拆分结构
Before Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 34 KiB |
25
VPet.ModMaker.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.4.33213.308
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VPet.ModMaker", "VPet.ModMaker\VPet.ModMaker.csproj", "{8F804A27-A57E-4799-801C-4DE96BA153BC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{8F804A27-A57E-4799-801C-4DE96BA153BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8F804A27-A57E-4799-801C-4DE96BA153BC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8F804A27-A57E-4799-801C-4DE96BA153BC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8F804A27-A57E-4799-801C-4DE96BA153BC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {DE04C712-253C-491A-B3F6-AC3E3C3569E9}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,5 +1,5 @@
|
||||
<Application
|
||||
x:Class="VPet.Plugin.ModMaker.App"
|
||||
x:Class="VPet.ModMaker.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
StartupUri="Views/ModMakerWindow.xaml">
|
@ -6,7 +6,7 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace VPet.Plugin.ModMaker
|
||||
namespace VPet.ModMaker
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for App.xaml
|
@ -1,7 +1,7 @@
|
||||
<ResourceDictionary
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:c="clr-namespace:VPet.Plugin.ModMaker.Converters">
|
||||
xmlns:c="clr-namespace:VPet.ModMaker.Converters">
|
||||
<c:MarginConverter x:Key="MarginConverter" />
|
||||
<c:MaxConverter x:Key="MaxConverter" />
|
||||
</ResourceDictionary>
|
@ -6,7 +6,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Converters;
|
||||
namespace VPet.ModMaker.Converters;
|
||||
|
||||
public class MarginConverter : IMultiValueConverter
|
||||
{
|
@ -6,7 +6,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Converters;
|
||||
namespace VPet.ModMaker.Converters;
|
||||
|
||||
public class MaxConverter : IMultiValueConverter
|
||||
{
|
@ -6,7 +6,7 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class ClickTextModel : I18nModel<I18nClickTextModel>
|
||||
{
|
@ -8,7 +8,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows.Media.Imaging;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class FoodModel : I18nModel<I18nFoodModel>
|
||||
{
|
@ -6,7 +6,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class I18nHelper
|
||||
{
|
@ -5,7 +5,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class I18nModel<T>
|
||||
where T : class, new()
|
@ -7,7 +7,7 @@ using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class LowTextModel : I18nModel<I18nLowTextModel>
|
||||
{
|
@ -10,7 +10,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows.Media.Imaging;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class ModInfoModel : I18nModel<I18nModInfoModel>
|
||||
{
|
@ -10,7 +10,7 @@ using System.Threading.Tasks;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class ModLoader
|
||||
{
|
@ -5,7 +5,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class ModMakeHistory
|
||||
{
|
@ -8,9 +8,9 @@ using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using VPet.Plugin.ModMaker.Views;
|
||||
using VPet.ModMaker.Views;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class ModMaker : MainPlugin
|
||||
{
|
@ -4,7 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public static class ModMakerInfo
|
||||
{
|
@ -7,7 +7,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Models;
|
||||
namespace VPet.ModMaker.Models;
|
||||
|
||||
public class PetModel : I18nModel<I18nPetInfoModel>
|
||||
{
|
@ -7,11 +7,11 @@ using System.Windows;
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("VPet.Plugin.ModMaker")]
|
||||
[assembly: AssemblyTitle("VPet.ModMaker")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("VPet.Plugin.ModMaker")]
|
||||
[assembly: AssemblyProduct("VPet.ModMaker")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
@ -31,16 +31,15 @@ using System.Windows;
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly:ThemeInfo(
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//或应用程序资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
)]
|
||||
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Properties {
|
||||
namespace VPet.ModMaker.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
@ -38,7 +38,7 @@ namespace VPet.Plugin.ModMaker.Properties {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if ((resourceMan == null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VPet.Plugin.ModMaker.Properties.Resources", typeof(Resources).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VPet.ModMaker.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Properties
|
||||
namespace VPet.ModMaker.Properties
|
||||
{
|
||||
|
||||
|
@ -7,7 +7,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
namespace VPet.Plugin.ModMaker;
|
||||
namespace VPet.ModMaker;
|
||||
|
||||
internal static class Utils
|
||||
{
|
@ -49,7 +49,7 @@
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>VPet.Plugin.ModMaker.App</StartupObject>
|
||||
<StartupObject>VPet.ModMaker.App</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
|
@ -5,10 +5,10 @@ using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
|
||||
public class ClickTextEditWindowVM
|
||||
{
|
@ -6,10 +6,10 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
|
||||
public class ClickTextPageVM
|
||||
{
|
@ -8,10 +8,10 @@ using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Media.Imaging;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
|
||||
public class FoodEditWindowVM
|
||||
{
|
@ -8,10 +8,10 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.Views.ModEdit.FoodEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
|
||||
public class FoodPageVM
|
||||
{
|
@ -5,10 +5,10 @@ using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
|
||||
public class LowTextEditWindowVM
|
||||
{
|
@ -8,11 +8,11 @@ using System.Linq.Expressions;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
using Expression = System.Linq.Expressions.Expression;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
|
||||
public class LowTextPageVM
|
||||
{
|
@ -7,13 +7,13 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Media.Imaging;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.ModMaker.Models;
|
||||
using System.Collections.Specialized;
|
||||
using System.ComponentModel;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit;
|
||||
using VPet.ModMaker.Views.ModEdit;
|
||||
using System.Windows;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit;
|
||||
|
||||
public class ModEditWindowVM
|
||||
{
|
@ -5,9 +5,9 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.ModMaker.Models;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
|
||||
public class PetEditWindowVM
|
||||
{
|
@ -4,6 +4,6 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
namespace VPet.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
|
||||
public class PetPageVM { }
|
@ -6,11 +6,11 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.Views;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.Views;
|
||||
using VPet.ModMaker.Views.ModEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.ViewModels;
|
||||
namespace VPet.ModMaker.ViewModels;
|
||||
|
||||
public class ModMakerWindowVM
|
||||
{
|
@ -1,12 +1,12 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.Window_AddLang"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.Window_AddLang"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit"
|
||||
Title="Window_AddLang"
|
||||
Width="400"
|
||||
Height="300"
|
@ -14,10 +14,10 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit;
|
||||
|
||||
/// <summary>
|
||||
/// Window_AddLang.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit.ClickTextEditWindow"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.ClickTextEdit.ClickTextEditWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.ClickTextEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.ClickTextEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.ClickTextEdit"
|
||||
Title="ClickTextWindow"
|
||||
Width="800"
|
||||
Height="450"
|
@ -11,10 +11,10 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
|
||||
/// <summary>
|
||||
/// ClickTextWindow.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Page
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit.ClickTextPage"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.ClickTextEdit.ClickTextPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.ClickTextEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.ClickTextEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.ClickTextEdit"
|
||||
Title="ClickTextPage"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
@ -12,10 +12,10 @@ using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.ClickTextEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
|
||||
/// <summary>
|
||||
/// ClickTextPage.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit.FoodEditWindow"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.FoodEdit.FoodEditWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.FoodEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.FoodEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.FoodEdit"
|
||||
Title="Window_FoodEdit"
|
||||
Width="800"
|
||||
Height="450"
|
@ -12,11 +12,11 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.FoodEdit;
|
||||
|
||||
/// <summary>
|
||||
/// AddFoodWindow.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Page
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit.FoodPage"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.FoodEdit.FoodPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.FoodEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.FoodEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.FoodEdit"
|
||||
Title="Page_Food"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
@ -14,11 +14,11 @@ using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.FoodEdit;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.FoodEdit;
|
||||
|
||||
/// <summary>
|
||||
/// Page_Food.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit.LowTextEditWindow"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.LowTextEdit.LowTextEditWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.LowTextEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.LowTextEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.LowTextEdit"
|
||||
Title="Page_LowText"
|
||||
Width="800"
|
||||
Height="450"
|
@ -12,10 +12,10 @@ using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
|
||||
/// <summary>
|
||||
/// Window_AddLowText.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Page
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit.LowTextPage"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.LowTextEdit.LowTextPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.LowTextEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.LowTextEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.LowTextEdit"
|
||||
Title="Page_LowText"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
@ -14,11 +14,11 @@ using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.LowTextEdit;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
