- Viewer only exists on Generation tab
- Viewer defaults to open
- When clicking the Control Layers tab on the left panel, close the viewer (i.e. open the CL editor)
- Do not switch to editor when adding layers (this is handled by clicking the Control Layers tab)
- Do not open viewer when single-clicking images in gallery
- _Do_ open viewer when _double_-clicking images in gallery
- Do not change viewer state when switching between app tabs (this no longer makes sense; the viewer only exists on generation tab)
- Change the button to a drop down menu that states what you are currently doing, e.g. Viewing vs Editing
There are unresolved platform-specific issues with this component, and its utility is debatable.
Should be easy to just revert this commit to add it back in the future if desired.
- Rework styling
- Replace "CurrentImageDisplay" entirely
- Add a super short fade to reduce jarring transition
- Make the viewer a singleton component, overlaid on everything else - reduces change when switching tabs
- Works on txt2img, canvas and workflows tabs, img2img has its own side-by-side view
- In workflow editor, the is closeable only if you are in edit mode, else it's always there
- Press `i` to open
- Press `esc` to close
- Selecting an image or changing image selection opens the viewer
- When generating, if auto-switch to new image is enabled, the viewer opens when an image comes in
To support this change, I organized and restructured some tab stuff.
Trying a lot of different things as I iterated, so this is smooshed into one big commit... too hard to split it now.
- Iterated on IP adapter handling and UI. Unfortunately there is an bug related to undo/redo. The IP adapter state is split across the `controlAdapters` slice and the `regionalPrompts` slice, but only the `regionalPrompts` slice supports undo/redo. If you delete the IP adapter and then undo/redo to a history state where it existed, you'll get an error. The fix is likely to merge the slices... Maybe there's a workaround.
- Iterated on UI. I think the layers are OK now.
- Removed ability to disable RP globally for now. It's enabled if you have enabled RP layers.
- Many minor tweaks and fixes.
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
* new workflow tab UI - still using shared state with workflow editor tab
* polish workflow details
* remove workflow tab, add edit/view mode to workflow slice and get that working to switch between within editor tab
* UI updates for view/edit mode
* cleanup
* add warning to view mode
* lint
* start with isTouched false
* working on styling mode toggle
* more UX iteration
* lint
* cleanup
* save original field values to state, add indicator if they have been changed and give user choice to reset
* lint
* fix import and commit translation
* dont switch to view mode when loading a workflow
* warns before clearing editor
* use folder icon
* fix(ui): track do not erase value when resetting field value
- When adding an exposed field, we need to add it to originalExposedFieldValues
- When removing an exposed field, we need to remove it from originalExposedFieldValues
- add `useFieldValue` and `useOriginalFieldValue` hooks to encapsulate related logic
* feat(ui): use IconButton for workflow view/edit button
* feat(ui): change icon for new workflow
It was the same as the workflow tab icon, confusing bc you think it's going to somehow take you to the tab.
* feat(ui): use render props for NewWorkflowConfirmationAlertDialog
There was a lot of potentially sensitive logic shared between the new workflow button and menu items. Also, two instances of ConfirmationAlertDialog.
Using a render prop deduplicates the logic & components
* fix(ui): do not mark workflow touched when loading workflow
This was occurring because the `nodesChanged` action is called by reactflow when loading a workflow. Specifically, it calculates and sets the node dimensions as it loads.
The existing logic set `isTouched` whenever this action was called.
The changes reactflow emits have types, and we can use the change types and data to determine if a change should result in the workflow being marked as touched.
* chore(ui): lint
* chore(ui): lint
* delete empty file
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>