skunkworxdark
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fed2bdafeb
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Added Defaults to calc_tiles_min_overlap for overlap and round
Added tests for min_overlap and even_split tile gen
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2023-12-08 18:16:13 +00:00 |
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skunkworxdark
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cd15d8b7a9
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ruff formatting
reformatted due to ruff errors
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2023-12-06 08:10:22 +00:00 |
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skunkworxdark
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674d9796d0
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First check-in of new tile nodes
- calc_tiles_even_split
- calc_tiles_min_overlap
- merge_tiles_with_seam_blending
Update MergeTilesToImageInvocation with seam blending
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2023-12-05 21:03:16 +00:00 |
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Ryan Dick
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bfdef120d1
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Re-organize merge_tiles_with_linear_blending(...) to merge rows horizontally first and then vertically. This change achieves slightly more natural blending on the corners where 4 tiles overlap.
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2023-11-30 07:53:27 -08:00 |
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Ryan Dick
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76b888de17
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Add unit tests for merge_tiles_with_linear_blending(...).
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2023-11-30 07:53:27 -08:00 |
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Ryan Dick
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65a16be299
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Add unit tests for calc_tiles_with_overlap(...) and fix a bug in its implementation.
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2023-11-30 07:53:27 -08:00 |
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Ryan Dick
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29eade4880
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Add nodes for tile splitting and merging. The main motivation for these nodes is for use in tiled upscaling workflows.
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2023-11-30 07:53:27 -08:00 |
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