376 Commits

Author SHA1 Message Date
psychedelicious
7fcf475aec feat(ui): add Update All Nodes button 2023-11-16 12:42:25 +11:00
psychedelicious
bb52861896 chore(ui): move MM components & store to features/
Somehow they had ended up in `features/ui/tabs` which isn't right
2023-11-13 16:32:03 +11:00
Kent Keirsey
67f2616d5a
Merge branch 'main' into revert-4923-revert-4914-feat/mix-cnet-t2iadapter 2023-11-06 07:34:51 -08:00
psychedelicious
f04462973b feat(ui): create debounced metadata/workflow query hooks
Also added config options for metadata and workflow debounce times (`metadataFetchDebounce` & `workflowFetchDebounce`).

Falls back to 0 if not provided.

In OSS, because we have no major latency concerns, the debounce is 0. But in other environments, it may be desirable to set this to something like 300ms.
2023-10-20 12:05:13 +11:00
psychedelicious
284a257c25
feat: remove enqueue_graph routes/methods (#4922)
This is totally extraneous - it's almost identical to `enqueue_batch`.
2023-10-17 18:00:40 +00:00
Kent Keirsey
55ad4feb5c Revert "Revert "feat(ui): remove special handling for t2i vs controlnet""
This reverts commit bdf4c4944cf0e9e827ee026fddfd1bd74f3c40e0.
2023-10-17 11:59:19 -04:00
psychedelicious
bdf4c4944c Revert "feat(ui): remove special handling for t2i vs controlnet"
This reverts commit b14699355317fdaf1eaff03b36a5ce85fedb2943.
2023-10-17 11:59:11 -04:00
psychedelicious
b146993553 feat(ui): remove special handling for t2i vs controlnet 2023-10-17 19:42:06 +11:00
psychedelicious
c238a7f18b feat(api): chore: pydantic & fastapi upgrade
Upgrade pydantic and fastapi to latest.

- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1

**Big Changes**

There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.

**Invocations**

The biggest change relates to invocation creation, instantiation and validation.

Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.

Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.

With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.

This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.

In the end, this implementation is cleaner.

**Invocation Fields**

In pydantic v2, you can no longer directly add or remove fields from a model.

Previously, we did this to add the `type` field to invocations.

**Invocation Decorators**

With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.

A similar technique is used for `invocation_output()`.

**Minor Changes**

There are a number of minor changes around the pydantic v2 models API.

**Protected `model_` Namespace**

All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".

Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.

```py
class IPAdapterModelField(BaseModel):
    model_name: str = Field(description="Name of the IP-Adapter model")
    base_model: BaseModelType = Field(description="Base model")

    model_config = ConfigDict(protected_namespaces=())
```

**Model Serialization**

Pydantic models no longer have `Model.dict()` or `Model.json()`.

Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.

**Model Deserialization**

Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.

Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.

```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```

**Field Customisation**

Pydantic `Field`s no longer accept arbitrary args.

Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.

**Schema Customisation**

FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.

This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised

The specific aren't important, but this does present additional surface area for bugs.

**Performance Improvements**

Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.

I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
2023-10-17 14:59:25 +11:00
psychedelicious
3e389d3f60 chore(ui): update deps 2023-10-15 19:30:39 +11:00
Paul Curry
75663ec81e
feat (ui, generation): High Resolution Fix MVP in Text2Image Linear Flow (#4819)
* added HrfScale type with initial value

* working

* working

* working

* working

* working

* added addHrfToGraph

* continueing to implement this

* working on this

* comments

* working

* made hrf into its own collapse

* working on adding strength slider

* working

* working

* refactoring

* working

* change of this working: 0

* removed onnx support since apparently its not used

* working

* made scale integer

* trying out psycicpebbles idea

* working

* working on this

* working

* added toggle

* comments

* self review

* fixing things

* remove 'any' type

* fixing typing

* changed initial strength value to 3 (large values cause issues)

* set denoising start to be 1 - strength to resemble image to image

* set initial value

* added image to image

* pr1

* pr2

* updating to resolution finding

* working

* working

* working

* working

* working

* working

* working

* working

* working

* use memo

* connect rescale hw to noise

* working

* fixed min bug

* nit

* hides elements conditionally

* style

* feat(ui): add config for HRF, disable if feature disabled or ONNX model in use

* fix(ui): use `useCallback` for HRF toggle

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-14 10:34:41 +00:00
psychedelicious
75de20af6a fix(ui): fix plurals in translation 2023-10-12 21:34:24 +11:00
Mary Hipp Rogers
69937d68d2
Maryhipp/dummy bulk download (#4852)
* UI for bulk downloading boards or groups of images

* placeholder route for bulk downloads that does nothing

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-10-11 23:27:22 +00:00
psychedelicious
1f751f8c21 fix(ui): remove extraneous cache update 2023-10-09 20:11:21 +11:00
psychedelicious
ca95a3bd0d fix(ui): fix canvas soft-lock if canceled before first generation
The canvas needs to be set to staging mode as soon as a canvas-destined batch is enqueued. If the batch is is fully canceled before an image is generated, we need to remove that batch from the canvas `batchIds` watchlist, else canvas gets stuck in staging mode with no way to exit.

The changes here allow the batch status to be tracked, and if a batch has all its items completed, we can remove it from the `batchIds` watchlist. The `batchIds` watchlist now accurately represents *incomplete* canvas batches, fixing this cause of soft lock.
2023-10-09 20:11:21 +11:00
psychedelicious
1cc686734b feat(ui): on base model change, disable control adapters
Previously it deleted them entirely.
2023-10-07 22:30:15 +11:00
psychedelicious
82e8b92ba0 feat(ui): display toast when enabling t2i/controlnet and disabling the other 2023-10-07 22:30:15 +11:00
psychedelicious
ed82bf6bb8 feat(ui): disable control adapter buttons if no models available 2023-10-07 22:30:15 +11:00
psychedelicious
078c9b6964 feat(nodes,ui): add t2i to linear UI
- Update backend metadata for t2i adapter
- Fix typo in `T2IAdapterInvocation`: `ip_adapter_model` -> `t2i_adapter_model`
- Update linear graphs to use t2i adapter
- Add client metadata recall for t2i adapter
- Fix bug with controlnet metadata recall - processor should be set to 'none' when recalling a control adapter
2023-10-07 22:30:15 +11:00
psychedelicious
b57ebe52e4 chore(ui): "controlnet" -> "controladapters" 2023-10-07 22:30:15 +11:00
psychedelicious
913fc83cbf fix(ui): fix control adapter autoprocess 2023-10-07 22:30:15 +11:00
psychedelicious
9508e0c9db feat(ui): refactor control adapters
Control adapters logic/state/ui is now generalized to hold controlnet, ip_adapter and t2i_adapter. In the future, other control adapter types can be added.

TODO:
- Limit IP adapter to 1
- Add T2I adapter to linear graphs
- Fix autoprocess
- T2I metadata saving & recall
- Improve on control adapters UI
2023-10-07 22:30:15 +11:00
psychedelicious
2acc93eb8e feat(ui): remove all calls to getBoardImagesTotals/getBoardAssetsTotals
This caused a crapload of network requests any time an image was generated.

