using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using VPet.Plugin.ModMaker.WinModEdit; namespace VPet.Plugin.ModMaker; /// /// winModMaker.xaml 的交互逻辑 /// public partial class ModMakerWindow : Window { public ModMaker ModMaker { get; set; } public ModEditWindow WinModEdit { get; set; } public ModMakerWindow() { InitializeComponent(); } private void Button_CreateNewMod_Click(object sender, RoutedEventArgs e) { WinModEdit = new(); WinModEdit.Show(); this.Hide(); WinModEdit.Closed += (s, e) => { this.Close(); }; } }