Pending resolution of https://github.com/reduxjs/reselect/issues/635, we can patch `reselect` to use `lruMemoize` exclusively.
Pin RTK and react-redux versions too just to be safe.
This reduces the major GC events that were causing lag/stutters in the app, particularly in canvas and workflow editor.
A bug that caused panels to be collapsed on a fresh indexedDb in was fixed in dd32c632cd, but this re-introduced a different bug that caused the panels to expand on window resize, if they were already collapsed.
Revert the previous change and instead add one imperative resize outside the observer, so that on startup, we set both panels to their minimum sizes.
* replace custom header with custom nav component to go below settings
* add option for custom gallery header
* add option for custom app info text on logo hover
* add data-testid for tabs
* remove descriptions
* lint
* lint
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
We are now using the lefthand vertical strip for the settings menu button. This is a good place for the status indicator.
Really, we only need to display something *if there is a problem*. If the app is processing, the progress bar indicates that.
For the case where the panels are collapsed, I'll add the floating buttons back in some form, and we'll indicate via those if the app is processing something.
just make it like a normal button - normal and hover state, no difference when its expanded. the icon clearly indicates this, and you see the extra components
On one hand I like the color but on the other it makes this divider a focus point, which doesn't really makes sense to me. I tried several shades but think it adds a bit too much distraction for your eyes.
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.
Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
Removed logic related to aspect ratio from the components.
When the main bbox changes, if the scale method is auto, the reducers will handle the scaled bbox size appropriately.
Somehow linking up the manual mode to the aspect ratio is tricky, and instead of adding complexity for a rarely-used mode, I'm leaving manual mode as fully manual.
Cannot figure out how to allow the bbox to be transformed when aspect ratio is locked from all handles. Only the bottom right handle works as expected.
As a workaround, when the aspect ratio is locked, you can only resize the bbox from the bottom right handle.
- Do not _merge_ prompt and style prompt when concat is enabled - either use the prompt as style, or use the style directly.
- Set style prompt metadata correctly.
- Add metadata recall for style prompt.
`react-select` has some weird behaviour where if the value is `undefined`, it shows the last-selected value instead of nothing. Must fall back to `null`
Ensure workflow editor model selector component gets a value
This introduced some funky type issues related to ONNX models. ONNX doesn't work anyways (unmaintained). Instead of fixing the types to work with a non-working feature, ONNX is now removed entirely from the UI.
- Remove all refs to ONNX (and Olives)
- Fix some type issues
- Add ONNX nodes to the nodes denylist (so they are not visible in UI)
- Update VAE graph helper, which still had some ONNX logic. It's a very simple change and doesn't change any logic. Just removes some conditions that were for ONNX. I tested it and nothing broke.
- Regenerate types
- Fix prettier and eslint ignores for generated types
- Lint
* Udpater suggest db backup when installing RC
* Update invokeai_update.py to be more specific
* Update invokeai_update.py
* Update invokeai_update.py
* Update invokeai_update.py
* Update invokeai_update.py
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
- Support grid size of 8 on canvas
- Internal canvas math works on 8
- Update gridlines rendering to show 64 spaced lines and 32/16/8 when zoomed in
- Bbox manipulation defaults to grid of 64 - hold shift to get grid of 8
Besides being something we support internally, supporting 8 on canvas avoids a lot of hacky logic needed to work well with aspect ratios.
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
- Fix `weight` and `begin_step_percent`, the constraints were mixed up
- Add model validatort to ensure `begin_step_percent < end_step_percent`
- Bump version
- Store workflow in nanostore as singleton instead of building for each consumer
- Debounce the build (already was indirectly debounced)
- When the workflow is needed, imperatively grab it from the nanostores, instead of letting react handle it via reactivity
This drastically reduces the computation needed when moving the cursor. It also correctly separates ephemeral interaction state from redux, where it is not needed.
Also removed some unused canvas state.
This uses the previous implementation of the memoization function in reselect. It's possible for the new weakmap-based memoization to cause memory leaks in certain scenarios, so we will avoid it for now.
If the user specifies `torch-sdp` as the attention type in `config.yaml`, we can go ahead and use it (if available) rather than always throwing an exception.
* add base definition of download manager
* basic functionality working
* add unit tests for download queue
* add documentation and FastAPI route
* fix docs
* add missing test dependency; fix import ordering
* fix file path length checking on windows
* fix ruff check error
* move release() into the __del__ method
* disable testing of stderr messages due to issues with pytest capsys fixture
* fix unsorted imports
* harmonized implementation of start() and stop() calls in download and & install modules
* Update invokeai/app/services/download/download_base.py
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
* replace test datadir fixture with tmp_path
* replace DownloadJobBase->DownloadJob in download manager documentation
* make source and dest arguments to download_queue.download() an AnyHttpURL and Path respectively
* fix pydantic typecheck errors in the download unit test
* ruff formatting
* add "job cancelled" as an event rather than an exception
* fix ruff errors
* Update invokeai/app/services/download/download_default.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* use threading.Event to stop service worker threads; handle unfinished job edge cases
* remove dangling STOP job definition
* fix ruff complaint
* fix ruff check again
* avoid race condition when start() and stop() are called simultaneously from different threads
* avoid race condition in stop() when a job becomes active while shutting down
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Co-authored-by: Lincoln Stein <lstein@gmail.com>
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
The graph library occasionally causes issues when the default graph changes substantially between versions and pydantic validation fails. See #5289 for an example.
We are not currently using the graph library, so we can disable it until we are ready to use it. It's possible that the workflow library will supersede it anyways.
* remove MacOS Sonoma check in devices.py
As of pytorch 2.1.0, float16 works with our MPS fixes on Sonoma, so the check is no longer needed.
* remove unused platform import