InvokeAI/invokeai
Lincoln Stein b85f2bc87d add support for multi-gpu rendering
This commit adds speculative support for parallel rendering across
multiple GPUs. The parallelism is at the level of a session. Each
session is given access to a different GPU. When all GPUs are busy,
execution of the session will block until a GPU becomes available.

The code is untested at the current time, and is being posted for
comment.
2024-02-19 15:21:55 -05:00
..
app add support for multi-gpu rendering 2024-02-19 15:21:55 -05:00
assets feat(api): chore: pydantic & fastapi upgrade 2023-10-17 14:59:25 +11:00
backend add support for multi-gpu rendering 2024-02-19 15:21:55 -05:00
configs Tidy names and locations of modules 2024-02-19 08:16:56 +11:00
frontend remove errant def that was crashing invokeai-configure 2024-02-19 17:31:53 +11:00
invocation_api feat(nodes): add more missing exports to invocation_api 2024-02-15 17:30:03 +11:00
version {release} v3.6.3 2024-02-11 10:34:47 -07:00
__init__.py
README

Organization of the source tree:

app -- Home of nodes invocations and services
assets -- Images and other data files used by InvokeAI
backend -- Non-user facing libraries, including the rendering
	core.
configs -- Configuration files used at install and run times
frontend -- User-facing scripts, including the CLI and the WebUI
version -- Current InvokeAI version string, stored
	in version/invokeai_version.py