This stateful class provides abstractions for building a graph. It exposes graph methods like adding and removing nodes and edges.
The methods are documented, tested, and strongly typed.
Make the Invoke button show a loading spinner while queueing.
The queue mutations need to be awaited else the `isLoading` state doesn't work as expected. I feel like I should understand why, but I don't...
This allows comboboxes for models to have more granular groupings. For example, Control Adapter models can be grouped by base model & model type.
Before:
- `SD-1`
- `SDXL`
After:
- `SD-1 / ControlNet`
- `SD-1 / T2I Adapter`
- `SDXL / ControlNet`
- `SDXL / T2I Adapter`
When a control adapter processor config is changed, if we were already processing an image, that batch is immediately canceled. This prevents the processed image from getting stuck in a weird state if you change or reset the processor at the right (err, wrong?) moment.
- Update internal state for control adapters to track processor batches, instead of just having a flag indicating if the image is processing. Add a slice migration to not break the user's existing app state.
- Update preprocessor listener with more sophisticated logic to handle canceling the batch and resetting the processed image when the config changes or is reset.
- Fixed error handling that erroneously showed "failed to queue graph" errors when an active listener instance is canceled, need to check the abort signal.
This is largely an internal change, and it should have been this way from the start - less tip-toeing around layer types. The user-facing change is when you click an IP Adapter layer, it is highlighted. That's it.
Turns out, it's more efficient to just use the bbox logic for empty mask calculations. We already track if if the bbox needs updating, so this calculation does minimal work.
The dedicated calculation wasn't able to use the bbox tracking so it ran far more often than the bbox calculation.
Removed the "fast" bbox calculation logic, bc the new logic means we are continually updating the bbox in the background - not only when the user switches to the move tool and/or selects a layer.
The bbox calculation logic is split out from the bbox rendering logic to support this.
Result - better perf overall, with the empty mask handling retained.