Commit Graph

15 Commits

Author SHA1 Message Date
psychedelicious
56527da73e feat(ui): memoize all components 2023-12-29 08:26:14 -05:00
psychedelicious
4f2930412e feat(ui): use primitive style props or memoized sx objects 2023-12-29 08:26:14 -05:00
psychedelicious
f0b102d830 feat(ui): ux improvements & redesign
This is a squash merge of a bajillion messy small commits created while iterating on the UI component library and redesign.
2023-12-29 08:26:14 -05:00
psychedelicious
72cb8b83fe feat(ui): upgrade redux and RTK
There are a few breaking changes, which I've addressed.

The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.

For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.

Doing that required changing our `defaultSelectorOptions`.

Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.

This is now used everywhere instead of `createSelector`.
2023-12-09 16:09:26 +11:00
psychedelicious
59d932e9c1 chore(ui): lint 2023-11-29 11:06:07 +11:00
psychedelicious
86a74e929a feat(ui): add support for custom field types
Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported.

Two notes:
1. Your field type's class name must be unique.

Suggest prefixing fields with something related to the node pack as a kind of namespace.

2. Custom field types function as connection-only fields.

For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type.

This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection.

feat(ui): fix tooltips for custom types

We need to hold onto the original type of the field so they don't all just show up as "Unknown".

fix(ui): fix ts error with custom fields

feat(ui): custom field types connection validation

In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic.

*Actually, it was `"Unknown"`, but I changed it to custom for clarity.

Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields.

To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`.

This ended up needing a bit of fanagling:

- If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property.

While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer.

(Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.)

- Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future.

- We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`.

Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`.

This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent.

fix(ui): typo

feat(ui): add CustomCollection and CustomPolymorphic field types

feat(ui): add validation for CustomCollection & CustomPolymorphic types

- Update connection validation for custom types
- Use simple string parsing to determine if a field is a collection or polymorphic type.
- No longer need to keep a list of collection and polymorphic types.
- Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing

chore(ui): remove errant console.log

fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType'

This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type.

fix(ui): fix ts error

feat(nodes): add runtime check for custom field names

"Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names.

chore(ui): add TODO for revising field type names

wip refactor fieldtype structured

wip refactor field types

wip refactor types

wip refactor types

fix node layout

refactor field types

chore: mypy

organisation

organisation

organisation

fix(nodes): fix field orig_required, field_kind and input statuses

feat(nodes): remove broken implementation of default_factory on InputField

Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args.

Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used.

Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`.

fix(nodes): fix InputField name validation

workflow validation

validation

chore: ruff

feat(nodes): fix up baseinvocation comments

fix(ui): improve typing & logic of buildFieldInputTemplate

improved error handling in parseFieldType

fix: back compat for deprecated default_factory and UIType

feat(nodes): do not show node packs loaded log if none loaded

chore(ui): typegen
2023-11-29 10:49:31 +11:00
Rohinish
6e6d903f99
eslint added to enforce translations (#5150)
* eslint added and new string added

* strings and translation hook added

* more changes made

* missing translation added

* final errors resolve in progress

* all errors resolved

* fix(ui): fix missing import of `t()`

* fix(ui): use plurals for moving images to board translation

* fix(ui): fix typo in translation key

* fix(ui): do not use translation for "invoke ai"

* chore(ui): lint

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-25 14:46:19 +11:00
psychedelicious
b57ebe52e4 chore(ui): "controlnet" -> "controladapters" 2023-10-07 22:30:15 +11:00
psychedelicious
9508e0c9db feat(ui): refactor control adapters
Control adapters logic/state/ui is now generalized to hold controlnet, ip_adapter and t2i_adapter. In the future, other control adapter types can be added.

TODO:
- Limit IP adapter to 1
- Add T2I adapter to linear graphs
- Fix autoprocess
- T2I metadata saving & recall
- Improve on control adapters UI
2023-10-07 22:30:15 +11:00
chainchompa
c7f80cd163
Use metadata ip adapter (#4715)
* add control net to useRecallParams

* got recall controlnets working

* fix metadata viewer controlnet

* fix type errors

* fix controlnet metadata viewer

* add ip adapter to metadata

* added ip adapter to recall parameters

* got ip adapter recall working, still need to fix type errors

* fix type issues

* clean up logs

* python formatting

* cleanup

* fix(ui): only store `image_name` as ip adapter image

* fix(ui): use nullish coalescing operator for numbers

Need to use the nullish coalescing operator `??` instead of false-y coalescing operator `||` when the value being check is a number. This prevents unintended coalescing when the value is zero and therefore false-y.

