Commit Graph

2446 Commits

Author SHA1 Message Date
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
8dfe196c4f feat: Add Image Count to Board Name 2023-07-20 22:56:52 +10:00
9e27fd9b90 feat(ui): color tweak on board 2023-07-20 22:56:52 +10:00
2771328853 feat(ui): reduce saturation by 8% for 1337 contrast 2023-07-20 22:56:52 +10:00
a481607d3f feat(ui): boards are only punch-you-in-the-face-purple if selected 2023-07-20 22:56:52 +10:00
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
d523556558 fix: Truncate board name if longer than 20 chars 2023-07-20 22:56:52 +10:00
da523fa32f fix: Editable text aligning left instead of inplace. 2023-07-20 22:56:52 +10:00
ab9b5f3b95 fix: Possible fix to the name plate getting displaced 2023-07-20 22:56:52 +10:00
f32bd5dd10 fix: Minor color tweaks to the name plate on boards 2023-07-20 22:56:52 +10:00
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
cb29ac63a8 prevent crashes on quick install when hftoken not defined 2023-07-20 08:38:37 -04:00
603989dc0d added get_log_level and set_log_level operations to the app route 2023-07-20 08:33:01 -04:00
2872ae2aab fix: Adjust layout of Resize Mode dropdown
Moved it next to ControlMode to make it more compact
2023-07-20 22:53:45 +12:00
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
267940a77e Merge branch 'main' into feat/controlnet-resize-mode 2023-07-20 22:24:11 +12:00
0795d8764f Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
70fec9ddab Added pixel_perfect_resolution() method to controlnet_utils.py, but not using yet. To be usable this will likely require modification of ControlNet preprocessors 2023-07-20 00:41:49 -07:00
909f538fb5 Switching over to controlnet_utils prepare_control_image(), with added resize_mode. 2023-07-20 00:41:49 -07:00
bab8b6d240 Removed diffusers_pipeline prepare_control_image() -- replaced with controlnet_utils.prepare_control_image()
Added resize_mode to ControlNetData class.
2023-07-20 00:41:49 -07:00
f2f49bd8d0 Added resize_mode param to ControlNet node 2023-07-20 00:41:49 -07:00
b8e0810ed1 Added revised prepare_control_image() that leverages lvmin high quality resizing 2023-07-20 00:41:49 -07:00
6cb9167a1b Added controlnet_utils.py with code from lvmin for high quality resize, crop+resize, fill+resize 2023-07-20 00:41:49 -07:00
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
187cf906fa ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
d76bf4444c Update invokeai/app/api/routers/models.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-07-19 22:46:49 -04:00
6e36c275c9 feat: Add Setting Switch Component (#3847) 2023-07-20 14:17:51 +12:00
170bbd7da3 change GET to POST method for model synchronization route 2023-07-19 22:16:56 -04:00
f6d5e93020 fix: Model List not scrolling through checkpoints (#3849) 2023-07-20 14:16:32 +12:00
f2515d9480 fix v1-finetune.yaml is not in the subpath of "" (#3848)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 14:13:56 +12:00
4d8f17c69d fix v1-finetune.yaml is not in the subpath of "" 2023-07-19 22:06:55 -04:00
77d9657980 don't write root into invokeai.yaml 2023-07-19 21:12:52 -04:00
12cae33dcd fix inpaint model detection (#3843)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 12:57:14 +12:00
5f940bf3b3 default precision to "auto" 2023-07-19 18:23:00 -04:00
a1251c8e04 fix inpaint model detection 2023-07-19 13:30:00 -04:00
509514f11d feat(api): display warning when port is in use 2023-07-19 13:29:31 -04:00
c557402dbb feat(api): use next available port
Resolves #3515

@ebr @brandonrising can't imagine this would cause issues but just FYI
2023-07-19 13:29:31 -04:00
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
9fd7eb2e0e Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:18:56 -04:00
8439e30798 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:09:32 -04:00
84d6578855 Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:58 -04:00
0073fc8619 add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
2fbc6dc315 Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:04 -04:00
0724eb9e0a feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
6a4440e52b Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 11:56:07 -04:00
07c48b2fd1 Moving detected precision to DEFAULT_PRECISION constant 2023-07-19 11:55:37 -04:00
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
fface339ae Same fix for ImageToLatentsInvocation 2023-07-19 11:38:13 -04:00
2ec9dab595 Changing ImageToLatentsInvocation node to default to detected precision instead of fp16 2023-07-19 11:16:00 -04:00
9f00e055ac Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00