psychedelicious
315a056686
feat(ui): show Star All
if selection is a mix of starred and unstarred
2023-08-16 12:07:34 +10:00
Mary Hipp
029a95550e
rename pin to star, add multiselect and remove single image update api
2023-08-16 12:07:34 +10:00
Mary Hipp
a512fdc0f6
update IAIDndImage to use children for icons, add UI for shift+delete to delete images from gallery
2023-08-16 12:07:34 +10:00
Mary Hipp
767a612746
(ui) WIP trying to get all cache scenarios working smoothly, fix assets
2023-08-16 12:07:34 +10:00
Mary Hipp
0a71d6baa1
(ui) update cache to render pinned images alongside unpinned correctly, as well as changes in pinnedness
2023-08-16 12:07:34 +10:00
Mary Hipp
37be827e17
(ui) hook up toggle pin mutation with context menu for single image
2023-08-16 12:07:34 +10:00
psychedelicious
2b7dd3e236
feat: add missing primitive collections
...
- add missing primitive collections
- remove `Seed` and `LoRAField` (they don't exist)
2023-08-16 09:54:38 +10:00
psychedelicious
fa884134d9
feat: rename ui_type_hint
to ui_type
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Just a bit more succinct while not losing any clarity.
2023-08-16 09:54:38 +10:00
psychedelicious
75ea716c13
feat(ui): hide node footer if there is nothing to display
2023-08-16 09:54:38 +10:00
blessedcoolant
d5f7027597
feat: Save Mask option for Canvas
2023-08-16 09:54:38 +10:00
blessedcoolant
b1ad777f5a
fix: Outpainting being broken due to field name change
2023-08-16 09:54:38 +10:00
psychedelicious
f65c8092cb
fix(ui): fix issue with node editor state not restoring correctly on mount
...
If `reactflow` initializes before the node templates are parsed, edges may not be rendered and the viewport may get reset.
- Add `isReady` state to `NodesState`. This is false when we are loading or parsing node templates and true when that is finished.
- Conditionally render `reactflow` based on `isReady`.
- Add `viewport` to `NodesState` & handlers to keep it synced. This allows `reactflow` to mount and unmount freely and not lose viewport.
2023-08-16 09:54:38 +10:00
psychedelicious
94bfef3543
feat(ui): add UI component for unknown node types
2023-08-16 09:54:38 +10:00
psychedelicious
f49fc7fb55
feat: node editor
...
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
blessedcoolant
d3d8b71c67
feat: Change refinerStart default to 0.8
...
This is the recommended value according to the paper.
2023-08-15 10:13:02 +10:00
psychedelicious
9217a217d4
fix(ui): refiner uses steps directly, no math
2023-08-14 12:56:37 +10:00
blessedcoolant
58d5c61c79
fix: SDXL Inpaint & Outpaint using regular Img2Img strength
2023-08-14 12:55:18 +12:00
blessedcoolant
957ee6d370
fix: SDXL Canvas Inpaint & Outpaint not respecting SDXL Refiner start value
2023-08-14 12:13:29 +12:00
blessedcoolant
fecad2c014
fix: SDXL Denoising Strength not plugged in correctly
2023-08-14 11:59:11 +12:00
blessedcoolant
550e6ef27a
re: Set the image denoise str back to 0
...
Bug has been fixed. No longer needed.
2023-08-14 10:27:07 +12:00
blessedcoolant
75fb3f429f
re: Readd Refiner Step Math but cap max steps to 1000
2023-08-14 09:26:01 +12:00
blessedcoolant
746e099f0d
fix: Do not do step math for refinerSteps
...
This is probably better done on the backend or in a different way. This can cause steps to go above 1000 which is more than the set number for the model.
2023-08-14 04:04:15 +12:00
blessedcoolant
499e89d6f6
feat: Add SDXL Negative Aesthetic Score
2023-08-14 04:02:36 +12:00
blessedcoolant
90fa3eebb3
feat: Make SDXL Style Prompt not take spaces
2023-08-14 02:25:39 +12:00
blessedcoolant
3ff9961bda
fix: Circular dependency in Mask Blur Method
2023-08-13 21:26:20 +12:00
blessedcoolant
33779b6339
chore: Remove shouldFitToWidthHeight from Inpaint Graphs
...
Was never used for inpainting but was fed to the node anyway.
2023-08-13 21:16:37 +12:00
blessedcoolant
b35cdc05a5
feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL
2023-08-13 20:17:23 +12:00
blessedcoolant
c8864e475b
fix: SDXL Lora's not working on Canvas Image To Image
2023-08-13 04:34:15 +12:00
blessedcoolant
fcf7f4ac77
feat: Add SDXL ControlNet To Linear UI
2023-08-13 04:27:38 +12:00
blessedcoolant
29f1c6dc82
fix: Image To Image FP32 Fix for Canvas SDXL
2023-08-13 04:23:52 +12:00
blessedcoolant
28208e6f49
fix: Fix VAE Precision not working for SDXL Canvas Modes
2023-08-13 04:09:51 +12:00
blessedcoolant
c33acf951e
feat: Make Refiner work with Canvas
2023-08-13 03:53:40 +12:00
blessedcoolant
500cd552bc
feat: Make SDXL work across the board + Custom VAE Support
...