* feat(ui): fall back on default values for ip adapter metadata

* fix(ui): remove unused schema

* feat(ui): re-use existing schemas in metadata schema

* fix(ui): do not disable invocationCache

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-28 09:05:32 +00:00
psychedelicious
b7938d9ca9
feat: queued generation (#4502)
* fix(config): fix typing issues in `config/`

`config/invokeai_config.py`:
- use `Optional` for things that are optional
- fix typing of `ram_cache_size()` and `vram_cache_size()`
- remove unused and incorrectly typed method `autoconvert_path`
- fix types and logic for `parse_args()`, in which `InvokeAIAppConfig.initconf` *must* be a `DictConfig`, but function would allow it to be set as a `ListConfig`, which presumably would cause issues elsewhere

`config/base.py`:
- use `cls` for first arg of class methods
- use `Optional` for things that are optional
- fix minor type issue related to setting of `env_prefix`
- remove unused `add_subparser()` method, which calls `add_parser()` on an `ArgumentParser` (method only available on the `_SubParsersAction` object, which is returned from ArgumentParser.add_subparsers()`)

* feat: queued generation and batches

Due to a very messy branch with broad addition of `isort` on `main` alongside it, some git surgery was needed to get an agreeable git history. This commit represents all of the work on queued generation. See PR for notes.

* chore: flake8, isort, black

* fix(nodes): fix incorrect service stop() method

* fix(nodes): improve names of a few variables

* fix(tests): fix up tests after changes to batches/queue

* feat(tests): add unit tests for session queue helper functions

* feat(ui): dynamic prompts is always enabled

* feat(queue): add queue_status_changed event

* feat(ui): wip queue graphs

* feat(nodes): move cleanup til after invoker startup

* feat(nodes): add cancel_by_batch_ids

* feat(ui): wip batch graphs & UI

* fix(nodes): remove `Batch.batch_id` from required

* fix(ui): cleanup and use fixedCacheKey for all mutations

* fix(ui): remove orphaned nodes from canvas graphs

* fix(nodes): fix cancel_by_batch_ids result count

* fix(ui): only show cancel batch tooltip when batches were canceled

* chore: isort

* fix(api): return `[""]` when dynamic prompts generates no prompts

Just a simple fallback so we always have a prompt.

* feat(ui): dynamicPrompts.combinatorial is always on

There seems to be little purpose in using the combinatorial generation for dynamic prompts. I've disabled it by hiding it from the UI and defaulting combinatorial to true. If we want to enable it again in the future it's straightforward to do so.

* feat: add queue_id & support logic

* feat(ui): fix upscale button

It prepends the upscale operation to queue

* feat(nodes): return queue item when enqueuing a single graph

This facilitates one-off graph async workflows in the client.

* feat(ui): move controlnet autoprocess to queue

* fix(ui): fix non-serializable DOMRect in redux state

* feat(ui): QueueTable performance tweaks

* feat(ui): update queue list

Queue items expand to show the full queue item. Just as JSON for now.

* wip threaded session_processor

* feat(nodes,ui): fully migrate queue to session_processor

* feat(nodes,ui): add processor events

* feat(ui): ui tweaks

* feat(nodes,ui): consolidate events, reduce network requests

* feat(ui): cleanup & abstract queue hooks

* feat(nodes): optimize batch permutation

Use a generator to do only as much work as is needed.

Previously, though we only ended up creating exactly as many queue items as was needed, there was still some intermediary work that calculated *all* permutations. When that number was very high, the system had a very hard time and used a lot of memory.

The logic has been refactored to use a generator. Additionally, the batch validators are optimized to return early and use less memory.

* feat(ui): add seed behaviour parameter

This dynamic prompts parameter allows the seed to be randomized per prompt or per iteration:
- Per iteration: Use the same seed for all prompts in a single dynamic prompt expansion
- Per prompt: Use a different seed for every single prompt

"Per iteration" is appropriate for exploring a the latents space with a stable starting noise, while "Per prompt" provides more variation.

* fix(ui): remove extraneous random seed nodes from linear graphs

* fix(ui): fix controlnet autoprocess not working when queue is running

* feat(queue): add timestamps to queue status updates

Also show execution time in queue list

* feat(queue): change all execution-related events to use the `queue_id` as the room, also include `queue_item_id` in InvocationQueueItem

This allows for much simpler handling of queue items.

* feat(api): deprecate sessions router

* chore(backend): tidy logging in `dependencies.py`

* fix(backend): respect `use_memory_db`

* feat(backend): add `config.log_sql` (enables sql trace logging)

* feat: add invocation cache

Supersedes #4574

The invocation cache provides simple node memoization functionality. Nodes that use the cache are memoized and not re-executed if their inputs haven't changed. Instead, the stored output is returned.

## Results

This feature provides anywhere some significant to massive performance improvement.

The improvement is most marked on large batches of generations where you only change a couple things (e.g. different seed or prompt for each iteration) and low-VRAM systems, where skipping an extraneous model load is a big deal.

## Overview

A new `invocation_cache` service is added to handle the caching. There's not much to it.

All nodes now inherit a boolean `use_cache` field from `BaseInvocation`. This is a node field and not a class attribute, because specific instances of nodes may want to opt in or out of caching.

