Commit Graph

4655 Commits

Author SHA1 Message Date
psychedelicious
8fc2a1d1cf refactor(ui): divvy up canvas state a bit 2024-08-23 19:46:03 +10:00
psychedelicious
cc15c1593e feat(ui): get region and base layer canvas to blob logic working 2024-08-23 19:46:03 +10:00
psychedelicious
9997d3abda refactor(ui): node manager handles more tedious annoying stuff 2024-08-23 19:46:03 +10:00
psychedelicious
031471e785 feat(ui): use node manager for addRegions 2024-08-23 19:46:03 +10:00
psychedelicious
2e860c6791 feat(ui): persist bbox 2024-08-23 19:46:03 +10:00
psychedelicious
d071a9e17d fix(ui): fix generation graphs 2024-08-23 19:46:03 +10:00
psychedelicious
ed53d33321 feat(ui): add toggle for clipToBbox 2024-08-23 19:46:03 +10:00
psychedelicious
382bc6d978 feat(ui): rename konva node manager 2024-08-23 19:46:03 +10:00
psychedelicious
dab42e258c refactor(ui): create classes to abstract mgmt of konva nodes 2024-08-23 19:46:03 +10:00
psychedelicious
81556410bb tidy(ui): organise renderers 2024-08-23 19:46:03 +10:00
psychedelicious
1f2dfd473c refactor(ui): create entity to konva node map abstraction (wip)
Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.

Done for regions and layers, wip for control adapters.
2024-08-23 19:46:03 +10:00
psychedelicious
8f0f51be2c perf(ui): fix lag w/ region rendering
Needed to memoize these selectors
2024-08-23 19:46:03 +10:00
psychedelicious
7179e250ed feat(ui): move canvas fill color picker to right 2024-08-23 19:46:03 +10:00
psychedelicious
5bec091fd6 refactor(ui): remove unused ellipse & polygon objects 2024-08-23 19:46:03 +10:00
psychedelicious
2c5896cb0c fix(ui): incorrect rect/brush/eraser positions 2024-08-23 19:46:03 +10:00
psychedelicious
93ff252dc0 refactor(ui): enable global debugging flag 2024-08-23 19:46:03 +10:00
psychedelicious
ac52224455 refactor(ui): disable the preview renderer for now 2024-08-23 19:46:03 +10:00
psychedelicious
4087cad23d tweak(ui): canvas editor layout 2024-08-23 19:46:03 +10:00
psychedelicious
e936b1ff8f perf(ui): memoize layeractionsmenu valid actions 2024-08-23 19:46:03 +10:00
psychedelicious
b7f9c5e221 refactor(ui): decouple konva renderer from react
Subscribe to redux store directly, skipping all the react overhead.

With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-08-23 19:46:03 +10:00
psychedelicious
fc5467150e feat(ui): clip lines to bbox 2024-08-23 19:46:03 +10:00
psychedelicious
4dcab357a0 fix(ui): document fit positioning 2024-08-23 19:46:03 +10:00
psychedelicious
695e464255 feat(ui): document bounds overlay 2024-08-23 19:46:03 +10:00
psychedelicious
9999b60c3b tidy(ui): background layer 2024-08-23 19:46:03 +10:00
psychedelicious
e7df53e260 refactor(ui): use "entity" instead of "data" for canvas 2024-08-23 19:46:03 +10:00
psychedelicious
844590a571 feat(ui): brush size border radius = 1 2024-08-23 19:46:03 +10:00
psychedelicious
9622beaa0d fix(ui): canvas HUD doesn't interrupt tool 2024-08-23 19:46:03 +10:00
psychedelicious
007e2553a8 refactor(ui): split up canvas entity renderers, temp disable preview 2024-08-23 19:46:03 +10:00
psychedelicious
15ad4e3f5e fix(ui): delete all layers button 2024-08-23 19:46:03 +10:00
psychedelicious
be5094fcb4 fix(ui): ignore keyboard shortcuts in input/textarea elements 2024-08-23 19:46:03 +10:00
psychedelicious
a20a861680 fix(ui): canvas entity ids getting clobbered 2024-08-23 19:46:03 +10:00
psychedelicious
396d0a4bc0 fix(ui): move lora followup fixes 2024-08-23 19:46:03 +10:00
psychedelicious