|
||||
/// <summary>
|
||||
/// Page_LowText.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.ModEditWindow"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.ModEditWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit"
|
||||
Title="ModEditWindow"
|
||||
Width="800"
|
||||
Height="450"
|
@ -16,13 +16,13 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.FoodEdit;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
using VPet.ModMaker.ViewModels.ModEdit;
|
||||
using VPet.ModMaker.Views.ModEdit.ClickTextEdit;
|
||||
using VPet.ModMaker.Views.ModEdit.FoodEdit;
|
||||
using VPet.ModMaker.Views.ModEdit.LowTextEdit;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit;
|
||||
|
||||
/// <summary>
|
||||
/// winModInfo.xaml 的交互逻辑
|
@ -1,12 +1,12 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModEdit.PetEdit.PetEditWindow"
|
||||
x:Class="VPet.ModMaker.Views.ModEdit.PetEdit.PetEditWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.PetEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.PetEdit"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="https://opensource.panuon.com/wpf-ui"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels.ModEdit.PetEdit"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels.ModEdit.PetEdit"
|
||||
Title="PetEditWindow"
|
||||
Width="800"
|
||||
Height="450"
|
@ -11,9 +11,9 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.PetEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.PetEdit;
|
||||
|
||||
/// <summary>
|
||||
/// PetEditWindow.xaml 的交互逻辑
|
@ -1,9 +1,9 @@
|
||||
<Page x:Class="VPet.Plugin.ModMaker.Views.ModEdit.PetEdit.PetPage"
|
||||
<Page x:Class="VPet.ModMaker.Views.ModEdit.PetEdit.PetPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views.ModEdit.PetEdit"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views.ModEdit.PetEdit"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="450" d:DesignWidth="800"
|
||||
Title="PetPage">
|
@ -12,9 +12,9 @@ using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
using VPet.ModMaker.ViewModels.ModEdit.PetEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views.ModEdit.PetEdit;
|
||||
namespace VPet.ModMaker.Views.ModEdit.PetEdit;
|
||||
|
||||
/// <summary>
|
||||
/// PetPage.xaml 的交互逻辑
|
@ -1,13 +1,13 @@
|
||||
<Window
|
||||
x:Class="VPet.Plugin.ModMaker.Views.ModMakerWindow"
|
||||
x:Class="VPet.ModMaker.Views.ModMakerWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.ModMaker.Views"
|
||||
xmlns:local="clr-namespace:VPet.ModMaker.Views"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI"
|
||||
xmlns:vm="clr-namespace:VPet.Plugin.ModMaker.ViewModels"
|
||||
xmlns:vm="clr-namespace:VPet.ModMaker.ViewModels"
|
||||
Title="{ll:Str Mod制作器}"
|
||||
Width="600"
|
||||
Height="450"
|
@ -13,12 +13,12 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
using VPet.Plugin.ModMaker.Models;
|
||||
using VPet.Plugin.ModMaker.ViewModels;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit;
|
||||
using VPet.Plugin.ModMaker.Views.ModEdit.PetEdit;
|
||||
using VPet.ModMaker.Models;
|
||||
using VPet.ModMaker.ViewModels;
|
||||
using VPet.ModMaker.Views.ModEdit;
|
||||
using VPet.ModMaker.Views.ModEdit.PetEdit;
|
||||
|
||||
namespace VPet.Plugin.ModMaker.Views;
|
||||
namespace VPet.ModMaker.Views;
|
||||
|
||||
/// <summary>
|
||||
/// winModMaker.xaml 的交互逻辑
|
Before Width: | Height: | Size: 2.1 KiB |
@ -1,7 +0,0 @@
|
||||
vupmod#DemoClock:|author#LorisYounger[认证]:|gamever#100:|ver#100:|
|
||||
intro#给桌宠添加一个时钟显示的功能/com这算是代码嵌入类型MOD的DEMO:|
|
||||
authorid#253101309:|
|
||||
itemid#2980456794:|
|
||||
lang#en:|给桌宠添加一个时钟显示的功能,这算是代码嵌入类型MOD的DEMO#Add a clock display function to the table pet, which can be considered as a code embedding type of MOD DEMO:|DemoClock#Demo Clock:|
|
||||
lang#zh-Hans:|给桌宠添加一个时钟显示的功能,这算是代码嵌入类型MOD的DEMO#给桌宠添加一个时钟显示的功能,这算是代码嵌入类型MOD的DEMO:|DemoClock#DEMO 时钟:|
|
||||
lang#zh-Hant:|给桌宠添加一个时钟显示的功能,这算是代码嵌入类型MOD的DEMO#給桌寵添加一個時鐘顯示的功能,這算是程式碼嵌入類型MOD的DEMO:|DemoClock#DEMO 时钟:|
|
@ -1,66 +0,0 @@
|
||||
DM时钟#Demo Clock:|
|
||||
设置#Setting:|
|
||||
开始倒计时#Start Countdown:|
|
||||
开始正计时#Start Timing:|
|
||||
开始工作#Start working:|
|
||||
开始休息#Start rest:|
|
||||
计时: {0:f1} 秒#Timing: {0:f1} seconds:|
|
||||
计时: {0:f1} 分钟#Timing: {0:f1} minutes:|
|
||||
计时: {0:f1} 小时#Timing: {0:f1} hours:|
|
||||
时间到#Time expired:|
|
||||
计时结束#End of timer:|
|
||||
点击此处回到时间显示#Click here to go back to the time display:|
|
||||
剩余: {0:f1} 秒#Remaining: {0:f1} seconds:|
|
||||
剩余: {0:f1} 分钟#Remaining: {0:f1} minutes:|
|
||||
剩余: {0:f1} 小时#Remaining: {0:f1} hours:|
|
||||
工作结束#End of work:|
|
||||
点击此处开始休息#Click here to start break:|
|
||||
工作剩{0:f1}秒#{0:f1} seconds remaining:|
|
||||
工作剩{0:f1}分钟#{0:f1}minutes left to work:|
|
||||
工作剩{0:f1}小时#{0:f1}hours of work left.:|
|
||||
休息结束#End of break:|
|
||||
点击此处开始工作#Click here to start working:|
|
||||
休息剩{0:f1}秒#Break {0:f1}seconds left:|
|
||||
休息剩{0:f1}分钟#Minutes left in the rest period:|
|
||||
休息剩{0:f1}小时#Break left {0:f1}hours:|
|
||||
长休息结束#End of rest:|
|
||||
计时暂停#Timeout pause:|
|
||||
番茄点数 {0} 累计点数 {1}#Tomato Points {0} Cumulative Points {1}:|
|
||||
暂停倒计时#Pause countdown:|
|
||||
继续倒计时#Continue countdown:|
|
||||
暂停计时#Pause Timer:|
|
||||
继续计时#Continue countdown:|
|
||||
停止工作#Stop working:|
|
||||
是否停止当前工作?#Does it stop the current job?:|
|
||||
停止休息#Stop break:|
|
||||
是否停止当前休息?#Is the current break stopped?:|
|
||||
是否停止当前休息?\n扣除的番茄不会被退还#Does it stop the current rest? \n Deducted tomatoes will not be refunded.:|
|
||||
是否开始休息?\n休息所需番茄 {0}\n当前拥有番茄 {1}#Do you start the break? \nRequired tomatoes for break {0}\nCurrently have tomatoes {1}:|
|
||||
当前番茄不足,不能开始长休息\n休息所需番茄 {0}\n当前拥有番茄 {1}#We can't start a rest if we don't have enough tomatoes. \nTomatoes needed for break {0}\nCurrently have tomatoes {1}:|
|
||||
休息失败,请好好工作#Break failed. Please work hard.:|
|
||||
基本时间设置#Basic Time Setting:|
|
||||
24小时制#24 hours:|
|
||||
时钟位置#Clock position:|
|
||||
闲置透明度#Idle Transparency:|
|
||||
显示层次#Display level:|
|
||||
时间偏移#Time Offset:|
|
||||
默认倒计时#Default countdown:|
|
||||
倒计时语音#Countdown voice:|
|
||||
关闭时钟#Clock off:|
|
||||
显示时间时启用24小时制#Enable 24-hour system when displaying time:|
|
||||
闲置时置于桌宠后方#Behind desk favor when idle:|
|
||||
选择位置#Select:|
|
||||
前往 设置-MOD设置 启用/停用MOD#Go to Settings - MOD Settings:|
|
||||
番茄钟相关设置#Tomato clock related settings:|
|
||||
工作时长#Working hours:|
|
||||
休息时长#Break duration:|
|
||||
长休息时长#Rest Duration:|
|
||||
工作语音#Work Voice:|
|
||||
休息语音#Break Voice:|
|
||||
结束语音#End voice:|
|
||||
语音预设#Voice preset:|
|
||||
setwidth#550:|
|
||||
Demo Clock 设置#Demo Clock Settings:|
|
||||
倒计时时间设定#Countdown Time Setting:|
|
||||
请输入倒计时时间#Please enter the countdown time:|
|
||||
确定#OK:|
|
@ -1,66 +0,0 @@
|
||||
DM时钟#DM时钟:|
|
||||
设置#设置:|
|
||||
开始倒计时#开始倒计时:|
|
||||
开始正计时#开始正计时:|
|
||||
开始工作#开始工作:|
|
||||
开始休息#开始休息:|
|
||||
计时: {0:f1} 秒#计时: {0:f1} 秒:|
|
||||
计时: {0:f1} 分钟#计时: {0:f1} 分钟:|
|
||||
计时: {0:f1} 小时#计时: {0:f1} 小时:|
|
||||
时间到#时间到:|
|
||||
计时结束#计时结束:|
|
||||
点击此处回到时间显示#点击此处回到时间显示:|
|
||||
剩余: {0:f1} 秒#剩余: {0:f1} 秒:|
|
||||
剩余: {0:f1} 分钟#剩余: {0:f1} 分钟:|
|
||||
剩余: {0:f1} 小时#剩余: {0:f1} 小时:|
|
||||
工作结束#工作结束:|
|
||||
点击此处开始休息#点击此处开始休息:|
|
||||
工作剩{0:f1}秒#工作剩{0:f1}秒:|
|
||||
工作剩{0:f1}分钟#工作剩{0:f1}分钟:|
|
||||
工作剩{0:f1}小时#工作剩{0:f1}小时:|
|
||||
休息结束#休息结束:|
|
||||
点击此处开始工作#点击此处开始工作:|
|
||||
休息剩{0:f1}秒#休息剩{0:f1}秒:|
|
||||
休息剩{0:f1}分钟#休息剩{0:f1}分钟:|
|
||||
休息剩{0:f1}小时#休息剩{0:f1}小时:|
|
||||
长休息结束#长休息结束:|
|
||||
计时暂停#计时暂停:|
|
||||
番茄点数 {0} 累计点数 {1}#番茄点数 {0} 累计点数 {1}:|
|
||||
暂停倒计时#暂停倒计时:|
|
||||
继续倒计时#继续倒计时:|
|
||||
暂停计时#暂停计时:|
|
||||
继续计时#继续计时:|
|
||||
停止工作#停止工作:|
|
||||
是否停止当前工作?#是否停止当前工作?:|
|
||||
停止休息#停止休息:|
|
||||
是否停止当前休息?#是否停止当前休息?:|
|
||||
是否停止当前休息?\n扣除的番茄不会被退还#是否停止当前休息?\n扣除的番茄不会被退还:|
|
||||
是否开始休息?\n休息所需番茄 {0}\n当前拥有番茄 {1}#是否开始休息?\n休息所需番茄 {0}\n当前拥有番茄 {1}:|
|
||||
当前番茄不足,不能开始长休息\n休息所需番茄 {0}\n当前拥有番茄 {1}#当前番茄不足,不能开始长休息\n休息所需番茄 {0}\n当前拥有番茄 {1}:|
|
||||
休息失败,请好好工作#休息失败,请好好工作:|
|
||||
基本时间设置#基本时间设置:|
|
||||
24小时制#24小时制:|
|
||||
时钟位置#时钟位置:|
|
||||
闲置透明度#闲置透明度:|
|
||||
显示层次#显示层次:|
|
||||
时间偏移#时间偏移:|
|
||||
默认倒计时#默认倒计时:|
|
||||
倒计时语音#倒计时语音:|
|
||||
关闭时钟#关闭时钟:|
|
||||
显示时间时启用24小时制#显示时间时启用24小时制:|
|
||||
闲置时置于桌宠后方#闲置时置于桌宠后方:|
|
||||
选择位置#选择位置:|
|
||||
前往 设置-MOD设置 启用/停用MOD#前往 设置-MOD设置 启用/停用MOD:|
|
||||
番茄钟相关设置#番茄钟相关设置:|
|
||||
工作时长#工作时长:|
|
||||
休息时长#休息时长:|
|
||||
长休息时长#长休息时长:|
|
||||
工作语音#工作语音:|
|
||||
休息语音#休息语音:|
|
||||
结束语音#结束语音:|
|
||||
语音预设#语音预设:|
|
||||
setwidth#450:|
|
||||
Demo Clock 设置#Demo Clock 设置:|
|
||||
倒计时时间设定#倒计时时间设定:|
|
||||
请输入倒计时时间#请输入倒计时时间:|
|
||||
确定#确定:|
|
@ -1,66 +0,0 @@
|
||||
DM时钟#DM時鐘:|
|
||||
设置#設定:|
|
||||
开始倒计时#開始倒數計時:|
|
||||
开始正计时#開始正計時:|
|
||||
开始工作#開始工作:|
|
||||
开始休息#開始休息:|
|
||||
计时: {0:f1} 秒#計時:{0:f1}秒:|
|
||||
计时: {0:f1} 分钟#計時:{0:f1}分鐘:|
|
||||
计时: {0:f1} 小时#計時:{0:f1}小時:|
|
||||
时间到#時間到:|
|
||||
计时结束#計時結束:|
|
||||
点击此处回到时间显示#點擊此處回到時間顯示:|
|
||||
剩余: {0:f1} 秒#剩餘:{0:f1}秒:|
|
||||
剩余: {0:f1} 分钟#剩餘:{0:f1}分鐘:|
|
||||
剩余: {0:f1} 小时#剩餘:{0:f1}小時:|
|
||||
工作结束#工作結束:|
|
||||
点击此处开始休息#點擊此處開始休息:|
|
||||
工作剩{0:f1}秒#工作剩{0:f1}秒:|
|
||||
工作剩{0:f1}分钟#工作剩{0:f1}分鐘:|
|
||||
工作剩{0:f1}小时#工作剩{0:f1}小時:|
|
||||
休息结束#休息結束:|
|
||||
点击此处开始工作#點擊此處開始工作:|
|
||||
休息剩{0:f1}秒#休息剩{0:f1}秒:|
|
||||
休息剩{0:f1}分钟#休息剩{0:f1}分鐘:|
|
||||
休息剩{0:f1}小时#休息剩{0:f1}小時:|
|
||||
长休息结束#長休息結束:|
|
||||
计时暂停#計時暫停:|
|
||||
番茄点数 {0} 累计点数 {1}#蕃茄點數{0}累計點數{1}:|
|
||||
暂停倒计时#暫停倒數計時:|
|
||||
继续倒计时#繼續倒數計時:|
|
||||
暂停计时#暫停計時:|
|
||||
继续计时#繼續計時:|
|
||||
停止工作#停止工作:|
|
||||
是否停止当前工作?#是否停止當前工作?:|
|
||||
停止休息#停止休息:|
|
||||
是否停止当前休息?#是否停止當前休息?:|
|
||||
是否停止当前休息?\n扣除的番茄不会被退还#是否停止當前休息? \n扣除的蕃茄不會被退還:|
|
||||
是否开始休息?\n休息所需番茄 {0}\n当前拥有番茄 {1}#是否開始休息? \n休息所需蕃茄{0}\n當前擁有蕃茄{1}:|
|
||||
当前番茄不足,不能开始长休息\n休息所需番茄 {0}\n当前拥有番茄 {1}#當前蕃茄不足,不能開始長休息\n休息所需蕃茄{0}\n當前擁有蕃茄{1}:|
|
||||
休息失败,请好好工作#休息失敗,請好好工作:|
|
||||
基本时间设置#基本時間設定:|
|
||||
24小时制#24小時制:|
|
||||
时钟位置#時鐘位置:|
|
||||
闲置透明度#閒置透明度:|
|
||||
显示层次#顯示層次:|
|
||||
时间偏移#時間偏移:|
|
||||
默认倒计时#默認倒數計時:|
|
||||
倒计时语音#倒數計時語音:|
|
||||
关闭时钟#關閉時鐘:|
|
||||
显示时间时启用24小时制#顯示時間時啟用24小時制:|
|
||||
闲置时置于桌宠后方#閒置時置於桌寵後方:|
|
||||
选择位置#選擇位置:|
|
||||
前往 设置-MOD设置 启用/停用MOD#前往設定-MOD設定啟用/停用MOD:|
|
||||
番茄钟相关设置#蕃茄鐘相關設定:|
|
||||
工作时长#工作時長:|
|
||||
休息时长#休息時長:|
|
||||
长休息时长#長休息時長:|
|
||||
工作语音#工作語音:|
|
||||
休息语音#休息語音:|
|
||||
结束语音#結束語音:|
|
||||
语音预设#語音預設:|
|
||||
setwidth#450:|
|
||||
Demo Clock 设置#Demo Clock 設定:|
|
||||
倒计时时间设定#倒數計時時間設定:|
|
||||
请输入倒计时时间#請輸入倒數計時時間:|
|
||||
确定#確定:|
|
@ -1,564 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>LinePutScript.Localization.WPF</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:LinePutScript.Localization.WPF.BoolExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Bool
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.Windows.Data.Binding,System.Boolean)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String,System.Boolean)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.#ctor(System.String,System.Boolean)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.Int64Extension">
|
||||
<summary>
|
||||
WPF绑定转换成Int64
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.Windows.Data.Binding,System.Int64)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String,System.Int64)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.#ctor(System.String,System.Int64)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.DbeExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Dbe
