InvokeAI/invokeai
psychedelicious f155887b7d fix(ui): change multi image drop to not have selection as payload
This caused a lot of re-rendering whenever the selection changed, which caused a huge performance hit. It also made changing the current image lag a bit.

Instead of providing an array of image names as a multi-select dnd payload, there is now no multi-select dnd payload at all - instead, the payload types are used by the `imageDropped` listener to pull the selection out of redux.

Now, the only big re-renders are when the selectionCount changes. In the future I'll figure out a good way to do image names as payload without incurring re-renders.
2023-07-05 13:25:07 +10:00
..
app fix: Slow loading of Loras 2023-07-05 12:47:34 +10:00
assets Various fixes 2023-01-30 18:42:17 -05:00
backend fix: Slow loading of Loras 2023-07-05 12:47:34 +10:00
configs rename ModelType.Pipeline to ModelType.Main 2023-06-24 11:45:49 -04:00
frontend fix(ui): change multi image drop to not have selection as payload 2023-07-05 13:25:07 +10:00
version move static into invokeai.frontend.web directory for dist install 2023-05-22 16:48:17 -04:00
__init__.py Various fixes 2023-01-30 18:42:17 -05:00
README CODEOWNERS coarse draft 2023-03-03 14:36:43 -05:00

Organization of the source tree:

app -- Home of nodes invocations and services
assets -- Images and other data files used by InvokeAI
backend -- Non-user facing libraries, including the rendering
	core.
configs -- Configuration files used at install and run times
frontend -- User-facing scripts, including the CLI and the WebUI
version -- Current InvokeAI version string, stored
	in version/invokeai_version.py