Commit Graph

443 Commits

Author SHA1 Message Date
Mary Hipp
d45b76fab4 undo 2024-01-18 23:29:47 +11:00
Mary Hipp
9722135cda add various actions for commercial purposes 2024-01-18 23:29:47 +11:00
psychedelicious
db57d426d9 fix(ui): force dark mode 2024-01-17 06:48:04 +11:00
psychedelicious
07416753be feat(ui): more context in storage errors 2024-01-12 07:54:18 +11:00
psychedelicious
ff09fd30dc feat(ui): if in dev mode, reset API on reconnect
This retains the current good developer experience when working on the server - the UI should fully reset when you restart the server.
2024-01-11 12:51:15 +11:00
psychedelicious
9fcc30c3d6 feat(ui): optimize reconnect queries
Add `FetchOnReconnect` tag, tagging relevant queries with it. This tag is invalidated in the socketConnected listener, when it is determined that the queue changed.
2024-01-11 12:51:15 +11:00
psychedelicious
b29a6522ef feat(ui): always check for change to queue status when reconnecting 2024-01-11 12:51:15 +11:00
psychedelicious
936d19cd60 feat(ui): improve comments on socketConnected listener 2024-01-11 12:51:15 +11:00
psychedelicious
f25b6ee5d1 chore(ui): lint 2024-01-11 12:51:15 +11:00
psychedelicious
7dea079220 fix(ui): reduce reconnect requests
- Add checks to the "recovery" logic for socket connect events to reduce the number of network requests.
- Remove the `isInitialized` state from `systemSlice` and make it a nanostore local to the socketConnected listener. It didn't need to be global state. It's also now more clearly named `isFirstConnection`.
- Export the queue status selector (minor improvement, memoizes it correctly).
2024-01-11 12:51:15 +11:00
psychedelicious
23c8a893e1 fix(ui): fix gallery display bug, major lag
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.

Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.

The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.

The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.

The result is that gallery images no long need to do heavy re-renders on any selection change.

Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.

This payload is now just the board id (the only piece of information we need for this particular DND event).

- I also removed some unused DND types while making this change.
2024-01-10 08:22:46 -05:00
psychedelicious
68a231afea feat(ui): move canvas stage and base layer to nanostores 2024-01-10 00:11:05 -05:00
psychedelicious
4082f25062 feat(ui): do not optimize size when changing between models with same base model
There's a challenge to accomplish this due to our slice structure - the model is stored in `generationSlice`, but `canvasSlice` also needs to have awareness of it. For example, when the model changes, the canvas slice doesn't know what the previous model was, so it doesn't know whether or not to optimize the size.

This means we need to lift the "should we optimize size" information up. To do this, the `modelChanged` action creator accepts the previous model as an optional second arg.

Now the canvas has access to both the previous model and new model selection, and can decide whether or not it should optimize its size setting in the same way that the generation slice does.

Closes  #5452
2024-01-10 00:11:05 -05:00
psychedelicious
63d74b4ba6 feat(ui): remove unnecessary tabChanged listener
This was needed when we didn't support SDXL on canvas.
2024-01-10 00:11:05 -05:00
psychedelicious
0809e832d4 fix(ui): use less brutally strict workflow validation
Workflow building would fail when a current image node was in the workflow due to the strict validation.

So we need to use the other workflow builder util first, which strips out extraneous data.

This bug was introduced during an attempt to optimize the workflow building logic, which was causing slowdowns on the workflow editor.
2024-01-10 14:31:14 +11:00
psychedelicious
0fc08bb384
ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
psychedelicious
3428ea1b3c feat(ui): use config for all numerical params
Centralize the initial/min/max/etc values for all numerical params. We used this for some but at some point stopped updating it.

All numerical params now use their respective configs. Far fewer hardcoded values throughout the app now.