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.Windows.Data.Binding,System.Double)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String,System.Double)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.#ctor(System.String,System.Double)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.IntExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Int
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.Windows.Data.Binding,System.Int32)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.LocalConverter.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.LocalizeCore">
|
||||
<summary>
|
||||
本地化核心
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslation">
|
||||
<summary>
|
||||
开启此项目以自动收集未翻译文本
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationList">
|
||||
<summary>
|
||||
储存的需要/未翻译的文本
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationListToLPS">
|
||||
<summary>
|
||||
将未翻译的文本导出成LPS格式,可以直接储存
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationListToList">
|
||||
<summary>
|
||||
将未翻译的文本导出成List string格式, 方便查看
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.CurrentCulture">
|
||||
<summary>
|
||||
当前本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.TranslateFunc">
|
||||
<summary>
|
||||
手动代码实现的本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.AvailableCultures">
|
||||
<summary>
|
||||
当前有的本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadDefaultCulture">
|
||||
<summary>
|
||||
加载当前电脑的默认本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadCulture(System.Globalization.CultureInfo)">
|
||||
<summary>
|
||||
加载指定的本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性信息</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadCulture(System.String)">
|
||||
<summary>
|
||||
加载指定的本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Find(System.String)">
|
||||
<summary>
|
||||
查找指定的数据
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<returns>返回的数据</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Translate(System.String)">
|
||||
<summary>
|
||||
翻译文本
|
||||
</summary>
|
||||
<param name="key">翻译内容</param>
|
||||
<returns>翻译后的文本</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Translate(System.String,System.Object[])">
|
||||
<summary>
|
||||
翻译文本
|
||||
</summary>
|
||||
<param name="key">翻译内容</param>
|
||||
<param name="replace">替换内容 {0:f2}{1}..</param>
|
||||
<returns>翻译后的文本</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetDouble(System.String,System.Double)">
|
||||
<summary>
|
||||
获得Double数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetInt(System.String,System.Int32)">
|
||||
<summary>
|
||||
获得Int数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetBool(System.String,System.Boolean)">
|
||||
<summary>
|
||||
获得Bool数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetInt64(System.String,System.Int64)">
|
||||
<summary>
|
||||
获得Int64数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,System.Collections.Generic.IEnumerable{LinePutScript.ILine})">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="file">本地化文件</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,LinePutScript.ILine)">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="line">单行</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,System.String,System.String)">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="key">匹配名称</param>
|
||||
<param name="value">储存值</param>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged">
|
||||
<summary>
|
||||
通知更改
|
||||
</summary>
|
||||
</member>
|
||||
<member name="E:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.PropertyChanged">
|
||||
<summary>
|
||||
PropertyChanged
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.Notify">
|
||||
<summary>
|
||||
通知更改
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.TmpString">
|
||||
<summary>
|
||||
没啥用的文本,用于检测绑定
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.Localizations">
|
||||
<summary>
|
||||
获取隐藏的 localizations
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.BindingNotify">
|
||||
<summary>
|
||||
绑定通知更改 PropertyChanged
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.StrExtension">
|
||||
<summary>
|
||||
WPF绑定转换成字符串
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.Value">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.ValueSource">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="valueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.Windows.Data.Binding,System.Object)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="value">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String,System.Object)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="value">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="valueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.LocalConverter.Value">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.LocalConverter.#ctor(System.String,System.Object)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
@ -1,642 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>VPet-Simulator.Windows.Interface</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.IMainWindow">
|
||||
<summary>
|
||||
游戏主窗体
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.IsSteamUser">
|
||||
<summary>
|
||||
是否为Steam用户
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Set">
|
||||
<summary>
|
||||
游戏设置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Pets">
|
||||
<summary>
|
||||
宠物加载器列表
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Core">
|
||||
<summary>
|
||||
桌宠数据核心
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Main">
|
||||
<summary>
|
||||
桌宠主要部件
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.verison">
|
||||
<summary>
|
||||
版本号
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Verison">
|
||||
<summary>
|
||||
版本号
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.lastclicktime">
|
||||
<summary>
|
||||
上次点击时间 (Tick)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Plugins">
|
||||
<summary>
|
||||
所有三方插件
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Foods">
|
||||
<summary>
|
||||
所有食物
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowFoodText">
|
||||
<summary>
|
||||
需要食物时会说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowDrinkText">
|
||||
<summary>
|
||||
需要饮料时会说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.ImageSources">
|
||||
<summary>
|
||||
图片资源
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.SetZoomLevel(System.Double)">
|
||||
<summary>
|
||||
设置游戏缩放倍率
|
||||
</summary>
|
||||
<param name="zl">缩放倍率 范围0.1-10</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.Save">
|
||||
<summary>
|
||||
保存设置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.LoadDIY">
|
||||
<summary>
|
||||
加载DIY内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.ShowSetting(System.Int32)">
|
||||
<summary>
|
||||
显示设置页面
|
||||
</summary>
|
||||
<param name="page">设置页</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.ShowBetterBuy(VPet_Simulator.Windows.Interface.Food.FoodType)">
|
||||
<summary>
|
||||
显示更好买页面
|
||||
</summary>
|
||||
<param name="type">食物类型</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.Close">
|
||||
<summary>
|
||||
关闭桌宠
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.Restart">
|
||||
<summary>
|
||||
重启桌宠
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.MouseHitThrough">
|
||||
<summary>
|
||||
鼠标穿透
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.HashCheck">
|
||||
<summary>
|
||||
存档 Hash检查 是否通过
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText">
|
||||
<summary>
|
||||
低状态自动说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.ModeType">
|
||||
<summary>
|
||||
状态
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.H">
|
||||
<summary>
|
||||
高状态: 开心/普通
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.L">
|
||||
<summary>
|
||||
低状态: 低状态/生病
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Mode">
|
||||
<summary>
|
||||
状态
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.StrengthType">
|
||||
<summary>
|
||||
体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.L">
|
||||
<summary>
|
||||
一般口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.M">
|
||||
<summary>
|
||||
有点口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.S">
|
||||
<summary>
|
||||
非常口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Strength">
|
||||
<summary>
|
||||
体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.LikeType">
|
||||
<summary>
|
||||
好感度要求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.N">
|
||||
<summary>
|
||||
不需要好感度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.S">
|
||||
<summary>
|
||||
低好感度需求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.M">
|
||||
<summary>
|
||||
中好感度需求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.L">
|
||||
<summary>
|
||||
高好感度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Like">
|
||||
<summary>
|
||||
好感度要求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Text">
|
||||
<summary>
|
||||
说话的内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.TranslateText">
|
||||
<summary>
|
||||
说话的内容 (翻译)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Food.FoodType">
|
||||
<summary>
|
||||
食物类型
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Food">
|
||||
<summary>
|
||||
食物 (默认)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Star">
|
||||
<summary>
|
||||
收藏 (自定义)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Meal">
|
||||
<summary>
|
||||
正餐
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Snack">
|
||||
<summary>
|
||||
零食
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drink">
|
||||
<summary>
|
||||
饮料
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Functional">
|
||||
<summary>
|
||||
功能性
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drug">
|
||||
<summary>
|
||||
药品
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Gift">
|
||||
<summary>
|
||||
礼品 (没做)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Type">
|
||||
<summary>
|
||||
食物类型
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Name">
|
||||
<summary>
|
||||
食物名字
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.TranslateName">
|
||||
<summary>
|
||||
食物名字 (翻译)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Price">
|
||||
<summary>
|
||||
食物价格
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Desc">
|
||||
<summary>
|
||||
描述
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Description">
|
||||
<summary>
|
||||
描述(ToBetterBuy)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.ImageSource">
|
||||
<summary>
|
||||
显示的图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Star">
|
||||
<summary>
|
||||
是否已收藏
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.Image">
|
||||
<summary>
|
||||
物品图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Food.LoadImageSource(VPet_Simulator.Windows.Interface.IMainWindow)">
|
||||
<summary>
|
||||
加载物品图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.MainPlugin">
|
||||
<summary>
|
||||
这是插件的主体内容 请继承这个类
