InvokeAI/invokeai/app/invocations/infill.py
psychedelicious d6ccd5bc81 feat(nodes): disable mosaic fill
Needs a bit of tweaking, leaving the code in just disabled/commented it out.
2024-04-05 08:49:13 +11:00

168 lines
6.6 KiB
Python

from abc import abstractmethod
from typing import Literal, get_args
from PIL import Image
from invokeai.app.invocations.fields import ColorField, ImageField
from invokeai.app.invocations.primitives import ImageOutput
from invokeai.app.services.shared.invocation_context import InvocationContext
from invokeai.app.util.misc import SEED_MAX
from invokeai.backend.image_util.infill_methods.cv2_inpaint import cv2_inpaint
from invokeai.backend.image_util.infill_methods.lama import LaMA
from invokeai.backend.image_util.infill_methods.mosaic import infill_mosaic
from invokeai.backend.image_util.infill_methods.patchmatch import PatchMatch, infill_patchmatch
from invokeai.backend.image_util.infill_methods.tile import infill_tile
from invokeai.backend.util.logging import InvokeAILogger
from .baseinvocation import BaseInvocation, invocation
from .fields import InputField, WithBoard, WithMetadata
from .image import PIL_RESAMPLING_MAP, PIL_RESAMPLING_MODES
logger = InvokeAILogger.get_logger()
def get_infill_methods():
methods = Literal["tile", "color", "lama", "cv2"] # TODO: add mosaic back
if PatchMatch.patchmatch_available():
methods = Literal["patchmatch", "tile", "color", "lama", "cv2"] # TODO: add mosaic back
return methods
INFILL_METHODS = get_infill_methods()
DEFAULT_INFILL_METHOD = "patchmatch" if "patchmatch" in get_args(INFILL_METHODS) else "tile"
class InfillImageProcessorInvocation(BaseInvocation, WithMetadata, WithBoard):
"""Base class for invocations that preprocess images for Infilling"""
image: ImageField = InputField(description="The image to process")
@abstractmethod
def infill(self, image: Image.Image) -> Image.Image:
"""Infill the image with the specified method"""
pass
def load_image(self, context: InvocationContext) -> tuple[Image.Image, bool]:
"""Process the image to have an alpha channel before being infilled"""
image = context.images.get_pil(self.image.image_name)
has_alpha = True if image.mode == "RGBA" else False
return image, has_alpha
def invoke(self, context: InvocationContext) -> ImageOutput:
# Retrieve and process image to be infilled
input_image, has_alpha = self.load_image(context)
# If the input image has no alpha channel, return it
if has_alpha is False:
return ImageOutput.build(context.images.get_dto(self.image.image_name))
# Perform Infill action
infilled_image = self.infill(input_image)
# Create ImageDTO for Infilled Image
infilled_image_dto = context.images.save(image=infilled_image)
# Return Infilled Image
return ImageOutput.build(infilled_image_dto)
@invocation("infill_rgba", title="Solid Color Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2")
class InfillColorInvocation(InfillImageProcessorInvocation):
"""Infills transparent areas of an image with a solid color"""
color: ColorField = InputField(
default=ColorField(r=127, g=127, b=127, a=255),
description="The color to use to infill",
)
def infill(self, image: Image.Image):
solid_bg = Image.new("RGBA", image.size, self.color.tuple())
infilled = Image.alpha_composite(solid_bg, image.convert("RGBA"))
infilled.paste(image, (0, 0), image.split()[-1])
return infilled
@invocation("infill_tile", title="Tile Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.3")
class InfillTileInvocation(InfillImageProcessorInvocation):
"""Infills transparent areas of an image with tiles of the image"""
tile_size: int = InputField(default=32, ge=1, description="The tile size (px)")
seed: int = InputField(
default=0,
ge=0,
le=SEED_MAX,
description="The seed to use for tile generation (omit for random)",
)
def infill(self, image: Image.Image):
output = infill_tile(image, seed=self.seed, tile_size=self.tile_size)
return output.infilled
@invocation(
"infill_patchmatch", title="PatchMatch Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2"
)
class InfillPatchMatchInvocation(InfillImageProcessorInvocation):
"""Infills transparent areas of an image using the PatchMatch algorithm"""
downscale: float = InputField(default=2.0, gt=0, description="Run patchmatch on downscaled image to speedup infill")
resample_mode: PIL_RESAMPLING_MODES = InputField(default="bicubic", description="The resampling mode")
def infill(self, image: Image.Image):
resample_mode = PIL_RESAMPLING_MAP[self.resample_mode]
width = int(image.width / self.downscale)
height = int(image.height / self.downscale)
infilled = image.resize(
(width, height),
resample=resample_mode,
)
infilled = infill_patchmatch(image)
infilled = infilled.resize(
(image.width, image.height),
resample=resample_mode,
)
infilled.paste(image, (0, 0), mask=image.split()[-1])
return infilled
@invocation("infill_lama", title="LaMa Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2")
class LaMaInfillInvocation(InfillImageProcessorInvocation):
"""Infills transparent areas of an image using the LaMa model"""
def infill(self, image: Image.Image):
lama = LaMA()
return lama(image)
@invocation("infill_cv2", title="CV2 Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2")
class CV2InfillInvocation(InfillImageProcessorInvocation):
"""Infills transparent areas of an image using OpenCV Inpainting"""
def infill(self, image: Image.Image):
return cv2_inpaint(image)
# @invocation(
# "infill_mosaic", title="Mosaic Infill", tags=["image", "inpaint", "outpaint"], category="inpaint", version="1.0.0"
# )
class MosaicInfillInvocation(InfillImageProcessorInvocation):
"""Infills transparent areas of an image with a mosaic pattern drawing colors from the rest of the image"""
image: ImageField = InputField(description="The image to infill")
tile_width: int = InputField(default=64, description="Width of the tile")
tile_height: int = InputField(default=64, description="Height of the tile")
min_color: ColorField = InputField(
default=ColorField(r=0, g=0, b=0, a=255),
description="The min threshold for color",
)
max_color: ColorField = InputField(
default=ColorField(r=255, g=255, b=255, a=255),
description="The max threshold for color",
)
def infill(self, image: Image.Image):
return infill_mosaic(image, (self.tile_width, self.tile_height), self.min_color.tuple(), self.max_color.tuple())