InvokeAI/invokeai
psychedelicious 14372e3818 fix(nodes): blend latents with weight=0 with DPMSolverSDEScheduler
- Pass the seed from `latents_a` to the output latents. Fixed an issue where using `BlendLatentsInvocation` could result in different outputs during denoising even when the alpha or slerp weight was 0.

## Explanation

`LatentsField` has an optional `seed` field. During denoising, if this `seed` field is not present, we **fall back to 0 for the seed**. The seed is used during denoising in a few ways:

1. Initializing the scheduler.

The seed is used in two places in `invokeai/app/invocations/latent.py`.

The `get_scheduler()` utility function has special handling for `DPMSolverSDEScheduler`, which appears to need a seed for deterministic outputs.

`DenoiseLatentsInvocation.init_scheduler()` has special handling for schedulers that accept a generator - the generator needs to be seeded in a particular way. At the time of this commit, these are the Invoke-supported schedulers that need this seed:
  - DDIMScheduler
  - DDPMScheduler
  - DPMSolverMultistepScheduler
  - EulerAncestralDiscreteScheduler
  - EulerDiscreteScheduler
  - KDPM2AncestralDiscreteScheduler
  - LCMScheduler
  - TCDScheduler

2. Adding noise during inpainting.

If a mask is used for denoising, and we are not using an inpainting model, we add noise to the unmasked area. If, for some reason, we have a mask but no noise, the seed is used to add noise.

I wonder if we should instead assert that if a mask is provided, we also have noise.

This is done in `invokeai/backend/stable_diffusion/diffusers_pipeline.py` in `StableDiffusionGeneratorPipeline.latents_from_embeddings()`.

When we create noise to be used in denoising, we are expected to set `LatentsField.seed` to the seed used to create the noise. This introduces some awkwardness when we manipulate any "latents" that will be used for denoising. We have to pass the seed along for every operation.

If the wrong seed or no seed is passed along, we can get unexpected outputs during denoising. One notable case relates to blending latents (slerping tensors).

If we slerp two noise tensors (`LatentsField`s) _without_ passing along the seed from the source latents, when we denoise with a seed-dependent scheduler*, the schedulers use the fallback seed of 0 and we get the wrong output. This is most obvious when slerping with a weight of 0, in which case we expect the exact same output after denoising.

*It looks like only the DPMSolver* schedulers are affected, but I haven't tested all of them.

Passing the seed along in the output fixes this issue.
2024-06-05 00:02:52 +10:00
..
app fix(nodes): blend latents with weight=0 with DPMSolverSDEScheduler 2024-06-05 00:02:52 +10:00
assets feat(api): chore: pydantic & fastapi upgrade 2023-10-17 14:59:25 +11:00
backend when unlocking models, offload_unlocked_models should prune to vram limit only (#6450) 2024-05-29 03:01:21 +00:00
configs feat(mm): support sdxl ckpt inpainting models 2024-04-28 12:57:27 +10:00
frontend fix(ui): handle concat when recalling prompts 2024-06-04 06:01:01 +10:00
invocation_api Remove support for Prompt-to-Prompt cross-attention control (aka .swap()). This feature is not widely used. It does not work with SDXL and is incompatible with IP-Adapter and regional prompting. The implementation is also intertwined with both text embedding and the UNet attention layers, resulting in a high maintenance burden. For all of these reasons, we have decided to drop support. 2024-04-09 10:57:02 -04:00
version Update invokeai_version.py 2024-05-24 08:00:03 +10:00
__init__.py Various fixes 2023-01-30 18:42:17 -05:00