Commit Graph

4530 Commits

Author SHA1 Message Date
psychedelicious
0839eac0f7 feat(ui): layer opacity via caching 2024-08-23 19:47:01 +10:00
psychedelicious
5f2a7feeee feat(ui): reset view fits all visible objects 2024-08-23 19:47:01 +10:00
psychedelicious
982535eb92 fix(ui): rerenders when changing canvas scale 2024-08-23 19:47:01 +10:00
psychedelicious
0c2b8edc8d fix(ui): do not render rasterized layer unless renderObjects=true 2024-08-23 19:47:01 +10:00
psychedelicious
f78f4ca25f feat(ui): revise app layout strategy, add interaction scopes for hotkeys 2024-08-23 19:47:01 +10:00
psychedelicious
d6b3e6c07d feat(ui): tweak mask patterns 2024-08-23 19:47:01 +10:00
psychedelicious
071ff8e74a fix(ui): dynamic prompts recalcs when presets are loaded 2024-08-23 19:47:01 +10:00
psychedelicious
1ea8aafca1 fix(ui): use style preset prompts correctly 2024-08-23 19:46:05 +10:00
psychedelicious
533dd221f8 fix(ui): discard selected staging image not all other images 2024-08-23 19:46:05 +10:00
psychedelicious
2b325c6683 fix(ui): respect image size in staging preview 2024-08-23 19:46:05 +10:00
psychedelicious
3845b1b3e6 tidy(ui): cleanup after events change 2024-08-23 19:46:05 +10:00
psychedelicious
cea7890a67 feat(ui): move socket event handling out of redux
Download events and invocation status events (including progress images) are very frequent. There's no real need for these to pass through redux. Handling them outside redux is a significant performance win - far fewer store subscription calls, far fewer trips through middleware.

All event handling is moved outside middleware. Cleanup of unused actions and listeners to follow.
2024-08-23 19:46:05 +10:00
psychedelicious
c38fe8025d fix(ui): rebase conflicts 2024-08-23 19:46:05 +10:00
psychedelicious
f1de95349c fix(ui): update compositing rect when fill changes 2024-08-23 19:46:05 +10:00
psychedelicious
2950775fa7 feat(ui): add canvas background style 2024-08-23 19:46:05 +10:00
psychedelicious
cb293fd7ac feat(ui): mask layers choose own opacity 2024-08-23 19:46:05 +10:00
psychedelicious
43b3fab6be feat(ui): mask fill patterns 2024-08-23 19:46:05 +10:00
psychedelicious
d4b0dbce49 build(ui): add vite types to tsconfig 2024-08-23 19:46:05 +10:00
psychedelicious
137b810669 fix(ui): do not smooth pixel data when using eyeDropper 2024-08-23 19:46:05 +10:00
psychedelicious
c172657324 tidy(ui): tool components & translations 2024-08-23 19:46:05 +10:00
psychedelicious
97c966b04f feat(ui): rough out eyedropper tool
It's a bit slow bc we are converting the stage to canvas on every mouse move. Also need to improve the visual but it works.
2024-08-23 19:46:05 +10:00
psychedelicious
7178fc6253 fix(ui): ip adapters work 2024-08-23 19:46:05 +10:00
psychedelicious
4adb2eabf5 feat(ui): rename layers 2024-08-23 19:46:05 +10:00
psychedelicious
9f2c815e13 feat(ui): revise entity menus 2024-08-23 19:46:05 +10:00
psychedelicious
1435557d1d feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers 2024-08-23 19:46:05 +10:00
psychedelicious
96abf687f6 feat(ui): implement cache for image rasterization, rip out some old controladapters code 2024-08-23 19:46:05 +10:00
psychedelicious
636d9a7209 feat(ui, app): use layer as control (wip) 2024-08-23 19:46:05 +10:00
psychedelicious
3b36eb0223 feat(ui): add contextmenu for canvas entities 2024-08-23 19:46:05 +10:00
psychedelicious
388c97bff0 feat(ui): more better logging & naming 2024-08-23 19:46:05 +10:00
psychedelicious
b1cb018695 feat(ui): better logging w/ path 2024-08-23 19:46:05 +10:00
psychedelicious
df78dd7953 feat(ui): always show marks on canvas scale slider 2024-08-23 19:46:05 +10:00
