Commit Graph

4854 Commits

Author SHA1 Message Date
psychedelicious
0e4a25b029 feat(ui): convert initial image to layer when starting canvas session 2024-08-23 19:46:04 +10:00
psychedelicious
4a44e171fd fix(ui): fix layer transparency calculation 2024-08-23 19:46:04 +10:00
psychedelicious
9bc57a6f59 fix(ui): reset initial image when resetting canvas 2024-08-23 19:46:03 +10:00
psychedelicious
4341ed7ab4 fix(ui): reset node executions states when loading workflow 2024-08-23 19:46:03 +10:00
psychedelicious
97ce72c542 fix(ui): entity display list 2024-08-23 19:46:03 +10:00
psychedelicious
a2c78a57a7 feat(ui): img2img working 2024-08-23 19:46:03 +10:00
psychedelicious
044a713dc9 feat(ui): rough out img2img on canvas 2024-08-23 19:46:03 +10:00
psychedelicious
b8479c5fe2 UNDO ME WIP 2024-08-23 19:46:03 +10:00
psychedelicious
4e5d056824 feat(ui): log invocation source id on socket event 2024-08-23 19:46:03 +10:00
psychedelicious
118278b372 feat(ui): restore document size overlay renderer 2024-08-23 19:46:03 +10:00
psychedelicious
8e8c255f3f feat(ui): make documnet size a rect 2024-08-23 19:46:03 +10:00
psychedelicious
1575bee401 refactor(ui): remove modular imagesize components
This is no longer necessary with canvas v2 and added a ton of extraneous redux actions when changing the image size. Also renamed to document size
2024-08-23 19:46:03 +10:00
psychedelicious
249bbfc883 feat(ui): initialState is for generation mode 2024-08-23 19:46:03 +10:00
psychedelicious
3993ae410f feat(ui): split out canvas entity list component 2024-08-23 19:46:03 +10:00
psychedelicious
edf040e3d2 feat(ui): hide bbox button when no canvas session active 2024-08-23 19:46:03 +10:00
psychedelicious
66fd077ee7 tidy(ui): remove unused naming objects/utils
The canvas manager means we don't need to worry about konva node names as we never directly select konva nodes.
2024-08-23 19:46:03 +10:00
psychedelicious
b93462ebb6 feat(ui): split up tool chooser buttons
Prep for distinct toolbars for generation vs canvas modes
2024-08-23 19:46:03 +10:00
psychedelicious
d4da00e607 feat(ui): "stagingArea" -> "session" 2024-08-23 19:46:03 +10:00
psychedelicious
0c539ff00b feat(ui): add reset button to canvas 2024-08-23 19:46:03 +10:00
psychedelicious
5983cbf26c feat(ui): add snapToRect util 2024-08-23 19:46:03 +10:00
psychedelicious
c513d6e3af fix(ui): fiddle with control adapter filters
some jank still
2024-08-23 19:46:03 +10:00
psychedelicious
9d57c0e631 feat(ui): temp disable doc size overlay 2024-08-23 19:46:03 +10:00
psychedelicious
a1923a8966 feat(ui): no animation on layer selection
Felt sluggish
2024-08-23 19:46:03 +10:00
psychedelicious
d988e18731 feat(ui): use canvas as source for control images (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
51008da2dd fix(ui): control adapter translate & scale 2024-08-23 19:46:03 +10:00
psychedelicious
6ccc1f5672 tidy(ui): removed unused state related to non-buffered drawing 2024-08-23 19:46:03 +10:00
psychedelicious
4a556f84e0 feat(ui): control adapter image rendering 2024-08-23 19:46:03 +10:00
psychedelicious
2f21a2220d fix(ui): do not floor bbox calc, it cuts off the last pixels 2024-08-23 19:46:03 +10:00
psychedelicious
91a420b13e feat(ui): fix issue where creating line needs 2 points 2024-08-23 19:46:03 +10:00
psychedelicious
c27da3581b fix(ui): edge cases when holding shift and drawing lines 2024-08-23 19:46:03 +10:00
psychedelicious
961dfbce93 fix(ui): set buffered rect color to full alpha 2024-08-23 19:46:03 +10:00
psychedelicious
df39c825ae fix(ui): handle mouseup correctly 2024-08-23 19:46:03 +10:00
psychedelicious
3f6ee1b7a4 feat(ui): buffered rect drawing 2024-08-23 19:46:03 +10:00
