Commit Graph

461 Commits

Author SHA1 Message Date
psychedelicious
57ebf735e6 feat(nodes): add InputField.ui_choice_labels: dict[str, str]
This maps values to labels for multiple-choice fields.

This allows "enum" fields (i.e. `Literal["val1", "val2", ...]` fields) to use code-friendly string values for choices, but present this to the UI as human-friendly labels.
2023-09-13 16:50:25 +10:00
Mary Hipp Rogers
e060fef540
dont try to load image at all if shouldFetchMetadataFromApi (#4511)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-11 11:11:32 -04:00
psychedelicious
56399a650a fix(ui): use zod to parse metdata when fetching from api 2023-09-08 11:55:25 +10:00
Ryan Dick
6df79045fa Run typegen. 2023-09-06 17:03:37 -04:00
Mary Hipp
81ea742aea cleanup 2023-09-05 16:55:44 -04:00
Mary Hipp
15d28bfdbf add option to fetch metadata from api instead of reading off of png 2023-09-05 16:54:29 -04:00
blessedcoolant
94ec3da7b5 chore: regen scheme merge 2023-09-05 15:23:16 +12:00
blessedcoolant
a9fafad5b5 chore: sync, lint & update 2023-09-05 14:17:23 +12:00
blessedcoolant
c5b9c8fc3a Merge branch 'main' into lama-infill 2023-09-05 14:16:27 +12:00
dunkeroni
10eec546ad
Consolidate and generalize saturation/luminosity adjusters (#4425)
* Consolidated saturation/luminosity adjust.
Now allows increasing and inverting.
Accepts any color PIL format and channel designation.

* Updated docs/nodes/defaultNodes.md

* shortened tags list to channel types only

* fix typo in mode list

* split features into offset and multiply nodes

* Updated documentation

* Change invert to discrete boolean.
Previous math was unclear and had issues with 0 values.

* chore: black

* chore(ui): typegen

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-05 11:18:37 +10:00
blessedcoolant
b1ef3370fa chore: Regen Schema 2023-09-05 09:56:34 +12:00
blessedcoolant
db4af7c287 Merge branch 'main' into lama-infill 2023-09-05 09:54:44 +12:00
psychedelicious
4aca264308 feat(ui): handle node versions
- Node versions are now added to node templates
- Node data (including in workflows) include the version of the node
- On loading a workflow, we check to see if the node and template versions match exactly. If not, a warning is logged to console.
- The node info icon (top-right corner of node, which you may click to open the notes editor) now shows the version and mentions any issues.
- Some workflow validation logic has been shifted around and is now executed in a redux listener.
2023-09-04 19:08:18 +10:00
psychedelicious
920fc0e751 chore(ui): typegen 2023-09-04 15:25:58 +10:00
psychedelicious
a765f01c08 chore(ui): typegen 2023-09-04 15:25:31 +10:00
psychedelicious
1062fc4796 feat: polymorphic fields
Initial support for polymorphic field types. Polymorphic types are a single of or list of a specific type. For example, `Union[str, list[str]]`.

Polymorphics do not yet have support for direct input in the UI (will come in the future). They will be forcibly set as Connection-only fields, in which case users will not be able to provide direct input to the field.

If a polymorphic should present as a singleton type - which would allow direct input - the node must provide an explicit type hint.

For example, `DenoiseLatents`' `CFG Scale` is polymorphic, but in the node editor, we want to present this as a number input. In the node definition, the field is given `ui_type=UIType.Float`, which tells the UI to treat this as a `float` field.

The connection validation logic will prevent connecting a collection to `CFG Scale` in this situation, because it is typed as `float`. The workaround is to disable validation from the settings to make this specific connection. A future improvement will resolve this.

This also introduces better support for collection field types. Like polymorphics, collection types are parsed automatically by the client and do not need any specific type hints.

Also like polymorphics, there is no support yet for direct input of collection types in the UI.

