Commit Graph

516 Commits

Author SHA1 Message Date
psychedelicious
dab42e258c refactor(ui): create classes to abstract mgmt of konva nodes 2024-08-23 19:46:03 +10:00
psychedelicious
4b848798e7 refactor(ui): move loras to canvas slice 2024-08-23 19:46:03 +10:00
psychedelicious
4f2ecdefd2 refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code 2024-08-23 19:46:03 +10:00
psychedelicious
e8891a1988 refactor(ui): fix more types 2024-08-23 19:46:03 +10:00
psychedelicious
37d2607f34 refactor(ui): metadata recall (wip)
just enough let the app run
2024-08-23 19:46:03 +10:00
psychedelicious
5e1a6ae334 refactor(ui): fix delete image stuff 2024-08-23 19:46:03 +10:00
psychedelicious
6b9e0e6d63 refactor(ui): update components & logic to use new unified slice 2024-08-23 19:46:02 +10:00
psychedelicious
83a5c87f5e refactor(ui): merge compositing, params into canvasV2 slice 2024-08-23 19:46:02 +10:00
psychedelicious
a517e29b39 refactor(ui): update dnd/image upload 2024-08-23 19:46:02 +10:00
psychedelicious
ccceba7565 refactor(ui): update size/prompts state 2024-08-23 19:46:02 +10:00
psychedelicious
5fc7a03669 refactor(ui): rip out old control adapter implementation 2024-08-23 19:46:02 +10:00
psychedelicious
19c66e5c76 refactor(ui): canvas v2 (wip)
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-08-23 19:46:02 +10:00
psychedelicious
cb69872dd3 refactor(ui): canvas v2 (wip)
Redo all UI components for different canvas entity types
2024-08-23 19:46:02 +10:00
psychedelicious
9fe727c9f8 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
58c656224f refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
c51253f5f6 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
5c0676bcc2 feat(ui): support image objects on raster layers
Just the UI and internal state, not rendering yet.
2024-08-23 19:46:02 +10:00
psychedelicious
d540e2c0d3 feat(ui): raster layer logic
- Deduplicate shared logic
- Split up giant renderers file into separate cohesive files
- Tons of cleanup
- Progress on raster layer functionality
2024-08-23 19:46:02 +10:00
psychedelicious
c451f52ea3 chore(ui): lint 2024-08-22 21:00:09 +10:00
psychedelicious
8a2c78f2e1 fix(ui): dynamic prompts not recalculating when deleting or updating a style preset
The root cause was the active style preset not being reset when it was deleted, or no longer present in the list of style presets.

- Add extra reducer to `stylePresetSlice` to reset the active preset if it is deleted or otherwise unavailable
- Update the dynamic prompts listener to trigger on delete/update/list of style presets
2024-08-22 21:00:09 +10:00
Mary Hipp
6c927a9fd4 move mdoal state into nanostore 2024-08-12 12:46:02 -04:00
Mary Hipp
12ba15bfa9 UI updates per PR feedback 2024-08-09 16:00:13 -04:00
Mary Hipp
6461f4758d lint fix 2024-08-08 15:07:58 -04:00
Mary Hipp
3189ab6863 get dynamic prompts working 2024-08-08 15:07:23 -04:00
Mary Hipp
4cc41e0188 translations and lint fix 2024-08-08 13:56:37 -04:00
Mary Hipp
2604fd9fde a whole bunch of stuff 2024-08-06 15:31:13 -04:00
Mary Hipp
857d74bbfe wip apply and calculate prompt with interpolation 2024-08-05 19:11:48 -04:00
Mary Hipp
fd7a635777 (ui) the most basic crud ui: view list of presets, create a new preset, edit/delete existing presets 2024-08-05 15:48:23 -04:00
psychedelicious
171a4e6d80 fix(ui): race condition when deleting a board and resetting selected/auto-add
We were checking the selected and auto-add board ids against the query cache to see if they still exist. If not, we reset.

This only works if the query cache is updated by the time we do the check - race condition!

We already have the board id from the query args, so there's no need to check the query cache - just compare the deleted board ID directly.