psychedelicious
908e504a6f fix(ui): buffered drawing edge cases 2024-08-23 19:46:03 +10:00
psychedelicious
f2fa41afc5 perf(ui): do not use stage.find 2024-08-23 19:46:03 +10:00
psychedelicious
440ff40ad5 perf(ui): object groups do not listen 2024-08-23 19:46:03 +10:00
psychedelicious
5c15458e15 perf(ui): buffered drawing (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
be5b474f1e tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
cee178c2b6 tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
27657f8b7a tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
e0cde3815a fix(ui): background rendering 2024-08-23 19:46:03 +10:00
psychedelicious
09d0421de4 pkg(ui): remove unused deps react-konva & use-image 2024-08-23 19:46:03 +10:00
psychedelicious
47b94d563c feat(ui): organize konva state and files 2024-08-23 19:46:03 +10:00
psychedelicious
0b5d20c9f0 fix(ui): merge conflicts in image deletion listener 2024-08-23 19:46:03 +10:00
psychedelicious
80e7e1293a fix(ui): region rendering 2024-08-23 19:46:03 +10:00
psychedelicious
3a82b0cbc1 fix(ui): inpaint mask rendering 2024-08-23 19:46:03 +10:00
psychedelicious
a27cbc13b6 fix(ui): staging area rendering 2024-08-23 19:46:03 +10:00
psychedelicious
a8f962eb3f fix(ui): stale selected entity 2024-08-23 19:46:03 +10:00
psychedelicious
7f40d23f19 fix(ui): staging area image offset 2024-08-23 19:46:03 +10:00
psychedelicious
918354cd9d feat(ui): tweak layer ui component 2024-08-23 19:46:03 +10:00
psychedelicious
eef9278ee6 fix(ui): resetting layer resets position 2024-08-23 19:46:03 +10:00
psychedelicious
2c32e2e5c1 feat(ui): updated layer list component styling 2024-08-23 19:46:03 +10:00
psychedelicious
6f05654db5 feat(ui): transformable layers 2024-08-23 19:46:03 +10:00
psychedelicious
1d31b6902f feat(ui): move tool icon is pointer like in other apps 2024-08-23 19:46:03 +10:00
psychedelicious
5a7d615e64 feat(ui): do not floor cursor position 2024-08-23 19:46:03 +10:00
psychedelicious
1dbf9e4ed4 feat(ui): disable gallery hotkeys while staging 2024-08-23 19:46:03 +10:00
psychedelicious
5dcc6ee203 feat(ui): revised canvas progress & staging image handling 2024-08-23 19:46:03 +10:00
psychedelicious
84a4e6ae3f feat(ui): show queue item origin in queue list 2024-08-23 19:46:03 +10:00
psychedelicious
f283bfd68f chore(ui): typegen 2024-08-23 19:46:03 +10:00
psychedelicious
7c3800d03f fix(ui): denoise start on outpainting 2024-08-23 19:46:03 +10:00
psychedelicious
941db90518 feat(ui): add redux events for queue cleared & batch enqueued socket events 2024-08-23 19:46:03 +10:00
psychedelicious
0d9ecf0f90 feat(ui): canvas staging area works 2024-08-23 19:46:03 +10:00
psychedelicious
9c77023a11 feat(ui): switch to view tool when staging 2024-08-23 19:46:03 +10:00
psychedelicious
b55378c63c tidy(ui): disable preview images on every enqueue 2024-08-23 19:46:03 +10:00
psychedelicious
946c2a49ab feat(ui): rough out save staging image 2024-08-23 19:46:03 +10:00
psychedelicious
b823c31ec6 feat(ui): staging area image visibility toggle 2024-08-23 19:46:03 +10:00
psychedelicious
ec6361e5cb fix(ui): batch building after removing canvas files 2024-08-23 19:46:03 +10:00
psychedelicious
0c26d28278 feat(ui): make Graph class's getMetadataNode public 2024-08-23 19:46:03 +10:00
psychedelicious
c5172d4c5a tidy(ui): remove old canvas graphs 2024-08-23 19:46:03 +10:00
psychedelicious
89de04775e fix(ui): do not select already-selected entity 2024-08-23 19:46:03 +10:00
psychedelicious
b4c3c940b5 tidy(ui): naming things 2024-08-23 19:46:03 +10:00
psychedelicious
aee2aad959 tidy(ui): file organisation 2024-08-23 19:46:03 +10:00
psychedelicious
5ca48a8a5f fix(ui): reset cursor pos when fitting document 2024-08-23 19:46:03 +10:00
