Commit Graph

180 Commits

Author SHA1 Message Date
psychedelicious
0f32d260b7 feat(ui): split out workflow redux state
The `nodes` slice is a rather complicated slice. Removing `workflow` makes it a bit more reasonable.

Also helps to flatten state out a bit.
2023-12-02 23:06:34 +11:00
psychedelicious
92bc04dc87 feat(ui): tweak reset workflow editor translations 2023-12-02 21:49:50 +11:00
psychedelicious
4fd163698c feat: simplify default workflows
- Rename "system" -> "default"
- Simplify syncing logic
- Update UI to match
2023-12-02 11:41:05 +11:00
psychedelicious
81d2d5abae Merge remote-tracking branch 'origin/main' into feat/workflow-saving 2023-12-01 23:03:01 +11:00
psychedelicious
b0350e9bc8 feat: workflow library - system graphs - wip 2023-12-01 19:36:38 +11:00
psychedelicious
0a25efd054 feat: workflow library WIP
- Save to library
- Duplicate
- Filter/sort
- UI/queries
2023-12-01 15:24:22 +11:00
psychedelicious
2f81f9fb22 fix(ui): add missing star image translation key 2023-12-01 00:33:04 +11:00
psychedelicious
a6d4e4ed57 fix(ui): fix enum parsing for optional enums
Closes #5121

- Parse `anyOf` for enums (present when they are optional)
- Consolidate `FieldTypeParseError` and `UnsupportedFieldTypeError` into `FieldParseError` (there was no difference in handling and it simplifies things a bit)
2023-11-30 05:01:29 -08:00
Damian Stewart
0beb08686c
Add CFG Rescale option for supporting zero-terminal SNR models (#4335)
* add support for CFG rescale

* fix typo

* move rescale position and tweak docs

* move input position

* implement suggestions from github and discord

* cleanup unused code

* add back dropped FieldDescription

* fix(ui): revert unrelated UI changes

* chore(nodes): bump denoise_latents version 1.4.0 -> 1.5.0

* feat(nodes): add cfg_rescale_multiplier to metadata node

* feat(ui): add cfg rescale multiplier to linear UI

- add param to state
- update graph builders
- add UI under advanced
- add metadata handling & recall
- regen types

* chore: black

* fix(backend): make `StableDiffusionGeneratorPipeline._rescale_cfg()` staticmethod

This doesn't need access to class.

* feat(backend): add docstring for `_rescale_cfg()` method

* feat(ui): update cfg rescale mult translation string

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-30 20:55:20 +11:00
psychedelicious
46905175a9 wip 2023-11-30 19:19:58 +11:00
psychedelicious
3d57c14bb3 feat(ui): add workflow loading, deleting to workflow library UI 2023-11-29 23:39:10 +11:00
psychedelicious
0b079df4ae feat(ui): updated workflow handling (WIP)
Clientside updates for the backend workflow changes.

Includes roughed-out workflow library UI.
2023-11-29 12:42:10 +11:00
psychedelicious
3d4874dc34 feat(ui): "Polymorphic" -> "CollectionOrScalar"
This new name more accurately represents that these are fields with a type of `T | T[]`, where the "base" type must be the same on both sides of the union.
2023-11-29 10:49:31 +11:00
psychedelicious
4af4486dd9 feat(nodes,ui): add detection of custom nodes
Custom nodes have a new attribute `node_pack` indicating the node pack they came from.

- This is displayed in the UI in the icon icon tooltip.
- If a workflow is loaded and a node is unavailable, its node pack will be displayed (if it is known).
- If a workflow is migrated from v1 to v2, and the node is unknown, it falls back to "Unknown". If the missing node pack is installed and the node is updated, the node pack will be updated as expected.
2023-11-29 10:49:31 +11:00
psychedelicious
a703e1b3d3 feat(ui): add errors for invalid polymorphic types 2023-11-29 10:49:31 +11:00
psychedelicious
ed79980dd4 feat(ui): improved UI for missing node field templates
When a node is updated with new fields and workflow needs to be updated, the fields now display "Unknown input/output: FieldName".
2023-11-29 10:49:31 +11:00
psychedelicious
86a74e929a feat(ui): add support for custom field types
Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported.