- Disabling validation in workflow editor now displays the visual hints for valid connections, but lets you connect to anything.
- Added `ui_order: int` to `InputField` and `OutputField`. The UI will use this, if present, to order fields in a node UI. See usage in `DenoiseLatents` for an example.
- Updated the field colors - duplicate colors have just been lightened a bit. It's not perfect but it was a quick fix.
- Field handles for collections are the same color as their single counterparts, but have a dark dot in the center of them.
- Field handles for polymorphics are a rounded square with dot in the middle.
- Removed all fields that just render `null` from `InputFieldRenderer`, replaced with a single fallback
- Removed logic in `zValidatedWorkflow`, which checked for existence of node templates for each node in a workflow. This logic introduced a circular dependency, due to importing the global redux `store` in order to get the node templates within a zod schema. It's actually fine to just leave this out entirely; The case of a missing node template is handled by the UI. Fixing it otherwise would introduce a substantial headache.
- Fixed the `ControlNetInvocation.control_model` field default, which was a string when it shouldn't have one.
2023-09-04 15:25:31 +10:00
blessedcoolant
fded8bee39 chore: Regen schema 2023-09-02 23:13:29 +12:00
blessedcoolant
ec09e21fc2 Merge branch 'main' into lama-infill 2023-09-02 23:02:38 +12:00
psychedelicious
625b08cff7 chore: typegen 2023-09-02 13:03:48 +10:00
Mary Hipp
f8bb1f7a3e update getImageMetadataFromFile query to allow dyanmic URL based on image without using baseUrl for rest of endpoints 2023-09-02 11:36:46 +10:00
blessedcoolant
469fc49a2f ui: Make patchmatch downscale options optional 2023-09-02 08:36:01 +12:00
blessedcoolant
1a9f552a75 experimental: Add CV2 Infill 2023-09-02 04:48:18 +12:00
blessedcoolant
7a295cbfd5 experimental: Pass Mask To Coherence Pass 2023-09-01 11:40:09 +12:00
psychedelicious
044d4c107a feat(nodes): move all invocation metadata (type, title, tags, category) to decorator
All invocation metadata (type, title, tags and category) are now defined in decorators.

The decorators add the `type: Literal["invocation_type"]: "invocation_type"` field to the invocation.

Category is a new invocation metadata, but it is not used by the frontend just yet.

- `@invocation()` decorator for invocations

```py
@invocation(
    "sdxl_compel_prompt",
    title="SDXL Prompt",
    tags=["sdxl", "compel", "prompt"],
    category="conditioning",
)
class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
    ...
```

- `@invocation_output()` decorator for invocation outputs

```py
@invocation_output("clip_skip_output")
class ClipSkipInvocationOutput(BaseInvocationOutput):
    ...
```

- update invocation docs
- add category to decorator
- regen frontend types
2023-08-30 18:35:12 +10:00
blessedcoolant
e6b677873a chore: Regen schema 2023-08-29 12:20:55 +12:00
blessedcoolant
383d008529 Merge branch 'main' into feat/nodes-phase-5 2023-08-29 12:05:28 +12:00
blessedcoolant
594e547c3b feat: Add Seamless to T2I / I2I / SDXL T2I / I2I + Refiner 2023-08-29 04:01:04 +12:00
blessedcoolant
71c3955530 feat: Add Scale Before Processing To Canvas Txt2Img / Img2Img (w/ SDXL) 2023-08-27 08:26:23 +12:00
blessedcoolant
c923d094c6 rename: Inpaint Mask to Denoise Mask 2023-08-27 05:50:13 +12:00
blessedcoolant
226721ce51 feat: Setup UnifiedCanvas to work with new InpaintMaskField 2023-08-27 03:50:29 +12:00
blessedcoolant
af3e316cee chore: Regen schema 2023-08-27 03:12:03 +12:00
blessedcoolant
e9633a3adb Merge branch 'main' into fix/inpaint_gen 2023-08-27 02:54:19 +12:00
Mary Hipp
466a819f06 render created_by in UI if its present 2023-08-25 00:09:16 +10:00
psychedelicious
0c5736d9c9 feat(ui): cache image metadata for 24 hours 2023-08-24 22:12:13 +10:00
psychedelicious
7d1942e9f0 feat: workflow saving and loading 2023-08-24 21:42:32 +10:00
blessedcoolant
49892faee4 experimental: LaMa Infill 2023-08-23 23:05:29 -04:00
psychedelicious
ce7172d78c feat(ui): add workflow saving/loading (wip)
Adds loading workflows with exhaustive validation via `zod`.

