Commit Graph

9497 Commits

Author SHA1 Message Date
psychedelicious
426a7b900f feat(ui): resize options/gallery panels to min on window resize
Per user feedback, this is preferrable to letting them expand when the window grows.

Also bumps `react-resizable-panels` now that one of my PRs is merged to fix an issue.
2024-01-14 11:33:44 +11:00
mickr777
cc571d9ab2 Quick Fix for right gallery button 2024-01-14 09:49:52 +11:00
Ryan Dick
296c861e7d Handle bad id in log_stats(...). 2024-01-13 15:19:57 -05:00
Ryan Dick
aa45d21fd2 Reduce the number of graph_execution_manager.get(...) calls from the InvocationStatsService. 2024-01-13 15:19:57 -05:00
Ryan Dick
ac42513da9 Remove unused reset_all_stats(...). 2024-01-13 15:19:57 -05:00
Ryan Dick
e2387546fe Rename GIG -> GB. And move it to where it's being used. 2024-01-13 15:19:57 -05:00
Ryan Dick
c8929b35f0 Refactor the invocation stats service for better readability and to support reporting the execution wall time. 2024-01-13 15:19:57 -05:00
Millun Atluri
c000e270a0
Release/v3.6.0 (#5485)
## What type of PR is this? (check all applicable)

Release v3.6.0

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Invoke v3.6.0

## QA Instructions, Screenshots, Recordings



[InvokeAI-installer-v3.6.0.zip](https://github.com/invoke-ai/InvokeAI/files/13923761/InvokeAI-installer-v3.6.0.zip)

## [optional] Are there any post deployment tasks we need to perform?
1. Release on PyPi
2. Release on GitHub
3. Announce in #releases
2024-01-12 15:26:28 -05:00
Millun Atluri
8ff28da3b4 {release} v3.6.0 2024-01-12 15:00:49 -05:00
Millun Atluri
b7b376103c Update default workflows 2024-01-12 14:59:44 -05:00
Millun Atluri
08d379bb29 Update default workflows 2024-01-12 14:58:21 -05:00
Millun Atluri
74e644c4ba
Allow bfloat16 to be configurable in invoke.yaml (#5469)
* feat: allow bfloat16 to be configurable in invoke.yaml

* fix: `torch_dtype()` util

- Use `choose_precision` to get the precision string
- Do not reference deprecated `config.full_precision` flat (why does this still exist?), if a user had this enabled it would override their actual precision setting and potentially cause a lot of confusion.

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-12 18:40:37 +00:00
Riccardo Giovanetti
d4c36da3ee translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2024-01-12 22:52:38 +11:00
psychedelicious
dfe0b73890 fix(ui): fix usages of panel helpers
Upstream breaking change.
2024-01-12 09:31:07 +11:00
psychedelicious
c0c8fa9a89 fix(ui): use nodrag on invinput in workflow editor
Closes #5476
2024-01-12 09:31:07 +11:00
psychedelicious
ad7139829c fix(ui): fix canvas space hotkey
Need to do some checks to ensure we aren't taking over input elements, and are focused on the canvas.

Closes #5478
2024-01-12 09:31:07 +11:00
psychedelicious
a24e63d440 fix(ui): do not focus board search on load 2024-01-12 09:31:07 +11:00
psychedelicious
59437a02c3 feat(ui): restore resizable prompt boxes
The autosize proved to be unpopular. Changed back to resizable.
2024-01-12 09:31:07 +11:00
psychedelicious
98a44d7fa1 feat(ui): update assets
- Add various brand images, organise images
- Create favicon for docs pages (light blue version of key logo)
- Rename app title to `Invoke - Community Edition`
2024-01-12 08:02:59 +11:00
psychedelicious
07416753be feat(ui): more context in storage errors 2024-01-12 07:54:18 +11:00
Millun Atluri
630854ce26
3.6 Docs updates (#5412)
* Update UNIFIED_CANVAS.md