Two notes:
1. Your field type's class name must be unique.

Suggest prefixing fields with something related to the node pack as a kind of namespace.

2. Custom field types function as connection-only fields.

For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type.

This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection.

feat(ui): fix tooltips for custom types

We need to hold onto the original type of the field so they don't all just show up as "Unknown".

fix(ui): fix ts error with custom fields

feat(ui): custom field types connection validation

In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic.

*Actually, it was `"Unknown"`, but I changed it to custom for clarity.

Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields.

To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`.

This ended up needing a bit of fanagling:

- If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property.

While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer.

(Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.)

- Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future.

- We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`.

Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`.

This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent.

fix(ui): typo

feat(ui): add CustomCollection and CustomPolymorphic field types

feat(ui): add validation for CustomCollection & CustomPolymorphic types

- Update connection validation for custom types
- Use simple string parsing to determine if a field is a collection or polymorphic type.
- No longer need to keep a list of collection and polymorphic types.
- Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing

chore(ui): remove errant console.log

fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType'

This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type.

fix(ui): fix ts error

feat(nodes): add runtime check for custom field names

"Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names.

chore(ui): add TODO for revising field type names

wip refactor fieldtype structured

wip refactor field types

wip refactor types

wip refactor types

fix node layout

refactor field types

chore: mypy

organisation

organisation

organisation

fix(nodes): fix field orig_required, field_kind and input statuses

feat(nodes): remove broken implementation of default_factory on InputField

Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args.

Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used.

Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`.

fix(nodes): fix InputField name validation

workflow validation

validation

chore: ruff

feat(nodes): fix up baseinvocation comments

fix(ui): improve typing & logic of buildFieldInputTemplate

improved error handling in parseFieldType

fix: back compat for deprecated default_factory and UIType

feat(nodes): do not show node packs loaded log if none loaded

chore(ui): typegen
2023-11-29 10:49:31 +11:00
Paul Curry
4fe93e521e
feat(ui): add recall Height/Width button to img2img initial image and current image displays in linear flow (#5161)
* working on recall height/width

* working on adding resize

* working on feature

* fix(ui): move added translation from dist/ to public/

* fix(ui): use `metadata` as hotkey cb dependency

Using `imageDTO` may result in stale data being used

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-25 14:58:11 +11:00
Rohinish
6e6d903f99
eslint added to enforce translations (#5150)
* eslint added and new string added

* strings and translation hook added

* more changes made

* missing translation added

* final errors resolve in progress

* all errors resolved

* fix(ui): fix missing import of `t()`

* fix(ui): use plurals for moving images to board translation

* fix(ui): fix typo in translation key

* fix(ui): do not use translation for "invoke ai"

* chore(ui): lint

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-25 14:46:19 +11:00
Rohinish
4d8b8a2db8
fix(ui): add missing translations (#5096)
* first string only to test

* more strings changed

* almost half strings added in json file

* more strings added

* more changes

* few strings and t function changed

* resolved

* errors resolved

* chore(ui): fmt en.json

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-20 06:24:03 +00:00
psychedelicious
7fcf475aec feat(ui): add Update All Nodes button 2023-11-16 12:42:25 +11:00
Stefan Tobler
71e298b722
Feat (ui): Add VAE Model to Recall Parameters (#5073)
* adding VAE recall when using all parameters

* adding VAE to the RecallParameters tab in ImageMetadataActions

* checking for nil vae and casting to null if undefined

* adding default VAE to recall actions list if VAE is nullish

* fix(ui): use `lodash-es` for tree-shakeable imports

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-12 21:19:12 +00:00
Paul Curry
1c7ea57492
feat (ui, generation): High Resolution Fix- added automatic resolution toggle and replaced latent upscale with two improved methods (#4905)
* working

* added selector for method

* refactoring graph

* added ersgan method

* fixing yarn build

* add tooltips

* a conjuction

* rephrase

* removed manual sliders, set HRF to calculate dimensions automatically to match 512^2 pixels

