InvokeAI/invokeai
psychedelicious f9b8b5cff2 fix(ui): improve node rendering performance
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.

Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.

Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').

The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00
..
app feat: make primitive node titles consistent 2023-08-16 23:04:36 +10:00
assets tweaks in response to psychedelicious review of PR 2023-07-26 15:27:04 +10:00
backend added sdxl controlnet detection 2023-08-15 12:51:15 -04:00
configs hotfix to remove duplicate key in INITIAL_MODELS 2023-07-27 00:38:18 -04:00
frontend fix(ui): improve node rendering performance 2023-08-16 23:04:36 +10:00
version Update version to 3.0.2post1 2023-08-12 19:49:33 -04:00
__init__.py Various fixes 2023-01-30 18:42:17 -05:00
README CODEOWNERS coarse draft 2023-03-03 14:36:43 -05:00

Organization of the source tree:

app -- Home of nodes invocations and services
assets -- Images and other data files used by InvokeAI
backend -- Non-user facing libraries, including the rendering
	core.
configs -- Configuration files used at install and run times
frontend -- User-facing scripts, including the CLI and the WebUI
version -- Current InvokeAI version string, stored
	in version/invokeai_version.py