The counts are necessary to handle the logic for inserting images into existing image list caches; we have to keep track of the counts.

Replace tag invalidation with manual cache updates in all cases, except the initial request (which is necessary to get the initial image counts).

One subtle change is to make the counts an object instead of a number. This is required for `immer` to handle draft states. This should be raised as a bug with RTK Query, as no error is thrown when attempting to update a primitive immer draft.
2023-10-05 08:11:52 +11:00
psychedelicious
069d8b5812 feat(ui): move initial IP adapter model selection to listener 2023-10-04 08:41:37 +11:00
psychedelicious
f002ae8da5
feat(ui): max upscale pixels config (#4765)
* feat(ui): max upscale pixels config

Add `maxUpscalePixels: number` to the app config. The number should be the *total* number of pixels eg `maxUpscalePixels: 4096 * 4096`.

If not provided, any size image may be upscaled.

If the config is provided, users will see be advised if their image is too large for either model, or told to switch to an x2 model if it's only too large for x4.

The message is via tooltip in the popover and via toast if the user uses the hotkey to upscale.

* feat(ui): "mayUpscale" -> "isAllowedToUpscale"
2023-10-02 23:25:05 +00:00
Mary Hipp
208bf68ba2 fix missing toast message 2023-10-03 07:45:26 +11:00
Mary Hipp
1aba369c83 invalidate board cache when an image is added to a board 2023-10-02 19:40:11 +11:00
chainchompa
c7f80cd163
Use metadata ip adapter (#4715)
* add control net to useRecallParams

* got recall controlnets working

* fix metadata viewer controlnet

* fix type errors

* fix controlnet metadata viewer

* add ip adapter to metadata

* added ip adapter to recall parameters

* got ip adapter recall working, still need to fix type errors

* fix type issues

* clean up logs

* python formatting

* cleanup

* fix(ui): only store `image_name` as ip adapter image

* fix(ui): use nullish coalescing operator for numbers

Need to use the nullish coalescing operator `??` instead of false-y coalescing operator `||` when the value being check is a number. This prevents unintended coalescing when the value is zero and therefore false-y.

* feat(ui): fall back on default values for ip adapter metadata

* fix(ui): remove unused schema

* feat(ui): re-use existing schemas in metadata schema

* fix(ui): do not disable invocationCache

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-28 09:05:32 +00:00
psychedelicious
a0bd8c638e chore(ui): lint 2023-09-28 12:39:00 +10:00
Mary Hipp
de04a5f441 cleanup 2023-09-28 12:39:00 +10:00
Mary Hipp
40ed218c26 surface usage errors for cnet and upscale, handle clearing cnet if error occurs 2023-09-28 12:39:00 +10:00
Mary Hipp
807c6b41c5 surface usage errors for enqueuing batch 2023-09-28 12:39:00 +10:00
psychedelicious
8158124679 fix(ui): usePreselectedImage causing re-renders
This hook was rerendering any time anything changed. Moved it to a logical component, put its useEffects inside the component. This reduces the effect of the rerenders to just that tiny always-null component.
2023-09-28 09:02:45 +10:00
Mary Hipp Rogers
3432fd72f8
fix auto-switch alongside starred images (#4708)
* add skeleton loading state for queue lit

* add optional selectedImage when switching a board

* unstage

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-27 07:51:37 +00:00
blessedcoolant
b3f4f28d76 fix: Canvas pull getting cropped for Control Images 2023-09-27 12:25:45 +10:00
blessedcoolant
acee4bd282 fix: Always use bbox bounds for Controlnet Image (canvas) 2023-09-27 12:25:45 +10:00
psychedelicious
1419977e89 feat(ui): update cache status on queue event
It was polling every 5s before. No need - just invalidate the tag when we have a queue item status change event.
2023-09-27 08:56:14 +10:00
psychedelicious
a4cdaa245e
feat(ui): improve error handling (#4699)
* feat(ui): add error handling for enqueueBatch route, remove sessions

This re-implements the handling for the session create/invoke errors, but for batches.

Also remove all references to the old sessions routes in the UI.

* feat(ui): improve canvas image error UI

* make canvas error state gray instead of red

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-26 15:24:53 +00:00
psychedelicious
ec19fcafb1 fix(ui): fix circular dependency
This is actually a platform-specific issue. `madge` is complaining about a circular dependency on a single file - `invokeai/frontend/web/src/features/queue/store/nanoStores.ts`. In that file, we import from the `nanostores` package. Very similar name to the file itself.

The error only appears on Windows and macOS, I imagine because those systems both resolve `nanostores` to itself before resolving to the package.

