Commit Graph

114 Commits

Author SHA1 Message Date
blessedcoolant
d4931522d4 Merge branch 'main' into model-manager-ui-30 2023-06-19 22:53:13 +12:00
Sergey Borisov
f3d9797ebe Add dpmpp_sde and dpmpp_2m_sde schedulers(with karras) 2023-06-18 23:38:15 +03:00
blessedcoolant
809ec7163e fix: Remove type from Model type name 2023-06-18 19:41:30 +12:00
blessedcoolant
9634c96020 revert: getModels to receivedModels 2023-06-18 19:35:46 +12:00
blessedcoolant
f0bf32c476 Merge branch 'main' into model-manager-ui-30 2023-06-18 17:37:34 +12:00
blessedcoolant
28373dbb98 cleanup: Updated model slice names to be more descriptive
Basically updated all slices to be more descriptive in their names. Did so in order to make sure theres good naming scheme available for secondary models.
2023-06-18 17:36:23 +12:00
blessedcoolant
24673fd859 chore: Rebuild API - base_model and type added 2023-06-18 07:50:28 +12:00
blessedcoolant
ce4110b9f4 wip: Add 2.x Models to the Model List 2023-06-18 07:01:44 +12:00
Sergey Borisov
6b7cf3f3be Add lms and dpmpp2_s karras scheduler 2023-06-17 21:00:16 +03:00
blessedcoolant
0f3b7d2b3d chore: Rebuild API with new Model API names 2023-06-18 03:00:16 +12:00
blessedcoolant
76dd749b1e chore: Rebuild API 2023-06-17 21:29:32 +12:00
Lincoln Stein
82c2498043
Merge branch 'main' into lstein/new-model-manager 2023-06-14 08:41:40 -07:00
psychedelicious
b8e32fa459 chore(ui): regen api client 2023-06-15 01:05:16 +10:00
psychedelicious
e0c998d192 Revert "feat(ui): add warning socket event handling"
This reverts commit e7a61e631a42190e4b64e0d5e22771c669c5b30c.
2023-06-15 01:05:16 +10:00
psychedelicious
09f396ce84 feat(ui): add warning socket event handling 2023-06-15 01:05:16 +10:00
StAlKeR7779
d0ee3558d1
Merge branch 'main' into lstein/new-model-manager 2023-06-14 17:29:01 +03:00
psychedelicious
24b86cffe9 chore(ui): regen api client & types 2023-06-14 23:08:27 +10:00
StAlKeR7779
c9ae26a176
Merge branch 'main' into lstein/new-model-manager 2023-06-13 23:37:52 +03:00
Sergey Borisov
e7db6d8120 Fix ckpt and vae conversion, migrate script, remove sd2-base 2023-06-13 18:05:12 +03:00
blessedcoolant
50135b726e fix: git stash 2023-06-12 08:53:09 +12:00
Sergey Borisov
694fd0c92f Fixes, first runable version 2023-06-11 16:42:40 +03:00
Gregg Helt
c647056287
Feat/easy param (#3504)
* Testing change to LatentsToText to allow setting different cfg_scale values per diffusion step.

* Adding first attempt at float param easing node, using Penner easing functions.

* Core implementation of ControlNet and MultiControlNet.

* Added support for ControlNet and MultiControlNet to legacy non-nodal Txt2Img in backend/generator. Although backend/generator will likely disappear by v3.x, right now they are very useful for testing core ControlNet and MultiControlNet functionality while node codebase is rapidly evolving.

* Added example of using ControlNet with legacy Txt2Img generator

* Resolving rebase conflict

* Added first controlnet preprocessor node for canny edge detection.

* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node

* Switching to ControlField for output from controlnet nodes.

* Resolving conflicts in rebase to origin/main

* Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke())

* changes to base class for controlnet nodes

* Added HED, LineArt, and OpenPose ControlNet nodes

* Added an additional "raw_processed_image" output port to controlnets, mainly so could route ImageField to a ShowImage node

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* More rebase repair.

* Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port  ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this...

* Fixed use of ControlNet control_weight parameter

* Fixed lint-ish formatting error

* Core implementation of ControlNet and MultiControlNet.

* Added first controlnet preprocessor node for canny edge detection.

* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node

* Switching to ControlField for output from controlnet nodes.

* Refactored controlnet node to output ControlField that bundles control info.

* changes to base class for controlnet nodes

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* Cleaning up TextToLatent arg testing

* Cleaning up mistakes after rebase.

* Removed last bits of dtype and and device hardwiring from controlnet section

* Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled.

