InvokeAI/ldm/invoke/globals.py
Lincoln Stein cca8d14c79
defer patchmatch loading (#2039)
* defer patchmatch loading

Because of the way that patchmatch was loaded early at import time, it
was impossible to turn off the attempted loading with --no-patchmatch.

In addition, the patchmatch loading messages appear early on during
initialization, interfering with ability to print out the version
cleanly when --version provided to invoke script.

This commit creates a thin wrapper class for patch_match that is only
loaded when needed, solving both problems.

* create a singleton patchmatch object for use in inpainting

This creates a thin wrapper to patchmatch which loads the module
on demand, respecting the global "trypatchmatch" option.

* address 2d round of issues in PR 2039 comments

* Patchmatch->PatchMatch and misc cleanup
2022-12-20 15:32:35 -08:00

32 lines
1.0 KiB
Python

'''
ldm.invoke.globals defines a small number of global variables that would
otherwise have to be passed through long and complex call chains.
It defines a Namespace object named "Globals" that contains
the attributes:
- root - the root directory under which "models" and "outputs" can be found
- initfile - path to the initialization file
- try_patchmatch - option to globally disable loading of 'patchmatch' module
'''
import os
import os.path as osp
from argparse import Namespace
Globals = Namespace()
# This is usually overwritten by the command line and/or environment variables
if os.environ.get('INVOKEAI_ROOT'):
Globals.root = osp.abspath(os.environ.get('INVOKEAI_ROOT'))
elif os.environ.get('VIRTUAL_ENV'):
Globals.root = osp.abspath(osp.join(os.environ.get('VIRTUAL_ENV'), '..'))
else:
Globals.root = osp.abspath(osp.expanduser('~/invokeai'))
# Where to look for the initialization file
Globals.initfile = 'invokeai.init'
# Try loading patchmatch
Globals.try_patchmatch = True