Commit Graph

1707 Commits

Author SHA1 Message Date
psychedelicious
751c4407e4 feat(ui): add node type to invocation started 2023-07-26 14:46:38 +10:00
blessedcoolant
6c46304eb8 fix: Replug Image To Latents VAE back in the Refiner graph for img2img 2023-07-26 14:46:38 +10:00
blessedcoolant
0eb31c5710 fix: Cyclic push in the graph 2023-07-26 14:46:38 +10:00
blessedcoolant
6295e56d96 feat: Add SDXL Refiner to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
5202610160 feat: Move SDXL Refiner to own route & set appropriate disabled statuses 2023-07-26 14:46:38 +10:00
blessedcoolant
8d1b8179af feat: Create UI for SDXL Refiner Options 2023-07-26 14:46:38 +10:00
blessedcoolant
3bdb059eb7 wip: SDXL Refiner UI Data 2023-07-26 14:46:38 +10:00
blessedcoolant
b0ebd148fa feat: Add Style Prompts to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
9f94d0e52a feat: Create SDXL Slice 2023-07-26 14:46:38 +10:00
blessedcoolant
9c180da58a feat: Add SDXL Image To Image to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
57d833035d feat: Add SDXL Base To Linear Text To Image 2023-07-26 14:46:38 +10:00
Mary Hipp
7f5a89f567 add option to disable model syncing in UI 2023-07-26 11:18:38 +10:00
Lincoln Stein
e43e198102 rework configure/install TUI to require less space 2023-07-25 11:25:26 -04:00
blessedcoolant
7ea477abef
Merge branch 'main' into feat/canvas-generation-mode 2023-07-24 20:34:25 +12:00
psychedelicious
61fa960a18 feat(ui): make generation mode calculation more granular 2023-07-24 18:16:15 +10:00
blessedcoolant
1969afd038
Merge branch 'main' into feat/fix-soft-locks 2023-07-24 20:12:10 +12:00
psychedelicious
d5a75eb833 feat: increase seed from int32 to uint32
At some point I typo'd this and set the max seed to signed int32 max. It should be *un*signed int32 max.

This restored the seed range to what it was in v2.3.
2023-07-24 16:34:50 +10:00
psychedelicious
28031ead70 feat(ui): display canvas generation mode in status text
- use the existing logic to determine if generation is txt2img, img2img, inpaint or outpaint
- technically `outpaint` and `inpaint` are the same, just display
"Inpaint" if its either
- debounce this by 1s to prevent jank
2023-07-23 23:22:59 +10:00
psychedelicious
4b334be7d0 feat(nodes,ui): fix soft locks on session/invocation retrieval
When a queue item is popped for processing, we need to retrieve its session from the DB. Pydantic serializes the graph at this stage.

It's possible for a graph to have been made invalid during the graph preparation stage (e.g. an ancestor node executes, and its output is not valid for its successor node's input field).

When this occurs, the session in the DB will fail validation, but we don't have a chance to find out until it is retrieved and parsed by pydantic.

This logic was previously not wrapped in any exception handling.

Just after retrieving a session, we retrieve the specific invocation to execute from the session. It's possible that this could also have some sort of error, though it should be impossible for it to be a pydantic validation error (that would have been caught during session validation). There was also no exception handling here.

When either of these processes fail, the processor gets soft-locked because the processor's cleanup logic is never run. (I didn't dig deeper into exactly what cleanup is not happening, because the fix is to just handle the exceptions.)

This PR adds exception handling to both the session retrieval and node retrieval and events for each: `session_retrieval_error` and `invocation_retrieval_error`.