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.MainPlugin.PluginName">
|
||||
<summary>
|
||||
通过插件名称定位插件
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.MainPlugin.MW">
|
||||
<summary>
|
||||
主窗体, 主程序提供的各种功能和设置等 大部分参数和调用均在这里
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.#ctor(VPet_Simulator.Windows.Interface.IMainWindow)">
|
||||
<summary>
|
||||
MOD插件初始化
|
||||
</summary>
|
||||
<param name="mainwin">主窗体</param>
|
||||
请不要加载游戏和玩家数据,仅用作初始化
|
||||
加载数据(CORE)/游戏(SAVE),请使用 LoadPlugin
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.LoadPlugin">
|
||||
<summary>
|
||||
初始化程序+读取存档
|
||||
</summary>
|
||||
例:添加自己的Tick到 mw.Main.EventTimer
|
||||
例:创建使用UI的桌面控件
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.EndGame">
|
||||
<summary>
|
||||
游戏结束 (可以保存或清空等,不过保存有专门的Save())
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.Save">
|
||||
<summary>
|
||||
储存游戏 (可以写 GameSave.Other 储存设置和数据等)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.Setting">
|
||||
<summary>
|
||||
打开代码插件设置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.MainPlugin.LoadDIY">
|
||||
<summary>
|
||||
重载DIY按钮, 如需添加自定义按钮可在此处添加
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Setting">
|
||||
<summary>
|
||||
游戏设置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Setting.#ctor(System.String)">
|
||||
<summary>
|
||||
游戏设置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Setting.Statistics">
|
||||
<summary>
|
||||
统计数据信息
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.ZoomLevel">
|
||||
<summary>
|
||||
缩放倍率
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.VoiceVolume">
|
||||
<summary>
|
||||
播放声音大小
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.IsBiggerScreen">
|
||||
<summary>
|
||||
是否为更大的屏幕
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.Diagnosis">
|
||||
<summary>
|
||||
是否启用数据收集 //TODO:判断游戏是否是原版的
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.CalFunState">
|
||||
<summary>
|
||||
非计算模式下默认模式
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.DiagnosisInterval">
|
||||
<summary>
|
||||
数据收集频率
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.AutoSaveInterval">
|
||||
<summary>
|
||||
自动保存频率 (min)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.BackupSaveMaxNum">
|
||||
<summary>
|
||||
备份保存最大数量
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.TopMost">
|
||||
<summary>
|
||||
是否置于顶层
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelper">
|
||||
<summary>
|
||||
是否显示宠物帮助窗口
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.HitThrough">
|
||||
<summary>
|
||||
是否鼠标穿透
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.LastCacheDate">
|
||||
<summary>
|
||||
上次清理缓存日期
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Setting.DiagnosisDayEnable">
|
||||
<summary>
|
||||
数据收集是否被禁止(当日)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.Language">
|
||||
<summary>
|
||||
语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PressLength">
|
||||
<summary>
|
||||
按多久视为长按 单位毫秒
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.InteractionCycle">
|
||||
<summary>
|
||||
互动周期
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.LogicInterval">
|
||||
<summary>
|
||||
计算间隔 (秒)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpLeft">
|
||||
<summary>
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpTop">
|
||||
<summary>
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.AllowMove">
|
||||
<summary>
|
||||
允许移动事件
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.SmartMove">
|
||||
<summary>
|
||||
智能移动
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.EnableFunction">
|
||||
<summary>
|
||||
启用计算等数据功能
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.SmartMoveInterval">
|
||||
<summary>
|
||||
智能移动周期 (秒)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.MessageBarOutside">
|
||||
<summary>
|
||||
消息框外置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartUPBoot">
|
||||
<summary>
|
||||
开机启动
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartUPBootSteam">
|
||||
<summary>
|
||||
开机启动 Steam
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetGraph">
|
||||
<summary>
|
||||
桌宠选择内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartRecordLast">
|
||||
<summary>
|
||||
是否记录游戏退出位置 (默认:是)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartRecordLastPoint">
|
||||
<summary>
|
||||
记录上次退出位置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.StartRecordPoint">
|
||||
<summary>
|
||||
设置中桌宠启动的位置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Resources">
|
||||
<summary>
|
||||
资源集
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine,System.String)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">资源行</param>
|
||||
<param name="modpath">功能位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">资源行</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS)">
|
||||
<summary>
|
||||
添加多个资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">资源表</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS,System.String)">
|
||||
<summary>
|
||||
添加多个资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">资源表</param>
|
||||
<param name="modpath">功能位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(System.String,System.String)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前的
|
||||
</summary>
|
||||
<param name="name">资源名字</param>
|
||||
<param name="path">资源位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSource(System.String,System.String)">
|
||||
<summary>
|
||||
查找资源
|
||||
</summary>
|
||||
<param name="name">资源名称</param>
|
||||
<param name="nofind">如果未找到,退回这个值</param>
|
||||
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSourceUri(System.String,System.String)">
|
||||
<summary>
|
||||
查找资源
|
||||
</summary>
|
||||
<param name="name">资源名称</param>
|
||||
<param name="nofind">如果未找到,退回这个值</param>
|
||||
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.ImageResources">
|
||||
<summary>
|
||||
图片资源集合
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImages(LinePutScript.LpsDocument,System.String)">
|
||||
<summary>
|
||||
添加图片集,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">图片集</param>
|
||||
<param name="modpath">文件夹位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImage(LinePutScript.ILine,System.String)">
|
||||
<summary>
|
||||
添加单个图片,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">图片行</param>
|
||||
<param name="modpath">文件夹位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String)">
|
||||
<summary>
|
||||
查找图片资源
|
||||
</summary>
|
||||
<param name="imagename">图片名称</param>
|
||||
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String,System.String)">
|
||||
<summary>
|
||||
查找图片资源 如果找不到则使用上级
|
||||
</summary>
|
||||
<param name="imagename">图片名称</param>
|
||||
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
||||
<param name="superior">上级图片 如果没有专属的图片,则提供上级的图片</param>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.ImageResources.ImageSetting">
|
||||
<summary>
|
||||
图片设置 (eg:定位锚点等)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Statistics">
|
||||
<summary>
|
||||
统计
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Statistics.StatisticChangedEventHandler">
|
||||
<summary>
|
||||
统计变化通知事件
|
||||
</summary>
|
||||
<param name="sender">发送的统计(this)</param>
|
||||
<param name="name">变动的名称</param>
|
||||
<param name="value">变动的值</param>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Statistics.Data">
|
||||
<summary>
|
||||
统计数据字典
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Statistics.ToSubs">
|
||||
<summary>
|
||||
输出统计数据
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
@ -1,45 +0,0 @@
|
||||
<Window x:Class="VPet.Plugin.DemoClock.CountDownInput" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" xmlns:local="clr-namespace:VPet.Plugin.DemoClock"
|
||||
mc:Ignorable="d" Title="{ll:Str 倒计时时间设定}" Height="150" Width="400" FontSize="18">
|
||||
<Window.Resources>
|
||||
<ResourceDictionary Source="/VPet-Simulator.Windows.Interface;component/ResourceStyle.xaml" />
|
||||
</Window.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height=".5*" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="3*" />
|
||||
<RowDefinition Height="1*" />
|
||||
<RowDefinition Height=".5*" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width=".5*" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="auto" />
|
||||
<ColumnDefinition Width=".5*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<pu:NumberInput x:Name="hh" Grid.Row="2" Grid.Column="1" VerticalAlignment="Center" Margin="5,0,0,0" Minimum="0"
|
||||
Maximum="40" />
|
||||
<TextBlock Text="{ll:Str 小时}" VerticalAlignment="Center" Grid.Row="2" Grid.Column="2" />
|
||||
<pu:NumberInput x:Name="mm" Grid.Row="2" Grid.Column="3" VerticalAlignment="Center" Margin="5,0,0,0" Minimum="0"
|
||||
Maximum="2400" />
|
||||
<TextBlock Text="{ll:Str 分钟}" VerticalAlignment="Center" Grid.Row="2" Grid.Column="4" />
|
||||
<pu:NumberInput x:Name="ss" Grid.Row="2" Grid.Column="5" VerticalAlignment="Center" Margin="5,0,0,0" Minimum="0"
|
||||
Maximum="2400" />
|
||||
<TextBlock Text="{ll:Str 秒}" VerticalAlignment="Center" Grid.Row="2" Grid.Column="6" Margin="0,0,10,0" />
|
||||
<TextBlock Text="{ll:Str 请输入倒计时时间}" Grid.Row="1" Grid.Column="1" Grid.ColumnSpan="6" VerticalAlignment="Top"
|
||||
Grid.RowSpan="2" />
|
||||
<Button pu:ButtonHelper.CornerRadius="4" Content="{ll:Str 确定}" Grid.Column="5"
|
||||
Background="{DynamicResource SecondaryLight}" VerticalAlignment="Bottom" Height="30"
|
||||
BorderBrush="{DynamicResource SecondaryDark}" BorderThickness="2" Grid.Row="2" Grid.ColumnSpan="2"
|
||||
Grid.RowSpan="3" Margin="0,0,0,10" Click="OK_Click" IsDefault="True" />
|
||||
</Grid>
|
||||
</Window>
|
@ -1,42 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
/// <summary>
|
||||
/// CountDownInput.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class CountDownInput : Window
|
||||
{
|
||||
public TimeSpan Return = TimeSpan.Zero;
|
||||
|
||||
public CountDownInput(TimeSpan ret)
|
||||
{
|
||||
InitializeComponent();
|
||||
if (ret < TimeSpan.Zero)
|
||||
{
|
||||
ret = -ret;
|
||||
}
|
||||
hh.Value = Math.Min(40, (int)ret.TotalHours);
|
||||
mm.Value = ret.Minutes;
|
||||
ss.Value = ret.Seconds;
|
||||
}
|
||||
|
||||
private void OK_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Return = TimeSpan.FromHours(hh.Value.Value) + TimeSpan.FromSeconds(ss.Value.Value) + TimeSpan.FromMinutes(mm.Value.Value);
|
||||
DialogResult = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,165 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
using System.Windows.Threading;
|
||||
using LinePutScript.Localization.WPF;
|
||||
|
||||
namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
/// <summary>
|
||||
/// Demo 时钟
|
||||
/// </summary>
|
||||
public class DemoClock : MainPlugin
|
||||
{
|
||||
|
||||
public enum Mode
|
||||
{
|
||||
/// <summary>
|
||||
/// 正常显示时间
|
||||
/// </summary>
|
||||
None,
|
||||
/// <summary>
|
||||
/// 倒计时
|
||||
/// </summary>
|
||||
CountDown,
|
||||
/// <summary>
|
||||
/// 正计时
|
||||
/// </summary>
|
||||
Timing,
|
||||
/// <summary>
|
||||
/// 番茄钟:工作
|
||||
/// </summary>
|
||||
Tomato_Work,
|
||||
/// <summary>
|
||||
/// 番茄钟:休息
