Commit Graph

1301 Commits

Author SHA1 Message Date
psychedelicious
d1ecd007ab feat(ui): promote controlnet to be just under general
It is the most impactful feature, and also takes up the most space when you expand it. Promoted.
2023-07-15 19:56:45 +10:00
psychedelicious
7dec2d09f0 feat(ui): disable specific controlnet inputs when that controlnet is disabled
The UX is clearer now, but it's still easy to miss that your individual controlnets are enabled, but the overall controlnet feature is disabled.
2023-07-15 19:56:45 +10:00
psychedelicious
13d182ead2 feat(ui): move cnet add button to top of list 2023-07-15 19:56:45 +10:00
psychedelicious
401727b0c9 feat(ui): add cnet advanced tooltip 2023-07-15 19:56:45 +10:00
psychedelicious
19e076cd15 fix(ui): fix no controlnet model selected by default 2023-07-15 19:56:45 +10:00
psychedelicious
8a14c5db00 feat(ui): wip controlnet layout 2023-07-15 19:56:45 +10:00
psychedelicious
77ad3c959b feat(ui): tweak slider styles 2023-07-15 19:56:45 +10:00
psychedelicious
952a7a8674 feat(ui): do not autoprocess if user just disabled autoconfig 2023-07-15 19:56:45 +10:00
psychedelicious
7b6d91c69f feat(ui): control net UI weights 0 to 2 2023-07-15 19:56:44 +10:00
psychedelicious
8f66d826a5 feat(ui): refactor controlnet UI components to use local memoized selectors
makes them more portable and easier to reason about
2023-07-15 19:56:44 +10:00
psychedelicious
0d41346417 feat(ui): fix controlNet models
- update controlnet state to use object format for model
- update model-parsing helper functions to log errors
- update nodes components, types and state
- remove controlnets from state when models are loaded and the controlnet's model is not available
2023-07-15 19:56:44 +10:00
Mary Hipp
76dc47e88d remove frontend constants, use backend response for controlnet models. add disabled state if base model is not compatible. clear control net model if main base model changes. add logic to guess processor and move it up in UI 2023-07-15 19:56:44 +10:00
psychedelicious
5ac114576f feat(ui): add controlnet field to nodes 2023-07-15 19:56:44 +10:00
psychedelicious
96c9db6d2e chore(ui): typegen 2023-07-15 19:56:44 +10:00
Mary Hipp
194434dbfa restore scrollbar 2023-07-15 12:25:28 +10:00
psychedelicious
8cb19578c2 fix(ui): fix crash on LoRA remove / weight change 2023-07-15 11:09:18 +10:00
blessedcoolant
48561908b1
Merge branch 'main' into fix/nodes/fix-mouse-interactions 2023-07-15 04:13:46 +12:00
psychedelicious
f6752965b7 fix(ui): allow decimals in number inputs
still some jank but eh
2023-07-15 01:05:10 +10:00
psychedelicious
30e45eaf47 feat(ui): hold shift to make nodes draggable from anywhere 2023-07-15 00:45:26 +10:00
psychedelicious
0257b4a611 fix(ui): fix mouse interactions 2023-07-15 00:13:45 +10:00
blessedcoolant
3c7cf72423 fix: Clean up merge models submit handler 2023-07-15 01:29:51 +12:00
blessedcoolant
25d07891b5 Merge branch 'mm-ui' of https://github.com/blessedcoolant/InvokeAI into mm-ui 2023-07-15 01:24:20 +12:00
blessedcoolant
401fa6deb5 fix: Misc fixes 2023-07-15 01:23:08 +12:00
psychedelicious
f68ab55d6b fix(ui): fix missing mantineTheme, fixes fonts 2023-07-14 23:16:05 +10:00
psychedelicious
79d65125c2 feat(ui): extract mantine component styles to hook, add less opinionated mantine components
IAIMantineSelect and IAIMantineMultiSelect have a bit of extra logic that prevents simple select functionality from working as expected.