These events are caught and displayed in the UI as toasts, along with the type of the python exception (e.g. `Validation Error`). The events are also logged to the browser console.
2023-07-23 21:41:01 +10:00
mickr777
de73e4f5b9
Merge branch 'main' into nodepromptsize 2023-07-23 18:28:25 +10:00
blessedcoolant
af4579b4d4 feat: Add more sanity checks for graph loading 2023-07-23 18:12:25 +12:00
blessedcoolant
35acb5de76 Merge branch 'main' into json-crash-fix 2023-07-23 16:50:36 +12:00
blessedcoolant
225f608556 fix: Add more sanity checks & rename buttons to Graphs 2023-07-23 16:49:52 +12:00
Alexandre Macabies
00d3cd4aed Fix 'Del' hotkey to delete current image. 2023-07-23 14:16:32 +10:00
blessedcoolant
fdc444ed61 fix: Fix app crashing when you upload an incorrect JSON to node editor 2023-07-23 15:24:04 +12:00
psychedelicious
c5147d0f57 fix(ui): fix all eslint & prettier issues 2023-07-22 23:45:24 +10:00
psychedelicious
6452d0fc28 fix(ui): fix all circular dependencies 2023-07-22 22:48:39 +10:00
psychedelicious
5468d9a9fc fix(ui): resolve all typescript issues 2023-07-22 21:38:50 +10:00
psychedelicious
75863e7181 feat(ui): logging cleanup
- simplify access to app logger
- spruce up and make consistent log format
- improve messaging
2023-07-22 21:12:51 +10:00
mickr777
0689e36390
Merge branch 'main' into nodepromptsize 2023-07-22 07:20:28 +10:00
Lincoln Stein
19cdd5a99b rebuild frontend for release 2023-07-21 07:48:30 -04:00
psychedelicious
594bf6fef1 fix(api,ui): fix canvas saved images have extra transparent regions
- add `crop_visible` param to upload image & set to true only for canvas saves
2023-07-21 07:26:12 -04:00
psychedelicious
6f2e8d5217 chore(ui): regen types 2023-07-21 07:26:12 -04:00
psychedelicious
52ae15c167 fix(ui): fix console error related to css 2023-07-21 07:26:12 -04:00
psychedelicious
2c4128d44e fix(ui): deleting board does not reset selected board/image 2023-07-21 07:26:12 -04:00
psychedelicious
01b106d939 fix(ui): fix no image selected on first load 2023-07-21 07:26:12 -04:00
psychedelicious
68f1f87c6f feat(ui): board styles 2023-07-21 07:26:12 -04:00
psychedelicious
c2c99b8650 feat(ui): fix more caching bugs 2023-07-21 07:26:12 -04:00
Lincoln Stein
fba4085939
ui: boards 2: electric boogaloo (#3869)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:


## Description

Revised boards logic and UI

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
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- Related Issue # discord convos
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 06:42:16 -04:00
mickr777
13e7614508
add text so string node uses textarea 2023-07-21 19:36:27 +10:00
blessedcoolant
9ce4bd1182 fix: Simplify gallery board name layout 2023-07-21 18:15:55 +12:00
blessedcoolant
39b7ace273 fix: Differentiate no boards from the user boards 2023-07-21 18:15:12 +12:00
blessedcoolant
319c56f844 fix: Make auto add icon be a tad bit smaller 2023-07-21 18:14:57 +12:00
psychedelicious
389a0d2810 feat(ui): use badge for autoadd 2023-07-21 16:01:40 +10:00
psychedelicious
fe33acedad fix(ui): fix crash when removing last image 2023-07-21 15:57:09 +10:00
psychedelicious
eab18c7385 fix(ui): fix incorrect gallery tab 2023-07-21 15:56:50 +10:00
psychedelicious
8e98085530 fix(ui): fix missing 'none' on no-board cache updates 2023-07-21 15:53:41 +10:00
psychedelicious
5396e998b3 feat(ui): simplify auto-add context menu 2023-07-21 15:47:12 +10:00
psychedelicious
fc98089960 fix(ui): debounce metadata query on context menu 2023-07-21 15:37:33 +10:00
psychedelicious
dd0b4dc744 fix(ui): fix next prev buttons 2023-07-21 15:37:20 +10:00
psychedelicious
ddeba190bc fix(ui): really fixed autoadd context menu 2023-07-21 15:18:48 +10:00
psychedelicious
3a610e1a65 fix(ui): more fixing of auto-add 2023-07-21 15:00:07 +10:00
psychedelicious
e10e22440d fix(ui): restore auto-add to board functionality 2023-07-21 14:29:42 +10:00
psychedelicious
f4e8a91bcf fix(ui): update boardIdSelected 2023-07-21 14:22:18 +10:00
psychedelicious
4da6623700 fix(ui): fix deleteboard cache changes 2023-07-21 14:16:19 +10:00
mickr777
4e1786d9ae
Remove Resize: none 2023-07-21 13:55:40 +10:00
psychedelicious
0e3ca59e49 feat(ui): refactor boards hierarchy 2023-07-21 13:48:15 +10:00
mickr777
585520d8d2
Only apply Textaera to Prompt 2023-07-21 13:17:27 +10:00
Lincoln Stein
46801c076f
Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 23:16:05 -04:00
Kent Keirsey
8e7f581065
Update FoundModelsList.tsx 2023-07-20 20:51:54 -04:00
mickr777
98b2734240
Merge branch 'main' into nodepromptsize 2023-07-21 08:07:55 +10:00
mickr777
7b428b5240
Make height smaller and allow width to change with node 2023-07-21 08:03:01 +10:00
blessedcoolant
52d56e96a5 fix: No board name being displayed if it is empty 2023-07-21 05:07:50 +12:00
Lincoln Stein
17e401cb8c rebuild frontend 2023-07-20 11:47:04 -04:00
Lincoln Stein
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
psychedelicious
cd21d2f2b6 fix(ui): fix no_board cache not updating
two areas marked TODO were not TODONE!
2023-07-20 23:50:14 +10:00
Mary Hipp
9dc28373d8 use brackets 2023-07-20 23:45:49 +10:00
Mary Hipp
ffe7d5785b if updating intermediate, dont add to gallery list cache 2023-07-20 23:45:49 +10:00
blessedcoolant
e2240feae4 fix: Chevron icon styling 2023-07-21 01:21:04 +12:00
blessedcoolant
e06348bfab fix: Expand chevron icon being too small 2023-07-21 01:14:19 +12:00
blessedcoolant
8fb970d436 fix: Use layout gap to control layout instead of margin 2023-07-21 01:07:00 +12:00
blessedcoolant
15256ed3a4 fix: Layout shift on the ControlNet Panel 2023-07-21 01:04:16 +12:00
blessedcoolant
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
blessedcoolant
8dfe196c4f feat: Add Image Count to Board Name 2023-07-20 22:56:52 +10:00
psychedelicious
9e27fd9b90 feat(ui): color tweak on board 2023-07-20 22:56:52 +10:00
psychedelicious
2771328853 feat(ui): reduce saturation by 8% for 1337 contrast 2023-07-20 22:56:52 +10:00
psychedelicious
a481607d3f feat(ui): boards are only punch-you-in-the-face-purple if selected 2023-07-20 22:56:52 +10:00
psychedelicious
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
blessedcoolant
d523556558 fix: Truncate board name if longer than 20 chars 2023-07-20 22:56:52 +10:00
blessedcoolant
da523fa32f fix: Editable text aligning left instead of inplace. 2023-07-20 22:56:52 +10:00
blessedcoolant
ab9b5f3b95 fix: Possible fix to the name plate getting displaced 2023-07-20 22:56:52 +10:00
blessedcoolant
f32bd5dd10 fix: Minor color tweaks to the name plate on boards 2023-07-20 22:56:52 +10:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
blessedcoolant
2872ae2aab fix: Adjust layout of Resize Mode dropdown
Moved it next to ControlMode to make it more compact
2023-07-20 22:53:45 +12:00
blessedcoolant
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
mickr777
f73b45bcb5
Feat: Change Input to Textbox 2023-07-20 19:11:18 +10:00
blessedcoolant
0795d8764f
Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
blessedcoolant
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
psychedelicious
187cf906fa
ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
blessedcoolant
6e36c275c9
feat: Add Setting Switch Component (#3847) 2023-07-20 14:17:51 +12:00
blessedcoolant
f6d5e93020
fix: Model List not scrolling through checkpoints (#3849) 2023-07-20 14:16:32 +12:00
Brandon Rising
23f4a4ea1a Fix dist 2023-07-19 18:27:51 -04:00
Brandon Rising
6aab8f16ce Fix issue from merge 2023-07-19 18:27:15 -04:00
Brandon Rising
8f61413865 Setup dist folder 2023-07-19 17:49:27 -04:00
Brandon Rising
43b6a077fb io binding seems to be massively resource intensive compared to session.run 2023-07-19 17:42:28 -04:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
Mary Hipp Rogers
0073fc8619
add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Mary Hipp
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
mickr777
23f0c7035c
Tweaks to Image Progress Node (#3833)
* Update nodesSlice.ts