psychedelicious
0dc344a22e fix(ui): do not import button from chakra 2024-08-23 19:46:05 +10:00
psychedelicious
350d7f6f14 fix(ui): scaled bbox preview 2024-08-23 19:46:05 +10:00
psychedelicious
11059ee2d4 feat(ui): tidy up atoms 2024-08-23 19:46:05 +10:00
psychedelicious
c90d3f3bb9 feat(ui): convert all my pubsubs to atoms
its the same but better
2024-08-23 19:46:05 +10:00
psychedelicious
7f6d439fd1 feat(ui): add trnalsation 2024-08-23 19:46:05 +10:00
psychedelicious
783a78f069 fix(ui): give up on thumbnail loading, causes flash during transformer 2024-08-23 19:46:05 +10:00
psychedelicious
0ff031950d fix(ui): depth anything v2 2024-08-23 19:46:05 +10:00
psychedelicious
d7e8f3d756 tidy(ui): remove unused code, comments 2024-08-23 19:46:05 +10:00
psychedelicious
4668ea449b fix(ui): staging area works 2024-08-23 19:46:05 +10:00
psychedelicious
de96f97e5f fix(ui): max scale 1 when reset view 2024-08-23 19:46:05 +10:00
psychedelicious
57c0a2dfb1 feat(ui): better scale changer component, reset view functionality 2024-08-23 19:46:05 +10:00
psychedelicious
cd4e464bde fix(ui): img2img 2024-08-23 19:46:05 +10:00
psychedelicious
49e48c3eb7 feat(ui): add manual scale controls 2024-08-23 19:46:05 +10:00
psychedelicious
edd3b3bce9 fix(ui): do not await clearBuffer 2024-08-23 19:46:04 +10:00
psychedelicious
f8bfb66108 feat(ui): dnd image into layer 2024-08-23 19:46:04 +10:00
psychedelicious
3b6a76cbf3 fix(ui): do not await commitBuffer 2024-08-23 19:46:04 +10:00
psychedelicious
e0b60e4320 fix(ui): properly destroy entities in manager cleanup 2024-08-23 19:46:04 +10:00
psychedelicious
2159319035 tidy(ui): clearer component names for regional guidance 2024-08-23 19:46:04 +10:00
psychedelicious
b170fc232e tidy(ui): clearer component names for ip adapter 2024-08-23 19:46:04 +10:00
psychedelicious
594da60f2f tidy(ui): clearer component names for inpaint mask 2024-08-23 19:46:04 +10:00
psychedelicious
6a432f6518 tidy(ui): clearer component names for control adapters 2024-08-23 19:46:04 +10:00
psychedelicious
eb8eacfec6 feat(ui): simplify canvas list item headers 2024-08-23 19:46:04 +10:00
psychedelicious
c8d04d42e2 fix(ui): ip adapter list item 2024-08-23 19:46:04 +10:00
psychedelicious
d39c9de81e tidy(ui): clean up unused logic 2024-08-23 19:46:04 +10:00
psychedelicious
a27d39b9ff feat(ui): clean up state, add mutex for image loading, add thumbnail loading 2024-08-23 19:46:04 +10:00
psychedelicious
6b385614f0 chore(ui): add async-mutex dep 2024-08-23 19:46:04 +10:00
psychedelicious
3ae7250ef7 feat(ui): txt2img, img2img, inpaint & outpaint working 2024-08-23 19:46:04 +10:00
psychedelicious
a42d0ce1d2 feat(ui): no padding on transformer outlines 2024-08-23 19:46:04 +10:00
psychedelicious
d9131f7563 feat(ui): restore object count to layer titles 2024-08-23 19:46:04 +10:00
psychedelicious
bdce958f29 tidy(ui): "useIsEntitySelected" -> "useEntityIsSelected" 2024-08-23 19:46:04 +10:00
psychedelicious
3c86f1e979 tidy(ui): move transformer statics into class 2024-08-23 19:46:04 +10:00
psychedelicious
894b8a29b9 tidy(ui): massive cleanup
- create a context for entity identifiers, massively simplifying UI for each entity int he list
- consolidate common redux actions
- remove now-unused code
2024-08-23 19:46:04 +10:00
psychedelicious
8436a44973 perf(ui): do not add duplicate points to lines 2024-08-23 19:46:04 +10:00
psychedelicious
f9f9ec3688 feat(ui): up line tension to 0.3 2024-08-23 19:46:04 +10:00
psychedelicious
5a98d7a1f6 perf(ui): disable stroke, perfect draw on compositing rect 2024-08-23 19:46:04 +10:00
