InvokeAI/invokeai/frontend/web/src/app/contexts/DeleteBoardImagesContext.tsx
psychedelicious 90aa97edd4 feat(ui): add multi-select and batch capabilities
This introduces the core functionality for batch operations on images and multiple selection in the gallery/batch manager.

A number of other substantial changes are included:
- `imagesSlice` is consolidated into `gallerySlice`, allowing for simpler selection of filtered images
- `batchSlice` is added to manage the batch
- The wonky context pattern for image deletion has been changed, much simpler now using a `imageDeletionSlice` and redux listeners; this needs to be implemented still for the other image modals
- Minimum gallery size in px implemented as a hook
- Many style fixes & several bug fixes

TODO:
- The UI and UX need to be figured out, especially for controlnet
- Batch processing is not hooked up; generation does not do anything with batch
- Routes to support batch image operations, specifically delete and add/remove to/from boards
2023-07-04 00:18:27 +10:00

171 lines
5.2 KiB
TypeScript

import { useDisclosure } from '@chakra-ui/react';
import { PropsWithChildren, createContext, useCallback, useState } from 'react';
import { BoardDTO } from 'services/api/types';
import { useDeleteBoardMutation } from '../../services/api/endpoints/boards';
import { defaultSelectorOptions } from '../store/util/defaultMemoizeOptions';
import { createSelector } from '@reduxjs/toolkit';
import { some } from 'lodash-es';
import { canvasSelector } from 'features/canvas/store/canvasSelectors';
import { controlNetSelector } from 'features/controlNet/store/controlNetSlice';
import { selectImagesById } from 'features/gallery/store/gallerySlice';
import { nodesSelector } from 'features/nodes/store/nodesSlice';
import { generationSelector } from 'features/parameters/store/generationSelectors';
import { RootState } from '../store/store';
import { useAppDispatch, useAppSelector } from '../store/storeHooks';
import { ImageUsage } from './DeleteImageContext';
import { requestedBoardImagesDeletion } from 'features/gallery/store/actions';
export const selectBoardImagesUsage = createSelector(
[
(state: RootState) => state,
generationSelector,
canvasSelector,
nodesSelector,
controlNetSelector,
(state: RootState, board_id?: string) => board_id,
],
(state, generation, canvas, nodes, controlNet, board_id) => {
const initialImage = generation.initialImage
? selectImagesById(state, generation.initialImage.imageName)
: undefined;
const isInitialImage = initialImage?.board_id === board_id;
const isCanvasImage = canvas.layerState.objects.some((obj) => {
if (obj.kind === 'image') {
const image = selectImagesById(state, obj.imageName);
return image?.board_id === board_id;
}
return false;
});
const isNodesImage = nodes.nodes.some((node) => {
return some(node.data.inputs, (input) => {
if (input.type === 'image' && input.value) {
const image = selectImagesById(state, input.value.image_name);
return image?.board_id === board_id;
}
return false;
});
});
const isControlNetImage = some(controlNet.controlNets, (c) => {
const controlImage = c.controlImage
? selectImagesById(state, c.controlImage)
: undefined;
const processedControlImage = c.processedControlImage
? selectImagesById(state, c.processedControlImage)
: undefined;
return (
controlImage?.board_id === board_id ||
processedControlImage?.board_id === board_id
);
});
const imageUsage: ImageUsage = {
isInitialImage,
isCanvasImage,
isNodesImage,
isControlNetImage,
};
return imageUsage;
},
defaultSelectorOptions
);
type DeleteBoardImagesContextValue = {
/**
* Whether the move image dialog is open.
*/
isOpen: boolean;
/**
* Closes the move image dialog.
*/
onClose: () => void;
imagesUsage?: ImageUsage;
board?: BoardDTO;
onClickDeleteBoardImages: (board: BoardDTO) => void;
handleDeleteBoardImages: (boardId: string) => void;
handleDeleteBoardOnly: (boardId: string) => void;
};
export const DeleteBoardImagesContext =
createContext<DeleteBoardImagesContextValue>({
isOpen: false,
onClose: () => undefined,
onClickDeleteBoardImages: () => undefined,
handleDeleteBoardImages: () => undefined,
handleDeleteBoardOnly: () => undefined,
});
type Props = PropsWithChildren;
export const DeleteBoardImagesContextProvider = (props: Props) => {
const [boardToDelete, setBoardToDelete] = useState<BoardDTO>();
const { isOpen, onOpen, onClose } = useDisclosure();
const dispatch = useAppDispatch();
// Check where the board images to be deleted are used (eg init image, controlnet, etc.)
const imagesUsage = useAppSelector((state) =>
selectBoardImagesUsage(state, boardToDelete?.board_id)
);
const [deleteBoard] = useDeleteBoardMutation();
// Clean up after deleting or dismissing the modal
const closeAndClearBoardToDelete = useCallback(() => {
setBoardToDelete(undefined);
onClose();
}, [onClose]);
const onClickDeleteBoardImages = useCallback(
(board?: BoardDTO) => {
console.log({ board });
if (!board) {
return;
}
setBoardToDelete(board);
onOpen();
},
[setBoardToDelete, onOpen]
);
const handleDeleteBoardImages = useCallback(
(boardId: string) => {
if (boardToDelete) {
dispatch(
requestedBoardImagesDeletion({ board: boardToDelete, imagesUsage })
);
closeAndClearBoardToDelete();
}
},
[dispatch, closeAndClearBoardToDelete, boardToDelete, imagesUsage]
);
const handleDeleteBoardOnly = useCallback(
(boardId: string) => {
if (boardToDelete) {
deleteBoard(boardId);
closeAndClearBoardToDelete();
}
},
[deleteBoard, closeAndClearBoardToDelete, boardToDelete]
);
return (
<DeleteBoardImagesContext.Provider
value={{
isOpen,
board: boardToDelete,
onClose: closeAndClearBoardToDelete,
onClickDeleteBoardImages,
handleDeleteBoardImages,
handleDeleteBoardOnly,
imagesUsage,
}}
>
{props.children}
</DeleteBoardImagesContext.Provider>
);
};