Canvas images are saved by uploading a blob generated from the HTML canvas element. This means the existing metadata handling, inside the graph execution engine, is not available.
To save metadata to canvas images, we need to provide it when uploading that blob.
The upload route now has a `metadata` body param. If this is provided, we use it over any metadata embedded in the image.
Graph, metadata and workflow all take stringified JSON only. This makes the API consistent and means we don't need to do a round-trip of pydantic parsing when handling this data.
It also prevents a failure mode where an uploaded image's metadata, workflow or graph are old and don't match the current schema.
As before, the frontend does strict validation and parsing when loading these values.
The previous super-minimal implementation had a major issue - the saved workflow didn't take into account batched field values. When generating with multiple iterations or dynamic prompts, the same workflow with the first prompt, seed, etc was stored in each image.
As a result, when the batch results in multiple queue items, only one of the images has the correct workflow - the others are mismatched.
To work around this, we can store the _graph_ in the image metadata (alongside the workflow, if generated via workflow editor). When loading a workflow from an image, we can choose to load the workflow or the graph, preferring the workflow.
Internally, we need to update images router image-saving services. The changes are minimal.
To avoid pydantic errors deserializing the graph, when we extract it from the image, we will leave it as stringified JSON and let the frontend's more sophisticated and flexible parsing handle it. The worklow is also changed to just return stringified JSON, so the API is consistent.
* chore: bump pydantic to 2.5.2
This release fixespydantic/pydantic#8175 and allows us to use `JsonValue`
* fix(ui): exclude public/en.json from prettier config
* fix(workflow_records): fix SQLite workflow insertion to ignore duplicates
* feat(backend): update workflows handling
Update workflows handling for Workflow Library.
**Updated Workflow Storage**
"Embedded Workflows" are workflows associated with images, and are now only stored in the image files. "Library Workflows" are not associated with images, and are stored only in DB.
This works out nicely. We have always saved workflows to files, but recently began saving them to the DB in addition to in image files. When that happened, we stopped reading workflows from files, so all the workflows that only existed in images were inaccessible. With this change, access to those workflows is restored, and no workflows are lost.
**Updated Workflow Handling in Nodes**
Prior to this change, workflows were embedded in images by passing the whole workflow JSON to a special workflow field on a node. In the node's `invoke()` function, the node was able to access this workflow and save it with the image. This (inaccurately) models workflows as a property of an image and is rather awkward technically.
A workflow is now a property of a batch/session queue item. It is available in the InvocationContext and therefore available to all nodes during `invoke()`.
**Database Migrations**
Added a `SQLiteMigrator` class to handle database migrations. Migrations were needed to accomodate the DB-related changes in this PR. See the code for details.
The `images`, `workflows` and `session_queue` tables required migrations for this PR, and are using the new migrator. Other tables/services are still creating tables themselves. A followup PR will adapt them to use the migrator.
**Other/Support Changes**
- Add a `has_workflow` column to `images` table to indicate that the image has an embedded workflow.
- Add handling for retrieving the workflow from an image in python. The image file must be fetched, the workflow extracted, and then sent to client, avoiding needing the browser to parse the image file. With the `has_workflow` column, the UI knows if there is a workflow to be fetched, and only fetches when the user requests to load the workflow.
- Add route to get the workflow from an image
- Add CRUD service/routes for the library workflows
- `workflow_images` table and services removed (no longer needed now that embedded workflows are not in the DB)
* feat(ui): updated workflow handling (WIP)
Clientside updates for the backend workflow changes.
Includes roughed-out workflow library UI.
* feat: revert SQLiteMigrator class
Will pursue this in a separate PR.
* feat(nodes): do not overwrite custom node module names
Use a different, simpler method to detect if a node is custom.
* feat(nodes): restore WithWorkflow as no-op class
This class is deprecated and no longer needed. Set its workflow attr value to None (meaning it is now a no-op), and issue a warning when an invocation subclasses it.
* fix(nodes): fix get_workflow from queue item dict func
* feat(backend): add WorkflowRecordListItemDTO
This is the id, name, description, created at and updated at workflow columns/attrs. Used to display lists of workflowsl
* chore(ui): typegen
* feat(ui): add workflow loading, deleting to workflow library UI
* feat(ui): workflow library pagination button styles
* wip
* feat: workflow library WIP
- Save to library
- Duplicate
- Filter/sort
- UI/queries
* feat: workflow library - system graphs - wip
* feat(backend): sync system workflows to db
* fix: merge conflicts
* feat: simplify default workflows
- Rename "system" -> "default"
- Simplify syncing logic
- Update UI to match
* feat(workflows): update default workflows
- Update TextToImage_SD15
- Add TextToImage_SDXL
- Add README
* feat(ui): refine workflow list UI
* fix(workflow_records): typo
* fix(tests): fix tests
* feat(ui): clean up workflow library hooks
* fix(db): fix mis-ordered db cleanup step
It was happening before pruning queue items - should happen afterwards, else you have to restart the app again to free disk space made available by the pruning.
