychedelicious
f51e8eeae1 fix(ui): better node footer spacing 2024-01-06 09:09:38 +11:00
psychedelicious
cb7e56a9a3 chore(ui): lint 2024-01-05 08:34:46 -05:00
psychedelicious
1a710a4c12 fix(ui): restore prev colors for workflow editor
Brand colors are now prefixed with "invoke".
2024-01-05 08:34:46 -05:00
psychedelicious
3c4150d153 fix(ui): update most other selectors
Just a few stragglers left. Good enough for now.
2024-01-06 00:03:07 +11:00
psychedelicious
367de44a8b fix(ui): tidy remaining selectors
These were just using overly verbose syntax - like explicitly typing `state: RootState`, which is unnecessary.
2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
0b7dc721cf chore(ui): lint 2024-01-04 09:36:59 -05:00
psychedelicious
bbca053b48 feat(ui): style settings modal 2024-01-04 09:36:59 -05:00
psychedelicious
fcf2006502 feat(ui): increase brightnesst of accordion title 2024-01-04 09:36:59 -05:00
psychedelicious
ac0d0019bd chore(ui): lint 2024-01-04 09:36:59 -05:00
psychedelicious
8db14911d7 feat(ui): give tooltips padding from screen edge
We can pass a popperjs modifier to the tooltip to give it this padding.
2024-01-04 09:36:59 -05:00
psychedelicious
7a57bc99cf feat(ui): statusindicator changes
We are now using the lefthand vertical strip for the settings menu button. This is a good place for the status indicator.

Really, we only need to display something *if there is a problem*. If the app is processing, the progress bar indicates that.

For the case where the panels are collapsed, I'll add the floating buttons back in some form, and we'll indicate via those if the app is processing something.
2024-01-04 09:36:59 -05:00
psychedelicious
d3b6d86e74 feat(ui): tweak badge styles 2024-01-04 09:36:59 -05:00
psychedelicious
7ad74e680d feat(ui): make invexpander button styles less complex
just make it like a normal button - normal and hover state, no difference when its expanded. the icon clearly indicates this, and you see the extra components
2024-01-04 09:36:59 -05:00
psychedelicious
c56a6a4ddd feat(ui): make expander divider button, add hover, remove color
On one hand I like the color but on the other it makes this divider a focus point, which doesn't really makes sense to me. I tried several shades but think it adds a bit too much distraction for your eyes.
2024-01-04 09:36:59 -05:00
psychedelicious
afad764a00 feat(ui): make badges a bit paler
too stabby in the eye region
2024-01-04 09:36:59 -05:00
psychedelicious
8cf14287b6 feat(ui): simplify App.tsx layout
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.

Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
2024-01-04 09:36:59 -05:00
blessedcoolant
0db47dd5e7 ui: Bolden text & add activation color for expanded state 2024-01-04 09:36:59 -05:00
blessedcoolant
535639cb95 feat: Update status and progress colors to match new theme 2024-01-04 09:36:59 -05:00
psychedelicious
8e709fe05a fix(ui): remove shift+enter to cancel
Whoops!
2024-01-04 13:59:25 +11:00
psychedelicious
6bfe994622 feat(ui): bump fontSize in fallback compoennt 2024-01-03 09:09:50 -05:00
psychedelicious
f92a5cbabc fix(ui): fix up hotkeys
- Add Shift+X back (this has been missing for a long time)
- Add secondary toggle options hotkey
2024-01-03 13:18:50 +11:00
psychedelicious
46d830b9fa feat(ui): new logo! 2024-01-03 13:18:50 +11:00
psychedelicious
db17ec7a4b feat(ui): use dropzone noKeyboard opt instead of manual listener to disable on spacebar 2024-01-03 13:18:50 +11:00
psychedelicious
37c8b9d06a fix(ui): fix sdxl style prompts
- Do not _merge_ prompt and style prompt when concat is enabled - either use the prompt as style, or use the style directly.
- Set style prompt metadata correctly.
- Add metadata recall for style prompt.
2024-01-03 13:18:50 +11:00
psychedelicious
8aeeee4752 fix(ui): fix erroneous vae model display
`react-select` has some weird behaviour where if the value is `undefined`, it shows the last-selected value instead of nothing. Must fall back to `null`
2024-01-03 13:18:50 +11:00
psychedelicious
930de51910 feat(ui): add badges for advanced settings 2024-01-03 13:18:50 +11:00
psychedelicious
b1b5c0d3b2 fix(ui): fix workflow editor model selector, excise ONNX
Ensure workflow editor model selector component gets a value

This introduced some funky type issues related to ONNX models. ONNX doesn't work anyways (unmaintained). Instead of fixing the types to work with a non-working feature, ONNX is now removed entirely from the UI.

- Remove all refs to ONNX (and Olives)
- Fix some type issues
- Add ONNX nodes to the nodes denylist (so they are not visible in UI)
- Update VAE graph helper, which still had some ONNX logic. It's a very simple change and doesn't change any logic. Just removes some conditions that were for ONNX. I tested it and nothing broke.
- Regenerate types
- Fix prettier and eslint ignores for generated types
- Lint
2024-01-03 13:18:50 +11:00
psychedelicious
06245bc761 feat(ui): add support for default values for sliders 2024-01-03 13:18:50 +11:00
psychedelicious
0cefacb3a2 feat(ui): add support for default values for numberinputs 2024-01-03 13:18:50 +11:00
psychedelicious
4a43e1c1b8 fix(ui): restore global hotkeys 2024-01-03 13:18:50 +11:00
Mary Hipp
a456f6e6f0 lint 2024-01-02 10:02:33 -05:00
Mary Hipp
a408f562d6 option to use new brand for loader 2024-01-02 10:02:33 -05:00
Mary Hipp
cefdf9ed00 define text color for tooltips 2024-01-02 10:02:33 -05:00
psychedelicious
ae8ffe9d51 chore(ui): lint 2024-01-02 07:28:53 -05:00
psychedelicious
870cc5b733 feat(ui): dynamic prompts loading ux
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
2024-01-02 07:28:53 -05:00
psychedelicious
1e2e26cfc2 feat(ui): add open queue to queue action menu 2024-01-02 07:28:53 -05:00
psychedelicious
61c10a7ca8 fix(ui): fix canvas bbox interactions 2024-01-02 07:28:53 -05:00
psychedelicious
4f43eda09b feat(ui): modularize imagesize components
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
2024-01-02 07:28:53 -05:00
psychedelicious
011757c497 fix(ui): add numberinput to control adapter weight
Required some rejiggering of the InvControl and InvSlider styles.
2024-01-02 07:28:53 -05:00
psychedelicious
d256d93a2a feat(ui): use larger chevrons for number input steppers 2024-01-02 07:28:53 -05:00
psychedelicious
f3c8e986a5 feat(ui): bump badge fontsize to 10px 2024-01-02 07:28:53 -05:00
psychedelicious
598241e0f2 fix(ui): InvContextMenu.placement = 'auto-end'
This ensures the context menus don't get cut off when the window size is very small.
2024-01-01 08:13:23 -05:00
psychedelicious
5c3dd62ae0 feat(ui): update useGlobalModifiers to store each key independently
This reduces rerenders when the user presses a modifier key.
2024-01-01 08:13:23 -05:00