|
||||
/// </summary>
|
||||
Tomato_Rest,
|
||||
/// <summary>
|
||||
/// 番茄钟:长休息
|
||||
/// </summary>
|
||||
Tomato_Rest_Long,
|
||||
/// <summary>
|
||||
/// 时间到 暂停状态
|
||||
/// </summary>
|
||||
CountDown_End
|
||||
}
|
||||
/// <summary>
|
||||
/// 当前时钟模式
|
||||
/// </summary>
|
||||
public Mode mode = Mode.None;
|
||||
MenuItem menuItem;
|
||||
public TimeClock WPFTimeClock;
|
||||
public Setting Set;
|
||||
|
||||
public MenuItem mTotmatoWork;
|
||||
public MenuItem mTotmatoRest;
|
||||
public MenuItem mCountDown;
|
||||
public MenuItem mTiming;
|
||||
|
||||
public long CountDownLength;
|
||||
public winSetting winSetting;
|
||||
public DemoClock(IMainWindow mainwin) : base(mainwin)
|
||||
{
|
||||
}
|
||||
|
||||
public override void LoadPlugin()
|
||||
{
|
||||
var line = MW.Set.FindLine("DemoClock");
|
||||
if (line == null)
|
||||
{
|
||||
Set = new Setting();
|
||||
}
|
||||
else
|
||||
{
|
||||
Set = new Setting(line);
|
||||
MW.Set.Remove(line);
|
||||
}
|
||||
MW.Set.Add(Set);
|
||||
|
||||
WPFTimeClock = new TimeClock(this);
|
||||
|
||||
menuItem = new MenuItem()
|
||||
{
|
||||
Header = "DM时钟".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center
|
||||
};
|
||||
//foreach (MenuItem mi in WPFTimeClock.CM.Items)
|
||||
// menuItem.Items.Add(mi);
|
||||
|
||||
var mi = new MenuItem()
|
||||
{
|
||||
Header = "设置".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center,
|
||||
};
|
||||
mi.Click += (s, e) => { Setting(); };
|
||||
menuItem.Items.Add(mi);
|
||||
menuItem.Items.Add(new Separator());
|
||||
mCountDown = new MenuItem()
|
||||
{
|
||||
Header = "开始倒计时".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center,
|
||||
};
|
||||
mCountDown.Click += WPFTimeClock.CountDownMenuItem_Click;
|
||||
menuItem.Items.Add(mCountDown);
|
||||
|
||||
mTiming = new MenuItem()
|
||||
{
|
||||
Header = "开始正计时".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center,
|
||||
};
|
||||
mTiming.Click += WPFTimeClock.TimingMenuItem_Click;
|
||||
menuItem.Items.Add(mTiming);
|
||||
|
||||
mTotmatoWork = new MenuItem()
|
||||
{
|
||||
Header = "开始工作".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center,
|
||||
};
|
||||
mTotmatoWork.Click += WPFTimeClock.WorkMenuItem_Click;
|
||||
menuItem.Items.Add(mTotmatoWork);
|
||||
|
||||
mTotmatoRest = new MenuItem()
|
||||
{
|
||||
Header = "开始休息".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center,
|
||||
};
|
||||
mTotmatoRest.Click += WPFTimeClock.RestMenuItem_Click;
|
||||
menuItem.Items.Add(mTotmatoRest);
|
||||
|
||||
MenuItem modset = MW.Main.ToolBar.MenuMODConfig;
|
||||
modset.Visibility = Visibility.Visible;
|
||||
var menuset = new MenuItem()
|
||||
{
|
||||
Header = "DM时钟".Translate(),
|
||||
HorizontalContentAlignment = HorizontalAlignment.Center,
|
||||
};
|
||||
menuset.Click += (s, e) => { Setting(); };
|
||||
modset.Items.Add(menuset);
|
||||
}
|
||||
public override void LoadDIY()
|
||||
{
|
||||
MW.Main.ToolBar.MenuDIY.Items.Add(menuItem);
|
||||
}
|
||||
|
||||
public override string PluginName => "DemoClock";
|
||||
|
||||
public override void Setting()
|
||||
{
|
||||
if (winSetting == null)
|
||||
{
|
||||
winSetting = new winSetting(this);
|
||||
winSetting.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
winSetting.Topmost = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("VPet.Plugin.DemoClock")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("VPet.Plugin.DemoClock")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//将 ComVisible 设置为 false 将使此程序集中的类型
|
||||
//对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//若要开始生成可本地化的应用程序,请设置
|
||||
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
||||
//例如,如果您在源文件中使用的是美国英语,
|
||||
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
||||
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
||||
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly:ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//或应用程序资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
)]
|
||||
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@ -1,62 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace VPet.Plugin.DemoClock.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if ((resourceMan == null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VPet.Plugin.DemoClock.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace VPet.Plugin.DemoClock.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,182 +0,0 @@
|
||||
using LinePutScript;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
public class Setting : Line
|
||||
{
|
||||
public Setting() : base("DemoClock", "")
|
||||
{
|
||||
timeshifting = 0;
|
||||
hour24 = false;
|
||||
tomato_worktime = 45;
|
||||
tomato_resttime = 15;
|
||||
tomato_resttimelong = 45;
|
||||
}
|
||||
public Setting(ILine line) : base(line)
|
||||
{
|
||||
timeshifting = GetFloat("timeshifting", 0);
|
||||
hour24 = GetBool("hour24");
|
||||
tomato_worktime = GetDouble("tomato_worktime", 45);
|
||||
tomato_resttime = GetDouble("tomato_resttime", 15);
|
||||
tomato_resttimelong = GetDouble("tomato_resttimelong", 45);
|
||||
}
|
||||
double timeshifting;
|
||||
/// <summary>
|
||||
/// 时间偏移
|
||||
/// </summary>
|
||||
public double TimeShifting
|
||||
{
|
||||
get => timeshifting;
|
||||
set
|
||||
{
|
||||
timeshifting = value;
|
||||
SetFloat("timeshifting", value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 是否自动放置到桌宠后方
|
||||
/// </summary>
|
||||
public bool PlaceAutoBack
|
||||
{
|
||||
get => !GetBool("placeautofront");
|
||||
set => SetBool("placeautofront", !value);
|
||||
}
|
||||
///// <summary>
|
||||
///// 是否启用
|
||||
///// </summary>
|
||||
//public bool TurnON
|
||||
//{
|
||||
// get => !GetBool("turnon");
|
||||
// set => SetBool("turnon", !value);
|
||||
//}
|
||||
/// <summary>
|
||||
/// 放置距离设置
|
||||
/// </summary>
|
||||
public double PlaceTop
|
||||
{
|
||||
get => GetDouble("placetop", 400);
|
||||
set => SetDouble("placetop", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 默认倒计时
|
||||
/// </summary>
|
||||
public double DefaultCountDown
|
||||
{
|
||||
get => GetDouble("defaultcountdown", 5);
|
||||
set => SetDouble("defaultcountdown", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 闲置透明度 (0-1.0)
|
||||
/// </summary>
|
||||
public double Opacity
|
||||
{
|
||||
get => GetDouble("opacity", 0.6);
|
||||
set => SetDouble("opacity", value);
|
||||
}
|
||||
bool hour24;
|
||||
/// <summary>
|
||||
/// 是否使用24小时制
|
||||
/// </summary>
|
||||
public bool Hour24
|
||||
{
|
||||
get => hour24;
|
||||
set
|
||||
{
|
||||
hour24 = value;
|
||||
SetBool("hour24", value);
|
||||
}
|
||||
}
|
||||
double tomato_worktime;
|
||||
/// <summary>
|
||||
/// 番茄钟工作时长
|
||||
/// </summary>
|
||||
public double Tomato_WorkTime
|
||||
{
|
||||
get => tomato_worktime;
|
||||
set
|
||||
{
|
||||
tomato_worktime = value;
|
||||
SetDouble("tomato_worktime", value);
|
||||
}
|
||||
}
|
||||
double tomato_resttime;
|
||||
/// <summary>
|
||||
/// 番茄钟休息时长
|
||||
/// </summary>
|
||||
public double Tomato_RestTime
|
||||
{
|
||||
get => tomato_resttime;
|
||||
set { tomato_resttime = value; SetDouble("tomato_resttime", value); }
|
||||
}
|
||||
public double tomato_resttimelong;
|
||||
/// <summary>
|
||||
/// 番茄钟长休息时长
|
||||
/// </summary>
|
||||
public double Tomato_RestTimeLong
|
||||
{
|
||||
get => tomato_resttimelong;
|
||||
set { SetDouble("tomato_resttimelong", value); tomato_resttimelong = value; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 番茄钟工作语音
|
||||
/// </summary>
|
||||
public string Tomato_WorkVoice
|
||||
{
|
||||
get => GetString("tomato_workvoice", "pack://application:,,,/Res/Work.mp3");
|
||||
set => SetString("tomato_workvoice", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 番茄钟休息语音
|
||||
/// </summary>
|
||||
public string Tomato_RestVoice
|
||||
{
|
||||
get => GetString("tomato_restvoice", "pack://application:,,,/Res/Rest.mp3");
|
||||
set => SetString("tomato_restvoice", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 番茄钟结束语音
|
||||
/// </summary>
|
||||
public string Tomato_EndVoice
|
||||
{
|
||||
get => GetString("tomato_endvoice", "pack://application:,,,/Res/End.mp3");
|
||||
set => SetString("tomato_endvoice", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 番茄钟工作语音
|
||||
/// </summary>
|
||||
public string CountDownVoice
|
||||
{
|
||||
get => GetString("countdownvoice", "pack://application:,,,/Res/CountDown.mp3");
|
||||
set => SetString("countdownvoice", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 拥有番茄数量
|
||||
/// </summary>
|
||||
public int Tomato_Count
|
||||
{
|
||||
get => GetInt("tomato_count");
|
||||
set => SetInt("tomato_count", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 拥有番茄总数量
|
||||
/// </summary>
|
||||
public int Tomato_Count_Total
|
||||
{
|
||||
get => GetInt("tomato_count_total");
|
||||
set => SetInt("tomato_count_total", value);
|
||||
}
|
||||
/// <summary>
|
||||
/// 添加番茄数量
|
||||
/// </summary>
|
||||
public void AddTomato(int count)
|
||||
{
|
||||
Tomato_Count += count;
|
||||
Tomato_Count_Total += count;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
<UserControl x:Class="VPet.Plugin.DemoClock.TimeClock" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:VPet.Plugin.DemoClock"
|
||||
mc:Ignorable="d" xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" MinHeight="100" Height="Auto"
|
||||
Width="450" VerticalAlignment="Top" HorizontalAlignment="Center">
|
||||
<UserControl.Resources>
|
||||
<ResourceDictionary Source="/VPet-Simulator.Windows.Interface;component/ResourceStyle.xaml" />
|
||||
</UserControl.Resources>
|
||||
<UserControl.ContextMenu>
|
||||
<ContextMenu x:Name="CM" x:FieldModifier="public">
|
||||
<MenuItem x:Name="CountDownMenuItem" Header="{ll:Str 开始倒计时}" Click="CountDownMenuItem_Click" />
|
||||
<MenuItem x:Name="TimingMenuItem" Header="{ll:Str 开始正计时}" Click="TimingMenuItem_Click" />
|
||||
<MenuItem x:Name="WorkMenuItem" Header="{ll:Str 开始工作}" Click="WorkMenuItem_Click" />
|
||||
<MenuItem x:Name="RestMenuItem" Header="{ll:Str 开始休息}" Click="RestMenuItem_Click" />
|
||||
<Separator />
|
||||
<MenuItem x:Name="SettingMenuItem" Header="{ll:Str 设置}" Click="SettingMenuItem_Click" />
|
||||
</ContextMenu>
|
||||
</UserControl.ContextMenu>
|
||||
<Border Background="{DynamicResource DARKPrimaryLighter}" BorderBrush="{DynamicResource DARKPrimaryDark}"
|
||||
BorderThickness="4" CornerRadius="4">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="1*" />
|
||||
<ColumnDefinition Width="8*" />
|
||||
<ColumnDefinition Width=".5*" />
|
||||
<ColumnDefinition Width="8*" />
|
||||
<ColumnDefinition Width="1*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="5" />
|
||||
<RowDefinition Height="8*" />
|
||||
<RowDefinition Height="8*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="5" />
|
||||
</Grid.RowDefinitions>
|
||||
<ProgressBar x:Name="PBTimeLeft" Value="80" Foreground="{DynamicResource ProgressBarForeground}"
|
||||
Background="Transparent" BorderBrush="{DynamicResource ProgressBarForeground}" BorderThickness="5"
|
||||
Grid.ColumnSpan="5" Grid.RowSpan="5" Visibility="Collapsed" />
|
||||
|
||||