psychedelicious
1806aa187b feat(ui): staging area works more better 2024-08-23 19:46:03 +10:00
psychedelicious
7824cb7a1a feat(ui): staging area barely works 2024-08-23 19:46:03 +10:00
psychedelicious
9807a896f4 feat(ui): consolidate konva API 2024-08-23 19:46:03 +10:00
psychedelicious
19866f057d feat(ui): consolidate konva API 2024-08-23 19:46:03 +10:00
psychedelicious
ec4eae3c9c feat(ui): staging area (rendering wip) 2024-08-23 19:46:03 +10:00
psychedelicious
bea0cba038 tidy(ui): type "Dimensions" -> "Size" 2024-08-23 19:46:03 +10:00
psychedelicious
48ee75af9c feat(ui): add updateNode to Graph 2024-08-23 19:46:03 +10:00
psychedelicious
929c593d2f feat(ui): sdxl graphs 2024-08-23 19:46:03 +10:00
psychedelicious
221f32eca7 feat(ui): sd1 outpaint graph 2024-08-23 19:46:03 +10:00
psychedelicious
c3acc15e8b tests(ui): add missing tests for Graph class 2024-08-23 19:46:03 +10:00
psychedelicious
1b653278fc feat(ui): add Graph.getid() util 2024-08-23 19:46:03 +10:00
psychedelicious
cc9062ee46 feat(ui): outpaint graph, organize builder a bit 2024-08-23 19:46:03 +10:00
psychedelicious
91c0feb0ad feat(ui): inpaint sd1 graph 2024-08-23 19:46:03 +10:00
psychedelicious
ae60292ac8 feat(ui): temp disable image caching while testing 2024-08-23 19:46:03 +10:00
psychedelicious
a6ca17b19d feat(ui): txt2img & img2img graphs 2024-08-23 19:46:03 +10:00
psychedelicious
6a4a5ece74 feat(ui): minor change to canvas bbox state type 2024-08-23 19:46:03 +10:00
psychedelicious
9b81860307 feat(ui): simplified konva node to blob/imagedata utils 2024-08-23 19:46:03 +10:00
psychedelicious
5f4a3928d2 feat(ui): node manager getter/setter 2024-08-23 19:46:03 +10:00
psychedelicious
b703884763 feat(ui): generation mode calculation, fudged graphs 2024-08-23 19:46:03 +10:00
psychedelicious
32da98ab8f feat(ui): add utils for getting images from canvas 2024-08-23 19:46:03 +10:00
psychedelicious
bd5a85bf70 feat(ui): even more simplified API - lean on the konva node manager to abstract imperative state API & rendering 2024-08-23 19:46:03 +10:00
psychedelicious
d045f24014 feat(ui): revised docstrings for renderers & simplified api 2024-08-23 19:46:03 +10:00
psychedelicious
2aad3f89c3 feat(ui): inpaint mask UI components 2024-08-23 19:46:03 +10:00
psychedelicious
dd54d19f00 feat(ui): inpaint mask rendering (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
0ed6591d8c fix(ui): models loaded handler 2024-08-23 19:46:03 +10:00
psychedelicious
712e090134 feat(ui): internal state for inpaint mask 2024-08-23 19:46:03 +10:00
psychedelicious
8fc2a1d1cf refactor(ui): divvy up canvas state a bit 2024-08-23 19:46:03 +10:00
psychedelicious
cc15c1593e feat(ui): get region and base layer canvas to blob logic working 2024-08-23 19:46:03 +10:00
psychedelicious
9997d3abda refactor(ui): node manager handles more tedious annoying stuff 2024-08-23 19:46:03 +10:00
psychedelicious
031471e785 feat(ui): use node manager for addRegions 2024-08-23 19:46:03 +10:00
psychedelicious
2e860c6791 feat(ui): persist bbox 2024-08-23 19:46:03 +10:00
psychedelicious
d071a9e17d fix(ui): fix generation graphs 2024-08-23 19:46:03 +10:00
psychedelicious
ed53d33321 feat(ui): add toggle for clipToBbox 2024-08-23 19:46:03 +10:00
psychedelicious
382bc6d978 feat(ui): rename konva node manager 2024-08-23 19:46:03 +10:00
psychedelicious
dab42e258c refactor(ui): create classes to abstract mgmt of konva nodes 2024-08-23 19:46:03 +10:00
psychedelicious
81556410bb tidy(ui): organise renderers 2024-08-23 19:46:03 +10:00
psychedelicious
1f2dfd473c refactor(ui): create entity to konva node map abstraction (wip)
Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.

