Commit Graph

9361 Commits

Author SHA1 Message Date
psychedelicious
23c8a893e1 fix(ui): fix gallery display bug, major lag
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.

Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.

The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.

The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.

The result is that gallery images no long need to do heavy re-renders on any selection change.

Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.

This payload is now just the board id (the only piece of information we need for this particular DND event).

- I also removed some unused DND types while making this change.
2024-01-10 08:22:46 -05:00
psychedelicious
7d93329401 feat(ui): de-jank context menu
There was a lot of convoluted, janky logic related to trying to not mount the context menu's portal until its needed. This was in the library where the component was originally copied from.

I've removed that and resolved the jank, at the cost of there being an extra portal for each instance of the context menu. Don't think this is going to be an issue. If it is, the whole context menu could be refactored to be a singleton.
2024-01-10 08:22:46 -05:00
Eugene Brodsky
968fb655a4
Report ci disk space + minor docker fixes (#5461)
* ci: add docker build timout; log free space on runner before and after build

* docker: bump frontend builder to node=20.x; skip linting on build

* chore: gitignore .pnpm-store

* update code owners for docker and CI

---------

Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2024-01-10 05:20:26 +00:00
psychedelicious
80ec9f4131 chore(ui): lint 2024-01-10 00:11:05 -05:00
psychedelicious
f19def5f7b feat(ui): replace aspect ratio icon
closes #5448
2024-01-10 00:11:05 -05:00
psychedelicious
9e1dd8ac9c fix(ui): reset canvas coords/dims on reset 2024-01-10 00:11:05 -05:00
psychedelicious
ebd68b7a6c feat(ui): support reset canvas view when no image on canvas 2024-01-10 00:11:05 -05:00
psychedelicious
68a231afea feat(ui): move canvas stage and base layer to nanostores 2024-01-10 00:11:05 -05:00
psychedelicious
21ab650ac0 feat(ui): move canvas tool to nanostores
I was troubleshooting a hotkeys issue on canvas and thought I had broken the tool logic in a past change so I redid it moving it to nanostores. In the end, the issue was an upstream but with the hotkeys library, but I like having tool in nanostores so I'm leaving it.

It's ephemeral interaction state anyways, doesn't need to be in redux.
2024-01-10 00:11:05 -05:00
psychedelicious
b501bd709f fix(ui): canvas bbox number input wonky
It was rounding dimensions when it shouldn't.

Closes #5453
2024-01-10 00:11:05 -05:00
psychedelicious
4082f25062 feat(ui): do not optimize size when changing between models with same base model
There's a challenge to accomplish this due to our slice structure - the model is stored in `generationSlice`, but `canvasSlice` also needs to have awareness of it. For example, when the model changes, the canvas slice doesn't know what the previous model was, so it doesn't know whether or not to optimize the size.

This means we need to lift the "should we optimize size" information up. To do this, the `modelChanged` action creator accepts the previous model as an optional second arg.

Now the canvas has access to both the previous model and new model selection, and can decide whether or not it should optimize its size setting in the same way that the generation slice does.

Closes  #5452
2024-01-10 00:11:05 -05:00
psychedelicious
63d74b4ba6 feat(ui): remove unnecessary tabChanged listener
This was needed when we didn't support SDXL on canvas.
2024-01-10 00:11:05 -05:00
psychedelicious
da5907613b fix(ui): fix typing of usGalleryImages
For some reason `ReturnType<typeof useListImagesQuery>` isn't working correctly, and destructuring `queryResult` it results in `any`, when the hook is used.

I've removed the explicit return typing so that consumers of the hook get correct types.
2024-01-10 00:11:05 -05:00
psychedelicious
3a9201bd31 feat: pin deps
Organise deps into ~3 categories:
- Core generation dependencies, pinned for reproducible builds.
- Core application dependencies, pinned for reproducible builds.
- Auxiliary dependencies, pinned only if necessary.

I pinned / bumped these to latest:
- `controlnet_aux`
- `fastapi`
- `fastapi-events`
- `huggingface-hub`
- `numpy`
- `python-socketio`
- `torchmetrics`
- `transformers`
- `uvicorn`

I checked the release notes for these and didn't see any breaking changes that would affect us. There is a `fastapi` breaking change in v108 related to background tasks but it doesn't affect us.

I tested on a fresh venv. The app still works and I can generate on macOS.

