Commit Graph

47 Commits

Author SHA1 Message Date
eb1ba8d74b Merge branch 'main' into feat/onnx 2023-07-27 09:54:30 -04:00
024f92f9a9 Add onnx models to the model manager UI 2023-07-27 09:37:37 -04:00
af8fc6ff82 final polish before release candidate
- Fix issue that prevented web ui from starting if
  ROOT/databases/invokeai.db not found.

- Rebuild front end
2023-07-26 10:59:23 -04:00
c16da75ac7 Merge branch 'main' into feat/onnx 2023-07-26 10:42:31 -04:00
db48f3230b feat(ui): add nsfw & watermark to linear ui
- add `addNSFWCheckerToGraph` and `addWatermarkerToGraph` functions
- use them in all linear graph creation
- add state & toggles to settings modal to enable these
- trigger queries for app config on socket connect
- disable the nsfw/watermark booleans if we get the app config and they are not available
2023-07-26 18:20:20 +10:00
844d37c642 rebuild schema 2023-07-26 15:27:04 +10:00
e32cd794f7 add safetychecker and watermark nodes 2023-07-26 15:26:45 +10:00
61291ea105 feat: sdxl metadata
- update `CoreMetadata` class & `MetadataAccumulator` with fields for SDXL-specific metadata
- update the linear UI graphs to populate this metadata
2023-07-26 14:46:38 +10:00
594bf6fef1 fix(api,ui): fix canvas saved images have extra transparent regions
- add `crop_visible` param to upload image & set to true only for canvas saves
2023-07-21 07:26:12 -04:00
6f2e8d5217 chore(ui): regen types 2023-07-21 07:26:12 -04:00
c2c99b8650 feat(ui): fix more caching bugs 2023-07-21 07:26:12 -04:00
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
0724eb9e0a feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
9f00e055ac Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
416afd2781 chore(ui): regen types 2023-07-18 15:04:43 +10:00
be659364c2 chore(ui): regen types 2023-07-18 14:55:39 +10:00
3d1ad86e8a chore: Clean Schema before final merge 2023-07-18 15:18:31 +12:00
5b7eef3d43 merge: Make Model Manager work with SDXL stuff 2023-07-18 14:01:56 +12:00
641b90cc3f chore: regen types 2023-07-17 13:50:35 +12:00
8a1b9d1001 chore(ui): regen types 2023-07-16 01:06:57 +10:00
0d41346417 feat(ui): fix controlNet models
- update controlnet state to use object format for model
- update model-parsing helper functions to log errors
- update nodes components, types and state
- remove controlnets from state when models are loaded and the controlnet's model is not available
2023-07-15 19:56:44 +10:00
96c9db6d2e chore(ui): typegen 2023-07-15 19:56:44 +10:00
bd7b59910d Testing onnx in new ui updates 2023-07-14 14:24:15 -04:00
b2005d821a fix(ui): fix types for models queries 2023-07-14 16:59:31 +10:00
d46261a528 chore(ui): regen types 2023-07-13 23:26:52 +10:00
d6c914eedc detect if user has patchmatch enabled 2023-07-13 23:26:52 +10:00
bddc04af96 chore(ui): regen types 2023-07-13 15:40:05 +10:00
3333805821 feat: Add App Version to UI 2023-07-08 21:31:17 +12:00
803e1aaa17 feat(ui): update openapi-fetch; fix upload issue
My PR to fix an issue with the handling of formdata in `openapi-fetch` is released. This means we no longer need to patch the package (no patches at all now!).

This PR bumps its version and adds a transformer to our typegen script to handle typing binary form fields correctly as `Blob`.

Also regens types.
2023-07-07 16:36:42 +10:00
ce7803231b feat: Add Clip Skip To Linear UI 2023-07-07 05:57:39 +12:00
d537b9f0cb chore(ui): regen types 2023-07-05 12:47:34 +10:00
af728b4b1d chore(ui): regen types 2023-07-04 15:04:01 +10:00
fa8a5838d3 add vae lodaer 2023-07-04 14:35:06 +10:00
6c62f41f2e chore: Change PipelineModels to MainModels 2023-07-04 14:33:56 +10:00
90aa97edd4 feat(ui): add multi-select and batch capabilities
This introduces the core functionality for batch operations on images and multiple selection in the gallery/batch manager.

A number of other substantial changes are included:
- `imagesSlice` is consolidated into `gallerySlice`, allowing for simpler selection of filtered images
- `batchSlice` is added to manage the batch
- The wonky context pattern for image deletion has been changed, much simpler now using a `imageDeletionSlice` and redux listeners; this needs to be implemented still for the other image modals
- Minimum gallery size in px implemented as a hook
- Many style fixes & several bug fixes

TODO:
- The UI and UX need to be figured out, especially for controlnet
- Batch processing is not hooked up; generation does not do anything with batch
- Routes to support batch image operations, specifically delete and add/remove to/from boards
2023-07-04 00:18:27 +10:00
246298d1d6 chore(ui): regen types 2023-06-27 13:57:41 +10:00
862bf7546c feat(ui): improved node parsing
- use `swagger-parser` to dereference openapi schema
- tidy vite plugins
- use mantine select for node add menu
2023-06-26 11:53:54 +10:00
11378a9236 chore(ui): regen api schema 2023-06-25 14:04:16 +10:00
e386b5dc53 feat(ui): api layer refactor
*migrate from `openapi-typescript-codegen` to `openapi-typescript` and `openapi-fetch`*

`openapi-typescript-codegen` is not very actively maintained - it's been over a year since the last update.
`openapi-typescript` and `openapi-fetch` are part of the actively maintained repo. key differences:

- provides a `fetch` client instead of `axios`, which means we need to be a bit more verbose with typing thunks
- fetch client is created at runtime and has a very nice typescript DX
- generates a single file with all types in it, from which we then extract individual types. i don't like how verbose this is, but i do like how it is more explicit.
- removed npm api generation scripts - now we have a single `typegen` script

overall i have more confidence in this new library.

*use nanostores for api base and token*

very simple reactive store for api base url and token. this was suggested in the `openapi-fetch` docs and i quite like the strategy.

*organise rtk-query api*

split out each endpoint (models, images, boards, boardImages) into their own api extensions. tidy!
2023-06-24 17:57:39 +10:00