Done for regions and layers, wip for control adapters.
2024-08-23 19:46:03 +10:00
psychedelicious
8f0f51be2c perf(ui): fix lag w/ region rendering
Needed to memoize these selectors
2024-08-23 19:46:03 +10:00
psychedelicious
7179e250ed feat(ui): move canvas fill color picker to right 2024-08-23 19:46:03 +10:00
psychedelicious
5bec091fd6 refactor(ui): remove unused ellipse & polygon objects 2024-08-23 19:46:03 +10:00
psychedelicious
2c5896cb0c fix(ui): incorrect rect/brush/eraser positions 2024-08-23 19:46:03 +10:00
psychedelicious
93ff252dc0 refactor(ui): enable global debugging flag 2024-08-23 19:46:03 +10:00
psychedelicious
ac52224455 refactor(ui): disable the preview renderer for now 2024-08-23 19:46:03 +10:00
psychedelicious
4087cad23d tweak(ui): canvas editor layout 2024-08-23 19:46:03 +10:00
psychedelicious
e936b1ff8f perf(ui): memoize layeractionsmenu valid actions 2024-08-23 19:46:03 +10:00
psychedelicious
b7f9c5e221 refactor(ui): decouple konva renderer from react
Subscribe to redux store directly, skipping all the react overhead.

With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-08-23 19:46:03 +10:00
psychedelicious
fc5467150e feat(ui): clip lines to bbox 2024-08-23 19:46:03 +10:00
psychedelicious
4dcab357a0 fix(ui): document fit positioning 2024-08-23 19:46:03 +10:00
psychedelicious
695e464255 feat(ui): document bounds overlay 2024-08-23 19:46:03 +10:00
psychedelicious
9999b60c3b tidy(ui): background layer 2024-08-23 19:46:03 +10:00
psychedelicious
e7df53e260 refactor(ui): use "entity" instead of "data" for canvas 2024-08-23 19:46:03 +10:00
psychedelicious
844590a571 feat(ui): brush size border radius = 1 2024-08-23 19:46:03 +10:00
psychedelicious
9622beaa0d fix(ui): canvas HUD doesn't interrupt tool 2024-08-23 19:46:03 +10:00
psychedelicious
007e2553a8 refactor(ui): split up canvas entity renderers, temp disable preview 2024-08-23 19:46:03 +10:00
psychedelicious
15ad4e3f5e fix(ui): delete all layers button 2024-08-23 19:46:03 +10:00
psychedelicious
be5094fcb4 fix(ui): ignore keyboard shortcuts in input/textarea elements 2024-08-23 19:46:03 +10:00
psychedelicious
a20a861680 fix(ui): canvas entity ids getting clobbered 2024-08-23 19:46:03 +10:00
psychedelicious
396d0a4bc0 fix(ui): move lora followup fixes 2024-08-23 19:46:03 +10:00
psychedelicious
ca9314e077 chore(ui): lint 2024-08-23 19:46:03 +10:00
psychedelicious
4b848798e7 refactor(ui): move loras to canvas slice 2024-08-23 19:46:03 +10:00
psychedelicious
083bcbc77d fix(ui): layer is selected when added 2024-08-23 19:46:03 +10:00
psychedelicious
e8cdc9ae62 feat(ui): r to center & fit stage on document 2024-08-23 19:46:03 +10:00
psychedelicious
8abfa759a4 feat(ui): better HUD 2024-08-23 19:46:03 +10:00
psychedelicious
f6a324b633 fix(ui): always use current brush width when making straight lines 2024-08-23 19:46:03 +10:00
psychedelicious
f083be9391 feat(ui): hold shift w/ brush to draw straight line 2024-08-23 19:46:03 +10:00
psychedelicious
091e2fb751 fix(ui): update bg on canvas resize 2024-08-23 19:46:03 +10:00
psychedelicious
d8539daf1f refactor(ui): better hud 2024-08-23 19:46:03 +10:00
psychedelicious
7ec059f5fa refactor(ui): scaled tool preview border 2024-08-23 19:46:03 +10:00