* Added support for specifying which step iteration to start using
each ControlNet, and which step to end using each controlnet (specified as fraction of total steps)

* Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input.

* Added dependency on controlnet-aux v0.0.3

* Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it.

* Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names.

* Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle.

* Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier.

* Cleaning up after ControlNet refactor in TextToLatentsInvocation

* Extended node-based ControlNet support to LatentsToLatentsInvocation.

* chore(ui): regen api client

* fix(ui): add value to conditioning field

* fix(ui): add control field type

* fix(ui): fix node ui type hints

* fix(nodes): controlnet input accepts list or single controlnet

* Moved to controlnet_aux v0.0.4, reinstated Zoe controlnet preprocessor. Also in pyproject.toml  had to specify downgrade of timm to 0.6.13 _after_ controlnet-aux installs timm >= 0.9.2, because timm >0.6.13 breaks Zoe preprocessor.

* Core implementation of ControlNet and MultiControlNet.

* Added first controlnet preprocessor node for canny edge detection.

* Switching to ControlField for output from controlnet nodes.

* Resolving conflicts in rebase to origin/main

* Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke())

* changes to base class for controlnet nodes

* Added HED, LineArt, and OpenPose ControlNet nodes

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port  ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this...

* Fixed use of ControlNet control_weight parameter

* Core implementation of ControlNet and MultiControlNet.

* Added first controlnet preprocessor node for canny edge detection.

* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node

* Switching to ControlField for output from controlnet nodes.

* Refactored controlnet node to output ControlField that bundles control info.

* changes to base class for controlnet nodes

* Added more preprocessor nodes for:
      MidasDepth
      ZoeDepth
      MLSD
      NormalBae
      Pidi
      LineartAnime
      ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.

* Prep for splitting pre-processor and controlnet nodes

* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.

* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.

* Cleaning up TextToLatent arg testing

* Cleaning up mistakes after rebase.

* Removed last bits of dtype and and device hardwiring from controlnet section

* Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled.

* Added support for specifying which step iteration to start using
each ControlNet, and which step to end using each controlnet (specified as fraction of total steps)

* Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input.

* Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it.

* Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names.

* Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle.

* Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier.

* Cleaning up after ControlNet refactor in TextToLatentsInvocation

* Extended node-based ControlNet support to LatentsToLatentsInvocation.

* chore(ui): regen api client

* fix(ui): fix node ui type hints

* fix(nodes): controlnet input accepts list or single controlnet

* Added Mediapipe image processor for use as ControlNet preprocessor.
Also hacked in ability to specify HF subfolder when loading ControlNet models from string.

* Fixed bug where MediapipFaceProcessorInvocation was ignoring max_faces and min_confidence params.

* Added nodes for float params: ParamFloatInvocation and FloatCollectionOutput. Also added FloatOutput.

* Added mediapipe install requirement. Should be able to remove once controlnet_aux package adds mediapipe to its requirements.

* Added float to FIELD_TYPE_MAP ins constants.ts

* Progress toward improvement in fieldTemplateBuilder.ts  getFieldType()

* Fixed controlnet preprocessors and controlnet handling in TextToLatents to work with revised Image services.

* Cleaning up from merge, re-adding cfg_scale to FIELD_TYPE_MAP

* Making sure cfg_scale of type list[float] can be used in image metadata, to support param easing for cfg_scale

* Fixed math for per-step param easing.

* Added option to show plot of param value at each step

* Just cleaning up after adding param easing plot option, removing vestigial code.

* Modified control_weight ControlNet param to be polistmorphic --
can now be either a single float weight applied for all steps, or a list of floats of size total_steps, that specifies weight for each step.

* Added more informative error message when _validat_edge() throws an error.

* Just improving parm easing bar chart title to include easing type.

* Added requirement for easing-functions package

* Taking out some diagnostic prints.

* Added option to use both easing function and mirror of easing function together.

* Fixed recently introduced problem (when pulled in main), triggered by num_steps in StepParamEasingInvocation not having a default value -- just added default.