* working

* working

* working

* fixed tooltip

* add hrf to use all parameters

* adding hrf method to parameters

* working on parameter recall

* working on parameter recall

* cleaning

* fix(ui): fix unnecessary casts in addHrfToGraph

* chore(ui): use camelCase in addHrfToGraph

* fix(ui): do not add HRF metadata unless HRF is added to graph

* fix(ui): remove unused imports in addHrfToGraph

* feat(ui): do not hide HRF params when disabled, only disable them

* fix(ui): remove unused vars in addHrfToGraph

* feat(ui): default HRF str to 0.35, method ESRGAN

* fix(ui): use isValidBoolean to check hrfEnabled param

* fix(nodes): update CoreMetadataInvocation fields for HRF

* feat(ui): set hrf strength default to 0.45

* fix(ui): set default hrf strength in configSlice

* feat(ui): use translations for HRF features

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-11 00:11:46 +00:00
psychedelicious
5b420653f9 feat(ui): show placeholder in refiner collapse instead of hiding it, if no refiner models installed 2023-11-03 14:15:24 +11:00
Fabian Bahl
09bb61f630 translationBot(ui): update translation (English)
Currently translated at 100.0% (1217 of 1217 strings)

Co-authored-by: Fabian Bahl <fabian98@bahl-netz.de>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/en/
Translation: InvokeAI/Web UI
2023-10-30 05:15:49 +11:00
psychedelicious
3fd79b837f fix(ui): fix control adapter translation string 2023-10-15 18:16:10 +11:00
psychedelicious
1c099e0abb feat(ui): add tooltip to clear intermediates button when disabled 2023-10-15 17:29:49 +11:00
glibesyck
40a568c060
Hide Metadata in Info View (#4787)
* #4665 hides value of the corresponding metadata item by click on arrow

* #4787 return recall button back:)

* #4787 optional hide of metadata item, truncation and scrolling

* remove unused import

* #4787 recall parameters as separate tab in panel

* #4787 remove debug code

* fix(ui): undo changes to dist/locales/en.json

This file is autogenerated by our translation system and shouldn't be modified directly

* feat(ui): use scrollbar-enabled component for parameter recall tab

* fix(ui): revert unnecessary changes to DataViewer component

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-14 21:25:07 +11:00
psychedelicious
89db749d89 fix(ui): add missing translation strings 2023-10-12 22:46:47 +11:00
psychedelicious
75de20af6a fix(ui): fix plurals in translation 2023-10-12 21:34:24 +11:00
psychedelicious
10cd814cf7 feat(ui): add translation strings for clear intermediates 2023-10-12 18:35:33 +11:00
psychedelicious
8ef38ecc7c fix(ui): only count enabled control adapters in collapse heading 2023-10-12 16:48:01 +11:00
Mary Hipp Rogers
69937d68d2
Maryhipp/dummy bulk download (#4852)
* UI for bulk downloading boards or groups of images

* placeholder route for bulk downloads that does nothing

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-10-11 23:27:22 +00:00
psychedelicious
1cc686734b feat(ui): on base model change, disable control adapters
Previously it deleted them entirely.
2023-10-07 22:30:15 +11:00
psychedelicious
82e8b92ba0 feat(ui): display toast when enabling t2i/controlnet and disabling the other 2023-10-07 22:30:15 +11:00
psychedelicious
e86658f864 feat(ui): disable invoke button if enabled control adapter model does not match base model 2023-10-07 22:30:15 +11:00
psychedelicious
ed82bf6bb8 feat(ui): disable control adapter buttons if no models available 2023-10-07 22:30:15 +11:00
psychedelicious
1a9d2f1701 feat(ui): spruce up control adapter ui 2023-10-07 22:30:15 +11:00
psychedelicious
9508e0c9db feat(ui): refactor control adapters
Control adapters logic/state/ui is now generalized to hold controlnet, ip_adapter and t2i_adapter. In the future, other control adapter types can be added.

TODO:
- Limit IP adapter to 1
- Add T2I adapter to linear graphs
- Fix autoprocess
- T2I metadata saving & recall
- Improve on control adapters UI
2023-10-07 22:30:15 +11:00
Ryan Dick
3f860c3523 Fixup IP-Adapter locale strings. 2023-10-06 20:43:43 -04:00
psychedelicious
069d8b5812 feat(ui): move initial IP adapter model selection to listener 2023-10-04 08:41:37 +11:00
psychedelicious
f002ae8da5
feat(ui): max upscale pixels config (#4765)
* feat(ui): max upscale pixels config

Add `maxUpscalePixels: number` to the app config. The number should be the *total* number of pixels eg `maxUpscalePixels: 4096 * 4096`.