* Update ProgressImageNode.tsx

* remove unused code

* Remove Fixed Ratio

I was causing issues

* fix: Progress Image Node Size

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-19 20:54:50 +12:00
Brandon Rising
a28ab654ef Setup dist folder 2023-07-18 23:18:46 -04:00
Brandon Rising
8699fd7050 Fix invoke UI graphs for onnx 2023-07-18 23:16:51 -04:00
Brandon Rising
9e65470ada Setup dist 2023-07-18 23:07:31 -04:00
Brandon Rising
f4e52fafac Fix as part of merging main in 2023-07-18 23:05:33 -04:00
Brandon Rising
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
Brandon Rising
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
Lincoln Stein
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
Lincoln Stein
e943913f58 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 20:42:10 -04:00
Lincoln Stein
893e199677
Merge branch 'main' into feat/ui/upscale 2023-07-18 19:18:55 -04:00
Mary Hipp
4b678f2416 add toggle to not show version on logo 2023-07-18 16:16:35 -04:00
Brandon Rising
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
Lincoln Stein
3773bfbc74 add yarn.lock back in 2023-07-18 13:05:53 -04:00
Lincoln Stein
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
Lincoln Stein
3fa7170566 tell user that they can import a model URL in the Import Models UI 2023-07-18 11:31:31 -04:00
Lincoln Stein
b0fb4950ed rebuild front end 2023-07-18 08:12:41 -04:00
psychedelicious
42c440c73f
Merge branch 'main' into feat/ui/upscale 2023-07-18 22:08:02 +10:00
Lincoln Stein
65df821233
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 08:04:59 -04:00
blessedcoolant
bd4eaa455a fix: Update text to Badge in ModelListItem 2023-07-18 23:58:07 +12:00
blessedcoolant
1cab89fe8c Merge branch 'main' into style-fixes 2023-07-18 23:47:05 +12:00
psychedelicious
1c1a72f4c4 feat(ui): hide sdxl from linear UI 2023-07-18 21:44:24 +10:00
Lincoln Stein
9c3c393b84 merge with main 2023-07-18 07:00:55 -04:00
blessedcoolant
5d635c7221 cleanup: Remove console hotkey from modal (no console anymore) 2023-07-18 22:27:36 +12:00
blessedcoolant
e6bfc382a5 cleanup: Removed unused hotkeys from hotkeys modal 2023-07-18 22:25:26 +12:00
blessedcoolant
f970e3792f fix: Snap to grid hotkey not working 2023-07-18 22:20:45 +12:00
blessedcoolant
3ffca5490e fix: Brush opacity hotkeys not working 2023-07-18 22:20:28 +12:00
blessedcoolant
f803d5cf1e fix: Shift O and Shift G not resizing the canvas correctly 2023-07-18 21:00:43 +12:00
blessedcoolant
ab2343da51 fix: Hotkeys 'g' and 'o' not resizing the canvas 2023-07-18 20:51:08 +12:00
blessedcoolant
4975b1a704 style: Minor updates to the visual look of the nodes 2023-07-18 20:35:20 +12:00
blessedcoolant
e1b756658a style: Minor update to Add Node Menu
So there's clear differentiation between the node title and desc
2023-07-18 20:34:58 +12:00
blessedcoolant
d17450bbe6 feat: Add base model label to Model Item 2023-07-18 20:00:22 +12:00
blessedcoolant
64d676219b fix: Settings Modal colors in Light Mode 2023-07-18 19:49:33 +12:00
psychedelicious