The solution is simple - rename `nanoStores.ts`. It's now `queueNanoStore.ts`.
2023-09-25 10:45:38 +10:00
psychedelicious
cba31efd78 fix(ui): do not process gallery logic for image primitive node 2023-09-23 10:02:55 +10:00
psychedelicious
88c8cb61f0 feat(ui): update linear UI to use new board field on save_image
- No longer need to make network request to add image to board after it's finished - removed
- Update linear graphs & upscale graph to save image to the board
- Update autoSwitch logic so when image is generated we still switch to the right board
2023-09-22 10:11:20 -04:00
Mary Hipp Rogers
14ce7cf09c
fix circular dep with recallAllParameters (#4640)
* break out separate functions for preselected images, remove recallAllParameters dep as it causes circular logic with model being set

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-21 15:08:32 -04:00
psychedelicious
7ac99d6bc3 feat(nodes): add enable, disable, status to invocation cache
- New routes to clear, enable, disable and get the status of the cache
- Status includes hits, misses, size, max size, enabled
- Add client cache queries and mutations, abstracted into hooks
- Add invocation cache status area (next to queue status) w/ buttons
2023-09-21 09:45:52 -04:00
Dmitry Parnas
aa82f9360c fix(ui): passing Promise into ClipboardItem to make it work in Safari
throwing Error in getBaseLayerBlob, instead of returning nil
using copyBlobToClipboard for both Canvas and Text2Image clipboard functionality
2023-09-21 23:36:05 +10:00
psychedelicious
aa4b56baf2 feat(ui): enable control adapters on image drop
- Dropping/uploading an image on control adapter enables it (controlnet & ip adapter)
- The image components are always enabled to allow this
2023-09-21 14:50:55 +10:00
psychedelicious
8954953eca fix(ui): no duplicate network requests on app startup 2023-09-20 20:07:50 -04:00
psychedelicious
32672cfeda
ui: misc small fixes (#4600)
* feat(ui): tweak queue UI components

* fix(ui): manually dispatch queue status query on queue item status change

RTK Query occasionally aborts the query that occurs when the tag is invalidated, especially if multples of them fire in rapid succession.

This resulted in the queue status and progress bar sometimes not reseting when the queue finishes its last item.

Manually dispatch the query now to get around this. Eventually should probably move this to a socket so we don't need to keep responding to socket with HTTP requests. Just send ti directly via socket

* chore(ui): remove errant console.logs

* fix(ui): do not accumulate node outputs in outputs area

* fix(ui): fix merge issue

---------

Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
2023-09-21 00:15:39 +10:00
psychedelicious
bdfdf854fc fix: canvas not working on queue
Add `batch_id` to outbound events. This necessitates adding it to both `InvocationContext` and `InvocationQueueItem`. This allows the canvas to receive images.

When the user enqueues a batch on the canvas, it is expected that all images from that batch are directed to the canvas.

The simplest, most flexible solution is to add the `batch_id` to the invocation context-y stuff. Then everything knows what batch it came from, and we can have the canvas pick up images associated with its list of canvas `batch_id`s.
2023-09-20 09:57:10 -04:00
psychedelicious
b7938d9ca9
feat: queued generation (#4502)
* fix(config): fix typing issues in `config/`

`config/invokeai_config.py`:
- use `Optional` for things that are optional
- fix typing of `ram_cache_size()` and `vram_cache_size()`
- remove unused and incorrectly typed method `autoconvert_path`
- fix types and logic for `parse_args()`, in which `InvokeAIAppConfig.initconf` *must* be a `DictConfig`, but function would allow it to be set as a `ListConfig`, which presumably would cause issues elsewhere

`config/base.py`:
- use `cls` for first arg of class methods
- use `Optional` for things that are optional
- fix minor type issue related to setting of `env_prefix`
- remove unused `add_subparser()` method, which calls `add_parser()` on an `ArgumentParser` (method only available on the `_SubParsersAction` object, which is returned from ArgumentParser.add_subparsers()`)

* feat: queued generation and batches

Due to a very messy branch with broad addition of `isort` on `main` alongside it, some git surgery was needed to get an agreeable git history. This commit represents all of the work on queued generation. See PR for notes.

* chore: flake8, isort, black

* fix(nodes): fix incorrect service stop() method

* fix(nodes): improve names of a few variables

* fix(tests): fix up tests after changes to batches/queue

* feat(tests): add unit tests for session queue helper functions

