1. added nvidia channel to environment.yml
2. updated pytorch-cuda requirement
3. let conda figure out what version of pytorch to install
4. add conda install status checking to .bat and .sh install files
5. in preload_models.py catch and handle download/access token errors
- Faster startup for command line switch processing
- Specify configuration file to modify using --config option:
./scripts/preload_models.ply --config models/my-models-file.yaml
- Faster startup for command line switch processing
- Specify configuration file to modify using --config option:
./scripts/preload_models.ply --config models/my-models-file.yaml
- NEVER overwrite user's existing models.yaml
- Instead, merge its contents into new config file,
and rename original to models.yaml.orig (with
message)
- models.yaml has been removed from repository and renamed
models.yaml.example
- NEVER overwrite user's existing models.yaml
- Instead, merge its contents into new config file,
and rename original to models.yaml.orig (with
message)
- models.yaml has been removed from repository and renamed
models.yaml.example
- ldm.generate.Generator() now takes an argument named `max_load_models`.
This is an integer that limits the model cache size. When the cache
reaches the limit, it will start purging older models from cache.
- CLI takes an argument --max_load_models, default to 2. This will keep
one model in GPU and the other in CPU and switch back and forth
quickly.
- To not cache models at all, pass --max_load_models=1
- ldm.generate.Generator() now takes an argument named `max_load_models`.
This is an integer that limits the model cache size. When the cache
reaches the limit, it will start purging older models from cache.
- CLI takes an argument --max_load_models, default to 2. This will keep
one model in GPU and the other in CPU and switch back and forth
quickly.
- To not cache models at all, pass --max_load_models=1
- User can choose to download just recommended models, customize list to download,
or skip downloading altogether.
- Does direct download to models directory instead of to HuggingFace cache
- Able to resume interrupted downloads
- user can select which weight files to download using huggingface cache
- user must log in to huggingface, generate an access token, and accept
license terms the very first time this is run. After that, everything
works automatically.
- added placeholder for docs for installing models
- also got rid of unused config files. hopefully they weren't needed
for textual inversion, but I don't think so.
This was a difficult merge because both PR #1108 and #1243 made
changes to obscure parts of the diffusion code.
- prompt weighting, merging and cross-attention working
- cross-attention does not work with runwayML inpainting
model, but weighting and merging are tested and working
- CLI command parsing code rewritten in order to get embedded
quotes right
- --hires now works with runwayML inpainting
- --embiggen does not work with runwayML and will give an error
- Added an --invert option to invert masks applied to inpainting
- Updated documentation
Now you can activate the Hugging Face `diffusers` library safety check
for NSFW and other potentially disturbing imagery.
To turn on the safety check, pass --safety_checker at the command
line. For developers, the flag is `safety_checker=True` passed to
ldm.generate.Generate(). Once the safety checker is turned on, it
cannot be turned off unless you reinitialize a new Generate object.
When the safety checker is active, suspect images will be blurred and
a warning icon is added. There is also a warning message printed in
the CLI, but it can be a little hard to see because of its positioning
in the output stream.
There is a slight but noticeable delay when the safety checker runs.
Note that invisible watermarking is *not* currently implemented. The
watermark code distributed by the CompViz distribution uses a library
that does not seem to be able to retrieve the watermarks it creates,
and it does not appear that Hugging Face `diffusers` or other SD
distributions are doing any watermarking.
To add a VAE autoencoder to an existing model:
1. Download the appropriate autoencoder and put it into
models/ldm/stable-diffusion
Note that you MUST use a VAE that was written for the
original CompViz Stable Diffusion codebase. For v1.4,
that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original
2. Edit config/models.yaml to contain the following stanza, modifying `weights`
and `vae` as required to match the weights and vae model file names. There is
no requirement to rename the VAE file.
~~~
stable-diffusion-1.4:
weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
description: Stable Diffusion v1.4
config: configs/stable-diffusion/v1-inference.yaml
vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
width: 512
height: 512
~~~
3. Alternatively from within the `invoke.py` CLI, you may use the command
`!editmodel stable-diffusion-1.4` to bring up a simple editor that will
allow you to add the path to the VAE.
4. If you are just installing InvokeAI for the first time, you can also
use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
to create the configuration from scratch.
5. That's it!
- code for committing config changes to models.yaml now in module
rather than in invoke script
- model marked "default" is now loaded if model not specified on
command line
- uncache changed models when edited, so that they reload properly
- removed liaon from models.yaml and added stable-diffusion-1.5
- The !mask command takes an image path, a text prompt, and
(optionally) a masking threshold. It creates a mask over the region
indicated by the prompt, and outputs several files that show which
regions will be masked by the chosen prompt and threshold.
- The mask images should not be passed directly to img2img because
they are designed for visualization only. Instead, use the
--text_mask option to pass the selected prompt and threshold.
- See docs/features/INPAINTING.md for details.
- The directory "models" in the main InvokeAI directory was conflicting
with loading "models.clipseg". To fix this issue, I have renamed the
models.clipseg to clipseg_models.clipseg, and applied this change to
the 'models-rename' branch of invoke-ai's fork of clipseg.
- In CLI: the argument is --png_compression <0..9> (-z<0..9>)
- In API, pass `compress_level` to PngWriter.save_image_and_prompt_to_png()
Compression ranges from 0 (no compression) to 9 (maximum compression).
Default value is 6 (as specified by Pillow package).
This addresses an issue first raised in #652.
- --inpaint_replace 0.X will cause inpainting to ignore what is under
the masked region with a strength ranging from 0 (don't ignore at all)
to 1.0 (ignore completely)
- sync with upstream development
- update docs