* feat(ui): tweak reset workflow editor translations
* feat(ui): split out workflow redux state
The `nodes` slice is a rather complicated slice. Removing `workflow` makes it a bit more reasonable.
Also helps to flatten state out a bit.
* docs: update default workflows README
* fix: tidy up unused files, unrelated changes
* fix(backend): revert unrelated service organisational changes
* feat(backend): workflow_records.get_many arg "filter_text" -> "query"
* feat(ui): use custom hook in current image buttons
Already in use elsewhere, forgot to use it here.
* fix(ui): remove commented out property
* fix(ui): fix workflow loading
- Different handling for loading from library vs external
- Fix bug where only nodes and edges loaded
* fix(ui): fix save/save-as workflow naming
* fix(ui): fix circular dependency
* fix(db): fix bug with releasing without lock in db.clean()
* fix(db): remove extraneous lock
* chore: bump ruff
* fix(workflow_records): default `category` to `WorkflowCategory.User`
This allows old workflows to validate when reading them from the db or image files.
* hide workflow library buttons if feature is disabled
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
- Refactor how metadata is handled to support a user-defined metadata in graphs
- Update workflow embed handling
- Update UI to work with these changes
- Update tests to support metadata/workflow changes
This fixes a weird issue where the list images method needed to handle `None` for its `limit` and `offset` arguments, in order to get a count of all intermediates.
Upgrade pydantic and fastapi to latest.
- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1
**Big Changes**
There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.
**Invocations**
The biggest change relates to invocation creation, instantiation and validation.
Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.
Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.
With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.
This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.
In the end, this implementation is cleaner.
**Invocation Fields**
In pydantic v2, you can no longer directly add or remove fields from a model.
Previously, we did this to add the `type` field to invocations.
**Invocation Decorators**
With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.
A similar technique is used for `invocation_output()`.
**Minor Changes**
There are a number of minor changes around the pydantic v2 models API.
**Protected `model_` Namespace**
All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".
Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.
```py
class IPAdapterModelField(BaseModel):
model_name: str = Field(description="Name of the IP-Adapter model")
base_model: BaseModelType = Field(description="Base model")
model_config = ConfigDict(protected_namespaces=())
```
**Model Serialization**
Pydantic models no longer have `Model.dict()` or `Model.json()`.
Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.
**Model Deserialization**
Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.
Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.
```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```
**Field Customisation**
Pydantic `Field`s no longer accept arbitrary args.
Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.
**Schema Customisation**
FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.
This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised
The specific aren't important, but this does present additional surface area for bugs.
**Performance Improvements**
Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.
I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
Refactor services folder/module structure.
**Motivation**
While working on our services I've repeatedly encountered circular imports and a general lack of clarity regarding where to put things. The structure introduced goes a long way towards resolving those issues, setting us up for a clean structure going forward.
**Services**
Services are now in their own folder with a few files:
- `services/{service_name}/__init__.py`: init as needed, mostly empty now
- `services/{service_name}/{service_name}_base.py`: the base class for the service
- `services/{service_name}/{service_name}_{impl_type}.py`: the default concrete implementation of the service - typically one of `sqlite`, `default`, or `memory`
- `services/{service_name}/{service_name}_common.py`: any common items - models, exceptions, utilities, etc
Though it's a bit verbose to have the service name both as the folder name and the prefix for files, I found it is _extremely_ confusing to have all of the base classes just be named `base.py`. So, at the cost of some verbosity when importing things, I've included the service name in the filename.
There are some minor logic changes. For example, in `InvocationProcessor`, instead of assigning the model manager service to a variable to be used later in the file, the service is used directly via the `Invoker`.
**Shared**
Things that are used across disparate services are in `services/shared/`:
- `default_graphs.py`: previously in `services/`
- `graphs.py`: previously in `services/`
- `paginatation`: generic pagination models used in a few services
- `sqlite`: the `SqliteDatabase` class, other sqlite-specific things
* UI for bulk downloading boards or groups of images
* placeholder route for bulk downloads that does nothing
* lint
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
- also implement pessimistic updates for starring, only changing the images that were successfully updated by backend
- some autoformat changes crept in
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all
backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`
frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes#4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image
frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
* feat(ui): enhance clear intermediates feature
- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes
* feat(ui): remove unused settings option for guides
* feat(ui): use solid badge variant
consistent with the rest of the usage of badges
* feat(ui): update board ctx menu, add board auto-add
- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation
* fix(ui): clear controlnet when clearing intermediates
* feat: Make Add Board icon a button
* feat(db, api): clear intermediates now clears all of them
* feat(ui): make reset webui text subtext style
* feat(ui): board name change submits on blur
---------
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
* feat(ui): migrate listImages to RTK query using createEntityAdapter
- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed
* feat(ui): add manual cache updates for board changes (wip)
- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query
* update AddImagesToBoardContext so that it works when user uses context menu + modal
* handle case where no image is selected
* get assets working for main list and boards - dnd only
* feat(ui): migrate image uploads to RTK Query
- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input
* feat(ui): remove `receivedPageOfImages` thunks
* feat(ui): remove `receivedImageUrls` thunk
* feat(ui): finish removing all images thunks
stuff now broken:
- image usage
- delete board images
- on first load, no image selected
* feat(ui): simplify `updateImage` cache manipulation
- we don't actually ever change categories, so we can remove a lot of logic
* feat(ui): simplify canvas autosave
- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph
* feat(ui): simplify & handle edge cases in cache updates
* feat(db, api): support `board_id='none'` for `get_many` images queries
This allows us to get all images that are not on a board.