ca9314e077 chore(ui): lint 2024-08-23 19:46:03 +10:00
psychedelicious
4b848798e7 refactor(ui): move loras to canvas slice 2024-08-23 19:46:03 +10:00
psychedelicious
083bcbc77d fix(ui): layer is selected when added 2024-08-23 19:46:03 +10:00
psychedelicious
e8cdc9ae62 feat(ui): r to center & fit stage on document 2024-08-23 19:46:03 +10:00
psychedelicious
8abfa759a4 feat(ui): better HUD 2024-08-23 19:46:03 +10:00
psychedelicious
f6a324b633 fix(ui): always use current brush width when making straight lines 2024-08-23 19:46:03 +10:00
psychedelicious
f083be9391 feat(ui): hold shift w/ brush to draw straight line 2024-08-23 19:46:03 +10:00
psychedelicious
091e2fb751 fix(ui): update bg on canvas resize 2024-08-23 19:46:03 +10:00
psychedelicious
d8539daf1f refactor(ui): better hud 2024-08-23 19:46:03 +10:00
psychedelicious
7ec059f5fa refactor(ui): scaled tool preview border 2024-08-23 19:46:03 +10:00
psychedelicious
4f2ecdefd2 refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code 2024-08-23 19:46:03 +10:00
psychedelicious
e8891a1988 refactor(ui): fix more types 2024-08-23 19:46:03 +10:00
psychedelicious
37d2607f34 refactor(ui): metadata recall (wip)
just enough let the app run
2024-08-23 19:46:03 +10:00
psychedelicious
0e7b10d3d9 refactor(ui): undo/redo button temp fix 2024-08-23 19:46:03 +10:00
psychedelicious
1f85888638 refactor(ui): fix renderer stuff 2024-08-23 19:46:03 +10:00
psychedelicious
c1f9a129fa refactor(ui): fix misc types 2024-08-23 19:46:03 +10:00
psychedelicious
7ccc5ba398 refactor(ui): fix gallery stuff 2024-08-23 19:46:03 +10:00
psychedelicious
5e1a6ae334 refactor(ui): fix delete image stuff 2024-08-23 19:46:03 +10:00
psychedelicious
3f6cf638f9 refactor(ui): fix useIsReadyToEnqueue for new adapterType field 2024-08-23 19:46:03 +10:00
psychedelicious
46e062a828 refactor(ui): update generation tab graphs 2024-08-23 19:46:02 +10:00
psychedelicious
cc3a0b5d6c refactor(ui): add adapterType to ControlAdapterData 2024-08-23 19:46:02 +10:00
psychedelicious
775479ab7b refactor(ui): update components & logic to use new unified slice (again) 2024-08-23 19:46:02 +10:00
psychedelicious
6b9e0e6d63 refactor(ui): update components & logic to use new unified slice 2024-08-23 19:46:02 +10:00
psychedelicious
83a5c87f5e refactor(ui): merge compositing, params into canvasV2 slice 2024-08-23 19:46:02 +10:00
psychedelicious
84fde74331 refactor(ui): add scaled bbox state 2024-08-23 19:46:02 +10:00
psychedelicious
a517e29b39 refactor(ui): update dnd/image upload 2024-08-23 19:46:02 +10:00
psychedelicious
ccceba7565 refactor(ui): update size/prompts state 2024-08-23 19:46:02 +10:00
psychedelicious
5fc7a03669 refactor(ui): rip out old control adapter implementation 2024-08-23 19:46:02 +10:00
psychedelicious
8864ad1b50 refactor(ui): canvas v2 (wip)
fix entity count select
2024-08-23 19:46:02 +10:00
psychedelicious
f2989885fb refactor(ui): canvas v2 (wip)
delete unused file
2024-08-23 19:46:02 +10:00
psychedelicious
19c66e5c76 refactor(ui): canvas v2 (wip)
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-08-23 19:46:02 +10:00
psychedelicious
8a6690a57c refactor(ui): canvas v2 (wip)
Fix a few more components
2024-08-23 19:46:02 +10:00
psychedelicious
2cc60f253a refactor(ui): canvas v2 (wip)
missed a spot
2024-08-23 19:46:02 +10:00
psychedelicious
cb69872dd3 refactor(ui): canvas v2 (wip)
Redo all UI components for different canvas entity types
2024-08-23 19:46:02 +10:00
psychedelicious
ba66d7c9a6 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
