InvokeAI/ldm/dream/generator/base.py
2022-09-21 03:10:49 -04:00

169 lines
6.6 KiB
Python

'''
Base class for ldm.dream.generator.*
including img2img, txt2img, and inpaint
'''
import torch
import numpy as np
import random
from tqdm import tqdm, trange
from PIL import Image
from einops import rearrange, repeat
from pytorch_lightning import seed_everything
from ldm.dream.devices import choose_autocast
from ldm.util import rand_perlin_2d
downsampling = 8
class Generator():
def __init__(self, model, precision):
self.model = model
self.precision = precision
self.seed = None
self.latent_channels = model.channels
self.downsampling_factor = downsampling # BUG: should come from model or config
self.variation_amount = 0
self.with_variations = []
# this is going to be overridden in img2img.py, txt2img.py and inpaint.py
def get_make_image(self,prompt,**kwargs):
"""
Returns a function returning an image derived from the prompt and the initial image
Return value depends on the seed at the time you call it
"""
raise NotImplementedError("image_iterator() must be implemented in a descendent class")
def set_variation(self, seed, variation_amount, with_variations):
self.seed = seed
self.variation_amount = variation_amount
self.with_variations = with_variations
def generate(self,prompt,init_image,width,height,iterations=1,seed=None,
image_callback=None, step_callback=None, threshold=0.0, perlin=0.0,
**kwargs):
scope = choose_autocast(self.precision)
make_image = self.get_make_image(
prompt,
init_image = init_image,
width = width,
height = height,
step_callback = step_callback,
threshold = threshold,
perlin = perlin,
**kwargs
)
results = []
seed = seed if seed else self.new_seed()
first_seed = seed
seed, initial_noise = self.generate_initial_noise(seed, width, height)
with scope(self.model.device.type), self.model.ema_scope():
for n in trange(iterations, desc='Generating'):
x_T = None
if self.variation_amount > 0:
seed_everything(seed)
target_noise = self.get_noise(width,height)
x_T = self.slerp(self.variation_amount, initial_noise, target_noise)
elif initial_noise is not None:
# i.e. we specified particular variations
x_T = initial_noise
else:
seed_everything(seed)
try:
x_T = self.get_noise(width,height)
except:
pass
image = make_image(x_T)
results.append([image, seed])
if image_callback is not None:
image_callback(image, seed, first_seed=first_seed)
seed = self.new_seed()
return results
def sample_to_image(self,samples):
"""
Returns a function returning an image derived from the prompt and the initial image
Return value depends on the seed at the time you call it
"""
x_samples = self.model.decode_first_stage(samples)
x_samples = torch.clamp((x_samples + 1.0) / 2.0, min=0.0, max=1.0)
if len(x_samples) != 1:
raise Exception(
f'>> expected to get a single image, but got {len(x_samples)}')
x_sample = 255.0 * rearrange(
x_samples[0].cpu().numpy(), 'c h w -> h w c'
)
return Image.fromarray(x_sample.astype(np.uint8))
def generate_initial_noise(self, seed, width, height):
initial_noise = None
if self.variation_amount > 0 or len(self.with_variations) > 0:
# use fixed initial noise plus random noise per iteration
seed_everything(seed)
initial_noise = self.get_noise(width,height)
for v_seed, v_weight in self.with_variations:
seed = v_seed
seed_everything(seed)
next_noise = self.get_noise(width,height)
initial_noise = self.slerp(v_weight, initial_noise, next_noise)
if self.variation_amount > 0:
random.seed() # reset RNG to an actually random state, so we can get a random seed for variations
seed = random.randrange(0,np.iinfo(np.uint32).max)
return (seed, initial_noise)
else:
return (seed, None)
# returns a tensor filled with random numbers from a normal distribution
def get_noise(self,width,height):
"""
Returns a tensor filled with random numbers, either form a normal distribution
(txt2img) or from the latent image (img2img, inpaint)
"""
raise NotImplementedError("get_noise() must be implemented in a descendent class")
def get_perlin_noise(self,width,height):
return torch.stack([rand_perlin_2d((height, width), (8, 8)).to(self.model.device) for _ in range(self.latent_channels)], dim=0)
def new_seed(self):
self.seed = random.randrange(0, np.iinfo(np.uint32).max)
return self.seed
def slerp(self, t, v0, v1, DOT_THRESHOLD=0.9995):
'''
Spherical linear interpolation
Args:
t (float/np.ndarray): Float value between 0.0 and 1.0
v0 (np.ndarray): Starting vector
v1 (np.ndarray): Final vector
DOT_THRESHOLD (float): Threshold for considering the two vectors as
colineal. Not recommended to alter this.
Returns:
v2 (np.ndarray): Interpolation vector between v0 and v1
'''
inputs_are_torch = False
if not isinstance(v0, np.ndarray):
inputs_are_torch = True
v0 = v0.detach().cpu().numpy()
if not isinstance(v1, np.ndarray):
inputs_are_torch = True
v1 = v1.detach().cpu().numpy()
dot = np.sum(v0 * v1 / (np.linalg.norm(v0) * np.linalg.norm(v1)))
if np.abs(dot) > DOT_THRESHOLD:
v2 = (1 - t) * v0 + t * v1
else:
theta_0 = np.arccos(dot)
sin_theta_0 = np.sin(theta_0)
theta_t = theta_0 * t
sin_theta_t = np.sin(theta_t)
s0 = np.sin(theta_0 - theta_t) / sin_theta_0
s1 = sin_theta_t / sin_theta_0
v2 = s0 * v0 + s1 * v1
if inputs_are_torch:
v2 = torch.from_numpy(v2).to(self.model.device)
return v2