psychedelicious
4f2ecdefd2 refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code 2024-08-23 19:46:03 +10:00
psychedelicious
e8891a1988 refactor(ui): fix more types 2024-08-23 19:46:03 +10:00
psychedelicious
37d2607f34 refactor(ui): metadata recall (wip)
just enough let the app run
2024-08-23 19:46:03 +10:00
psychedelicious
0e7b10d3d9 refactor(ui): undo/redo button temp fix 2024-08-23 19:46:03 +10:00
psychedelicious
1f85888638 refactor(ui): fix renderer stuff 2024-08-23 19:46:03 +10:00
psychedelicious
c1f9a129fa refactor(ui): fix misc types 2024-08-23 19:46:03 +10:00
psychedelicious
7ccc5ba398 refactor(ui): fix gallery stuff 2024-08-23 19:46:03 +10:00
psychedelicious
5e1a6ae334 refactor(ui): fix delete image stuff 2024-08-23 19:46:03 +10:00
psychedelicious
3f6cf638f9 refactor(ui): fix useIsReadyToEnqueue for new adapterType field 2024-08-23 19:46:03 +10:00
psychedelicious
46e062a828 refactor(ui): update generation tab graphs 2024-08-23 19:46:02 +10:00
psychedelicious
cc3a0b5d6c refactor(ui): add adapterType to ControlAdapterData 2024-08-23 19:46:02 +10:00
psychedelicious
775479ab7b refactor(ui): update components & logic to use new unified slice (again) 2024-08-23 19:46:02 +10:00
psychedelicious
6b9e0e6d63 refactor(ui): update components & logic to use new unified slice 2024-08-23 19:46:02 +10:00
psychedelicious
83a5c87f5e refactor(ui): merge compositing, params into canvasV2 slice 2024-08-23 19:46:02 +10:00
psychedelicious
84fde74331 refactor(ui): add scaled bbox state 2024-08-23 19:46:02 +10:00
psychedelicious
a517e29b39 refactor(ui): update dnd/image upload 2024-08-23 19:46:02 +10:00
psychedelicious
ccceba7565 refactor(ui): update size/prompts state 2024-08-23 19:46:02 +10:00
psychedelicious
5fc7a03669 refactor(ui): rip out old control adapter implementation 2024-08-23 19:46:02 +10:00
psychedelicious
8864ad1b50 refactor(ui): canvas v2 (wip)
fix entity count select
2024-08-23 19:46:02 +10:00
psychedelicious
f2989885fb refactor(ui): canvas v2 (wip)
delete unused file
2024-08-23 19:46:02 +10:00
psychedelicious
19c66e5c76 refactor(ui): canvas v2 (wip)
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-08-23 19:46:02 +10:00
psychedelicious
8a6690a57c refactor(ui): canvas v2 (wip)
Fix a few more components
2024-08-23 19:46:02 +10:00
psychedelicious
2cc60f253a refactor(ui): canvas v2 (wip)
missed a spot
2024-08-23 19:46:02 +10:00
psychedelicious
cb69872dd3 refactor(ui): canvas v2 (wip)
Redo all UI components for different canvas entity types
2024-08-23 19:46:02 +10:00
psychedelicious
ba66d7c9a6 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
9fe727c9f8 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
58c656224f refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
c51253f5f6 refactor(ui): canvas v2 (wip) 2024-08-23 19:46:02 +10:00
psychedelicious
6c1d1588fc feat(ui): bbox tool 2024-08-23 19:46:02 +10:00
psychedelicious
95d6183a6c fix(ui): rect tool preview 2024-08-23 19:46:02 +10:00
psychedelicious
f4c9facdaf fix(ui): multiple stages 2024-08-23 19:46:02 +10:00
psychedelicious
a274e6f165 feat(ui): decouple konva logic from nanostores 2024-08-23 19:46:02 +10:00
psychedelicious