416afd2781 chore(ui): regen types 2023-07-18 15:04:43 +10:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
psychedelicious
be659364c2 chore(ui): regen types 2023-07-18 14:55:39 +10:00
blessedcoolant
6e40b543cd
Merge branch 'main' into minimapcontrol 2023-07-18 16:25:49 +12:00
blessedcoolant
3d1ad86e8a chore: Clean Schema before final merge 2023-07-18 15:18:31 +12:00
mickr777
6c03d9f8f2
Spelling mistake 2023-07-18 13:13:31 +10:00
mickr777
9e01a13d63
Add translation entries to right file 2023-07-18 13:09:26 +10:00
mickr777
e74eac5c91
revert en.json 2023-07-18 13:08:31 +10:00
mickr777
47617b8f63
Spelling Mistake 2023-07-18 12:58:42 +10:00
mickr777
9c2a2b313e
Add entries for the viewportcontrols tool tips 2023-07-18 12:58:00 +10:00
mickr777
32662c5ee8
Add tool tips 2023-07-18 12:56:34 +10:00
blessedcoolant
c16325a244 feat: Disable convert button on SDXL and Refiner Checkpoints 2023-07-18 14:37:20 +12:00
blessedcoolant
7221a238b3 fix: Fix Add Scan Auto Checkpoint logic 2023-07-18 14:36:56 +12:00
blessedcoolant
84275a3f12 Merge branch 'main' into sdxl-support 2023-07-18 14:17:09 +12:00
blessedcoolant
d45ff7e100 fix: Model Manager scan Auto Add not detecting checkpoint correctly 2023-07-18 14:14:44 +12:00
mickr777
9dbffadc6e
Update nodesSlice.ts 2023-07-18 12:11:13 +10:00
mickr777
11882173e3
Update ViewportControls.tsx 2023-07-18 12:10:57 +10:00
mickr777
990f34aa15
Update MinimapPanel.tsx 2023-07-18 12:10:42 +10:00
blessedcoolant
5b7eef3d43 merge: Make Model Manager work with SDXL stuff 2023-07-18 14:01:56 +12:00
blessedcoolant
13da881953 Merge branch 'main' into sdxl-support 2023-07-18 13:34:07 +12:00
blessedcoolant
ec3c15ead0 Merge branch 'main' into mm-ui 2023-07-18 12:58:57 +12:00
blessedcoolant
a137f7fe7b
Merge branch 'main' into feat/model-events 2023-07-18 12:55:02 +12:00
blessedcoolant
7c3eb06a71 fix: Scan again not refetching the model list 2023-07-18 12:44:16 +12:00
blessedcoolant
715e3217d0 feat: Improve Scanned / Model Lists layout
- Now inside ScrollArea
- Now displays installed models
2023-07-18 12:14:35 +12:00
blessedcoolant
72c1a8db08 fix: Diffusers Model edit form not closing on Scan Add 2023-07-18 11:58:04 +12:00
blessedcoolant
337399ff7c fix: Add API tags for Scanned Models 2023-07-18 11:57:45 +12:00
mickr777
7ec1be80ad
Merge branch 'main' into HideLegend2 2023-07-18 08:14:34 +10:00
Lincoln Stein
6ae10798b0
Merge branch 'main' into feat/model-events 2023-07-17 17:15:12 -04:00
Lincoln Stein
65ed43afb9 resolve conflicts with main 2023-07-17 17:10:57 -04:00
Lincoln Stein
3f8e978543 remove yarn.lock from repo 2023-07-17 17:09:51 -04:00
psychedelicious
c82ae74610 feat(ui): consolidate imagecontextmenu and send to menu
Both support the same actions:
- Open in new tab
- Copy image (if supported by browser)
- Use prompt
- Use seed
- Use all
- Send to img2img
- Send to canvas
- Change board
- Download image
- Delete
2023-07-17 16:43:24 -04:00
psychedelicious
380aa1d7b5 feat(ui): fix copy image, add context menu to IAIDndImage
- restore copy image functionality* in image context menu, current image buttons
- give IAIDndImage the same context menu