Hopefully, enforcing explicit pinned versions will reduce the issues where people get CPU torch.

It also means we should periodically bump versions up to ensure we don't get too far behind on our dependencies and have to do painful upgrades.
2024-01-10 00:03:29 -05:00
psychedelicious
d6e2cb7cef fix(ui): use memoized selector for workflow watcher
Minor perf improvement.
2024-01-10 15:32:16 +11:00
psychedelicious
0809e832d4 fix(ui): use less brutally strict workflow validation
Workflow building would fail when a current image node was in the workflow due to the strict validation.

So we need to use the other workflow builder util first, which strips out extraneous data.

This bug was introduced during an attempt to optimize the workflow building logic, which was causing slowdowns on the workflow editor.
2024-01-10 14:31:14 +11:00
Lincoln Stein
7269c9f02e
Enable correct probing of LoRA latent-consistency/lcm-lora-sdxl (#5449)
- Closes #5435

Co-authored-by: Lincoln Stein <lstein@gmail.com>
2024-01-08 17:18:26 -05:00
Mary Hipp Rogers
d86d7e5c33
do not show toast if 403 is triggered by forbidden image (#5447)
* do not show toast if 403 is triggered by lack of image access

* remove log

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-08 12:15:46 -05:00
Millun Atluri
5d87578746
{release} v3.5.0rc5 (#5446)
## What type of PR is this? (check all applicable)

Release - InvokeAI v3.5.0rc5


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Release - InvokeAI v3.5.0rc5


## QA Instructions, Screenshots, Recordings

[InvokeAI-installer-v3.6.0rc5.zip](https://github.com/invoke-ai/InvokeAI/files/13863661/InvokeAI-installer-v3.6.0rc5.zip)


## [optional] Are there any post deployment tasks we need to perform?
Releasee on PyPi & GitHub
2024-01-09 03:40:34 +11:00
Millun Atluri
04aef021fc {release} v3.5.0rc5 2024-01-08 10:42:16 -05:00
psychedelicious
0fc08bb384
ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
Josh Corbett
5779542084
Updated icons + Minor UI Tweaks (#5427)
* feat: 💄 updated icons + minor ui tweaks

* revert: 💄 removes ui tweaks

* revert: 💄 removed more ui tweaks

removed more ui tweaks and a commented-out icon import

* style: 🚨 satisfy the linter

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-07 14:14:44 +11:00
blessedcoolant
ebda81e96e
fix(ui): fix add node autoconnect (#5434)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

The new select component appears to close itself before calling the
onchange handler. This short-circuits the autoconnect logic. Tweaked so
the ordering is correct.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
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- Closes #5425

## QA Instructions, Screenshots, Recordings

bug should be fixed

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Merge Plan

This PR can be merged when approved

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2024-01-07 08:32:52 +05:30
psychedelicious
3fe332e85f
fix(ui): fix add node autoconnect
The new select component appears to close itself before calling the onchange handler. This short-circuits the autoconnect logic. Tweaked so the ordering is correct.
2024-01-07 14:00:22 +11:00
psychedelicious
3428ea1b3c feat(ui): use config for all numerical params
Centralize the initial/min/max/etc values for all numerical params. We used this for some but at some point stopped updating it.

All numerical params now use their respective configs. Far fewer hardcoded values throughout the app now.

Also updated the config types a bit to better accommodate slider vs number input constraints.
2024-01-07 13:49:29 +11:00
Wubbbi
6024fc7baf Update diffusers to the lastest version 2024-01-06 21:47:51 -05:00
psychedelicious
75c1c4ce5a fix(ui): fix gallery nav math
- Use the virtuoso grid item container and list containers to calculate imagesPerRow, skipping manual compensation for padding of images
- Round the imagesPerRow instead of flooring - we often will end up with values like 4.99999 due to floating point precision
- Update `getDownImage` comments & logic to be clearer
- Use variables for the ids in query selectors, preventing future typos
- Only scroll if the new selected image is different from the prev one
2024-01-06 20:52:09 -05:00
Lincoln Stein
ffa05a0bb3 Only replace vae when it is the broken SDXL 1.0 version 2024-01-06 14:06:47 -05:00
Lincoln Stein
a20e17330b blackify 2024-01-06 14:06:47 -05:00
Lincoln Stein
4e83644433 if sdxl-vae-fp16-fix model is available then bake it in when converting ckpts 2024-01-06 14:06:47 -05:00
Surisen
604f0083f2 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 100.0% (1402 of 1402 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2024-01-07 01:21:04 +11:00
Васянатор
2a8a158823 translationBot(ui): update translation (Russian)
Currently translated at 96.2% (1349 of 1402 strings)

