* dont show duplicate toasts if workflow actions fail due to auth
* dynamic order by options based on projectId
* add endpointName to authtoast to makeit unique per endpoint
* lint
* update toast logic to check based on endpoint name w type safety
* fix save as endpoit name
* lint
* fix type
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
* retain id through workflow state so that we correctly update or save new
* lint
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
* feat: ✨ "Remix Image" option on images
Adds a new "remix image" option where applicable, recalls all metadata except the seed
* refactor: 🚨 lint code
* feat: ✨ "Remix Image" option on images
Adds a new "remix image" option where applicable, recalls all metadata except the seed
* refactor: 🚨 lint code
* feat: ✨ add new remix hotkey to hotkeys modal
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Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Currently translated at 60.0% (850 of 1415 strings)
Co-authored-by: Alexander Eichhorn <pfannkuchensack@einfach-doof.de>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/de/
Translation: InvokeAI/Web UI
Remove `trim()` from model identifier schema, which prevented parsed model identifiers from matching.
The root issue here is that model names are identifiers. This will be resolved in the model manager refactor.
Closes#5556
- Bump `@invoke-ai/ui` for updated styles
- Update regex to parse prompts with newlines
- Update styling of overlay button when prompt has an error
- Fix bug where loading and error state sometimes weren't cleared
We had a one-behind issue with recalling metadata items that had a model.
For example, when recalling LoRAs, we check against the current main model to decide whether or not the requested LoRA is compatible and may be recalled.
When recalling all params, we are often also recalling the main model, but the compat logic didn't compare against this new main model.
The logic is updated to check against the new main model, if one is being set.
Closes#5512
Currently translated at 97.3% (1365 of 1402 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
* resolved conflicts
* changed logo and some design changes
* feedback changes
* resolved conflicts
* changed logo and some design changes
* feedback changes
* lint fixed
* added translations
* some requested changes done
* all feedback changes done and replace links in settingsmenu comp
* fixed the gap between deps verisons & chnaged heights
* feat(ui): minor about modal styling
* feat(ui): tag app endpoints with FetchOnReconnect
* fix(ui): remove unused translation string
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Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Use each language's own language for their option in the language select. This falls back to the english translation if the language name isn't translated.
Per user feedback, this is preferrable to letting them expand when the window grows.
Also bumps `react-resizable-panels` now that one of my PRs is merged to fix an issue.
- Add various brand images, organise images
- Create favicon for docs pages (light blue version of key logo)
- Rename app title to `Invoke - Community Edition`
Add `FetchOnReconnect` tag, tagging relevant queries with it. This tag is invalidated in the socketConnected listener, when it is determined that the queue changed.
- Add checks to the "recovery" logic for socket connect events to reduce the number of network requests.
- Remove the `isInitialized` state from `systemSlice` and make it a nanostore local to the socketConnected listener. It didn't need to be global state. It's also now more clearly named `isFirstConnection`.
- Export the queue status selector (minor improvement, memoizes it correctly).
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.
Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.
The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.
The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.
The result is that gallery images no long need to do heavy re-renders on any selection change.
Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.
This payload is now just the board id (the only piece of information we need for this particular DND event).
- I also removed some unused DND types while making this change.
There was a lot of convoluted, janky logic related to trying to not mount the context menu's portal until its needed. This was in the library where the component was originally copied from.
I've removed that and resolved the jank, at the cost of there being an extra portal for each instance of the context menu. Don't think this is going to be an issue. If it is, the whole context menu could be refactored to be a singleton.
* ci: add docker build timout; log free space on runner before and after build
* docker: bump frontend builder to node=20.x; skip linting on build
* chore: gitignore .pnpm-store
* update code owners for docker and CI
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Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>