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-06-11 16:27:44 +10:00
Lincoln Stein
6652f3405b merge with main 2023-06-08 21:08:43 -04:00
psychedelicious
de0fd87035 fix(ui): when a session errors, reset controlnet processing spinner 2023-06-07 18:25:30 +10:00
psychedelicious
58fec84858 feat(ui): add upload to IAIDndImage
Add uploading to IAIDndImage
- add `postUploadAction` arg to `imageUploaded` thunk, with several current valid options (set control image, set init, set nodes image, set canvas, or toast)
- updated IAIDndImage to optionally allow click to upload
2023-06-07 18:25:30 +10:00
Lincoln Stein
1f9e1eb964 merge with main 2023-06-06 22:18:41 -04:00
psychedelicious
707ed39300 chore(ui): regen api client 2023-06-04 22:34:58 +10:00
psychedelicious
3b9426eb72 feat(ui): controlnet/image dnd wip
Implement `dnd-kit` for image drag and drop
- vastly simplifies logic bc we can drag and drop non-serializable data (like an `ImageDTO`)
- also much prettier
- also will fix conflicts with file upload via OS drag and drop, bc `dnd-kit` does not use native HTML drag and drop API
- Implemented for Init image, controlnet, and node editor so far

More progress on the ControlNet UI
2023-06-04 22:34:58 +10:00
Lincoln Stein
98773b20ac merge with main 2023-06-01 18:09:49 -04:00
psychedelicious
3afb6a387f chore(ui): regen api 2023-05-30 09:06:13 -04:00
psychedelicious
f1c226b171 fix(ui): remove console.log() 2023-05-29 09:07:46 -04:00
psychedelicious
7004430380 feat(ui): gallery filter dropdown -> Images/Assets toggle 2023-05-29 09:07:46 -04:00
psychedelicious
e4705d5ce7 fix(ui): add additional socket event layer to gate handling socket events
Some socket events should not be handled by the slice reducers. For example generation progress should not be handled for a canceled session.

Added another layer of socket actions.

Example:
- `socketGeneratorProgress` is dispatched when the actual socket event is received
- Listener middleware exclusively handles this event and determines if the application should also handle it
- If so, it dispatches `appSocketGeneratorProgress`, which the slices can handle

Needed to fix issues related to canceling invocations.
2023-05-29 09:07:46 -04:00
psychedelicious
89aa06e014 feat(ui): consolidate images slice
Now that images are in a database and we can make filtered queries, we can do away with the cumbersome `resultsSlice` and `uploadsSlice`.

- Remove `resultsSlice` and `uploadsSlice` entirely
- Add `imagesSlice` fills the same role
- Convert the application to use `imagesSlice`, reducing a lot of messy logic where we had to check which category was selected
- Add a simple filter popover to the gallery, which lets you select any number of image categories
2023-05-28 20:19:56 -04:00
psychedelicious
6cc00ef4b7 chore(ui): regen api client 2023-05-28 20:19:56 -04:00
psychedelicious
29fcc92da9 feat(ui): handle new image origin/category setup
- Update all thunks & network related things
- Update gallery

What I have not done yet is rename the gallery tabs and the relevant slices, but I believe the functionality is all there.

Also I fixed several bugs along the way but couldn't really commit them separately bc I was refactoring. Can't remember what they were, but related to the gallery image switching.
2023-05-28 20:19:56 -04:00
psychedelicious
d78e3572e3 chore(ui): regen api client 2023-05-28 20:19:56 -04:00
psychedelicious
9317b42e5f feat(nodes, ui): wip image types 2023-05-28 20:19:56 -04:00
psychedelicious
f609ee21a2 fix(ui): handle intermediates when fetching gallery 2023-05-28 20:19:56 -04:00
psychedelicious
f51defeeb3 chore(ui): regen api client 2023-05-28 20:19:56 -04:00
psychedelicious
6999d28c7f chore(ui): regen api client 2023-05-26 21:44:00 -04:00
user1
c1dbafc2df chore(ui): regen api client 2023-05-26 21:44:00 -04:00
psychedelicious
0ea35b1e3d feat(ui): improve session canceled handling 2023-05-26 18:06:08 +10:00
psychedelicious
c6f935bf1a feat(ui): improve gallery page handling 2023-05-26 18:06:08 +10:00
psychedelicious
7b0938e7e4 feat(ui): add comments for weird stuff 2023-05-26 18:06:08 +10:00
psychedelicious
249522b568 fix(ui): fix gallery not loading more images correctly after generation 2023-05-26 18:06:08 +10:00
psychedelicious
b599c40099 feat(ui): improve session invoked handling 2023-05-26 18:06:08 +10:00
psychedelicious
8f190169db feat(ui): improve session creation handling 2023-05-26 18:06:08 +10:00
psychedelicious
1d4d705795 feat(ui): improve image urls handling 2023-05-26 18:06:08 +10:00
psychedelicious
b3f71b3078 feat(ui): improve image metadata handling 2023-05-26 18:06:08 +10:00