* Update index.md

* Update structure

* Docs updates
2024-01-11 16:52:22 +00:00
psychedelicious
b55c2b99a7 feat(ui): workflow library styling 2024-01-11 09:42:12 -05:00
psychedelicious
f81d36c95f fix(ui): do not string workflow id on rehydrate 2024-01-11 09:42:12 -05:00
psychedelicious
26b7aadd32 fix(db): fix workflows pagination math 2024-01-11 09:42:12 -05:00
Kent Keirsey
8e7e3c2b4a Initial Styling Commit 2024-01-11 09:42:12 -05:00
Lincoln Stein
f2e8b66be4 Fix "Cannot import name 'PagingArgumentParser' error when starting textual inversion
- Closes #5395
2024-01-11 13:57:06 +11:00
psychedelicious
ff09fd30dc feat(ui): if in dev mode, reset API on reconnect
This retains the current good developer experience when working on the server - the UI should fully reset when you restart the server.
2024-01-11 12:51:15 +11:00
psychedelicious
9fcc30c3d6 feat(ui): optimize reconnect queries
Add `FetchOnReconnect` tag, tagging relevant queries with it. This tag is invalidated in the socketConnected listener, when it is determined that the queue changed.
2024-01-11 12:51:15 +11:00
psychedelicious
b29a6522ef feat(ui): always check for change to queue status when reconnecting 2024-01-11 12:51:15 +11:00
psychedelicious
936d19cd60 feat(ui): improve comments on socketConnected listener 2024-01-11 12:51:15 +11:00
psychedelicious
f25b6ee5d1 chore(ui): lint 2024-01-11 12:51:15 +11:00
psychedelicious
7dea079220 fix(ui): reduce reconnect requests
- Add checks to the "recovery" logic for socket connect events to reduce the number of network requests.
- Remove the `isInitialized` state from `systemSlice` and make it a nanostore local to the socketConnected listener. It didn't need to be global state. It's also now more clearly named `isFirstConnection`.
- Export the queue status selector (minor improvement, memoizes it correctly).
2024-01-11 12:51:15 +11:00
Васянатор
7fc08962fb translationBot(ui): update translation (Russian)
Currently translated at 97.0% (1361 of 1402 strings)

Co-authored-by: Васянатор <ilabulanov339@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2024-01-11 12:48:23 +11:00
ItzAttila
71155d9e72 translationBot(ui): update translation (Hungarian)
Currently translated at 1.9% (28 of 1402 strings)

translationBot(ui): added translation (Hungarian)

Co-authored-by: ItzAttila <attila.gm.studio@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/hu/
Translation: InvokeAI/Web UI
2024-01-11 12:48:23 +11:00
Millun Atluri
6ccd72349d
{release} v3.6.0rc6 (#5467)
## What type of PR is this? (check all applicable)

Release v3.6.0rc6

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Release candidate $6 

## QA Instructions, Screenshots, Recordings

[InvokeAI-installer-v3.6.0rc6.zip](https://github.com/invoke-ai/InvokeAI/files/13890206/InvokeAI-installer-v3.6.0rc6.zip)



## Merge Plan
Merge when approved

## [optional] Are there any post deployment tasks we need to perform?
Release on PyPi & Github
2024-01-10 11:19:39 -05:00
Millun Atluri
30e12376d3 {release} v3.6.0rc6 2024-01-10 10:45:33 -05:00
psychedelicious
23c8a893e1 fix(ui): fix gallery display bug, major lag
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.

Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.

The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.

The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.

The result is that gallery images no long need to do heavy re-renders on any selection change.

Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.

This payload is now just the board id (the only piece of information we need for this particular DND event).

- I also removed some unused DND types while making this change.
2024-01-10 08:22:46 -05:00
psychedelicious
7d93329401 feat(ui): de-jank context menu
There was a lot of convoluted, janky logic related to trying to not mount the context menu's portal until its needed. This was in the library where the component was originally copied from.