9fe727c9f8 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
58c656224f refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
c51253f5f6 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
6c1d1588fc feat(ui): bbox tool 2024-08-23 19:46:02 +10:00
psychedelicious
95d6183a6c fix(ui): rect tool preview 2024-08-23 19:46:02 +10:00
psychedelicious
f4c9facdaf fix(ui): multiple stages 2024-08-23 19:46:02 +10:00
psychedelicious
a274e6f165 feat(ui): decouple konva logic from nanostores 2024-08-23 19:46:02 +10:00
psychedelicious
154e3e6f64 feat(ui): store all stage attrs in nanostores 2024-08-23 19:46:02 +10:00
psychedelicious
2c3ac972e5 feat(ui): round stage scale 2024-08-23 19:46:02 +10:00
psychedelicious
2e2e072b0b chore(ui): bump konva 2024-08-23 19:46:02 +10:00
psychedelicious
9d8dd2bf66 feat(ui): generation bbox transformation working
whew
2024-08-23 19:46:02 +10:00
psychedelicious
9047f6db30 feat(ui): wip generation bbox 2024-08-23 19:46:02 +10:00
psychedelicious
5ab345ee63 feat(ui): wip generation bbox 2024-08-23 19:46:02 +10:00
psychedelicious
d8a83acd3a feat(ui): CL zoom and pan, some rendering optimizations 2024-08-23 19:46:02 +10:00
psychedelicious
1f58e5756b Revert "feat(ui): add x,y,scaleX,scaleY,rotation to objects"
This reverts commit 53318b396c967c72326a7e4dea09667b2ab20bdd.
2024-08-23 19:46:02 +10:00
psychedelicious
744acb8f07 feat(ui): layers manage their own bbox 2024-08-23 19:46:02 +10:00
psychedelicious
ae7228d821 docs(ui): konva image object docstrings 2024-08-23 19:46:02 +10:00
psychedelicious
99d8b3a7bf feat(ui): add x,y,scaleX,scaleY,rotation to objects 2024-08-23 19:46:02 +10:00
psychedelicious
3fbe65bbcf fix(ui): show color picker when using rect tool 2024-08-23 19:46:02 +10:00
psychedelicious
f5d879d8e7 feat(ui): image loading fallback for raster layers 2024-08-23 19:46:02 +10:00
psychedelicious
cbc5a4f8e6 feat(ui): bbox calc for raster layers 2024-08-23 19:46:02 +10:00
psychedelicious
37ac7d8ed5 feat(ui): do not fill brush preview when drawing 2024-08-23 19:46:02 +10:00
psychedelicious
bee3fa339d fix(ui): brush spacing handling 2024-08-23 19:46:02 +10:00
psychedelicious
c171fe2b96 fix(ui): jank when starting a shape when not already focused on stage 2024-08-23 19:46:02 +10:00
psychedelicious
1fa8032fdb feat(ui): wip raster layers
I meant to split this up into smaller commits and undo some of it, but I committed afterwards and it's tedious to undo.
2024-08-23 19:46:02 +10:00
psychedelicious
5c0676bcc2 feat(ui): support image objects on raster layers
Just the UI and internal state, not rendering yet.
2024-08-23 19:46:02 +10:00
psychedelicious
cefd9a027c tidy(ui): clean up event handlers
Separate logic for each tool in preparation for ellipse and polygon tools.
2024-08-23 19:46:02 +10:00
psychedelicious
1bce156de1 feat(ui): raster layer reset, object group util 2024-08-23 19:46:02 +10:00
psychedelicious
cd4f63f2fd feat(ui): rect shape preview now has fill 2024-08-23 19:46:02 +10:00
psychedelicious
3c7140cbf3 feat(ui): cancel shape drawing on esc 2024-08-23 19:46:02 +10:00
psychedelicious
b71ba63b5a feat(ui): temp disable history on CL 2024-08-23 19:46:02 +10:00
psychedelicious
d540e2c0d3 feat(ui): raster layer logic
- Deduplicate shared logic
- Split up giant renderers file into separate cohesive files
- Tons of cleanup
- Progress on raster layer functionality
2024-08-23 19:46:02 +10:00
psychedelicious
d79fafc5f5 feat(ui): add raster layer rendering and interaction (WIP) 2024-08-23 19:46:02 +10:00