There is a load button but no dedicated save/load UI yet. Also need to add versioning to the workflow format itself.
2023-08-23 23:06:42 +10:00
psychedelicious
cd73085eb9 feat(nodes): add ui_order node field attribute
used by UI to sort fields in workflow editor
2023-08-23 23:06:42 +10:00
psychedelicious
089ada8cd1 chore(ui): typegen 2023-08-23 23:06:42 +10:00
psychedelicious
7b97754271 chore(ui): update all packages
- only breaking change was in `openapi-fetch`, easy fix
- also looks like prettier/eslint is a bit more comprehensive? caught a couple extra things
2023-08-23 23:06:42 +10:00
psychedelicious
56245a7406 chore(ui): regen types 2023-08-21 19:17:36 +10:00
psychedelicious
2514af79a0 feat(ui): crude node outputs display
Resets on invoke. Nothing fancy for the UI yet, just simple text (for numbers and strings) or image. For other output types, the output in JSON.
2023-08-21 19:17:36 +10:00
psychedelicious
f952f8f685 feat(ui): add typegen customisation for invocation outputs
The `type` property is required on all of them, but because this is defined in pydantic as a Literal, it is not required in the OpenAPI schema. Easier to fix this by changing the generated types than fiddling around with pydantic.
2023-08-21 19:17:36 +10:00
blessedcoolant
b213335316 feat: Add InpaintMask Field type 2023-08-18 04:54:23 +12:00
psychedelicious
43b30355e4 feat: make primitive node titles consistent 2023-08-16 23:04:36 +10:00
psychedelicious
611e241ca7 chore(ui): regen types 2023-08-16 12:07:34 +10:00
psychedelicious
0f8606914e feat(ui): remove shouldShowDeleteButton
- remove this state entirely
- use `state.hotkeys.shift` directly to hide and show the icon on gallery
- also formatting
2023-08-16 12:07:34 +10:00
psychedelicious
230131646f feat(ui): use imageDTOs instead of images in starring queries 2023-08-16 12:07:34 +10:00
psychedelicious
60c2c877d7 fix: add response model for star/unstar routes
- also implement pessimistic updates for starring, only changing the images that were successfully updated by backend
- some autoformat changes crept in
2023-08-16 12:07:34 +10:00
Mary Hipp
08dc265e09 add listener to update selection list with change in star status 2023-08-16 12:07:34 +10:00
Mary Hipp
029a95550e rename pin to star, add multiselect and remove single image update api 2023-08-16 12:07:34 +10:00
Mary Hipp
767a612746 (ui) WIP trying to get all cache scenarios working smoothly, fix assets 2023-08-16 12:07:34 +10:00
Mary Hipp
0a71d6baa1 (ui) update cache to render pinned images alongside unpinned correctly, as well as changes in pinnedness 2023-08-16 12:07:34 +10:00
Mary Hipp
37be827e17 (ui) hook up toggle pin mutation with context menu for single image 2023-08-16 12:07:34 +10:00
psychedelicious
2b7dd3e236 feat: add missing primitive collections
- add missing primitive collections
- remove `Seed` and `LoRAField` (they don't exist)
2023-08-16 09:54:38 +10:00
psychedelicious
fa884134d9 feat: rename ui_type_hint to ui_type
Just a bit more succinct while not losing any clarity.
2023-08-16 09:54:38 +10:00
blessedcoolant
18006cab9a chore: Regen frontend types 2023-08-16 09:54:38 +10:00
psychedelicious
c48fd9c083 feat(nodes): refactor parameter/primitive nodes
Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color

Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)

Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
2023-08-16 09:54:38 +10:00
psychedelicious
f49fc7fb55 feat: node editor
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
blessedcoolant
499e89d6f6 feat: Add SDXL Negative Aesthetic Score 2023-08-14 04:02:36 +12:00
blessedcoolant
b35cdc05a5 feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL 2023-08-13 20:17:23 +12:00
blessedcoolant
f296e5c41e wip: Remove MaskBlur / Adjust color correction 2023-08-12 20:54:30 +12:00
blessedcoolant
7254ffc3e7 chore: Split Inpaint and Outpaint Graphs 2023-08-12 16:30:20 +12:00
blessedcoolant
f343ab0302 wip: Port Outpainting to new backend 2023-08-12 06:15:59 +12:00
blessedcoolant
d7d6298ec0 feat: Add Infill Method support 2023-08-12 05:32:11 +12:00
blessedcoolant
7479f9cc02 feat: Update LinearUI to use new backend (except Inpaint) 2023-08-11 22:22:01 +12:00
Mary Hipp
80fd4c2176 undo lint changes 2023-08-11 14:26:09 +10:00
Mary Hipp
3b6e425e17 fix error detail in toast 2023-08-11 14:26:09 +10:00
Mary Hipp
50415450d8 invalidate board total when images deleted, only run date range logic if board has less than 20 images 2023-08-11 14:26:09 +10:00
psychedelicious
e20af5aef0 feat(ui): add LoRA support to SDXL linear UI
new graph modifier `addSDXLLoRasToGraph()` handles adding LoRA to the SDXL t2i and i2i graphs.
2023-08-08 15:02:00 +10:00
psychedelicious
57e8ec9488 chore(ui): lint/format 2023-08-08 12:53:47 +10:00
Mary Hipp
734a9e4271 invalidate board total when images deleted, only run date range logic if board has less than 20 images 2023-08-08 12:53:47 +10:00
psychedelicious
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
Mary Hipp
5c9787c145 add project-id header to requests 2023-08-03 11:01:21 +10:00
psychedelicious
4599575e65 fix(ui): use const for wsProtocol, lint 2023-08-02 09:26:20 +10:00
Zerdoumi
242d860a47 fix https/wss behind reverse proxy 2023-08-02 09:26:20 +10:00
blessedcoolant
dcc274a2b9 feat: Make ModelListWrapper instead of rendering conditionally 2023-08-01 22:50:10 +10:00
psychedelicious
fb8f218901 fix(ui): post-onnx fixes 2023-08-01 07:59:01 -04:00
Brandon Rising
1bafbafdd3 Regen schema and rebuild frontend after merging main 2023-07-31 11:02:15 -04:00
Brandon Rising
f5ac73b091 Merge branch 'main' into feat/onnx 2023-07-31 10:58:40 -04:00
blessedcoolant
bee678fdd1 fix: Prompt Node using incorrect output type 2023-07-29 17:12:25 +12:00
blessedcoolant
aae1670080 fix: Incorrect Prompt Node output type 2023-07-29 16:04:19 +12:00
blessedcoolant
1e776d2523 chore: Regen types 2023-07-29 15:59:52 +12:00
Brandon Rising
8935ae0ea3 Fix issues caused by merge 2023-07-28 14:00:32 -04:00
Brandon Rising
da751da3dd Merge branch 'main' into feat/onnx 2023-07-28 09:59:35 -04:00
psychedelicious
8d300bddd0 feat(ui): alias existing type for UpdateLoRAModelResponse 2023-07-28 11:38:52 +10:00
Lincoln Stein
aa2c94be9e make LoRAs editable 2023-07-28 11:38:52 +10:00
Alexandre Macabies
10e1d623c3 Add LoRAs to the model manager. 2023-07-28 11:38:52 +10:00
Brandon Rising
33245b37ad Removed things no longer needed in main 2023-07-27 10:23:55 -04:00
Brandon Rising
81d8fb8762 Removed things no longer needed in main 2023-07-27 10:14:55 -04:00
Brandon Rising
d2a46b4308 Fix dist and schema after merge 2023-07-27 09:55:28 -04:00
Brandon Rising
eb1ba8d74b Merge branch 'main' into feat/onnx 2023-07-27 09:54:30 -04:00
Brandon Rising
4ebde013ea Allow deleting onnx models in model manager ui 2023-07-27 09:50:20 -04:00
Brandon Rising
024f92f9a9 Add onnx models to the model manager UI 2023-07-27 09:37:37 -04:00
psychedelicious
6f54fe9003 fix(ui): fix types for controlnet models
`ControlNetModelConfig` was split into `ControlNetModelCheckpointConfig` and `ControlNetModelDiffusersConfig`, need to update the UI types
2023-07-27 15:46:50 +10:00
Lincoln Stein
dcb85b0097 rebuild frontend; bump version 2023-07-27 00:37:23 -04:00
Brandon Rising
861c0fe76b Correct issues caused by merging main 2023-07-26 12:25:46 -04:00
Lincoln Stein
af8fc6ff82 final polish before release candidate
- Fix issue that prevented web ui from starting if
  ROOT/databases/invokeai.db not found.

