Commit Graph

2004 Commits

Author SHA1 Message Date
blessedcoolant
c63390f6e1 fix: Temporarily update the ControlField zod model
While we decide how to go ahead with this .
2023-09-05 12:29:05 +12:00
blessedcoolant
cbd451c610 chore: Regen Schema 2023-09-05 12:13:08 +12:00
psychedelicious
4aca264308 feat(ui): handle node versions
- Node versions are now added to node templates
- Node data (including in workflows) include the version of the node
- On loading a workflow, we check to see if the node and template versions match exactly. If not, a warning is logged to console.
- The node info icon (top-right corner of node, which you may click to open the notes editor) now shows the version and mentions any issues.
- Some workflow validation logic has been shifted around and is now executed in a redux listener.
2023-09-04 19:08:18 +10:00
psychedelicious
920fc0e751 chore(ui): typegen 2023-09-04 15:25:58 +10:00
psychedelicious
34e3c2e000 feat(ui): style handles 2023-09-04 15:25:31 +10:00
psychedelicious
92975130bd feat: allow float inputs to accept integers
Pydantic automatically casts ints to floats.
2023-09-04 15:25:31 +10:00
psychedelicious
a765f01c08 chore(ui): typegen 2023-09-04 15:25:31 +10:00
psychedelicious
09803b075d fix(ui): fix node value checks to compare to undefined
existing checks would fail if falsy values
2023-09-04 15:25:31 +10:00
psychedelicious
1062fc4796 feat: polymorphic fields
Initial support for polymorphic field types. Polymorphic types are a single of or list of a specific type. For example, `Union[str, list[str]]`.

Polymorphics do not yet have support for direct input in the UI (will come in the future). They will be forcibly set as Connection-only fields, in which case users will not be able to provide direct input to the field.

If a polymorphic should present as a singleton type - which would allow direct input - the node must provide an explicit type hint.

For example, `DenoiseLatents`' `CFG Scale` is polymorphic, but in the node editor, we want to present this as a number input. In the node definition, the field is given `ui_type=UIType.Float`, which tells the UI to treat this as a `float` field.

The connection validation logic will prevent connecting a collection to `CFG Scale` in this situation, because it is typed as `float`. The workaround is to disable validation from the settings to make this specific connection. A future improvement will resolve this.

This also introduces better support for collection field types. Like polymorphics, collection types are parsed automatically by the client and do not need any specific type hints.

Also like polymorphics, there is no support yet for direct input of collection types in the UI.

- Disabling validation in workflow editor now displays the visual hints for valid connections, but lets you connect to anything.
- Added `ui_order: int` to `InputField` and `OutputField`. The UI will use this, if present, to order fields in a node UI. See usage in `DenoiseLatents` for an example.
- Updated the field colors - duplicate colors have just been lightened a bit. It's not perfect but it was a quick fix.
- Field handles for collections are the same color as their single counterparts, but have a dark dot in the center of them.
- Field handles for polymorphics are a rounded square with dot in the middle.
- Removed all fields that just render `null` from `InputFieldRenderer`, replaced with a single fallback
- Removed logic in `zValidatedWorkflow`, which checked for existence of node templates for each node in a workflow. This logic introduced a circular dependency, due to importing the global redux `store` in order to get the node templates within a zod schema. It's actually fine to just leave this out entirely; The case of a missing node template is handled by the UI. Fixing it otherwise would introduce a substantial headache.
- Fixed the `ControlNetInvocation.control_model` field default, which was a string when it shouldn't have one.
2023-09-04 15:25:31 +10:00
blessedcoolant
95f44ff343 fix: Make the name extraction work for both ckpts and folders 2023-09-04 10:52:27 +12:00
blessedcoolant
f9c3c07d98 fix: Support UNIX paths 2023-09-04 10:16:57 +12:00
blessedcoolant
c91ba2dbe7 feat: Infer Model Name automatically if empty in Model Forms 2023-09-04 01:36:48 +12:00
psychedelicious
0a70a856e5
Merge branch 'main' into fix/ui/fix-click-node-collapse 2023-09-03 09:43:40 +10:00
psychedelicious
625b08cff7 chore: typegen 2023-09-02 13:03:48 +10:00
psychedelicious
89b724d222 fix(ui): fix metadata parsing of older images
The metadata parsing was overly strict, not taking into account the shape of old metadata. Relaxed the schemas.

Also fixed a misspelling.
2023-09-02 13:03:48 +10:00
psychedelicious
699dfa222e fix(ui): node UI elements do not select node on click
Add a click handler for node wrapper component that exclusively selects that node, IF no other modifier keys are held.