psychedelicious
f9bc96e497 tidy(ui): remove unused code, initial image 2024-08-23 19:46:04 +10:00
psychedelicious
56350ff5dc tidy(ui): remove unused state & actions 2024-08-23 19:46:04 +10:00
psychedelicious
6c1139340c feat(ui): region mask rendering 2024-08-23 19:46:04 +10:00
psychedelicious
641b1a7e6f feat(ui): esc cancels drawing buffer
maybe this is not wanted? we'll see
2024-08-23 19:46:04 +10:00
psychedelicious
674a3f462f fix(ui): render transformer over objects, fix issue w/ inpaint rect color 2024-08-23 19:46:04 +10:00
psychedelicious
2283186d3a fix(ui): brush preview fill for inpaint/region 2024-08-23 19:46:04 +10:00
psychedelicious
340af1fe50 fix(ui): no objects rendered until vis toggled 2024-08-23 19:46:04 +10:00
psychedelicious
9378656d78 feat(ui): inpaint mask transform 2024-08-23 19:46:04 +10:00
psychedelicious
5f0413e222 fix(ui): layer accidental early set isFirstRender=false 2024-08-23 19:46:04 +10:00
psychedelicious
c3e47515b1 fix(ui): inpaint mask rendering 2024-08-23 19:46:04 +10:00
psychedelicious
5dcef6fa0d feat(ui): wip inpaint mask uses new API 2024-08-23 19:46:04 +10:00
psychedelicious
31ac02cd93 feat(ui): move updatePosition to transformer 2024-08-23 19:46:04 +10:00
psychedelicious
ab16976084 feat(ui): move resetScale to transformer 2024-08-23 19:46:04 +10:00
psychedelicious
8e2b7845e1 tidy(ui): more imperative naming 2024-08-23 19:46:04 +10:00
psychedelicious
3973bce342 tidy(ui): use imperative names for setters in stateapi 2024-08-23 19:46:04 +10:00
psychedelicious
f63847a504 fix(ui): commit drawing buffer on tool change, fixing bbox not calculating 2024-08-23 19:46:04 +10:00
psychedelicious
07e3529948 fix(ui): sync transformer when requesting bbox calc 2024-08-23 19:46:04 +10:00
psychedelicious
03e1c60694 tidy(ui): rename union CanvasEntity -> CanvasEntityState 2024-08-23 19:46:04 +10:00
psychedelicious
d766ed71fc fix(ui): request rect calc immediately on transform, hiding rect 2024-08-23 19:46:04 +10:00
psychedelicious
ae68ef142a feat(ui): move bbox calculation to transformer 2024-08-23 19:46:04 +10:00
psychedelicious
20f55768c4 feat(ui): use set for transformer subscriptions 2024-08-23 19:46:04 +10:00
psychedelicious
c4fad4456e tidy(ui): clean up worker tasks when complete 2024-08-23 19:46:04 +10:00
psychedelicious
78f5ec44ad tidy(ui): remove unused code in CanvasTool 2024-08-23 19:46:04 +10:00
psychedelicious
e14ba86942 feat(ui): use pubsub for isTransforming on manager 2024-08-23 19:46:04 +10:00
psychedelicious
d4e7720f6b docs(ui): update transformer docstrings 2024-08-23 19:46:04 +10:00
psychedelicious
a3f0e7e1cb feat(ui): revised event pubsub, transformer logic split out 2024-08-23 19:46:04 +10:00
psychedelicious
30a696c476 feat(ui): add simple pubsub 2024-08-23 19:46:04 +10:00
psychedelicious
66d6c64e16 feat(ui): document & clean up object renderer 2024-08-23 19:46:04 +10:00
psychedelicious
d15be9b57c feat(ui): split out object renderer 2024-08-23 19:46:04 +10:00
psychedelicious
e5da902fd0 fix(ui): unable to hold shit while transforming to retain ratio 2024-08-23 19:46:04 +10:00
psychedelicious
fc558094c2 tidy(ui): rename canvas stuff 2024-08-23 19:46:04 +10:00
psychedelicious
ad9312e989 tidy(ui): consolidate getLoggingContext builders 2024-08-23 19:46:04 +10:00
psychedelicious
8e1a70b008 fix(ui): align all tools to 1px grid
- Offset brush tool by 0.5px when width is odd, ensuring each stroke edge is exactly on a pixel boundary
- Round the rect tool also
2024-08-23 19:46:04 +10:00
psychedelicious
17f88cd5ad feat(ui): disable image smoothing on layers 2024-08-23 19:46:04 +10:00