- Rebuild front end
2023-07-26 10:59:23 -04:00
Brandon Rising
c16da75ac7 Merge branch 'main' into feat/onnx 2023-07-26 10:42:31 -04:00
psychedelicious
db48f3230b feat(ui): add nsfw & watermark to linear ui
- add `addNSFWCheckerToGraph` and `addWatermarkerToGraph` functions
- use them in all linear graph creation
- add state & toggles to settings modal to enable these
- trigger queries for app config on socket connect
- disable the nsfw/watermark booleans if we get the app config and they are not available
2023-07-26 18:20:20 +10:00
Lincoln Stein
844d37c642 rebuild schema 2023-07-26 15:27:04 +10:00
Lincoln Stein
e32cd794f7 add safetychecker and watermark nodes 2023-07-26 15:26:45 +10:00
psychedelicious
cbcd416b70 fix(ui): fix refiner missing from model manager
Rolled back the earlier split of the refiner model query.

Now, when you use `useGetMainModelsQuery()`, you must provide it an array of base model types.

They are provided as constants for simplicity:
- ALL_BASE_MODELS
- NON_REFINER_BASE_MODELS
- REFINER_BASE_MODELS

Opted to just use args for the hook instead of wrapping the hook in another hook, we can tidy this up later if desired.
2023-07-26 14:46:38 +10:00
psychedelicious
61291ea105 feat: sdxl metadata
- update `CoreMetadata` class & `MetadataAccumulator` with fields for SDXL-specific metadata
- update the linear UI graphs to populate this metadata
2023-07-26 14:46:38 +10:00
psychedelicious
8e90f9024d feat(ui): remove isRefinerAvailable state, update refiner node
We can derive `isRefinerAvailable` from the query result (eg are there any refiner models installed). This is a piece of server state, so by using the list models response directly, we can avoid needing to manually keep the client in sync with the server.

Created a `useIsRefinerAvailable()` hook to return this boolean wherever it is needed.

Also updated the main models & refiner models endpoints to only return the appropriate models. Now we don't need to filter the data on these endpoints.
2023-07-26 14:46:38 +10:00
blessedcoolant
5202610160 feat: Move SDXL Refiner to own route & set appropriate disabled statuses 2023-07-26 14:46:38 +10:00
psychedelicious
4b334be7d0 feat(nodes,ui): fix soft locks on session/invocation retrieval
When a queue item is popped for processing, we need to retrieve its session from the DB. Pydantic serializes the graph at this stage.

It's possible for a graph to have been made invalid during the graph preparation stage (e.g. an ancestor node executes, and its output is not valid for its successor node's input field).

When this occurs, the session in the DB will fail validation, but we don't have a chance to find out until it is retrieved and parsed by pydantic.

This logic was previously not wrapped in any exception handling.

Just after retrieving a session, we retrieve the specific invocation to execute from the session. It's possible that this could also have some sort of error, though it should be impossible for it to be a pydantic validation error (that would have been caught during session validation). There was also no exception handling here.

When either of these processes fail, the processor gets soft-locked because the processor's cleanup logic is never run. (I didn't dig deeper into exactly what cleanup is not happening, because the fix is to just handle the exceptions.)