<TextBlock Grid.Row="1" Grid.RowSpan="2" x:Name="TTimes" Text="96.5m" FontSize="60"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
Foreground="{DynamicResource DARKPrimaryText}" Grid.ColumnSpan="1" Grid.Column="1" />
|
||||
<TextBlock Grid.Row="1" Grid.Column="3" x:Name="TDayofWeek" Text="下午 星期五" FontSize="30"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
Foreground="{DynamicResource DARKPrimaryText}" />
|
||||
<TextBlock Grid.Row="2" Grid.Column="3" x:Name="TDates" Text="工作: 60.0 分钟" FontSize="25"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
Foreground="{DynamicResource DARKPrimaryText}" FontWeight="Bold" />
|
||||
<TextBlock Text="点击此处退回正常时间" Grid.Row="3" Grid.Column="1" x:Name="TOthers" FontSize="20"
|
||||
VerticalAlignment="Center" Foreground="{DynamicResource DARKPrimaryText}" Grid.ColumnSpan="3"
|
||||
HorizontalAlignment="Center" Visibility="Collapsed"
|
||||
MouseLeftButtonDown="UserControl_MouseLeftButtonDown" />
|
||||
</Grid>
|
||||
</Border>
|
||||
</UserControl>
|
@ -1,527 +0,0 @@
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Threading;
|
||||
using static VPet.Plugin.DemoClock.DemoClock;
|
||||
using System.Timers;
|
||||
using LinePutScript.Localization.WPF;
|
||||
|
||||
namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
/// <summary>
|
||||
/// TimeClock.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class TimeClock : UserControl
|
||||
{
|
||||
DemoClock Master;
|
||||
public DispatcherTimer TimeTimer;
|
||||
public DispatcherTimer CountTimer;
|
||||
public DateTime StartTime;
|
||||
public TimeSpan PauseTime;
|
||||
public bool IsPause = false;
|
||||
Timer CloseTimer;
|
||||
|
||||
public TimeClock(DemoClock master)
|
||||
{
|
||||
InitializeComponent();
|
||||
Master = master;
|
||||
Master.MW.Main.UIGrid.Children.Insert(0, this);
|
||||
|
||||
TimeTimer = new DispatcherTimer();
|
||||
TimeTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
TimeTimer.Tick += TimeTimer_Tick;
|
||||
TimeTimer.Start();
|
||||
|
||||
CountTimer = new DispatcherTimer();
|
||||
//CountTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
CountTimer.Tick += CountTimer_Tick;
|
||||
|
||||
CloseTimer = new Timer()
|
||||
{
|
||||
Interval = 4000,
|
||||
AutoReset = false,
|
||||
Enabled = false
|
||||
};
|
||||
CloseTimer.Elapsed += CloseTimer_Elapsed;
|
||||
|
||||
Opacity = master.Set.Opacity;
|
||||
Margin = new Thickness(0, master.Set.PlaceTop, 0, 0);
|
||||
Master.MW.Main.MouseEnter += UserControl_MouseEnter;
|
||||
Master.MW.Main.MouseLeave += UserControl_MouseLeave;
|
||||
TimeTimer_Tick();
|
||||
|
||||
}
|
||||
|
||||
private void CloseTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
Opacity = Master.Set.Opacity;
|
||||
if (Master.Set.PlaceAutoBack && Master.MW.Main.UIGrid.Children.Contains(this))
|
||||
{
|
||||
Master.MW.Main.UIGrid.Children.Remove(this);
|
||||
Master.MW.Main.UIGrid_Back.Children.Add(this);
|
||||
}
|
||||
});
|
||||
}
|
||||
private void UserControl_MouseEnter(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (Master.Set.PlaceAutoBack && Master.MW.Main.UIGrid_Back.Children.Contains(this))
|
||||
{
|
||||
Master.MW.Main.UIGrid_Back.Children.Remove(this);
|
||||
Master.MW.Main.UIGrid.Children.Insert(0, this);
|
||||
}
|
||||
Opacity = 0.95;
|
||||
CloseTimer.Enabled = false;
|
||||
}
|
||||
|
||||
private void UserControl_MouseLeave(object sender, MouseEventArgs e)
|
||||
{
|
||||
CloseTimer.Start();
|
||||
}
|
||||
|
||||
bool TimeSpanChanged = false;
|
||||
private void CountTimer_Tick(object sender = null, EventArgs e = null)
|
||||
{
|
||||
if (IsPause)
|
||||
return;
|
||||
switch (Master.mode)
|
||||
{
|
||||
default:
|
||||
case Mode.None:
|
||||
CountTimer.Stop();
|
||||
break;
|
||||
case Mode.Timing:
|
||||
var diff = DateTime.Now - StartTime + PauseTime;
|
||||
if (diff.TotalMinutes > 1)
|
||||
{
|
||||
TTimes.Text = diff.ToString(@"mm\:ss");
|
||||
if (TimeSpanChanged)
|
||||
{
|
||||
CountTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
TimeSpanChanged = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
TTimes.Text = diff.ToString(@"ss\:ff");
|
||||
|
||||
if (diff.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = "计时: {0:f1} 秒".Translate(diff.TotalSeconds);
|
||||
}
|
||||
else if (diff.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = "计时: {0:f1} 分钟".Translate(diff.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = "计时: {0:f1} 小时".Translate(diff.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.CountDown:
|
||||
diff = StartTime - DateTime.Now;
|
||||
if (diff <= TimeSpan.Zero)
|
||||
{
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "计时结束".Translate();
|
||||
TOthers.Text = "点击此处回到时间显示".Translate();
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
}
|
||||
PBTimeLeft.Value = PBTimeLeft.Maximum - diff.TotalMinutes;
|
||||
if (diff.TotalMinutes < 1)
|
||||
{
|
||||
TTimes.Text = diff.ToString(@"ss\:ff");
|
||||
if (TimeSpanChanged)
|
||||
{
|
||||
CountTimer.Interval = TimeSpan.FromMilliseconds(50);
|
||||
TimeSpanChanged = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
TTimes.Text = diff.ToString(@"mm\:ss");
|
||||
}
|
||||
if (diff.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = "剩余: {0:f1} 秒".Translate(diff.TotalSeconds);
|
||||
}
|
||||
else if (diff.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = "剩余: {0:f1} 分钟".Translate(diff.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = "剩余: {0:f1} 小时".Translate(diff.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.Tomato_Work:
|
||||
diff = DateTime.Now - StartTime;
|
||||
var diffleft = TimeSpan.FromMinutes(Master.Set.Tomato_WorkTime) - diff;
|
||||
if (diffleft <= TimeSpan.Zero)
|
||||
{
|
||||
Master.Set.AddTomato((int)Master.Set.Tomato_WorkTime / 10);
|
||||
Master.MW.Core.Save.Money += (int)Master.Set.Tomato_WorkTime;
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "工作结束".Translate();
|
||||
TOthers.Text = "点击此处开始休息".Translate();
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
}
|
||||
TTimes.Text = diff.TotalMinutes.ToString("f1") + 'm';
|
||||
PBTimeLeft.Value = diff.TotalMinutes;
|
||||
if (diffleft.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = "工作剩{0:f1}秒".Translate(diffleft.TotalSeconds);
|
||||
}
|
||||
else if (diffleft.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = "工作剩{0:f1}分钟".Translate(diffleft.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = "工作剩{0:f1}小时".Translate(diffleft.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.Tomato_Rest:
|
||||
diff = DateTime.Now - StartTime;
|
||||
diffleft = TimeSpan.FromMinutes(Master.Set.Tomato_RestTime) - diff;
|
||||
if (diffleft <= TimeSpan.Zero)
|
||||
{
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "休息结束".Translate();
|
||||
TOthers.Text = "点击此处开始工作".Translate();
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
}
|
||||
TTimes.Text = diff.TotalMinutes.ToString("f1") + 'm';
|
||||
PBTimeLeft.Value = diff.TotalMinutes;
|
||||
|
||||
if (diffleft.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = "休息剩{0:f1}秒".Translate(diffleft.TotalSeconds);
|
||||
}
|
||||
else if (diffleft.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = "休息剩{0:f1}分钟".Translate(diffleft.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = "休息剩{0:f1}小时".Translate(diffleft.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.Tomato_Rest_Long:
|
||||
diff = DateTime.Now - StartTime;
|
||||
diffleft = TimeSpan.FromMinutes(Master.Set.Tomato_RestTimeLong) - diff;
|
||||
if (diffleft <= TimeSpan.Zero)
|
||||
{
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "长休息结束".Translate();
|
||||
TOthers.Text = "点击此处开始工作".Translate();
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
}
|
||||
TTimes.Text = diff.TotalMinutes.ToString("f1") + 'm';
|
||||
PBTimeLeft.Value = diff.TotalMinutes;
|
||||
|
||||
if (diffleft.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = $"休息剩{diffleft.TotalSeconds:f1}秒";
|
||||
}
|
||||
else if (diffleft.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = $"休息剩{diffleft.TotalMinutes:f1}分钟";
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = $"休息剩{diffleft.Hours:f1}小时";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
public void StartTiming()
|
||||
{
|
||||
StartTime = DateTime.Now;
|
||||
TimeSpanChanged = true;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
IsPause = false;
|
||||
PauseTime = TimeSpan.Zero;
|
||||
CountTimer.Interval = TimeSpan.FromMilliseconds(50);
|
||||
CountTimer.Start();
|
||||
Master.mode = Mode.Timing;
|
||||
}
|
||||
public void PauseTiming()
|
||||
{
|
||||
IsPause = true;
|
||||
CountTimer.IsEnabled = false;
|
||||
PauseTime += DateTime.Now - StartTime;
|
||||
TDates.Text = "计时暂停".Translate() + TDates.Text.Substring(3);
|
||||
}
|
||||
public void ContinueTiming()
|
||||
{
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
CountTimer.Start();
|
||||
CountTimer_Tick();
|
||||
}
|
||||
public void StartCountDown(TimeSpan time)
|
||||
{
|
||||
Master.mode = Mode.CountDown;
|
||||
StartTime = DateTime.Now + time;
|
||||
TimeSpanChanged = true;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Maximum = time.TotalMinutes;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
CountTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
CountTimer.Start();
|
||||
}
|
||||
public void ContinueCountDown()
|
||||
{
|
||||
StartTime = DateTime.Now + PauseTime;
|
||||
IsPause = false;
|
||||
CountTimer.Start();
|
||||
CountTimer_Tick();
|
||||
}
|
||||
public void PauseCountDown()
|
||||
{
|
||||
IsPause = true;
|
||||
CountTimer.IsEnabled = false;
|
||||
PauseTime = StartTime - DateTime.Now;
|
||||
}
|
||||
public void StartWork()
|
||||
{
|
||||
Master.mode = Mode.Tomato_Work;
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
TOthers.Text = "番茄点数 {0} 累计点数 {1}".Translate(Master.Set.Tomato_Count, Master.Set.Tomato_Count_Total);
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
PBTimeLeft.Maximum = Master.Set.Tomato_WorkTime;
|
||||
CountTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
CountTimer.Start();
|
||||
}
|
||||
public void StartRest()
|
||||
{
|
||||
Master.mode = Mode.Tomato_Rest;
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
TOthers.Text = "番茄点数 {0} 累计点数 {1}".Translate(Master.Set.Tomato_Count, Master.Set.Tomato_Count_Total);
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
PBTimeLeft.Maximum = Master.Set.Tomato_RestTime;
|
||||
CountTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
CountTimer.Start();
|
||||
}
|
||||
public void StartRestLong()
|
||||
{
|
||||
Master.mode = Mode.Tomato_Rest_Long;
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
TOthers.Text = "番茄点数 {0} 累计点数 {1}".Translate(Master.Set.Tomato_Count, Master.Set.Tomato_Count_Total);
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
PBTimeLeft.Maximum = Master.Set.Tomato_RestTimeLong;
|
||||
CountTimer.Interval = TimeSpan.FromSeconds(1);
|
||||
CountTimer.Start();
|
||||
}
|
||||
|
||||
private void TimeTimer_Tick(object sender = null, EventArgs e = null)
|
||||
{
|
||||
//相关UI更新
|
||||
if (Master.mode == Mode.None)
|
||||
{
|
||||
if (Master.Set.Hour24)
|
||||
{
|
||||
TTimes.Text = DateTime.Now.ToString("HH:mm");
|
||||
}
|
||||
else
|