* copying image to clipboard is not possible on Firefox unless the user enables a setting which is disabled by default. if the browser does not support copying an image, the copy functionality is disabled.
2023-07-17 16:43:24 -04:00
psychedelicious
81ccbc5c6a feat(ui): improve context menu feel
- faster animation
- do not handle context menu events inside context menu (fixes issue where the context menu appears to not fire)
2023-07-17 16:43:24 -04:00
blessedcoolant
0712294c17 fix: Model Manager light mode color fixes 2023-07-18 00:29:20 +12:00
blessedcoolant
e039771d07 fix: Incorrect type on SDXL Model Loader 2023-07-17 21:47:41 +12:00
blessedcoolant
cfdaa30d44 feat: Scan models add to differentiate between ckpt and diffusers 2023-07-17 19:40:08 +12:00
psychedelicious
3e2a948007
Merge branch 'main' into feat/model-events 2023-07-17 17:36:20 +10:00
psychedelicious
af9e8fefce feat(ui): socket event timestamps have ms precision 2023-07-17 17:35:20 +10:00
blessedcoolant
f398fe4136 fix: Merge models not respecting save directory 2023-07-17 17:59:05 +12:00
blessedcoolant
41e7b008fb feat: Add search to Scanned Models 2023-07-17 17:32:34 +12:00
blessedcoolant
98e6a56714 fix: Model Manager jank / bugs / refinement 2023-07-17 17:09:41 +12:00
blessedcoolant
cbd5be73d2 feat: Add Scan Models Advanced Add 2023-07-17 16:44:01 +12:00
blessedcoolant
38e6e3b36b feat: Add Quick Add To Scan Model 2023-07-17 16:07:38 +12:00
blessedcoolant
540f40c293 fix: Better file and component naming for Add Models 2023-07-17 13:58:11 +12:00
blessedcoolant
641b90cc3f chore: regen types 2023-07-17 13:50:35 +12:00
blessedcoolant
aebd595607 Merge branch 'main' into mm-ui 2023-07-17 13:49:25 +12:00
mickr777
ce58c41553
Merge branch 'main' into HideLegend2 2023-07-17 10:35:22 +10:00
mickr777
9b55eea673
Silly prettier 2023-07-17 10:31:25 +10:00
mickr777
d9a853857c
Change icon to FaInfo 2023-07-17 10:11:18 +10:00
mickr777
036e5d7292
Update nodesSlice.ts 2023-07-17 08:43:45 +10:00
mickr777
b4e09d4143
Update TopRightPanel.tsx 2023-07-17 08:43:05 +10:00
mickr777
bc3aab93f1
Update ViewportControls.tsx 2023-07-17 08:42:31 +10:00
blessedcoolant
dabd2bf301 fix: Readd model name to edit forms
Will be needed when we implement changing name and base model type.
2023-07-16 16:15:53 +12:00
blessedcoolant
92029e69c6 feat: Update Checkpoint Model Edit to use config picker 2023-07-16 15:48:44 +12:00
blessedcoolant
5351171d0e cleanup: Scan Models component (to begin anew) 2023-07-16 15:29:25 +12:00
blessedcoolant
5b047baeb0 fix: Mantine Required icon being on new line 2023-07-16 15:29:01 +12:00
blessedcoolant
d93d42af4a feat: Add Manual Checkpoint / Safetensor Models 2023-07-16 15:21:49 +12:00
Lincoln Stein
b767b5d44c user must adjust terminal size on Windows 2023-07-15 23:19:50 -04:00
blessedcoolant
421fcb761b feat: Manual Add Diffusers Model 2023-07-16 14:20:27 +12:00
blessedcoolant
2e0370d845 feat: Extract BaseModel and ModelVariant Select's
For reusability
2023-07-16 14:07:26 +12:00
Lincoln Stein
72c891bbac remove conhost from windows install process 2023-07-15 21:48:04 -04:00
Lincoln Stein
39e66ec934 rebuild front end 2023-07-15 20:32:22 -04:00
Lincoln Stein
ccbfa5d862 resolve conflicts 2023-07-15 19:47:50 -04:00
Lincoln Stein
6b0a158ffa Merge branch 'main' into lstein/default-model-install 2023-07-15 18:23:34 -04:00
psychedelicious
c487166d9c feat(ui): add listeners for model load events
- currently only exposed as DEBUG-level logs
2023-07-16 02:26:30 +10:00
psychedelicious
8a1b9d1001 chore(ui): regen types 2023-07-16 01:06:57 +10:00
Kent Keirsey
77b0129b4c
Merge branch 'main' into lstein/migrate-fix 2023-07-15 10:37:56 -04:00
Lincoln Stein
e01706f5f5 add fp16 support to controlnet models 2023-07-15 10:37:11 -04:00