The recently-added `invoke_internal()` method on `BaseInvocation` is used as an entrypoint for the cache logic.

To create a cache key, the invocation is first serialized using pydantic's provided `json()` method, skipping the unique `id` field. Then python's very fast builtin `hash()` is used to create an integer key. All implementations of `InvocationCacheBase` must provide a class method `create_key()` which accepts an invocation and outputs a string or integer key.

## In-Memory Implementation

An in-memory implementation is provided. In this implementation, the node outputs are stored in memory as python classes. The in-memory cache does not persist application restarts.

Max node cache size is added as `node_cache_size` under the `Generation` config category.

It defaults to 512 - this number is up for discussion, but given that these are relatively lightweight pydantic models, I think it's safe to up this even higher.

Note that the cache isn't storing the big stuff - tensors and images are store on disk, and outputs include only references to them.

## Node Definition

The default for all nodes is to use the cache. The `@invocation` decorator now accepts an optional `use_cache: bool` argument to override the default of `True`.

Non-deterministic nodes, however, should set this to `False`. Currently, all random-stuff nodes, including `dynamic_prompt`, are set to `False`.

The field name `use_cache` is now effectively a reserved field name and possibly a breaking change if any community nodes use this as a field name. In hindsight, all our reserved field names should have been prefixed with underscores or something.

## One Gotcha

Leaf nodes probably want to opt out of the cache, because if they are not cached, their outputs are not saved again.

If you run the same graph multiple times, you only end up with a single image output, because the image storage side-effects are in the `invoke()` method, which is bypassed if we have a cache hit.

## Linear UI

The linear graphs _almost_ just work, but due to the gotcha, we need to be careful about the final image-outputting node. To resolve this, a `SaveImageInvocation` node is added and used in the linear graphs.

This node is similar to `ImagePrimitive`, except it saves a copy of its input image, and has `use_cache` set to `False` by default.

This is now the leaf node in all linear graphs, and is the only node in those graphs with `use_cache == False` _and_ the only node with `is_intermedate == False`.

## Workflow Editor

All nodes now have a footer with a new `Use Cache [ ]` checkbox. It defaults to the value set by the invocation in its python definition, but can be changed by the user.

The workflow/node validation logic has been updated to migrate old workflows to use the new default values for `use_cache`. Users may still want to review the settings that have been chosen. In the event of catastrophic failure when running this migration, the default value of `True` is applied, as this is correct for most nodes.

Users should consider saving their workflows after loading them in and having them updated.

## Future Enhancements - Callback

A future enhancement would be to provide a callback to the `use_cache` flag that would be run as the node is executed to determine, based on its own internal state, if the cache should be used or not.

This would be useful for `DynamicPromptInvocation`, where the deterministic behaviour is determined by the `combinatorial: bool` field.

## Future Enhancements - Persisted Cache

Similar to how the latents storage is backed by disk, the invocation cache could be persisted to the database or disk. We'd need to be very careful about deserializing outputs, but it's perhaps worth exploring in the future.

* fix(ui): fix queue list item width

* feat(nodes): do not send the whole node on every generator progress

* feat(ui): strip out old logic related to sessions

Things like `isProcessing` are no longer relevant with queue. Removed them all & updated everything be appropriate for queue. May be a few little quirks I've missed...

* feat(ui): fix up param collapse labels

* feat(ui): click queue count to go to queue tab

* tidy(queue): update comment, query format

* feat(ui): fix progress bar when canceling

* fix(ui): fix circular dependency

* feat(nodes): bail on node caching logic if `node_cache_size == 0`

* feat(nodes): handle KeyError on node cache pop

* feat(nodes): bypass cache codepath if caches is disabled

more better no do thing

* fix(ui): reset api cache on connect/disconnect

* feat(ui): prevent enqueue when no prompts generated

* feat(ui): add queue controls to workflow editor

* feat(ui): update floating buttons & other incidental UI tweaks

* fix(ui): fix missing/incorrect translation keys

* fix(tests): add config service to mock invocation services

invoking needs access to `node_cache_size` to occur

* optionally remove pause/resume buttons from queue UI

* option to disable prepending

* chore(ui): remove unused file

* feat(queue): remove `order_id` entirely, `item_id` is now an autoinc pk

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-20 15:09:24 +10:00
blessedcoolant
4dd289b337 feat: Handle IP Adapter Image being reset on being deleted. 2023-09-16 10:59:19 -04:00
mickr777
8c63173b0c
Translation update (#4503)
* Update Translations

* Fix Prettier Issue

* Fix Error in invokebutton.tsx

* More Translations

* few Fixes

* More Translations

* More Translations and lint Fixes

* Update constants.ts

Revert "Update constants.ts"

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-13 17:31:34 +10:00
psychedelicious
f49fc7fb55 feat: node editor
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
psychedelicious
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00