mirror of
https://github.com/invoke-ai/InvokeAI
synced 2024-08-30 20:32:17 +00:00
5e09dd380d
This reverts commit 99cb33f477306d5dcc455efe04053ce41b8d85bd.
137 lines
5.2 KiB
Python
137 lines
5.2 KiB
Python
import traceback
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from threading import Event, Thread, BoundedSemaphore
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from ..invocations.baseinvocation import InvocationContext
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from .invocation_queue import InvocationQueueItem
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from .invoker import InvocationProcessorABC, Invoker
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from ..models.exceptions import CanceledException
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class DefaultInvocationProcessor(InvocationProcessorABC):
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__invoker_thread: Thread
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__stop_event: Event
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__invoker: Invoker
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__threadLimit: BoundedSemaphore
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def start(self, invoker) -> None:
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# if we do want multithreading at some point, we could make this configurable
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self.__threadLimit = BoundedSemaphore(1)
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self.__invoker = invoker
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self.__stop_event = Event()
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self.__invoker_thread = Thread(
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name="invoker_processor",
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target=self.__process,
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kwargs=dict(stop_event=self.__stop_event),
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)
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self.__invoker_thread.daemon = (
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True # TODO: make async and do not use threads
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)
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self.__invoker_thread.start()
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def stop(self, *args, **kwargs) -> None:
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self.__stop_event.set()
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def __process(self, stop_event: Event):
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try:
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self.__threadLimit.acquire()
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while not stop_event.is_set():
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queue_item: InvocationQueueItem = self.__invoker.services.queue.get()
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if not queue_item: # Probably stopping
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continue
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graph_execution_state = (
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self.__invoker.services.graph_execution_manager.get(
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queue_item.graph_execution_state_id
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)
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)
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invocation = graph_execution_state.execution_graph.get_node(
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queue_item.invocation_id
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)
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# get the source node id to provide to clients (the prepared node id is not as useful)
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source_node_id = graph_execution_state.prepared_source_mapping[invocation.id]
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# Send starting event
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self.__invoker.services.events.emit_invocation_started(
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graph_execution_state_id=graph_execution_state.id,
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node=invocation.dict(),
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source_node_id=source_node_id
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)
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# Invoke
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try:
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outputs = invocation.invoke(
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InvocationContext(
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services=self.__invoker.services,
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graph_execution_state_id=graph_execution_state.id,
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)
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)
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# Check queue to see if this is canceled, and skip if so
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if self.__invoker.services.queue.is_canceled(
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graph_execution_state.id
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):
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continue
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# Save outputs and history
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graph_execution_state.complete(invocation.id, outputs)
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# Save the state changes
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self.__invoker.services.graph_execution_manager.set(
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graph_execution_state
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)
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# Send complete event
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self.__invoker.services.events.emit_invocation_complete(
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graph_execution_state_id=graph_execution_state.id,
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node=invocation.dict(),
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source_node_id=source_node_id,
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result=outputs.dict(),
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)
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except KeyboardInterrupt:
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pass
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except CanceledException:
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pass
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except Exception as e:
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error = traceback.format_exc()
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# Save error
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graph_execution_state.set_node_error(invocation.id, error)
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# Save the state changes
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self.__invoker.services.graph_execution_manager.set(
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graph_execution_state
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)
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# Send error event
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self.__invoker.services.events.emit_invocation_error(
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graph_execution_state_id=graph_execution_state.id,
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node=invocation.dict(),
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source_node_id=source_node_id,
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error=error,
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)
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pass
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# Check queue to see if this is canceled, and skip if so
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if self.__invoker.services.queue.is_canceled(
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graph_execution_state.id
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):
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continue
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# Queue any further commands if invoking all
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is_complete = graph_execution_state.is_complete()
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if queue_item.invoke_all and not is_complete:
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self.__invoker.invoke(graph_execution_state, invoke_all=True)
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elif is_complete:
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self.__invoker.services.events.emit_graph_execution_complete(
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graph_execution_state.id
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)
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except KeyboardInterrupt:
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pass # Log something? KeyboardInterrupt is probably not going to be seen by the processor
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finally:
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self.__threadLimit.release()
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