Technically I believe this means we are doubling up on the selection logic, as reactflow handles this internally also. But this is by far the most reliable way to fix the UX.
2023-09-02 12:11:07 +10:00
Mary Hipp
ec2b44bfbd update hooks to pass in DTO 2023-09-02 11:36:46 +10:00
Mary Hipp
f8bb1f7a3e update getImageMetadataFromFile query to allow dyanmic URL based on image without using baseUrl for rest of endpoints 2023-09-02 11:36:46 +10:00
psychedelicious
0a7d06f8c6 fix(ui): fix circular imports
The logic that introduced a circular import was actually extraneous. I have entirely removed it.
2023-09-02 11:26:48 +10:00
blessedcoolant
46bc6968b8 fix: ControlImage Dimension retrieval not working as intended 2023-09-02 11:11:34 +12:00
Lincoln Stein
b567d65032 blackify and rerun frontend build 2023-08-31 10:35:17 -04:00
psychedelicious
e90fd96eee fix(nodes): fix warning when using current image node 2023-08-31 13:40:38 +10:00
psychedelicious
8e470f9b6f fix(ui): fix metadata retrieval when has controlnet 2023-08-31 11:20:18 +10:00
Lincoln Stein
05e203570d make image import script work with python3.9; cleanup wheel creator 2023-08-30 17:35:58 -04:00
blessedcoolant
3cd2d3b764 fix: SDXL T2I and L2I not respecting Scaled on Canvas 2023-08-31 06:45:21 +12:00
blessedcoolant
4bac36356a fix: Create SDXL Refiner Create Mask only in inpaint & outpaint 2023-08-31 06:33:09 +12:00
blessedcoolant
97763f778a fix: SDXL Refiner not working with Canvas Inpaint & Outpaint 2023-08-31 06:26:02 +12:00
blessedcoolant
754666ed09 fix: Missing SDXL Refiner Seamless VAE plug 2023-08-31 05:49:02 +12:00
blessedcoolant
4c407328f2 fix: SDXL Refiner Seamless Interaction 2023-08-31 05:14:19 +12:00
blessedcoolant
943bedadf2 ui: Rename ControlNet Collapse header to Control Adapters 2023-08-31 01:44:13 +12:00
psychedelicious
667d4deeb7 feat(ui): improved model node ui 2023-08-30 22:36:40 +10:00
psychedelicious
adfdb02c1b fix(ui): fix workflow edge validation for collapsed edges 2023-08-30 22:36:15 +10:00
psychedelicious
216dff143e feat(ui): swath of UI tweaks and improvements 2023-08-30 21:31:58 +10:00
psychedelicious
f2334ec302 fix(ui): reset node execution states on cancel 2023-08-30 18:58:27 +10:00
psychedelicious
044d4c107a feat(nodes): move all invocation metadata (type, title, tags, category) to decorator
All invocation metadata (type, title, tags and category) are now defined in decorators.

The decorators add the `type: Literal["invocation_type"]: "invocation_type"` field to the invocation.

Category is a new invocation metadata, but it is not used by the frontend just yet.

- `@invocation()` decorator for invocations

```py
@invocation(
    "sdxl_compel_prompt",
    title="SDXL Prompt",
    tags=["sdxl", "compel", "prompt"],
    category="conditioning",
)
class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
    ...
```

- `@invocation_output()` decorator for invocation outputs

```py
@invocation_output("clip_skip_output")
class ClipSkipInvocationOutput(BaseInvocationOutput):
    ...
```

- update invocation docs
- add category to decorator
- regen frontend types
2023-08-30 18:35:12 +10:00
psychedelicious
94d0c18cbd feat(ui): remove highlighto n mouseover 2023-08-30 13:22:59 +10:00
psychedelicious
7b49f96472 feat(ui): style input fields 2023-08-30 13:19:37 +10:00
psychedelicious
9a2c0554de feat(ui): better workflow validation and parsing
Checks for the existence of nodes for each edge - does not yet check the types.
2023-08-30 13:02:49 +10:00
blessedcoolant
29112f96d2 Merge branch 'main' into feat/nodes-phase-5 2023-08-30 14:11:49 +12:00
blessedcoolant
1d6be7f7fd Merge branch 'ui-fixes' of https://github.com/blessedcoolant/InvokeAI into ui-fixes 2023-08-30 14:08:39 +12:00
blessedcoolant
64723f0628 fix: ControlNet DnD icons repeated twice 2023-08-30 14:07:24 +12:00
psychedelicious
8982543312 fix(ui): fix control image save button logic 2023-08-30 11:58:15 +10:00
psychedelicious
d8ce20c06f fix(ui): fix control image save button logic 2023-08-30 11:33:38 +10:00
psychedelicious
0ed6a141f1
Merge branch 'main' into feat/nodes-phase-5 2023-08-30 11:15:34 +10:00
blessedcoolant
db4d35ed45 ui: update scaled width and height sliders to be model sensitive 2023-08-30 10:28:54 +12:00
blessedcoolant
65fb6af01f ui: Make aspect ratio logic more robust 2023-08-30 10:15:26 +12:00
blessedcoolant
c6bab14043 ui: actually resolve circulars + fix flip bounding boxes AR unset 2023-08-30 09:33:04 +12:00
blessedcoolant
55f19aff3a ui: encase Denoising Strength to make it more prominent 2023-08-30 09:32:41 +12:00
blessedcoolant
1b6586dd8c fix: cyclic redundancy 2023-08-30 09:12:07 +12:00
blessedcoolant
b5da7faafb ui: make bounding box swap also unlock Aspect Ratio 2023-08-30 09:06:38 +12:00