- extract the styles into hooks
- rename those two components to IAIMantineSearchableSelect and IAIMantineSearchableMultiSelect
- Create IAIMantineSelect (which is just a dropdown) and use it in model manager and a few other places

When we only have a few options to present and searching is not efficient, we should use this instead.
2023-07-14 23:00:38 +10:00
psychedelicious
d4dfd84525 feat(ui): mm colors 2023-07-14 20:12:02 +10:00
psychedelicious
eb2a7058bf feat(ui): tweak fontSize in modellist 2023-07-14 19:49:05 +10:00
psychedelicious
56d209842f feat(ui): only show modellistitem when none in array 2023-07-14 19:46:18 +10:00
psychedelicious
0b2f0c05b2 fix(ui): fix selecting model does not update form 2023-07-14 19:31:52 +10:00
psychedelicious
1e5ae9d986 feat(ui): refactor model manager ui
- simplify UI logic in `ModelManagerPanel` components
- fix up the types a bit to make it easier to select models
- remove `openModel` state, just make it a useState since it is very local to model manager
2023-07-14 19:22:37 +10:00
psychedelicious
f2af82bf73 feat(ui): add model convert for success/failure handling 2023-07-14 17:39:00 +10:00
psychedelicious
6d7fb49a7a fix(ui): fix model edit button disabled status 2023-07-14 17:36:10 +10:00
psychedelicious
48a8bd4985 feat(ui): add model update for success/failure handling 2023-07-14 17:35:45 +10:00
psychedelicious
d8437d3036 feat(ui): add simple selectIsBusy selector 2023-07-14 17:34:34 +10:00
psychedelicious
a0cb18a12c feat(ui): refetch models on socket connect 2023-07-14 17:34:13 +10:00
psychedelicious
b2005d821a fix(ui): fix types for models queries 2023-07-14 16:59:31 +10:00
psychedelicious
66b12ab0ea fix(ui): do not blacklist the rtk query events
doing so breaks the devtools
2023-07-14 16:59:13 +10:00
blessedcoolant
834774ce4c fix: Merge Conflicts 2023-07-14 18:16:34 +12:00
blessedcoolant
7cd60214cb Merge branch 'main' into mm-ui 2023-07-14 18:14:45 +12:00
blessedcoolant
5c58bc6348 fix: Missing VAE Input Field Component 2023-07-14 16:07:22 +10:00
blessedcoolant
e1d6c09ed2 fix: Type errors & missing Unet field component 2023-07-14 16:07:22 +10:00
psychedelicious
8dd4ca5723 feat(ui): update node editor to use model object format
similar to the previous commit, update the node editor to not just store models as strings - instead, store the model object.

the model select components in nodes are now just kinda copy-pastes over the linear UI versions of the same components, but they were different enough that we can't just share them.

i explored adding some props to override the linear ui components' logic, but it was too brittle. so just copy/paste.
2023-07-14 16:07:22 +10:00
psychedelicious
a071873327 feat(ui): fix a lot of model-related crashes/bugs
We were storing all types of models by their model ID, which is a format like `sd-1/main/deliberate`.

This meant we had to do a lot of extra parsing, because nodes actually wants something like `{base_model: 'sd-1', model_name: 'deliberate'}`.

Some of this parsing was done with zod's error-throwing `parse()` method, and in other places it was done with brittle string parsing.

This commit refactors the state to use the object form of models.

There is still a bit of string parsing done in the to construct the ID from the object form, but it's far less complicated.

Also, the zod parsing is now done using `safeParse()`, which does not throw. This requires a few more conditional checks, but should prevent further crashes.
2023-07-14 16:07:22 +10:00
psychedelicious
14587464d5 fix(ui): check for metadataAccumulator before connecting to it
Fixes an edge case in graph building.
2023-07-14 16:07:22 +10:00
psychedelicious
d858a0c5d8 fix(ui): fix rtk tags
I had mixed up `type` and `id` on a bunch of the tags. Fixing those
2023-07-14 15:32:09 +10:00
blessedcoolant
abe2a0f9b4 fix: merge conflicts (name renamed to model_name) for models 2023-07-14 15:53:28 +12:00
blessedcoolant
16e93c6455 Merge branch 'main' into mm-ui 2023-07-14 15:46:53 +12:00
psychedelicious
536a397b12
ui: gallery enhancements (#3752)
* feat(ui): salvaged gallery UI enhancements

* restore boardimage functionality, load boardimages and remove some cachine optimizations in the name of data integrity

* fix assets, fix load more params

* jk NOW fix assets, fix load more params

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: Mary Hipp Rogers <maryhipp@gmail.com>
2023-07-13 20:31:10 +00:00
blessedcoolant
50f10ce5d7 fix: model_name reference in Model Manager 2023-07-14 03:36:11 +12:00
psychedelicious
d46261a528 chore(ui): regen types 2023-07-13 23:26:52 +10:00