154e3e6f64 feat(ui): store all stage attrs in nanostores 2024-08-23 19:46:02 +10:00
psychedelicious
2c3ac972e5 feat(ui): round stage scale 2024-08-23 19:46:02 +10:00
psychedelicious
2e2e072b0b chore(ui): bump konva 2024-08-23 19:46:02 +10:00
psychedelicious
9d8dd2bf66 feat(ui): generation bbox transformation working
whew
2024-08-23 19:46:02 +10:00
psychedelicious
9047f6db30 feat(ui): wip generation bbox 2024-08-23 19:46:02 +10:00
psychedelicious
5ab345ee63 feat(ui): wip generation bbox 2024-08-23 19:46:02 +10:00
psychedelicious
d8a83acd3a feat(ui): CL zoom and pan, some rendering optimizations 2024-08-23 19:46:02 +10:00
psychedelicious
1f58e5756b Revert "feat(ui): add x,y,scaleX,scaleY,rotation to objects"
This reverts commit 53318b396c967c72326a7e4dea09667b2ab20bdd.
2024-08-23 19:46:02 +10:00
psychedelicious
744acb8f07 feat(ui): layers manage their own bbox 2024-08-23 19:46:02 +10:00
psychedelicious
ae7228d821 docs(ui): konva image object docstrings 2024-08-23 19:46:02 +10:00
psychedelicious
99d8b3a7bf feat(ui): add x,y,scaleX,scaleY,rotation to objects 2024-08-23 19:46:02 +10:00
psychedelicious
3fbe65bbcf fix(ui): show color picker when using rect tool 2024-08-23 19:46:02 +10:00
psychedelicious
f5d879d8e7 feat(ui): image loading fallback for raster layers 2024-08-23 19:46:02 +10:00
psychedelicious
cbc5a4f8e6 feat(ui): bbox calc for raster layers 2024-08-23 19:46:02 +10:00
psychedelicious
37ac7d8ed5 feat(ui): do not fill brush preview when drawing 2024-08-23 19:46:02 +10:00
psychedelicious
bee3fa339d fix(ui): brush spacing handling 2024-08-23 19:46:02 +10:00
psychedelicious
c171fe2b96 fix(ui): jank when starting a shape when not already focused on stage 2024-08-23 19:46:02 +10:00
psychedelicious
1fa8032fdb feat(ui): wip raster layers
I meant to split this up into smaller commits and undo some of it, but I committed afterwards and it's tedious to undo.
2024-08-23 19:46:02 +10:00
psychedelicious
5c0676bcc2 feat(ui): support image objects on raster layers
Just the UI and internal state, not rendering yet.
2024-08-23 19:46:02 +10:00
psychedelicious
cefd9a027c tidy(ui): clean up event handlers
Separate logic for each tool in preparation for ellipse and polygon tools.
2024-08-23 19:46:02 +10:00
psychedelicious
1bce156de1 feat(ui): raster layer reset, object group util 2024-08-23 19:46:02 +10:00
psychedelicious
cd4f63f2fd feat(ui): rect shape preview now has fill 2024-08-23 19:46:02 +10:00
psychedelicious
3c7140cbf3 feat(ui): cancel shape drawing on esc 2024-08-23 19:46:02 +10:00
psychedelicious
b71ba63b5a feat(ui): temp disable history on CL 2024-08-23 19:46:02 +10:00
psychedelicious
d540e2c0d3 feat(ui): raster layer logic
- Deduplicate shared logic
- Split up giant renderers file into separate cohesive files
- Tons of cleanup
- Progress on raster layer functionality
2024-08-23 19:46:02 +10:00
psychedelicious
d79fafc5f5 feat(ui): add raster layer rendering and interaction (WIP) 2024-08-23 19:46:02 +10:00
psychedelicious
9e93fa2092 feat(ui): scaffold out raster layers
Raster layers may have images, lines and shapes. These will replace initial image layers and provide sketching functionality like we have on canvas.
2024-08-23 19:46:02 +10:00