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When using refiner with a mask (i.e. inpainting), we don't have noise provided as an input to the node.
This situation uniquely hits a code path that wasn't reviewed when gradient denoising was implemented.
That code path does two things wrong:
- It lerp'd the input latents. This was fixed in
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diffusion | ||
schedulers | ||
__init__.py | ||
diffusers_pipeline.py | ||
seamless.py |