* feat(ui): dynamic prompts is always enabled

* feat(queue): add queue_status_changed event

* feat(ui): wip queue graphs

* feat(nodes): move cleanup til after invoker startup

* feat(nodes): add cancel_by_batch_ids

* feat(ui): wip batch graphs & UI

* fix(nodes): remove `Batch.batch_id` from required

* fix(ui): cleanup and use fixedCacheKey for all mutations

* fix(ui): remove orphaned nodes from canvas graphs

* fix(nodes): fix cancel_by_batch_ids result count

* fix(ui): only show cancel batch tooltip when batches were canceled

* chore: isort

* fix(api): return `[""]` when dynamic prompts generates no prompts

Just a simple fallback so we always have a prompt.

* feat(ui): dynamicPrompts.combinatorial is always on

There seems to be little purpose in using the combinatorial generation for dynamic prompts. I've disabled it by hiding it from the UI and defaulting combinatorial to true. If we want to enable it again in the future it's straightforward to do so.

* feat: add queue_id & support logic

* feat(ui): fix upscale button

It prepends the upscale operation to queue

* feat(nodes): return queue item when enqueuing a single graph

This facilitates one-off graph async workflows in the client.

* feat(ui): move controlnet autoprocess to queue

* fix(ui): fix non-serializable DOMRect in redux state

* feat(ui): QueueTable performance tweaks

* feat(ui): update queue list

Queue items expand to show the full queue item. Just as JSON for now.

* wip threaded session_processor

* feat(nodes,ui): fully migrate queue to session_processor

* feat(nodes,ui): add processor events

* feat(ui): ui tweaks

* feat(nodes,ui): consolidate events, reduce network requests

* feat(ui): cleanup & abstract queue hooks

* feat(nodes): optimize batch permutation

Use a generator to do only as much work as is needed.

Previously, though we only ended up creating exactly as many queue items as was needed, there was still some intermediary work that calculated *all* permutations. When that number was very high, the system had a very hard time and used a lot of memory.

The logic has been refactored to use a generator. Additionally, the batch validators are optimized to return early and use less memory.

* feat(ui): add seed behaviour parameter

This dynamic prompts parameter allows the seed to be randomized per prompt or per iteration:
- Per iteration: Use the same seed for all prompts in a single dynamic prompt expansion
- Per prompt: Use a different seed for every single prompt

"Per iteration" is appropriate for exploring a the latents space with a stable starting noise, while "Per prompt" provides more variation.

* fix(ui): remove extraneous random seed nodes from linear graphs

* fix(ui): fix controlnet autoprocess not working when queue is running

* feat(queue): add timestamps to queue status updates

Also show execution time in queue list

* feat(queue): change all execution-related events to use the `queue_id` as the room, also include `queue_item_id` in InvocationQueueItem

This allows for much simpler handling of queue items.

* feat(api): deprecate sessions router

* chore(backend): tidy logging in `dependencies.py`

* fix(backend): respect `use_memory_db`

* feat(backend): add `config.log_sql` (enables sql trace logging)

* feat: add invocation cache

Supersedes #4574

The invocation cache provides simple node memoization functionality. Nodes that use the cache are memoized and not re-executed if their inputs haven't changed. Instead, the stored output is returned.

## Results

This feature provides anywhere some significant to massive performance improvement.

The improvement is most marked on large batches of generations where you only change a couple things (e.g. different seed or prompt for each iteration) and low-VRAM systems, where skipping an extraneous model load is a big deal.

## Overview

A new `invocation_cache` service is added to handle the caching. There's not much to it.

All nodes now inherit a boolean `use_cache` field from `BaseInvocation`. This is a node field and not a class attribute, because specific instances of nodes may want to opt in or out of caching.

The recently-added `invoke_internal()` method on `BaseInvocation` is used as an entrypoint for the cache logic.

To create a cache key, the invocation is first serialized using pydantic's provided `json()` method, skipping the unique `id` field. Then python's very fast builtin `hash()` is used to create an integer key. All implementations of `InvocationCacheBase` must provide a class method `create_key()` which accepts an invocation and outputs a string or integer key.

## In-Memory Implementation

An in-memory implementation is provided. In this implementation, the node outputs are stored in memory as python classes. The in-memory cache does not persist application restarts.

