Commit Graph

4 Commits

Author SHA1 Message Date
Lincoln Stein
e93f4d632d
[util] Add generic torch device class (#6174)
* introduce new abstraction layer for GPU devices

* add unit test for device abstraction

* fix ruff

* convert TorchDeviceSelect into a stateless class

* move logic to select context-specific execution device into context API

* add mock hardware environments to pytest

* remove dangling mocker fixture

* fix unit test for running on non-CUDA systems

* remove unimplemented get_execution_device() call

* remove autocast precision

* Multiple changes:

1. Remove TorchDeviceSelect.get_execution_device(), as well as calls to
   context.models.get_execution_device().
2. Rename TorchDeviceSelect to TorchDevice
3. Added back the legacy public API defined in `invocation_api`, including
   choose_precision().
4. Added a config file migration script to accommodate removal of precision=autocast.

* add deprecation warnings to choose_torch_device() and choose_precision()

* fix test crash

* remove app_config argument from choose_torch_device() and choose_torch_dtype()

---------

Co-authored-by: Lincoln Stein <lstein@gmail.com>
2024-04-15 13:12:49 +00:00
psychedelicious
f0b1bb0327 feat(nodes): redo tile infill
The previous algorithm errored if the image wasn't divisible by the tile size. I've reimplemented it from scratch to mitigate this issue.

The new algorithm is simpler. We create a pool of tiles, then use them to create an image composed completely of tiles. If there is any awkwardly sized space on the edge of the image, the tiles are cropped to fit.

Finally, paste the original image over the tile image.

I've added a jupyter notebook to do a smoke test of infilling methods, and 10 test images.

The other infill algorithms can be easily tested with the notebook on the same images, though I didn't set that up yet.

Tested and confirmed this gives results just as good as the earlier infill, though of course they aren't the same due to the change in the algorithm.
2024-04-05 08:49:13 +11:00
blessedcoolant
3c195d74a5 fix: bypass edge pixels which cannot transform to tile size
Still need to fix this somehow
2024-04-05 08:49:13 +11:00
blessedcoolant
32a6b758cd wip: Initial Infill Methods Refactor 2024-04-05 08:49:13 +11:00