# Copyright (c) 2023 Kyle Schouviller (https://github.com/kyle0654) from typing import Literal import numpy as np from pydantic import ValidationInfo, field_validator from invokeai.app.invocations.fields import FieldDescriptions, InputField from invokeai.app.invocations.primitives import FloatOutput, IntegerOutput from .baseinvocation import BaseInvocation, invocation @invocation("add", title="Add Integers", tags=["math", "add"], category="math", version="1.0.0") class AddInvocation(BaseInvocation): """Adds two numbers""" a: int = InputField(default=0, description=FieldDescriptions.num_1) b: int = InputField(default=0, description=FieldDescriptions.num_2) def invoke(self, context) -> IntegerOutput: return IntegerOutput(value=self.a + self.b) @invocation("sub", title="Subtract Integers", tags=["math", "subtract"], category="math", version="1.0.0") class SubtractInvocation(BaseInvocation): """Subtracts two numbers""" a: int = InputField(default=0, description=FieldDescriptions.num_1) b: int = InputField(default=0, description=FieldDescriptions.num_2) def invoke(self, context) -> IntegerOutput: return IntegerOutput(value=self.a - self.b) @invocation("mul", title="Multiply Integers", tags=["math", "multiply"], category="math", version="1.0.0") class MultiplyInvocation(BaseInvocation): """Multiplies two numbers""" a: int = InputField(default=0, description=FieldDescriptions.num_1) b: int = InputField(default=0, description=FieldDescriptions.num_2) def invoke(self, context) -> IntegerOutput: return IntegerOutput(value=self.a * self.b) @invocation("div", title="Divide Integers", tags=["math", "divide"], category="math", version="1.0.0") class DivideInvocation(BaseInvocation): """Divides two numbers""" a: int = InputField(default=0, description=FieldDescriptions.num_1) b: int = InputField(default=0, description=FieldDescriptions.num_2) def invoke(self, context) -> IntegerOutput: return IntegerOutput(value=int(self.a / self.b)) @invocation( "rand_int", title="Random Integer", tags=["math", "random"], category="math", version="1.0.0", use_cache=False, ) class RandomIntInvocation(BaseInvocation): """Outputs a single random integer.""" low: int = InputField(default=0, description=FieldDescriptions.inclusive_low) high: int = InputField(default=np.iinfo(np.int32).max, description=FieldDescriptions.exclusive_high) def invoke(self, context) -> IntegerOutput: return IntegerOutput(value=np.random.randint(self.low, self.high)) @invocation( "rand_float", title="Random Float", tags=["math", "float", "random"], category="math", version="1.0.1", use_cache=False, ) class RandomFloatInvocation(BaseInvocation): """Outputs a single random float""" low: float = InputField(default=0.0, description=FieldDescriptions.inclusive_low) high: float = InputField(default=1.0, description=FieldDescriptions.exclusive_high) decimals: int = InputField(default=2, description=FieldDescriptions.decimal_places) def invoke(self, context) -> FloatOutput: random_float = np.random.uniform(self.low, self.high) rounded_float = round(random_float, self.decimals) return FloatOutput(value=rounded_float) @invocation( "float_to_int", title="Float To Integer", tags=["math", "round", "integer", "float", "convert"], category="math", version="1.0.0", ) class FloatToIntegerInvocation(BaseInvocation): """Rounds a float number to (a multiple of) an integer.""" value: float = InputField(default=0, description="The value to round") multiple: int = InputField(default=1, ge=1, title="Multiple of", description="The multiple to round to") method: Literal["Nearest", "Floor", "Ceiling", "Truncate"] = InputField( default="Nearest", description="The method to use for rounding" ) def invoke(self, context) -> IntegerOutput: if self.method == "Nearest": return IntegerOutput(value=round(self.value / self.multiple) * self.multiple) elif self.method == "Floor": return IntegerOutput(value=np.floor(self.value / self.multiple) * self.multiple) elif self.method == "Ceiling": return IntegerOutput(value=np.ceil(self.value / self.multiple) * self.multiple) else: # self.method == "Truncate" return IntegerOutput(value=int(self.value / self.multiple) * self.multiple) @invocation("round_float", title="Round Float", tags=["math", "round"], category="math", version="1.0.0") class RoundInvocation(BaseInvocation): """Rounds a float to a specified number of decimal places.""" value: float = InputField(default=0, description="The float value") decimals: int = InputField(default=0, description="The number of decimal places") def invoke(self, context) -> FloatOutput: return FloatOutput(value=round(self.value, self.decimals)) INTEGER_OPERATIONS = Literal[ "ADD", "SUB", "MUL", "DIV", "EXP", "MOD", "ABS", "MIN", "MAX", ] INTEGER_OPERATIONS_LABELS = { "ADD": "Add A+B", "SUB": "Subtract A-B", "MUL": "Multiply A*B", "DIV": "Divide A/B", "EXP": "Exponentiate A^B", "MOD": "Modulus A%B", "ABS": "Absolute Value of A", "MIN": "Minimum(A,B)", "MAX": "Maximum(A,B)", } @invocation( "integer_math", title="Integer Math", tags=[ "math", "integer", "add", "subtract", "multiply", "divide", "modulus", "power", "absolute value", "min", "max", ], category="math", version="1.0.0", ) class IntegerMathInvocation(BaseInvocation): """Performs integer math.""" operation: INTEGER_OPERATIONS = InputField( default="ADD", description="The operation to perform", ui_choice_labels=INTEGER_OPERATIONS_LABELS ) a: int = InputField(default=1, description=FieldDescriptions.num_1) b: int = InputField(default=1, description=FieldDescriptions.num_2) @field_validator("b") def no_unrepresentable_results(cls, v: int, info: ValidationInfo): if info.data["operation"] == "DIV" and v == 0: raise ValueError("Cannot divide by zero") elif info.data["operation"] == "MOD" and v == 0: raise ValueError("Cannot divide by zero") elif info.data["operation"] == "EXP" and v < 0: raise ValueError("Result of exponentiation is not an integer") return v def invoke(self, context) -> IntegerOutput: # Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9 if self.operation == "ADD": return IntegerOutput(value=self.a + self.b) elif self.operation == "SUB": return IntegerOutput(value=self.a - self.b) elif self.operation == "MUL": return IntegerOutput(value=self.a * self.b) elif self.operation == "DIV": return IntegerOutput(value=int(self.a / self.b)) elif self.operation == "EXP": return IntegerOutput(value=self.a**self.b) elif self.operation == "MOD": return IntegerOutput(value=self.a % self.b) elif self.operation == "ABS": return IntegerOutput(value=abs(self.a)) elif self.operation == "MIN": return IntegerOutput(value=min(self.a, self.b)) else: # self.operation == "MAX": return IntegerOutput(value=max(self.a, self.b)) FLOAT_OPERATIONS = Literal[ "ADD", "SUB", "MUL", "DIV", "EXP", "ABS", "SQRT", "MIN", "MAX", ] FLOAT_OPERATIONS_LABELS = { "ADD": "Add A+B", "SUB": "Subtract A-B", "MUL": "Multiply A*B", "DIV": "Divide A/B", "EXP": "Exponentiate A^B", "ABS": "Absolute Value of A", "SQRT": "Square Root of A", "MIN": "Minimum(A,B)", "MAX": "Maximum(A,B)", } @invocation( "float_math", title="Float Math", tags=["math", "float", "add", "subtract", "multiply", "divide", "power", "root", "absolute value", "min", "max"], category="math", version="1.0.0", ) class FloatMathInvocation(BaseInvocation): """Performs floating point math.""" operation: FLOAT_OPERATIONS = InputField( default="ADD", description="The operation to perform", ui_choice_labels=FLOAT_OPERATIONS_LABELS ) a: float = InputField(default=1, description=FieldDescriptions.num_1) b: float = InputField(default=1, description=FieldDescriptions.num_2) @field_validator("b") def no_unrepresentable_results(cls, v: float, info: ValidationInfo): if info.data["operation"] == "DIV" and v == 0: raise ValueError("Cannot divide by zero") elif info.data["operation"] == "EXP" and info.data["a"] == 0 and v < 0: raise ValueError("Cannot raise zero to a negative power") elif info.data["operation"] == "EXP" and isinstance(info.data["a"] ** v, complex): raise ValueError("Root operation resulted in a complex number") return v def invoke(self, context) -> FloatOutput: # Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9 if self.operation == "ADD": return FloatOutput(value=self.a + self.b) elif self.operation == "SUB": return FloatOutput(value=self.a - self.b) elif self.operation == "MUL": return FloatOutput(value=self.a * self.b) elif self.operation == "DIV": return FloatOutput(value=self.a / self.b) elif self.operation == "EXP": return FloatOutput(value=self.a**self.b) elif self.operation == "SQRT": return FloatOutput(value=np.sqrt(self.a)) elif self.operation == "ABS": return FloatOutput(value=abs(self.a)) elif self.operation == "MIN": return FloatOutput(value=min(self.a, self.b)) else: # self.operation == "MAX": return FloatOutput(value=max(self.a, self.b))