This PR adds exception handling to both the session retrieval and node retrieval and events for each: `session_retrieval_error` and `invocation_retrieval_error`.

These events are caught and displayed in the UI as toasts, along with the type of the python exception (e.g. `Validation Error`). The events are also logged to the browser console.
2023-07-23 21:41:01 +10:00
psychedelicious
c5147d0f57 fix(ui): fix all eslint & prettier issues 2023-07-22 23:45:24 +10:00
psychedelicious
6452d0fc28 fix(ui): fix all circular dependencies 2023-07-22 22:48:39 +10:00
psychedelicious
5468d9a9fc fix(ui): resolve all typescript issues 2023-07-22 21:38:50 +10:00
psychedelicious
75863e7181 feat(ui): logging cleanup
- simplify access to app logger
- spruce up and make consistent log format
- improve messaging
2023-07-22 21:12:51 +10:00
psychedelicious
594bf6fef1 fix(api,ui): fix canvas saved images have extra transparent regions
- add `crop_visible` param to upload image & set to true only for canvas saves
2023-07-21 07:26:12 -04:00
psychedelicious
6f2e8d5217 chore(ui): regen types 2023-07-21 07:26:12 -04:00
psychedelicious
c2c99b8650 feat(ui): fix more caching bugs 2023-07-21 07:26:12 -04:00
Lincoln Stein
fba4085939
ui: boards 2: electric boogaloo (#3869)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:


## Description

Revised boards logic and UI

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
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request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue # discord convos
- Closes #

## QA Instructions, Screenshots, Recordings

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Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 06:42:16 -04:00
psychedelicious
8e98085530 fix(ui): fix missing 'none' on no-board cache updates 2023-07-21 15:53:41 +10:00
psychedelicious
dd0b4dc744 fix(ui): fix next prev buttons 2023-07-21 15:37:20 +10:00
psychedelicious
3a610e1a65 fix(ui): more fixing of auto-add 2023-07-21 15:00:07 +10:00
psychedelicious
4da6623700 fix(ui): fix deleteboard cache changes 2023-07-21 14:16:19 +10:00
psychedelicious
0e3ca59e49 feat(ui): refactor boards hierarchy 2023-07-21 13:48:15 +10:00
Lincoln Stein
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
psychedelicious
cd21d2f2b6 fix(ui): fix no_board cache not updating
two areas marked TODO were not TODONE!
2023-07-20 23:50:14 +10:00
Mary Hipp
9dc28373d8 use brackets 2023-07-20 23:45:49 +10:00
Mary Hipp
ffe7d5785b if updating intermediate, dont add to gallery list cache 2023-07-20 23:45:49 +10:00
blessedcoolant
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
psychedelicious
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
blessedcoolant
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
blessedcoolant
0795d8764f
Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
blessedcoolant
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
psychedelicious
187cf906fa
ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Brandon Rising
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
Brandon Rising
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
Lincoln Stein
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
Brandon Rising
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
Lincoln Stein
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
psychedelicious
416afd2781 chore(ui): regen types 2023-07-18 15:04:43 +10:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
psychedelicious
be659364c2 chore(ui): regen types 2023-07-18 14:55:39 +10:00
blessedcoolant
3d1ad86e8a chore: Clean Schema before final merge 2023-07-18 15:18:31 +12:00
blessedcoolant
5b7eef3d43 merge: Make Model Manager work with SDXL stuff 2023-07-18 14:01:56 +12:00
blessedcoolant
ec3c15ead0 Merge branch 'main' into mm-ui 2023-07-18 12:58:57 +12:00
blessedcoolant
337399ff7c fix: Add API tags for Scanned Models 2023-07-18 11:57:45 +12:00
psychedelicious
3e2a948007
Merge branch 'main' into feat/model-events 2023-07-17 17:36:20 +10:00
blessedcoolant
f398fe4136 fix: Merge models not respecting save directory 2023-07-17 17:59:05 +12:00
blessedcoolant
41e7b008fb feat: Add search to Scanned Models 2023-07-17 17:32:34 +12:00
blessedcoolant
641b90cc3f chore: regen types 2023-07-17 13:50:35 +12:00