||||
{
|
||||
TTimes.Text = DateTime.Now.ToString("hh:mm");
|
||||
}
|
||||
TDayofWeek.Text = DateTime.Now.ToString("tt dddd");
|
||||
TDates.Text = DateTime.Now.ToString("yyyy/MM/dd");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Master.Set.Hour24)
|
||||
{
|
||||
TDayofWeek.Text = DateTime.Now.ToString("tt HH:mm");
|
||||
}
|
||||
else
|
||||
{
|
||||
TDayofWeek.Text = DateTime.Now.ToString("tt hh:mm");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CountDownMenuItem_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (Master.mode == Mode.CountDown)
|
||||
{
|
||||
if (IsPause)
|
||||
{
|
||||
ContinueCountDown();
|
||||
CountDownMenuItem.Header = "暂停倒计时".Translate();
|
||||
Master.mCountDown.Header = "暂停倒计时".Translate();
|
||||
}
|
||||
else
|
||||
{
|
||||
PauseCountDown();
|
||||
CountDownMenuItem.Header = "继续倒计时".Translate();
|
||||
Master.mCountDown.Header = "继续倒计时".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CountDownInput input = new CountDownInput(TimeSpan.FromMinutes(Master.Set.DefaultCountDown));
|
||||
if (input.ShowDialog() == true && input.Return != TimeSpan.Zero)
|
||||
{
|
||||
StartCountDown(input.Return);
|
||||
CountDownMenuItem.Header = "暂停倒计时".Translate();
|
||||
Master.mCountDown.Header = "暂停倒计时".Translate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SettingMenuItem_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Master.Setting();
|
||||
}
|
||||
|
||||
public void TimingMenuItem_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (Master.mode == Mode.Timing)
|
||||
{
|
||||
if (IsPause)
|
||||
{
|
||||
ContinueTiming();
|
||||
TimingMenuItem.Header = "暂停计时".Translate();
|
||||
Master.mTiming.Header = "暂停计时".Translate();
|
||||
}
|
||||
else
|
||||
{
|
||||
PauseTiming();
|
||||
TimingMenuItem.Header = "继续计时".Translate();
|
||||
Master.mTiming.Header = "继续计时".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
StartTiming();
|
||||
TimingMenuItem.Header = "暂停计时".Translate();
|
||||
Master.mTiming.Header = "暂停计时".Translate();
|
||||
}
|
||||
}
|
||||
|
||||
public void WorkMenuItem_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (Master.mode == Mode.Tomato_Work)
|
||||
{
|
||||
if (MessageBoxX.Show("是否停止当前工作?".Translate(), "停止工作".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
WorkMenuItem.Header = "开始工作".Translate();
|
||||
Master.mTotmatoWork.Header = "开始工作".Translate();
|
||||
}
|
||||
}
|
||||
else if (Master.mode == Mode.Tomato_Rest)
|
||||
{
|
||||
if (MessageBoxX.Show("是否停止当前休息?".Translate(), "停止休息".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
WorkMenuItem.Header = "开始工作".Translate();
|
||||
Master.mTotmatoWork.Header = "开始工作".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
StartWork();
|
||||
WorkMenuItem.Header = "停止工作".Translate();
|
||||
Master.mTotmatoWork.Header = "停止工作".Translate();
|
||||
}
|
||||
}
|
||||
|
||||
public void RestMenuItem_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (Master.mode == Mode.Tomato_Rest || Master.mode == Mode.Tomato_Rest_Long)
|
||||
{
|
||||
if (MessageBoxX.Show("是否停止当前休息?\n扣除的番茄不会被退还".Translate(), "停止休息".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
WorkMenuItem.Header = "开始休息".Translate();
|
||||
Master.mTotmatoWork.Header = "开始休息".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int need = (int)Math.Round(Master.Set.Tomato_RestTimeLong / 2);
|
||||
if (Master.Set.Tomato_Count <= Master.Set.Tomato_RestTimeLong / 2 && MessageBoxResult.Yes ==
|
||||
MessageBoxX.Show("是否开始休息?\n休息所需番茄 {0}\n当前拥有番茄 {1}".Translate(need, Master.Set.Tomato_Count),
|
||||
"开始休息".Translate(), MessageBoxButton.YesNo))
|
||||
{
|
||||
Master.Set.Tomato_Count -= need;
|
||||
StartRestLong();
|
||||
WorkMenuItem.Header = "停止休息";
|
||||
Master.mTotmatoWork.Header = "停止休息";
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBoxX.Show("当前番茄不足,不能开始长休息\n休息所需番茄 {0}\n当前拥有番茄 {1}".Translate(need, Master.Set.Tomato_Count),
|
||||
"休息失败,请好好工作".Translate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void UserControl_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (TDates.Text == "计时结束".Translate())
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
CountDownMenuItem.Header = "开始倒计时";
|
||||
Master.mCountDown.Header = "开始倒计时";
|
||||
}
|
||||
else if (TDates.Text == "工作结束".Translate())
|
||||
StartRest();
|
||||
else if(TDates.Text == "休息结束".Translate() || TDates.Text == "长休息结束".Translate())
|
||||
StartWork();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,118 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{D23F1150-999F-4698-800C-4E60FF853A3E}</ProjectGuid>
|
||||
<OutputType>library</OutputType>
|
||||
<RootNamespace>VPet.Plugin.DemoClock</RootNamespace>
|
||||
<AssemblyName>VPet.Plugin.DemoClock</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.1.9.2\lib\net462\LinePutScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LinePutScript.Localization.WPF, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.Localization.WPF.1.0.6\lib\net462\LinePutScript.Localization.WPF.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Panuon.WPF, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.1.0.2\lib\net462\Panuon.WPF.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Panuon.WPF.UI, Version=1.1.15.6, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.UI.1.1.15.6\lib\net462\Panuon.WPF.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="VPet-Simulator.Core, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\VPet-Simulator.Core.1.0.0\lib\net462\VPet-Simulator.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VPet-Simulator.Windows.Interface, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\VPet-Simulator.Windows.Interface.1.0.0\lib\net462\VPet-Simulator.Windows.Interface.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CountDownInput.xaml.cs">
|
||||
<DependentUpon>CountDownInput.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="DemoClock.cs" />
|
||||
<Compile Include="Setting.cs" />
|
||||
<Compile Include="winSetting.xaml.cs">
|
||||
<DependentUpon>winSetting.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="TimeClock.xaml.cs">
|
||||
<DependentUpon>TimeClock.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Page Include="CountDownInput.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="winSetting.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="TimeClock.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="LinePutScript" version="1.9.2" targetFramework="net462" />
|
||||
<package id="LinePutScript.Localization.WPF" version="1.0.6" targetFramework="net462" />
|
||||
<package id="Panuon.WPF" version="1.0.2" targetFramework="net462" />
|
||||
<package id="Panuon.WPF.UI" version="1.1.15.6" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Core" version="1.0.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Windows.Interface" version="1.0.0" targetFramework="net462" />
|
||||
</packages>
|
@ -1,166 +0,0 @@
|
||||
<Window x:Class="VPet.Plugin.DemoClock.winSetting" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
|
||||
xmlns:local="clr-namespace:VPet.Plugin.DemoClock" mc:Ignorable="d"
|
||||
xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" Title="{ll:Str Demo Clock 设置}" Width="{ll:Dbe 'setwidth', DefValue=450}" FontSize="16"
|
||||
Height="Auto" ResizeMode="NoResize" WindowState="Normal" SizeToContent="Height"
|
||||
Background="{DynamicResource PrimaryLighter}" Closed="Window_Closed">
|
||||
<Window.Resources>
|
||||
<ResourceDictionary Source="/VPet-Simulator.Windows.Interface;component/ResourceStyle.xaml" />
|
||||
</Window.Resources>
|
||||
<TabControl Background="{DynamicResource PrimaryLight}"
|
||||
pu:TabControlHelper.HeaderPanelBackground="{DynamicResource PrimaryLighter}"
|
||||
pu:TabControlHelper.ItemsSelectedBackground="{DynamicResource PrimaryLight}">
|
||||
<TabItem Header="{ll:Str 基本时间设置}">
|
||||
<Grid Margin="8" Background="{DynamicResource PrimaryLighter}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="15" />
|
||||
<ColumnDefinition Width="3*" />
|
||||
<ColumnDefinition Width="1*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock Grid.Row="0" Text="{ll:Str 24小时制}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="1" Text="{ll:Str 时钟位置}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="2" Text="{ll:Str 闲置透明度}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="3" Text="{ll:Str 显示层次}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="4" Text="{ll:Str 时间偏移}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="5" Text="{ll:Str 默认倒计时}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="6" Text="{ll:Str 倒计时语音}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="7" Text="{ll:Str 关闭时钟}" VerticalAlignment="Center" />
|
||||
|
||||
<pu:Switch x:Name="Switch24h" BorderBrush="{DynamicResource DARKPrimaryDark}"
|
||||
CheckedBackground="{DynamicResource DARKPrimary}"
|
||||
CheckedBorderBrush="{DynamicResource DARKPrimary}" Background="Transparent" BoxWidth="35"
|
||||
BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
|
||||
ToggleBrush="{DynamicResource DARKPrimaryDark}" Content="{ll:Str 显示时间时启用24小时制}"
|
||||
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Grid.Column="2"
|
||||
Checked="Switch24h_Checked" Unchecked="Switch24h_Checked" />
|
||||
<pu:NumberInput Grid.Row="1" Grid.Column="3" Minimum="-100" Maximum="600" Margin="5"
|
||||
Value="{Binding ElementName=PlaceSilder, Path=Value}" CornerRadius="3" />
|
||||
<Slider Grid.Row="1" Grid.Column="2" x:Name="PlaceSilder" Minimum="-100" Maximum="600" Value="300"
|
||||
VerticalAlignment="Center" Background="{DynamicResource DARKPrimaryLighter}"
|
||||
pu:SliderHelper.CoveredBackground="{DynamicResource DARKPrimaryDarker}"
|
||||
ValueChanged="PlaceSilder_ValueChanged" />
|
||||
<pu:NumberInput Grid.Row="2" Grid.Column="3" Minimum="0.1" MaxHeight="94" Margin="5"
|
||||
Value="{Binding ElementName=OpacitySilder, Path=Value}" CornerRadius="3" />
|
||||
<Slider Grid.Row="2" Grid.Column="2" x:Name="OpacitySilder" Minimum="0.1" Maximum="94" Value="60"
|
||||
VerticalAlignment="Center" Background="{DynamicResource DARKPrimaryLighter}"
|
||||
pu:SliderHelper.CoveredBackground="{DynamicResource DARKPrimaryDarker}"
|
||||
ValueChanged="OpacitySilder_ValueChanged" />
|
||||
<pu:Switch x:Name="SwitchAutoLayer" BorderBrush="{DynamicResource DARKPrimaryDark}"
|
||||
CheckedBackground="{DynamicResource DARKPrimary}" IsChecked="True"
|
||||
CheckedBorderBrush="{DynamicResource DARKPrimary}" Background="Transparent" BoxWidth="35"
|
||||
BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
|
||||
ToggleBrush="{DynamicResource DARKPrimaryDark}" Content="{ll:Str 闲置时置于桌宠后方}"
|
||||
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Grid.Column="2" Grid.Row="3"
|
||||
Checked="SwitchAutoLayer_Checked" Unchecked="SwitchAutoLayer_Checked" />
|
||||
<pu:NumberInput x:Name="NumTimeDiff" Minimum="-2400" Maximum="2400" Margin="5,5,5,5" Value="0"
|
||||
CornerRadius="3" Grid.Row="4" Grid.Column="2" ValueChanged="NumTimeDiff_ValueChanged" />
|
||||
<TextBlock Text="{ll:Str 分钟}" VerticalAlignment="Center" Margin="5,0,0,0" Grid.Row="4" Grid.Column="3" />
|
||||