Co-authored-by: Васянатор <ilabulanov339@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2024-01-07 01:21:04 +11:00
psychedelicious
f8c3db72e9 feat(ui): improved arrow key navigation in gallery
- Fix preexisting bug where gallery network requests were duplicated when triggering infinite scroll
- Refactor `useNextPrevImage` to not use `state => state` as an input selector - logic split up into different hooks
- Remove use instant scroll for arrow key navigation - smooth scroll is janky when you hold the arrow down and it fires rapidly
- Move gallery nav hotkeys to GalleryImageGrid component, so they work whenever the gallery is open (previously didn't work on canvas or workflow editor tabs)
- Use nanostores for gallery grid refs instead of passing context with virtuoso's context feature, making it much simpler to do the imperative gallery nav
- General gallery hook/component cleanup
2024-01-07 01:19:32 +11:00
psychedelicious
60815807f9 fix(ui): fix merge issue w/ selectors 2024-01-07 01:19:32 +11:00
Rohinish
196fb0e014 added support for bottom key 2024-01-07 01:19:32 +11:00
Rohinish
eba668956d up button support in gallery navigation 2024-01-07 01:19:32 +11:00
Millun Atluri
ee5ec023f4
{release} v3.6.0rc4 (#5424)
## What type of PR is this? (check all applicable)

Release v3.6.0rc4


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Release for v3.6.0rc4

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings
[Uploading InvokeAI-installer-v3.6.0rc4.zip…](Installer Zip)

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Merge Plan
- This PR can be merged when approved
<!--
A merge plan describes how this PR should be handled after it is
approved.

Example merge plans:
- "This PR can be merged when approved"
- "This must be squash-merged when approved"
- "DO NOT MERGE - I will rebase and tidy commits before merging"
- "#dev-chat on discord needs to be advised of this change when it is
merged"

A merge plan is particularly important for large PRs or PRs that touch
the
database in any way.
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
Release on PyPi & GitHub
2024-01-06 12:02:57 +11:00
Millun Atluri
d59661e0af {release} v3.6.0rc4 2024-01-06 11:08:00 +11:00
psychedelicious
f51e8eeae1 fix(ui): better node footer spacing 2024-01-06 09:09:38 +11:00
psychedelicious
6e06935e75 fix(ui): fix favicon
It wasn't in the right place to be bundled into `assets/` by vite.

Also replaced uncategorized board's fallback image with new logo.
2024-01-06 09:09:38 +11:00
Ryan Dick
f7f697849c Skip weight initialization when resizing text encoder token embeddings to accomodate new TI embeddings. This saves time. 2024-01-05 15:16:00 -05:00
Mary Hipp Rogers
8e17e29a5c
fix text color for lora card (#5417)
* use label

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-05 09:57:16 -05:00
Mary Hipp Rogers
12e9f17f7a
only GET intermediates if that setting is an option (#5416)
* only GET intermediates if that setting is an option

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2024-01-05 09:40:34 -05:00
psychedelicious
cb7e56a9a3 chore(ui): lint 2024-01-05 08:34:46 -05:00
psychedelicious
1a710a4c12 fix(ui): restore prev colors for workflow editor
Brand colors are now prefixed with "invoke".
2024-01-05 08:34:46 -05:00
psychedelicious
d8d266d3be fix(ui): fix field title spacing
Closes #5405
2024-01-05 08:34:46 -05:00
psychedelicious
4716632c23 fix(ui): tsc 2024-01-06 00:03:07 +11:00
psychedelicious
3c4150d153 fix(ui): update most other selectors
Just a few stragglers left. Good enough for now.
2024-01-06 00:03:07 +11:00
psychedelicious
b71b14d582 fix(ui): update workflow selectors 2024-01-06 00:03:07 +11:00
psychedelicious
73481d4aec feat(ui): clean up canvas selectors
Do not memoize unless absolutely necessary. Minor perf improvement
2024-01-06 00:03:07 +11:00