* chore(ui): regen types
* feat(ui): add `All Assets`, `No Board` boards
Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets
Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions
* chore(ui): regen types
* feat(ui): move download to top of context menu
* feat(ui): improve drop overlay styles
* fix(ui): fix image not selected on first load
- listen for first load of all images board, then select the first image
* feat(ui): refactor board deletion
api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.
db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`
ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes
* fix(ui): fix board selection logic
* feat(ui): add delete board modal loading state
* fix(ui): use thumbnails for board cover images
* fix(ui): fix race condition with board selection
when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.
this logic is debounced to ~1000ms.
* feat(ui): name 'No Board' correctly, change icon
* fix(ui): do not cache listAllImageNames query
if we cache it, we can end up with stale image usage during deletion.
we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.
* feat(ui): reduce drag preview opacity, remove border
* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates
* fix(ui): fix doubled open in new tab
* fix(ui): fix new generations not getting added to 'No Board'
* fix(ui): fix board id not changing on new image when autosave enabled
* fix(ui): context menu when selection is 0
need to revise how context menu is triggered later, when we approach multi select
* fix(ui): fix deleting does not update counts for all images and all assets
* fix(ui): fix all assets board name in boards list collapse button
* fix(ui): ensure we never go under 0 for total board count
* fix(ui): fix text overflow on board names
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
* new route to clear intermediates
* UI to clear intermediates from settings modal
* cleanup
* PR feedback
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Metadata for the Linear UI is now sneakily provided via a `MetadataAccumulator` node, which the client populates / hooks up while building the graph.
Additionally, we provide the unexpanded graph with the metadata API response.
Both of these are embedded into the PNGs.
- Remove `metadata` from `ImageDTO`
- Split up the `images/` routes to accomodate this; metadata is only retrieved per-image
- `images/{image_name}` now gets the DTO
- `images/{image_name}/metadata` gets the new metadata
- `images/{image_name}/full` gets the full-sized image file
- Remove old metadata service
- Add `MetadataAccumulator` node, `CoreMetadataField`, hook up to `LatentsToImage` node
- Add `get_raw()` method to `ItemStorage`, retrieves the row from DB as a string, no pydantic parsing
- Update `images`related services to handle storing and retrieving the new metadata
- Add `get_metadata_graph_from_raw_session` which extracts the `graph` from `session` without needing to hydrate the session in pydantic, in preparation for providing it as metadata; also removes all references to the `MetadataAccumulator` node
Image files are immutable and we expect deletion to result in no further requests for a given image, so we can set the max-age to something thicc.
Resolves#3426
- remove `image_origin` from most places where we interact with images
- consolidate image file storage into a single `images/` dir
Images have an `image_origin` attribute but it is not actually used when retrieving images, nor will it ever be. It is still used when creating images and helps to differentiate between internally generated images and uploads.
It was included in eg API routes and image service methods as a holdover from the previous app implementation where images were not managed in a database. Now that we have images in a db, we can do away with this and simplify basically everything that touches images.
The one potentially controversial change is to no longer separate internal and external images on disk. If we retain this separation, we have to keep `image_origin` around in a number of spots and it getting image paths on disk painful.
So, I am have gotten rid of this organisation. Images are now all stored in `images`, regardless of their origin. As we improve the image management features, this change will hopefully become transparent.
Because we dynamically insert images into the DB and UI's images state, `page`/`per_page` pagination makes loading the images awkward.
Using `offset`/`limit` pagination lets us query for images with an offset equal to the number of images already loaded (which match the query parameters).
The result is that we always get the correct next page of images when loading more.
- Remove `ImageType` entirely, it is confusing
- Create `ResourceOrigin`, may be `internal` or `external`
- Revamp `ImageCategory`, may be `general`, `mask`, `control`, `user`, `other`. Expect to add more as time goes on
- Update images `list` route to accept `include_categories` OR `exclude_categories` query parameters to afford finer-grained querying. All services are updated to accomodate this change.
The new setup should account for our types of images, including the combinations we couldn't really handle until now:
- Canvas init and masks
- Canvas when saved-to-gallery or merged