If not provided, any size image may be upscaled.

If the config is provided, users will see be advised if their image is too large for either model, or told to switch to an x2 model if it's only too large for x4.

The message is via tooltip in the popover and via toast if the user uses the hotkey to upscale.

* feat(ui): "mayUpscale" -> "isAllowedToUpscale"
2023-10-02 23:25:05 +00:00
psychedelicious
062df07de2 fix(ui): fix loading queue item translation 2023-09-27 11:18:43 -04:00
psychedelicious
fbccce7573 feat(ui): staging area toolbar enhancements
- Current image number & total are displayed
- Left/right wrap around instead of stopping on first/last image
- Disable the left/right/number buttons when showing base layer
- improved translations
2023-09-27 17:45:39 +10:00
psychedelicious
a953944894
feat(ui): updatable edges in workflow editor (#4701)
- Drag the end of an edge away from its handle to disconnect it
- Drop in empty space to delete the edge
- Drop on valid handle to reconnect it
- Update connection logic slightly to allow edge updates
2023-09-26 15:54:35 +00:00
psychedelicious
a4cdaa245e
feat(ui): improve error handling (#4699)
* feat(ui): add error handling for enqueueBatch route, remove sessions

This re-implements the handling for the session create/invoke errors, but for batches.

Also remove all references to the old sessions routes in the UI.

* feat(ui): improve canvas image error UI

* make canvas error state gray instead of red

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-26 15:24:53 +00:00
psychedelicious
358116bc22 feat(ui): use spinner for queue loading state
Skeletons are for when we know the number of specific content items that are loading. When the queue is loading, we don't know how many items there are, or how many will load, so the whole list should be replaced with loading state.

The previous behaviour rendered a static number of skeletons. That number would rarely be the right number - the app shouldn't say "I'm loading 7 queue items", then load none, or load 50.

A future enhancement could use the queue item skeleton component and go by the total number of queue items, as reported by the queue status. I tried this but had some layout jankiness, not worth the effort right now.

The queue item skeleton component's styling was updated to support this future enhancement, making it exactly the same size as a queue item (it was a bit smaller before).
2023-09-26 13:19:49 +10:00
Lincoln Stein
e34e6d6e80 enable v_prediction for sd-1 models 2023-09-24 12:22:29 -04:00
blessedcoolant
c485cf568b feat: Add Color PreProcessor to Linear UI 2023-09-22 17:30:12 -04:00
psychedelicious
cc280cbef1 feat(ui): refactor informational popover
- Change translations to use arrays of paragraphs instead of a single paragraph.
- Change component to accept a `feature` prop to identify the feature which the popover describes.
- Add optional `wrapperProps`: passed to the wrapper element, allowing more flexibility when using the popover
- Add optional `popoverProps`: passed to the `<Popover />` component, allowing for overriding individual instances of the popover's props
- Move definitions of features and popover settings to `invokeai/frontend/web/src/common/components/IAIInformationalPopover/constants.ts`
  - Add some type safety to the `feature` prop
  - Edit `POPOVER_DATA` to provide `image`, `href`, `buttonLabel`, and any popover props. The popover props are applied to all instances of the popover for the given feature. Note that the component prop `popoverProps` will override settings here.
- Remove the popover's arrow. Because the popover is wrapping groups of components, sometimes the error ends up pointing to nothing, which looks kinda janky. I've just removed the arrow entirely, but feel free to add it back if you think it looks better.
- Use a `link` variant button with external link icon to better communicate that clicking the button will open a new tab.
- Default the link button label to "Learn More" (if a label is provided, that will be used instead)
- Make default position `top`, but set manually set some to `right` - namely, anything with a dropdown. This prevents the popovers from obscuring or being obscured by the dropdowns.
- Do a bit more restructuring of the Popover component itself, and how it is integrated with other components
- More ref forwarding
- Make the open delay 1s
- Set the popovers to use lazy mounting (eg do not mount until the user opens the thing)
- Update the verbiage for many popover items and add missing dynamic prompts stuff
2023-09-22 13:23:26 -04:00