<pu:NumberInput x:Name="NumDefCountDown" Minimum="0" Maximum="2400" Margin="5,5,5,5" Value="5"
|
||||
CornerRadius="3" Grid.Row="5" Grid.Column="2" ValueChanged="NumDefCountDown_ValueChanged" />
|
||||
<TextBlock Text="{ll:Str 分钟}" VerticalAlignment="Center" Margin="5,0,0,0" Grid.Row="5" Grid.Column="3" />
|
||||
<TextBox x:Name="TextCountDown" Grid.Row="6" Grid.Column="2"
|
||||
Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" Margin="5"
|
||||
Text="pack://application:,,,/Res/CountDown.mp3" TextChanged="TextCountDown_TextChanged"
|
||||
IsEnabled="False" />
|
||||
<Button pu:ButtonHelper.CornerRadius="4" Content="{ll:Str 选择位置}" Grid.Column="3" Tag="CountDown"
|
||||
Background="{DynamicResource SecondaryLight}" HorizontalAlignment="Center" IsEnabled="False"
|
||||
VerticalAlignment="Center" Height="30" BorderBrush="{DynamicResource SecondaryDark}"
|
||||
BorderThickness="2" Grid.Row="6" />
|
||||
<!--<pu:Switch x:Name="SwitchOn" BorderBrush="{DynamicResource DARKPrimaryDark}"
|
||||
CheckedBackground="{DynamicResource DARKPrimary}" IsChecked="True"
|
||||
CheckedBorderBrush="{DynamicResource DARKPrimary}" Background="Transparent" BoxWidth="35"
|
||||
BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
|
||||
ToggleBrush="{DynamicResource DARKPrimaryDark}" Content="启用或关闭显示时钟"
|
||||
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Grid.Column="2" Grid.Row="7"
|
||||
Checked="SwitchOn_Checked" />-->
|
||||
<TextBlock Grid.Column="2" Grid.Row="7" Text="{ll:Str '前往 设置-MOD设置 启用/停用MOD'}" HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" Grid.ColumnSpan="2" TextDecorations="Underline" Cursor="Hand"
|
||||
Foreground="{DynamicResource DARKPrimaryDark}" MouseDown="TextBlock_MouseDown" />
|
||||
</Grid>
|
||||
</TabItem>
|
||||
<TabItem Header="{ll:Str 番茄钟相关设置}">
|
||||
<Grid Margin="8" Background="{DynamicResource PrimaryLighter}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="15" />
|
||||
<ColumnDefinition Width="3*" />
|
||||
<ColumnDefinition Width="1*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
<RowDefinition Height="40" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock Grid.Row="0" Text="{ll:Str 工作时长}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="1" Text="{ll:Str 休息时长}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="2" Text="{ll:Str 长休息时长}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="3" Text="{ll:Str 工作语音}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="4" Text="{ll:Str 休息语音}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="5" Text="{ll:Str 结束语音}" VerticalAlignment="Center" />
|
||||
<TextBlock Grid.Row="6" Text="{ll:Str 语音预设}" VerticalAlignment="Center" />
|
||||
|
||||
<TextBlock Text="{ll:Str 分钟}" VerticalAlignment="Center" Grid.Column="3" HorizontalAlignment="Center" />
|
||||
<TextBlock Grid.Row="1" Text="{ll:Str 分钟}" VerticalAlignment="Center" Grid.Column="3"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock Grid.Row="2" Text="{ll:Str 分钟}" VerticalAlignment="Center" Grid.Column="3"
|
||||
HorizontalAlignment="Center" />
|
||||
<Button pu:ButtonHelper.CornerRadius="4" Content="{ll:Str 选择位置}" Grid.Column="3" Tag="TomatoWork"
|
||||
IsEnabled="False" Background="{DynamicResource SecondaryLight}" HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" Height="30" BorderBrush="{DynamicResource SecondaryDark}"
|
||||
BorderThickness="2" Grid.Row="3" Click="btn_path_Click" />
|
||||
<Button pu:ButtonHelper.CornerRadius="4" Content="{ll:Str 选择位置}" Grid.Column="3" Tag="TomatoRest"
|
||||
Background="{DynamicResource SecondaryLight}" HorizontalAlignment="Center" IsEnabled="False"
|
||||
VerticalAlignment="Center" Height="30" BorderBrush="{DynamicResource SecondaryDark}"
|
||||
BorderThickness="2" Grid.Row="4" />
|
||||
<Button pu:ButtonHelper.CornerRadius="4" Content="{ll:Str 选择位置}" Grid.Column="3" Tag="TomatoEnd"
|
||||
Background="{DynamicResource SecondaryLight}" HorizontalAlignment="Center" IsEnabled="False"
|
||||
VerticalAlignment="Center" Height="30" BorderBrush="{DynamicResource SecondaryDark}"
|
||||
BorderThickness="2" Grid.Row="5" />
|
||||
|
||||
<pu:NumberInput x:Name="NumTomatoWork" Minimum="5" Maximum="480" Margin="5" Value="45" CornerRadius="3"
|
||||
Grid.Column="2" ValueChanged="NumTomatoWork_ValueChanged" />
|
||||
<pu:NumberInput x:Name="NumTomatoRest" Minimum="5" Maximum="480" Margin="5" Value="15" CornerRadius="3"
|
||||
Grid.Column="2" Grid.Row="1" ValueChanged="NumTomatoRest_ValueChanged" />
|
||||
<pu:NumberInput x:Name="NumTomatoRestLong" Minimum="5" Maximum="480" Margin="5" Value="45"
|
||||
CornerRadius="3" Grid.Column="2" Grid.Row="2" ValueChanged="NumTomatoRestLong_ValueChanged" />
|
||||
<TextBox x:Name="TextTomatoWork" Grid.Row="3" Grid.Column="2"
|
||||
Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" IsEnabled="False" Margin="5"
|
||||
Text="pack://application:,,,/Res/Work.mp3" TextChanged="TextTomatoWork_TextChanged" />
|
||||
<TextBox x:Name="TextTomatoRest" Grid.Row="4" Grid.Column="2"
|
||||
Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" Margin="5"
|
||||
Text="pack://application:,,,/Res/Rest.mp3" TextChanged="TextTomatoRest_TextChanged"
|
||||
IsEnabled="False" />
|
||||
<TextBox x:Name="TextTomatoEnd" Grid.Row="5" Grid.Column="2"
|
||||
Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" Margin="5"
|
||||
Text="pack://application:,,,/Res/End.mp3" TextChanged="TextTomatoEnd_TextChanged"
|
||||
IsEnabled="False" />
|
||||
|
||||
<ComboBox x:Name="PetBox" Grid.Column="2" Style="{DynamicResource StandardComboBoxStyle}" Margin="5"
|
||||
FontSize="16" Grid.Row="6" Grid.ColumnSpan="2" IsEnabled="False">
|
||||
<ComboBoxItem>默认系统声音 - Win10</ComboBoxItem>
|
||||
<ComboBoxItem>少女 - NyaSwarm</ComboBoxItem>
|
||||
<ComboBoxItem>秘书 - 杨远</ComboBoxItem>
|
||||
<ComboBoxItem>萝莉 - 喵霸霸</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</Window>
|
@ -1,189 +0,0 @@
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
/// <summary>
|
||||
/// winSetting.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class winSetting : Window
|
||||
{
|
||||
private bool AllowChange = false;
|
||||
DemoClock Master;
|
||||
Setting Set;
|
||||
public winSetting(DemoClock master)
|
||||
{
|
||||
InitializeComponent();
|
||||
Master = master;
|
||||
Set = Master.Set;
|
||||
Switch24h.IsChecked = Set.Hour24;
|
||||
PlaceSilder.Value = Set.PlaceTop;
|
||||
OpacitySilder.Value = Set.Opacity * 100;
|
||||
SwitchAutoLayer.IsChecked = Set.PlaceAutoBack;
|
||||
NumTimeDiff.Value = Set.TimeShifting;
|
||||
NumDefCountDown.Value = Set.DefaultCountDown;
|
||||
NumTomatoWork.Value = Set.Tomato_WorkTime;
|
||||
NumTomatoRest.Value = Set.Tomato_RestTime;
|
||||
NumTomatoRestLong.Value = Set.Tomato_RestTimeLong;
|
||||
TextCountDown.Text = Set.CountDownVoice;
|
||||
TextTomatoWork.Text = Set.Tomato_WorkVoice;
|
||||
TextTomatoRest.Text = Set.Tomato_RestVoice;
|
||||
TextTomatoEnd.Text = Set.Tomato_EndVoice;
|
||||
|
||||
AllowChange = true;
|
||||
}
|
||||
|
||||
private void Switch24h_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Hour24 = Switch24h.IsChecked.Value;
|
||||
}
|
||||
|
||||
private void PlaceSilder_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.PlaceTop = PlaceSilder.Value;
|
||||
Master.WPFTimeClock.Margin = new Thickness(0, Set.PlaceTop, 0, 0);
|
||||
}
|
||||
|
||||
private void OpacitySilder_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Opacity = OpacitySilder.Value / 100;
|
||||
if(Master.WPFTimeClock.Opacity != 0.95)
|
||||
Master.WPFTimeClock.Opacity = Set.Opacity;
|
||||
}
|
||||
|
||||
private void SwitchAutoLayer_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.PlaceAutoBack = SwitchAutoLayer.IsChecked.Value;
|
||||
if (Master.Set.PlaceAutoBack && Master.MW.Main.UIGrid_Back.Children.Contains(Master.WPFTimeClock))
|
||||
{
|
||||
Master.MW.Main.UIGrid_Back.Children.Remove(Master.WPFTimeClock);
|
||||
Master.MW.Main.UIGrid.Children.Insert(0, Master.WPFTimeClock);
|
||||
}
|
||||
}
|
||||
|
||||
private void NumTimeDiff_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double?> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.TimeShifting = NumTimeDiff.Value.Value;
|
||||
}
|
||||
|
||||
private void NumDefCountDown_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double?> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.DefaultCountDown = NumDefCountDown.Value.Value;
|
||||
}
|
||||
|
||||
private void TextCountDown_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.CountDownVoice = TextCountDown.Text;
|
||||
}
|
||||
|
||||
private void NumTomatoWork_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double?> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_WorkTime = NumTomatoWork.Value.Value;
|
||||
}
|
||||
|
||||
private void NumTomatoRest_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double?> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_RestTime = NumTomatoRest.Value.Value;
|
||||
}
|
||||
|
||||
private void NumTomatoRestLong_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double?> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_RestTimeLong = NumTomatoRestLong.Value.Value;
|
||||
}
|
||||
private void TextTomatoWork_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_WorkVoice = TextTomatoWork.Text;
|
||||
}
|
||||
|
||||
private void TextTomatoRest_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_RestVoice = TextTomatoRest.Text;
|
||||
}
|
||||
|
||||
private void TextTomatoEnd_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_EndVoice = TextTomatoEnd.Text;
|
||||
}
|
||||
|
||||
private void btn_path_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
OpenFileDialog openFileDialog = new OpenFileDialog();
|
||||
openFileDialog.Filter = "音频文件|*.wav;*.mp3";
|
||||
|
||||
if (openFileDialog.ShowDialog() != true)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Button button = sender as Button;
|
||||
switch (button.Tag)
|
||||
{
|
||||
case "CountDown":
|
||||
TextCountDown.Text = openFileDialog.FileName;
|
||||
break;
|
||||
case "TomatoWork":
|
||||
TextTomatoWork.Text = openFileDialog.FileName;
|
||||
break;
|
||||
case "TomatoRest":
|
||||
TextTomatoRest.Text = openFileDialog.FileName;
|
||||
break;
|
||||
case "TomatoEnd":
|
||||
TextTomatoEnd.Text = openFileDialog.FileName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void Window_Closed(object sender, EventArgs e)
|
||||
{
|
||||
Master.winSetting = null;
|
||||
}
|
||||
|
||||
private void TextBlock_MouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
Master.MW.ShowSetting(5);
|
||||
}
|
||||
|
||||
//private void SwitchOn_Checked(object sender, RoutedEventArgs e)
|
||||
//{
|
||||
// if (!AllowChange)
|
||||
// return;
|
||||
//}
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 3.0 KiB |
@ -1,7 +0,0 @@
|
||||
vupmod#EdgeTTS:|author#LorisYounger[认证]:|gamever#100:|ver#100:|
|
||||
intro#桌宠说话的时候附带语音/com使用EdgeTTS:|
|
||||
lang#en:|桌宠说话的时候附带语音,使用EdgeTTS#When the desk pet speaks with voice, use EdgeTTS:|EdgeTTS#EdgeTTS:|
|
||||
lang#zh-Hans:|桌宠说话的时候附带语音,使用EdgeTTS#桌宠说话的时候附带语音,使用EdgeTTS:|EdgeTTS#EdgeTTS:|
|
||||
lang#zh-Hant:|桌宠说话的时候附带语音,使用EdgeTTS#桌寵說話的時候附帶語音,使用EdgeTTS:|EdgeTTS#EdgeTTS:|
|
||||
authorid#253101309:|
|
||||
itemid#3018320779:|
|