I've removed that and resolved the jank, at the cost of there being an extra portal for each instance of the context menu. Don't think this is going to be an issue. If it is, the whole context menu could be refactored to be a singleton.
2024-01-10 08:22:46 -05:00
Eugene Brodsky
968fb655a4
Report ci disk space + minor docker fixes (#5461)
* ci: add docker build timout; log free space on runner before and after build

* docker: bump frontend builder to node=20.x; skip linting on build

* chore: gitignore .pnpm-store

* update code owners for docker and CI

---------

Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2024-01-10 05:20:26 +00:00
psychedelicious
80ec9f4131 chore(ui): lint 2024-01-10 00:11:05 -05:00
psychedelicious
f19def5f7b feat(ui): replace aspect ratio icon
closes #5448
2024-01-10 00:11:05 -05:00
psychedelicious
9e1dd8ac9c fix(ui): reset canvas coords/dims on reset 2024-01-10 00:11:05 -05:00
psychedelicious
ebd68b7a6c feat(ui): support reset canvas view when no image on canvas 2024-01-10 00:11:05 -05:00
psychedelicious
68a231afea feat(ui): move canvas stage and base layer to nanostores 2024-01-10 00:11:05 -05:00
psychedelicious
21ab650ac0 feat(ui): move canvas tool to nanostores
I was troubleshooting a hotkeys issue on canvas and thought I had broken the tool logic in a past change so I redid it moving it to nanostores. In the end, the issue was an upstream but with the hotkeys library, but I like having tool in nanostores so I'm leaving it.

It's ephemeral interaction state anyways, doesn't need to be in redux.
2024-01-10 00:11:05 -05:00
psychedelicious
b501bd709f fix(ui): canvas bbox number input wonky
It was rounding dimensions when it shouldn't.

Closes #5453
2024-01-10 00:11:05 -05:00
psychedelicious
4082f25062 feat(ui): do not optimize size when changing between models with same base model
There's a challenge to accomplish this due to our slice structure - the model is stored in `generationSlice`, but `canvasSlice` also needs to have awareness of it. For example, when the model changes, the canvas slice doesn't know what the previous model was, so it doesn't know whether or not to optimize the size.

This means we need to lift the "should we optimize size" information up. To do this, the `modelChanged` action creator accepts the previous model as an optional second arg.

Now the canvas has access to both the previous model and new model selection, and can decide whether or not it should optimize its size setting in the same way that the generation slice does.

Closes  #5452
2024-01-10 00:11:05 -05:00
psychedelicious
63d74b4ba6 feat(ui): remove unnecessary tabChanged listener
This was needed when we didn't support SDXL on canvas.
2024-01-10 00:11:05 -05:00
psychedelicious
da5907613b fix(ui): fix typing of usGalleryImages
For some reason `ReturnType<typeof useListImagesQuery>` isn't working correctly, and destructuring `queryResult` it results in `any`, when the hook is used.

I've removed the explicit return typing so that consumers of the hook get correct types.
2024-01-10 00:11:05 -05:00
psychedelicious
3a9201bd31 feat: pin deps
Organise deps into ~3 categories:
- Core generation dependencies, pinned for reproducible builds.
- Core application dependencies, pinned for reproducible builds.
- Auxiliary dependencies, pinned only if necessary.

I pinned / bumped these to latest:
- `controlnet_aux`
- `fastapi`
- `fastapi-events`
- `huggingface-hub`
- `numpy`
- `python-socketio`
- `torchmetrics`
- `transformers`
- `uvicorn`

I checked the release notes for these and didn't see any breaking changes that would affect us. There is a `fastapi` breaking change in v108 related to background tasks but it doesn't affect us.

I tested on a fresh venv. The app still works and I can generate on macOS.

Hopefully, enforcing explicit pinned versions will reduce the issues where people get CPU torch.

It also means we should periodically bump versions up to ensure we don't get too far behind on our dependencies and have to do painful upgrades.
2024-01-10 00:03:29 -05:00