Lincoln Stein
ca5689dc54
jigger model naming so that v1-5-inpaint is not the default on new installs
2023-08-31 10:56:25 -04:00
Lincoln Stein
b567d65032
blackify and rerun frontend build
2023-08-31 10:35:17 -04:00
Lincoln Stein
35ac8e78bd
bump to release version
2023-08-31 10:33:02 -04:00
psychedelicious
e90fd96eee
fix(nodes): fix warning when using current image node
2023-08-31 13:40:38 +10:00
psychedelicious
ed72d51969
fix(nodes): fix primitives defaults for collections
2023-08-31 13:22:31 +10:00
Sergey Borisov
d5267357b1
Pad conditioning tensors from clip and clip2 in sdxl
2023-08-30 21:28:40 -04:00
Sergey Borisov
e085eb63bd
Check noise and latents shapes, more informative error
2023-08-30 21:28:40 -04:00
psychedelicious
8e470f9b6f
fix(ui): fix metadata retrieval when has controlnet
2023-08-31 11:20:18 +10:00
Lincoln Stein
83163ddd9a
fix migrate script to work when autoimport directories are None
2023-08-30 18:46:17 -04:00
Lincoln Stein
715686477e
fix unknown PagingArgumentParser import error in ti-training
2023-08-30 17:49:19 -04:00
Lincoln Stein
05e203570d
make image import script work with python3.9; cleanup wheel creator
2023-08-30 17:35:58 -04:00
blessedcoolant
3cd2d3b764
fix: SDXL T2I and L2I not respecting Scaled on Canvas
2023-08-31 06:45:21 +12:00
blessedcoolant
4bac36356a
fix: Create SDXL Refiner Create Mask only in inpaint & outpaint
2023-08-31 06:33:09 +12:00
blessedcoolant
97763f778a
fix: SDXL Refiner not working with Canvas Inpaint & Outpaint
2023-08-31 06:26:02 +12:00
blessedcoolant
754666ed09
fix: Missing SDXL Refiner Seamless VAE plug
2023-08-31 05:49:02 +12:00
blessedcoolant
4c407328f2
fix: SDXL Refiner Seamless Interaction
2023-08-31 05:14:19 +12:00
blessedcoolant
943bedadf2
ui: Rename ControlNet Collapse header to Control Adapters
2023-08-31 01:44:13 +12:00
psychedelicious
667d4deeb7
feat(ui): improved model node ui
2023-08-30 22:36:40 +10:00
psychedelicious
adfdb02c1b
fix(ui): fix workflow edge validation for collapsed edges
2023-08-30 22:36:15 +10:00
psychedelicious
24d44ca559
feat(nodes): add scheduler invocation
2023-08-30 22:35:47 +10:00
psychedelicious
216dff143e
feat(ui): swath of UI tweaks and improvements
2023-08-30 21:31:58 +10:00
psychedelicious
f2334ec302
fix(ui): reset node execution states on cancel
2023-08-30 18:58:27 +10:00
psychedelicious
044d4c107a
feat(nodes): move all invocation metadata (type, title, tags, category) to decorator
...
All invocation metadata (type, title, tags and category) are now defined in decorators.
The decorators add the `type: Literal["invocation_type"]: "invocation_type"` field to the invocation.
Category is a new invocation metadata, but it is not used by the frontend just yet.
- `@invocation()` decorator for invocations
```py
@invocation(
"sdxl_compel_prompt",
title="SDXL Prompt",
tags=["sdxl", "compel", "prompt"],
category="conditioning",
)
class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
...
```
- `@invocation_output()` decorator for invocation outputs
```py
@invocation_output("clip_skip_output")
class ClipSkipInvocationOutput(BaseInvocationOutput):
...
```
- update invocation docs
- add category to decorator
- regen frontend types
2023-08-30 18:35:12 +10:00
psychedelicious
ae05d34584
fix(nodes): fix uploading image metadata retention
...
was causing failure to save images
2023-08-30 14:52:50 +10:00
psychedelicious
94d0c18cbd
feat(ui): remove highlighto n mouseover
2023-08-30 13:22:59 +10:00
psychedelicious
7b49f96472
feat(ui): style input fields
2023-08-30 13:19:37 +10:00
psychedelicious
9a2c0554de
feat(ui): better workflow validation and parsing
...
Checks for the existence of nodes for each edge - does not yet check the types.
2023-08-30 13:02:49 +10:00
blessedcoolant
29112f96d2
Merge branch 'main' into feat/nodes-phase-5
2023-08-30 14:11:49 +12:00
blessedcoolant
1d6be7f7fd
Merge branch 'ui-fixes' of https://github.com/blessedcoolant/InvokeAI into ui-fixes
2023-08-30 14:08:39 +12:00
blessedcoolant
64723f0628
fix: ControlNet DnD icons repeated twice
2023-08-30 14:07:24 +12:00
psychedelicious
8982543312
fix(ui): fix control image save button logic
2023-08-30 11:58:15 +10:00
psychedelicious
d8ce20c06f
fix(ui): fix control image save button logic
2023-08-30 11:33:38 +10:00
psychedelicious
0ed6a141f1
Merge branch 'main' into feat/nodes-phase-5
2023-08-30 11:15:34 +10:00
blessedcoolant
33cb6cb4d8
Merge branch 'main' into ui-fixes
2023-08-30 12:58:43 +12:00
Sergey Borisov
ca15b8b33e
Fix wrong timestep selection in some cases(dpmpp_sde)
2023-08-30 03:40:59 +03:00
Sergey Borisov
8562dbaaa8
Hotfix to make second order schedulers work with mask
2023-08-30 02:18:08 +03:00
blessedcoolant
db4d35ed45
ui: update scaled width and height sliders to be model sensitive
2023-08-30 10:28:54 +12:00
blessedcoolant
65fb6af01f
ui: Make aspect ratio logic more robust
2023-08-30 10:15:26 +12:00
blessedcoolant
c6bab14043
ui: actually resolve circulars + fix flip bounding boxes AR unset
2023-08-30 09:33:04 +12:00
blessedcoolant
55f19aff3a
ui: encase Denoising Strength to make it more prominent
2023-08-30 09:32:41 +12:00
blessedcoolant
1b6586dd8c
fix: cyclic redundancy
2023-08-30 09:12:07 +12:00
blessedcoolant
b5da7faafb
ui: make bounding box swap also unlock Aspect Ratio
2023-08-30 09:06:38 +12:00
blessedcoolant
b13a06f650
ui: map aspect ratios instead of manually creating the array
2023-08-30 08:52:11 +12:00
blessedcoolant
8e4d288f02
ui: Make swap size unlock fixed ratio
...
Coz it is no longer relevant
2023-08-30 08:44:34 +12:00
blessedcoolant
8d4caaabb0
ui: Simply collapse spacing
2023-08-30 08:40:17 +12:00
blessedcoolant
171a0eaf51
feat: Add Lock Ratio Option
2023-08-30 07:04:08 +12:00
blessedcoolant
2469859c01
feat: Add Set Control Image Width / Height to User Settings
2023-08-30 06:23:02 +12:00
blessedcoolant
cff391aa1d
feat: Update size resets to be model dependent
2023-08-30 05:58:07 +12:00
blessedcoolant
4fd4aee2ab
feat: Auto Change Dimensions on Model Switch by Type
2023-08-30 05:49:57 +12:00
blessedcoolant
f5c5f59220
minor: tweak padding on ControlNet Collapse
2023-08-30 05:24:42 +12:00