Also a major cleanup pass to the SDXL graphs to ensure there's no ID overlap
2023-08-13 01:45:03 +12:00
blessedcoolant
55d27f71a3
feat: Give each graph its own unique id
2023-08-13 00:51:10 +12:00
blessedcoolant
746c7c59ff
fix: remove extra node for canvas output catch
2023-08-12 22:39:30 +12:00
blessedcoolant
ad96c41156
feat: Add Canvas Output node to all Canvas Graphs
2023-08-12 22:04:43 +12:00
blessedcoolant
f296e5c41e
wip: Remove MaskBlur / Adjust color correction
2023-08-12 20:54:30 +12:00
blessedcoolant
7587b54787
chore: Cleanup, comment and organize Node Graphs
...
Before it gets too chaotic
2023-08-12 17:17:46 +12:00
blessedcoolant
7254ffc3e7
chore: Split Inpaint and Outpaint Graphs
2023-08-12 16:30:20 +12:00
blessedcoolant
8acd7eeca5
feat: Disable clip skip for SDXL Canvas
2023-08-12 08:18:30 +12:00
blessedcoolant
7293a6036a
feat(wip): Add SDXL To Canvas
2023-08-12 08:16:05 +12:00
blessedcoolant
f343ab0302
wip: Port Outpainting to new backend
2023-08-12 06:15:59 +12:00
blessedcoolant
d7d6298ec0
feat: Add Infill Method support
2023-08-12 05:32:11 +12:00
blessedcoolant
58a48bf197
fix: LoRA list name sorting
2023-08-12 04:47:15 +12:00
blessedcoolant
5629d8fa37
fix; Key issue in Lora List
2023-08-12 04:43:40 +12:00
blessedcoolant
1affb7f647
feat: Add Paste / Mask Blur / Color Correction to Inpainting
...
Seam options are now removed. They are replaced by two options --Mask Blur and Mask Blur Method .. which control the softness of the mask that is being painted.
2023-08-12 03:28:19 +12:00
blessedcoolant
69a9dc7b36
wip: Add initial Inpaint Graph
2023-08-12 02:42:13 +12:00
blessedcoolant
7479f9cc02
feat: Update LinearUI to use new backend (except Inpaint)
2023-08-11 22:22:01 +12:00
Mary Hipp
3b6e425e17
fix error detail in toast
2023-08-11 14:26:09 +10:00
psychedelicious
d4812bbc8d
Merge branch 'main' into fix/ui/fix-lora-sort
2023-08-10 19:00:26 +10:00
psychedelicious
3cd05cf6bf
fix(ui): fix lora sort
...
was sorting with disabled at top of list instead of bottom
fixes #4217
2023-08-10 15:31:29 +10:00
psychedelicious
e20af5aef0
feat(ui): add LoRA support to SDXL linear UI
...
new graph modifier `addSDXLLoRasToGraph()` handles adding LoRA to the SDXL t2i and i2i graphs.
2023-08-08 15:02:00 +10:00
Mary Hipp
fe924daee3
add option to disable multiselect
2023-08-08 12:53:47 +10:00
Mary Hipp
cfc3a20565
autoAddBoardId should always be defined
2023-08-04 22:19:11 +10:00
psychedelicious
bf94412d14
feat: add multi-select to gallery
...
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all
backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`
frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image
frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
Kevin Brack
26ef5249b1
guard board switching in board context menu
2023-08-03 09:18:46 +10:00
Kevin Brack
87424be95d
block auto add board change during generation. Switch condition to isProcessing
2023-08-03 09:18:46 +10:00
Kevin Brack
450e95de59
auto change board waiting for isReady
2023-08-03 09:18:46 +10:00
Kevin Brack
0ba8a0ea6c
Board assignment changing on click
2023-08-03 09:18:46 +10:00
blessedcoolant
dcc274a2b9
feat: Make ModelListWrapper instead of rendering conditionally
2023-08-01 22:50:10 +10:00
blessedcoolant
f404669831
fix: Rename loading vars for consistency
2023-08-01 22:42:05 +10:00
blessedcoolant
ce687b28ef
fix: Model Manager Tab Issues
2023-08-01 22:41:32 +10:00
psychedelicious
fb8f218901
fix(ui): post-onnx fixes
2023-08-01 07:59:01 -04:00
Brandon Rising
f5ac73b091
Merge branch 'main' into feat/onnx
2023-07-31 10:58:40 -04:00
blessedcoolant
c5caf1e8fe
fix: SDXL Metadata not being retrieved
2023-07-29 17:03:19 +12:00
blessedcoolant
8e06e6abbc
feat: Update 'style' string input to also display text area
2023-07-29 15:52:59 +12:00
mickr777
2d9bc79ca4
Merge branch 'main' into nodepromptsize
2023-07-29 12:43:29 +10:00
mickr777
6886eb094d
Make more Simple
2023-07-29 12:40:17 +10:00
Brandon Rising
6ca0c38ee3
Merge branch 'main' into feat/onnx
2023-07-28 22:06:28 -04:00
Brandon Rising
8935ae0ea3
Fix issues caused by merge
2023-07-28 14:00:32 -04:00
blessedcoolant
8f2a646286
fix: Lint errors
2023-07-29 02:37:59 +12:00
blessedcoolant
5ff4dd26bb
fix: Concat Link Styling
2023-07-29 02:30:10 +12:00
Brandon Rising
da751da3dd
Merge branch 'main' into feat/onnx
2023-07-28 09:59:35 -04:00
psychedelicious
e4a2f56ad1
feat(ui): tweak link colors
...