Also updated the config types a bit to better accommodate slider vs number input constraints.
2024-01-07 13:49:29 +11:00
psychedelicious
2c049a3b94 feat(ui): clean up a few selectors that do not need to be memoized 2024-01-06 00:03:07 +11:00
psychedelicious
367de44a8b fix(ui): tidy remaining selectors
These were just using overly verbose syntax - like explicitly typing `state: RootState`, which is unnecessary.
2024-01-06 00:03:07 +11:00
psychedelicious
f5f378d04b fix(ui): revert back to lrumemoize 2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
ce64dbefce chore(ui): lint 2024-01-06 00:03:07 +11:00
psychedelicious
6924b04d7c feat(ui): use lruMemoize for all entity adapter selectors 2024-01-06 00:03:07 +11:00
Mary Hipp
5d475a40f5 lint 2024-01-04 12:51:36 -05:00
Mary Hipp
bca7ea1674 option to override logo component 2024-01-04 12:51:36 -05:00
Mary Hipp Rogers
9e2e740033
custom components for nav, gallery header, and app info (#5400)
* replace custom header with custom nav component to go below settings

* add option for custom gallery header

* add option for custom app info text on logo hover

* add data-testid for tabs

* remove descriptions

* lint

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-04 15:30:27 +00:00
psychedelicious
8cf14287b6 feat(ui): simplify App.tsx layout
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.

Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
2024-01-04 09:36:59 -05:00
blessedcoolant
2250bca8d9 feat: Remove Header
Remove header and incorporate everything else into the side bar and other areas
2024-01-04 09:36:59 -05:00
psychedelicious
644e9287f0 chore(ui): control adapter docstrings 2024-01-04 13:59:25 +11:00
psychedelicious
77c5b051f0 fix(ui): clean up actionsDenylist 2024-01-03 09:09:50 -05:00
psychedelicious
4fdc4c15f9 feat(ui): add optimal size handling 2024-01-03 09:09:50 -05:00
psychedelicious
46d830b9fa feat(ui): new logo! 2024-01-03 13:18:50 +11:00
psychedelicious
ebe717099e feat(ui): add $store to window in dev mode
Helpful for troubleshooting.
2024-01-03 13:18:50 +11:00
psychedelicious
4a43e1c1b8 fix(ui): restore global hotkeys 2024-01-03 13:18:50 +11:00
Mary Hipp
a408f562d6 option to use new brand for loader 2024-01-02 10:02:33 -05:00
psychedelicious
870cc5b733 feat(ui): dynamic prompts loading ux
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
2024-01-02 07:28:53 -05:00
psychedelicious
e9bce6e1c3 fix(ui): fix cut off badge on queue actions menu 2024-01-02 07:28:53 -05:00
psychedelicious
9169006171 chore(ui): lint 2024-01-01 08:13:23 -05:00
psychedelicious
9359c03c3c feat(ui): use zod-less workflow builder when appropriate 2024-01-01 08:13:23 -05:00
psychedelicious
e698a8006c feat(ui): use lruMemoize for argsMemoize on selectors
This provides a small performance improvement, on the order of a few ms per interaction.
2024-01-01 08:13:23 -05:00
psychedelicious
5d4610d981 feat(ui): store node templates in separate slice
Flattens the `nodes` slice. May offer minor perf improvements in addition to just being cleaner.
2024-01-01 08:13:23 -05:00
psychedelicious
bd92a31d15 feat(ui): add createLruSelector
This uses the previous implementation of the memoization function in reselect. It's possible for the new weakmap-based memoization to cause memory leaks in certain scenarios, so we will avoid it for now.
2024-01-01 08:13:23 -05:00
psychedelicious
4f2930412e feat(ui): use primitive style props or memoized sx objects 2023-12-29 08:26:14 -05:00
psychedelicious
83049a3a5b fix(ui): typo in canvas model handler 2023-12-29 08:26:14 -05:00
psychedelicious
f0b102d830 feat(ui): ux improvements & redesign
This is a squash merge of a bajillion messy small commits created while iterating on the UI component library and redesign.
2023-12-29 08:26:14 -05:00
Mary Hipp
562fb1f3a1 add authToastMiddleware back and fix parsing 2023-12-20 14:59:33 -05:00
psychedelicious
1af4260ab6 fix(ui): fix workflow saving
'id' should not be omitted when building a workflow, it makes workflows always save as a copy
2023-12-09 16:35:44 +11:00
psychedelicious
72cb8b83fe feat(ui): upgrade redux and RTK
There are a few breaking changes, which I've addressed.

The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.

For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.

Doing that required changing our `defaultSelectorOptions`.

Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.

This is now used everywhere instead of `createSelector`.
2023-12-09 16:09:26 +11:00
psychedelicious
95a3c89a56 chore(ui): lint 2023-12-09 16:03:09 +11:00
psychedelicious
5902a52e40 feat(ui): add storybook 2023-12-09 16:03:09 +11:00