Previously this file's several listeners were all in a single one and I had adapted/split its logic up a bit wonkily, introducing these problems.
2024-07-29 11:36:03 +10:00
psychedelicious
e3a75a8adf fix(ui): fix logic to reset selected/auto-add boards when toggling show archived boards
The logic was incorrect in two ways:
1. We only ran the logic if we _enable_ showing archived boards. It should be run we we _disable_ showing archived boards.
2. If we couldn't find the selected board in the query cache, we didn't do the reset. This is wrong - if the board isn't in the query cache, we _should_ do the reset. This inverted logic makes more sense before the fix for issue 1.
2024-07-29 11:36:03 +10:00
psychedelicious
b99a53e64e tidy(ui): organise postprocessing listeners 2024-07-24 08:22:46 +10:00
psychedelicious
40b262bcc2 tidy(ui): "simpleUpscale" -> "postProcessing" 2024-07-24 08:22:46 +10:00
chainchompa
4017609b91 clean up useIsAllowedToUpscale since its no longer necessary 2024-07-24 06:56:02 +10:00
chainchompa
6317cf8ef9 move handleSimpleUpscaleModels logic into handleSpandrelImageToImageModels listener 2024-07-23 13:13:21 -04:00
chainchompa
cbce89162b update simple upscale metadata to match upscale metadata 2024-07-23 12:15:26 -04:00
chainchompa
b46b20210d handle simple upscale models on modelsLoaded 2024-07-23 11:53:43 -04:00
chainchompa
a2f49ef7c1 cleanup esrgan frontend code 2024-07-23 10:22:38 -04:00
chainchompa
c098edc6b2 updated simple upscale to use spandrel node and list of available spandrel models 2024-07-23 10:15:31 -04:00
psychedelicious
a8bc6ab5b1 fix(ui): typos 2024-07-23 15:42:16 +10:00
Mary Hipp
9e3412d776 translations and lint fix 2024-07-23 10:55:54 +10:00
Mary Hipp
2847f1b5ac add vae toggle, lint fix 2024-07-23 10:55:54 +10:00
Mary Hipp
ea449f5a0a upscale graph built, no multidiffusion yet 2024-07-23 10:55:54 +10:00
Mary Hipp
a0a54348e8 removed upscale button, created spandrel model dropdown, created upscale initial image that works with dnd 2024-07-23 10:55:54 +10:00
psychedelicious
5cbe9fafb2 fix(ui): clear selection when deleting last image in board 2024-07-15 08:57:13 +10:00
psychedelicious
0f65a12cf3 fix(ui): handle archived boards like other boards when they are visible, do not reset board selection when autoadd board is hidden 2024-07-12 14:25:38 +10:00
psychedelicious
8f0edcd4f4 fix(ui): edge cases when deleting, archiving, updating boards
Need to handle different cases where the selected or auto-add board is hidden - fall back to uncategorized in these situations.
2024-07-10 04:27:24 -07:00
psychedelicious
dfd94bbd0b feat(ui): remove galleryHeader in favor of projectUrl & projectName 2024-07-10 04:27:24 -07:00
psychedelicious
6014382c7b feat(ui): select a board when it is created 2024-07-09 22:37:41 +10:00
psychedelicious
7c01b69c12 fix(ui): revise image selection after deletion
- For single image deletion, select the image in the same slot as the deleted image
- For multiple image deletion, empty selection
- On list images, if no images are currently selected, select the first image
2024-07-03 13:20:40 +10:00
psychedelicious
4075a81676 feat(ui): gallery image selection ux
The selection logic is a bit complicated. We have image selection and pagination, both of which can be triggered using the mouse or hotkeys. We have viewer image selection and comparison image selection, which is determined by the alt key.

This change ties the room together with these behaviours:

- Changing the page using pagination buttons never changes the selection.
- Changing the selected image using arrows may change the page, if the arrow key pressed would select an image off the current page.
  - `right` on the last image of the current page goes to the next page
  - `down` on the last row of images goes to the next page
  - `left` on the first image of the current page goes to the previous page
  - `up` on the first row of images goes to the previous page
- If `alt` is held when using arrow keys, we change the page, but we only change the comparison image selection.
- When using arrow keys, if the page has changed since the last image was selected, the selection is reset to the first image on the page.
- The next/previous buttons on the image viewer do the same thing as `left` and `right` without `alt`.
- When clicking an image in the gallery:
  - If no modifier keys are held, the image is exclusively selected.
  - If `ctrl` or `meta` are held, the image's selection status is toggled.
  - If `shift` is held, all images from the last-selected image to the image are selected. If there are no images on the current page, the selection is unchanged.
  - If `alt` is held, the image is set as the compare image.
- `ctrl+a` and `meta+a` add the current page to the selection.

The logic for gallery navigation and selection is now pretty hairy. It's spread across 3 hooks, a listener, redux slice, components.

When we next make changes to this part of the app, we should consider consolidating some of the related logic. Probably most of it can go into a single listener and make it much simpler to grok.
2024-07-02 13:52:32 +10:00