- make the `SDXLConcatLink` icon match existing colors in light mode
- make the link toggle button accent color when active (its not super obvious but at least there is *some* visual difference for the button)
2023-07-28 19:57:05 +10:00
blessedcoolant
1df30f7260
feat: Pulse Animate SDXL Concat Link
2023-07-28 20:45:39 +12:00
blessedcoolant
14c4650801
fix: Lint Errors (returning possible null component)
2023-07-28 19:03:29 +12:00
blessedcoolant
f155b03eee
feat: New animation for Concat Link
2023-07-28 18:55:59 +12:00
blessedcoolant
6a49eec606
feat: Add Concat Link Animation
...
Might remove the lines. Just pushing to save changes for now.
2023-07-28 15:01:40 +12:00
blessedcoolant
fd67b18c9a
Merge branch 'main' into unify-prompt
2023-07-28 14:48:13 +12:00
Lincoln Stein
aa2c94be9e
make LoRAs editable
2023-07-28 11:38:52 +10:00
Alexandre Macabies
10e1d623c3
Add LoRAs to the model manager.
2023-07-28 11:38:52 +10:00
blessedcoolant
3bb81bedbd
Merge branch 'main' into unify-prompt
2023-07-28 05:36:04 +12:00
Mary Hipp Rogers
e191f6d4b2
prevent resize error ( #4031 )
...
* add upper bound for minWidth to prevent crash with cypress
* add fallback so UI doesnt crash when backend isnt running
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-27 17:30:31 +00:00
blessedcoolant
b8b46aec09
Revert "fix: Lint Errors"
...
This reverts commit f057d5c85b
.
2023-07-28 04:34:41 +12:00
blessedcoolant
611f31c057
fix: Adjust embedding button on PositivePrompt for new changes
2023-07-28 03:07:50 +12:00
blessedcoolant
b60adc31d0
feat: Unify Prompt Area Design Between SDXL and Regular Models
2023-07-28 03:07:50 +12:00
blessedcoolant
f057d5c85b
fix: Lint Errors
2023-07-28 03:06:31 +12:00
Brandon Rising
a491e326c5
This is no longer needed
2023-07-27 10:52:36 -04:00
Brandon Rising
f7bb4c3f05
Remove more files no longer needed in main
2023-07-27 10:49:43 -04:00
Brandon Rising
33245b37ad
Removed things no longer needed in main
2023-07-27 10:23:55 -04:00
Brandon Rising
81d8fb8762
Removed things no longer needed in main
2023-07-27 10:14:55 -04:00
Brandon Rising
989d3d7f3c
Remove onnx changes from canvas img2img, inpaint, and linear image2image
2023-07-27 10:08:45 -04:00
Brandon Rising
eb1ba8d74b
Merge branch 'main' into feat/onnx
2023-07-27 09:54:30 -04:00
Brandon Rising
024f92f9a9
Add onnx models to the model manager UI
2023-07-27 09:37:37 -04:00
psychedelicious
4bfbdb0d97
chore(ui): lint
2023-07-27 11:58:59 +10:00
psychedelicious
049e666412
fix(ui): revise metadata edges in linear graphs
...
- always add metadata to l2i nodes
- no metadata handling for inpaint, removed
2023-07-27 09:43:45 +10:00
Brandon Rising
4d732e06de
Remove onnx models from img2img and unified canvas
2023-07-26 16:30:02 -04:00
Brandon Rising
f26a423e95
Fix merge issue
2023-07-26 15:32:28 -04:00
blessedcoolant
7053347559
fix: Metadata Not Being Saved
2023-07-27 07:09:51 +12:00
blessedcoolant
3376968cbb
fix: Prompt Drawer Unpinned not having SDXL UI
2023-07-26 13:30:43 -04:00