Max node cache size is added as `node_cache_size` under the `Generation` config category.

It defaults to 512 - this number is up for discussion, but given that these are relatively lightweight pydantic models, I think it's safe to up this even higher.

Note that the cache isn't storing the big stuff - tensors and images are store on disk, and outputs include only references to them.

## Node Definition

The default for all nodes is to use the cache. The `@invocation` decorator now accepts an optional `use_cache: bool` argument to override the default of `True`.

Non-deterministic nodes, however, should set this to `False`. Currently, all random-stuff nodes, including `dynamic_prompt`, are set to `False`.

The field name `use_cache` is now effectively a reserved field name and possibly a breaking change if any community nodes use this as a field name. In hindsight, all our reserved field names should have been prefixed with underscores or something.

## One Gotcha

Leaf nodes probably want to opt out of the cache, because if they are not cached, their outputs are not saved again.

If you run the same graph multiple times, you only end up with a single image output, because the image storage side-effects are in the `invoke()` method, which is bypassed if we have a cache hit.

## Linear UI

The linear graphs _almost_ just work, but due to the gotcha, we need to be careful about the final image-outputting node. To resolve this, a `SaveImageInvocation` node is added and used in the linear graphs.

This node is similar to `ImagePrimitive`, except it saves a copy of its input image, and has `use_cache` set to `False` by default.

This is now the leaf node in all linear graphs, and is the only node in those graphs with `use_cache == False` _and_ the only node with `is_intermedate == False`.

## Workflow Editor

All nodes now have a footer with a new `Use Cache [ ]` checkbox. It defaults to the value set by the invocation in its python definition, but can be changed by the user.

The workflow/node validation logic has been updated to migrate old workflows to use the new default values for `use_cache`. Users may still want to review the settings that have been chosen. In the event of catastrophic failure when running this migration, the default value of `True` is applied, as this is correct for most nodes.

Users should consider saving their workflows after loading them in and having them updated.

## Future Enhancements - Callback

A future enhancement would be to provide a callback to the `use_cache` flag that would be run as the node is executed to determine, based on its own internal state, if the cache should be used or not.

This would be useful for `DynamicPromptInvocation`, where the deterministic behaviour is determined by the `combinatorial: bool` field.

## Future Enhancements - Persisted Cache

Similar to how the latents storage is backed by disk, the invocation cache could be persisted to the database or disk. We'd need to be very careful about deserializing outputs, but it's perhaps worth exploring in the future.

* fix(ui): fix queue list item width

* feat(nodes): do not send the whole node on every generator progress

* feat(ui): strip out old logic related to sessions

Things like `isProcessing` are no longer relevant with queue. Removed them all & updated everything be appropriate for queue. May be a few little quirks I've missed...

* feat(ui): fix up param collapse labels

* feat(ui): click queue count to go to queue tab

* tidy(queue): update comment, query format

* feat(ui): fix progress bar when canceling

* fix(ui): fix circular dependency

* feat(nodes): bail on node caching logic if `node_cache_size == 0`

* feat(nodes): handle KeyError on node cache pop

* feat(nodes): bypass cache codepath if caches is disabled

more better no do thing

* fix(ui): reset api cache on connect/disconnect

* feat(ui): prevent enqueue when no prompts generated

* feat(ui): add queue controls to workflow editor

* feat(ui): update floating buttons & other incidental UI tweaks

* fix(ui): fix missing/incorrect translation keys

* fix(tests): add config service to mock invocation services

invoking needs access to `node_cache_size` to occur

* optionally remove pause/resume buttons from queue UI

* option to disable prepending

* chore(ui): remove unused file

* feat(queue): remove `order_id` entirely, `item_id` is now an autoinc pk

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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-20 15:09:24 +10:00
Ryan Dick
382e2139bd Clear incompatible IP-Adapter when base model changes in the Linear UI. 2023-09-18 12:57:23 -04:00